would it thoug? if i remember correctly, all projectiles are peaces of solid metal accelerated to near light speed. it gives main gun little versitility
Theoretically? Sure. The hull is well angled and the wheels are electrically driven and thus redundant. The main gun and co-ax would be pretty effective against anything short of a tank although the turret placement would create gun depression issues.
Realistically, we have no element zero.
Not necessarily near lightspeed but very, very fast.
You could have some AoE by using low density rounds like aluminum. The round would shatter on impact and scatter shrapnel like a frag grenade.
>near light speed
how big is the projectile?
actually this wouldnt even work
anything past 1% would instantly vapourise
An 800 meter dreadnought is mostly gun by mass, and that fires shells at "only" 1.3% of lightspeed. I doubt infantry and vehicle guns would exceed any more than 10km/s (which is still very fast).
>10 km/s
This needs context. If not for the atmosphere you'd have the muzzle velocity to take shots at orbiting ships. Not just LEO but even out to geosynchronous orbit.
Now? No. In the setting? Mostly. Biggest issue is that any and all guns from mass effect rely on moronicly tiny projectiles launched at moronicly fast speeds which would pass right through just about anything without tumbling or fragmenting.
Otherwise, you'd have a mobile IFV with excellent sloping, not something like an MBT. No real reason it wouldn't be effective on lower gravity worlds, and it cute.
Wouldn't small projectiles going very fast work pretty badly in atmosphere? You are going to immediately dump a ton of energy from drag.
The closest we have are APFSDS, but they use dense materials and slender darts to increase BC, this makes them pretty bad at transferring energy into soft targets (indeed the entire purpose of the design is to transfer as little energy into the armor as possible!)
The projectile isn’t going that fast
The anon who said close to the speed of light is wrong, in-universe the biggest dreadnaughts with kilometer long spinally mounted accelerators only can do like 1% of the speed of light or less.
This gun fires a 155mm solid slug that is designed to squash on impact ensuring maximum energy transfer.
It’s not about pen it’s about crushing the target with sheer kinetic energy.
>The closest we have are APFSDS
Wrong, a shaped charge is effectively a KE weapon, and light gas shaped charges can get up to 40km/s. You can use them to start nuclear fusion
Yes and a shaped charge disipates extremely rapidly, it can't go much farther than it can penetrate and air gaps are actually used as armor against it.
It's more comparable to an explosive hole punch than a projectile.
EFPs fly much further but they have more pedestrian speeds and higher masses, comparable to APFSDS penetrators.
For an all terrain natural environment combat vehicle designed for a variety of conditions its not exactly a terrible design. Just a big ATV with widely articulating gun on top.
>All modern infantry weapons from pistols to assault rifles use micro-scaled mass accelerator technology. Projectiles consist of tiny metal slugs suspended within a mass-reducing field, accelerated by magnetic force to speeds that inflict kinetic damage. The ammo magazine is a simple block of metal. The gun's internal computer calculates the mass needed to reach the target based on distance, gravity, and atmospheric pressure, then shears off an appropriately sized slug from the block. A single block can supply thousands of rounds, making ammo a non-issue during any engagement. Top-line weapons also feature smart targeting that allows them to correct for weather and environment. Firing on a target in a howling gale feels the same as it does on a calm day on a practice range. Smart targeting does not mean a bullet will automatically find the mark every time the trigger is pulled; it only makes it easier for the marksman to aim.
Would have been cool if had it both ways; it'll cool over time but if you need it cold fast you can change the heat sink. Just having it as a not-magazine fricking sucked.
That seems to have been the original intent, but apparently they hired a bunch of CoD kiddies to playtest ME2, and they all b***hed until BioWare pulled the plug and went full not not-mags. Note how wacky the loading screen tips for heat sinks are, and I’m pretty sure it was a late cut.
>shepherd is dead for a comparatively short amount of time >the entire civilized galaxy (including criminals) switches out their small arms to something that's a noticeable step down
I hate COD kiddies and EA so much, it's unreal.
Also I'm trans btw, hope that helps
yeah
would it thoug? if i remember correctly, all projectiles are peaces of solid metal accelerated to near light speed. it gives main gun little versitility
>near light speed
how big is the projectile?
actually this wouldnt even work
anything past 1% would instantly vapourise
If it survives even a millisecond it could still get pretty far, but yeah bullets going anywhere near light speed would be more like plasma beams
Theoretically? Sure. The hull is well angled and the wheels are electrically driven and thus redundant. The main gun and co-ax would be pretty effective against anything short of a tank although the turret placement would create gun depression issues.
Realistically, we have no element zero.
Not necessarily near lightspeed but very, very fast.
You could have some AoE by using low density rounds like aluminum. The round would shatter on impact and scatter shrapnel like a frag grenade.
An 800 meter dreadnought is mostly gun by mass, and that fires shells at "only" 1.3% of lightspeed. I doubt infantry and vehicle guns would exceed any more than 10km/s (which is still very fast).
>10 km/s
This needs context. If not for the atmosphere you'd have the muzzle velocity to take shots at orbiting ships. Not just LEO but even out to geosynchronous orbit.
That's just the Thanix gun and that's mounted on Turian dreadnoughts
future Centauro
Space Ratel.
frick yeah
Now? No. In the setting? Mostly. Biggest issue is that any and all guns from mass effect rely on moronicly tiny projectiles launched at moronicly fast speeds which would pass right through just about anything without tumbling or fragmenting.
Otherwise, you'd have a mobile IFV with excellent sloping, not something like an MBT. No real reason it wouldn't be effective on lower gravity worlds, and it cute.
Wouldn't small projectiles going very fast work pretty badly in atmosphere? You are going to immediately dump a ton of energy from drag.
The closest we have are APFSDS, but they use dense materials and slender darts to increase BC, this makes them pretty bad at transferring energy into soft targets (indeed the entire purpose of the design is to transfer as little energy into the armor as possible!)
The projectile isn’t going that fast
The anon who said close to the speed of light is wrong, in-universe the biggest dreadnaughts with kilometer long spinally mounted accelerators only can do like 1% of the speed of light or less.
This gun fires a 155mm solid slug that is designed to squash on impact ensuring maximum energy transfer.
It’s not about pen it’s about crushing the target with sheer kinetic energy.
>The closest we have are APFSDS
Wrong, a shaped charge is effectively a KE weapon, and light gas shaped charges can get up to 40km/s. You can use them to start nuclear fusion
That's short range shit, it only counts if the projectile goes that speed all the way from the barrel.
Yes and a shaped charge disipates extremely rapidly, it can't go much farther than it can penetrate and air gaps are actually used as armor against it.
It's more comparable to an explosive hole punch than a projectile.
EFPs fly much further but they have more pedestrian speeds and higher masses, comparable to APFSDS penetrators.
There's a codex entry that describes the projectiles flattening on impact to dump energy.
For an all terrain natural environment combat vehicle designed for a variety of conditions its not exactly a terrible design. Just a big ATV with widely articulating gun on top.
>All modern infantry weapons from pistols to assault rifles use micro-scaled mass accelerator technology. Projectiles consist of tiny metal slugs suspended within a mass-reducing field, accelerated by magnetic force to speeds that inflict kinetic damage. The ammo magazine is a simple block of metal. The gun's internal computer calculates the mass needed to reach the target based on distance, gravity, and atmospheric pressure, then shears off an appropriately sized slug from the block. A single block can supply thousands of rounds, making ammo a non-issue during any engagement. Top-line weapons also feature smart targeting that allows them to correct for weather and environment. Firing on a target in a howling gale feels the same as it does on a calm day on a practice range. Smart targeting does not mean a bullet will automatically find the mark every time the trigger is pulled; it only makes it easier for the marksman to aim.
>this was later changed to gay fricking "not magazines" heat sinks
Would have been cool if had it both ways; it'll cool over time but if you need it cold fast you can change the heat sink. Just having it as a not-magazine fricking sucked.
That seems to have been the original intent, but apparently they hired a bunch of CoD kiddies to playtest ME2, and they all b***hed until BioWare pulled the plug and went full not not-mags. Note how wacky the loading screen tips for heat sinks are, and I’m pretty sure it was a late cut.
there are mods for me2 that use unused code to make all the weapons work based off heat just like in me1
>shepherd is dead for a comparatively short amount of time
>the entire civilized galaxy (including criminals) switches out their small arms to something that's a noticeable step down
I hate COD kiddies and EA so much, it's unreal.
Black person
Yes, making a wheel a circle works just as well in real life as in sci-fi.