because there's no real advantage. a second gun means adding a second autoloader and it also means using ammo twice as fast. not to mention one gun is sufficient for every situation.
1. Makes the tank a bigger target
2. You'd need a complex fire control and reload system to manage both guns
3. More weight which means it's harder to transport across long distances and it's harder to cross weaker bridges
4. You're not actually gaining anything other than your moronic video game fantasy
4. Current tanks work fine
Imagine a tank gun that literally weighed twice as much as the one you already had, but had no improvement in armor penetration or range. These are important for tank guns. You'd need a bloody good reason to adopt that heavier gun instead of say, slapping on more armor. Or a heavier gun that *did* have improved firepower or range.
This is the dillema of the double barreled tank. It looks aesthetic, but it's not really remotely efficient for a tank.
Because you don't need to switch like that. You already have multi-purpose rounds available. Big+small cannon doesn't make sense when you can just sabot whatever you would have shot out of the small cannon.
>Well what if I wanted one barrel to have AP and one to have HE? That way you can choose which one to shoot much faster.
Just cause you want this feature doesn't mean it's worth the cost in an armor engagement.
What if you run into an enemy tank the same weight as yours that added extra armor you can't penetrate instead of an extra gun? Or a single more powerful gun that massively outrages you and goes through your armor like it was butter?
The only advantage of 2 cannons is near simultaneous fires. Where one shell hits a fraction of a second after the first round did. To gain some sort of penetration over a single cannon of the same size.
Recoil from one barrel causes the turret to twist before the shot leaves the barrel. Not a lot, mind, but just enough to throw off a shot. Also, two guns means two loaders and there's barely enough room for 1 loader.
>After a certain caliber, one big gun is inferior to two smaller guns
Genuinely wondering, pardon me for being a newbie, but is that why ocean ships have multiple barreled turrets? Cause I think a lot of folks see turrets on battlecruisers and stuff that have multiple barrels and wonder why the same isn't for tanks.
>Soviet > Allied > Yuri
If you're talking about your subjective preferences whatever. If you're talking about the base RA2:YR game and effectiveness though GTFO of here, Yuri was stupid fricking broken. That was a golden era godly RTS game back before muh esports homosexualry fricked everything and they didn't give a shit whether the sides were very balanced and just had fun.
For the allies, despite some aspects that are worse then the USSR stuff like the prism tank and their teleporters are good enough that it ends up being a wash, both sides were really fun and different.
I know some of the fan stuff everyone plays these days like mental omega changed all that up a lot.
Because we're all gay
Because this isn't the early 1930s any more.
>two small guns
>one big gun
the answer is obvious
but what about two big guns?
what about one even bigger gun?
but what about two mininuke autocannons?
what about one bigger nuke autocannon?
One gun will always be bigger than two guns.
what about two tanks with a big gun
i have 2 big guns if you know what i mean
because there's no real advantage. a second gun means adding a second autoloader and it also means using ammo twice as fast. not to mention one gun is sufficient for every situation.
1 big gun + 1 30mm autocannon if you really want continuous firepower.
The AMX-30 had that (20mm autocannon) but you're losing space to the extra weaponry and ammo.
The only advantage having another gun us rate of fire, and you got a bigger problem at hands if a 120mm couldn't blasts it away.
the firerate bonus wouldn't matter since the other gun would just throw off the aim
1. Makes the tank a bigger target
2. You'd need a complex fire control and reload system to manage both guns
3. More weight which means it's harder to transport across long distances and it's harder to cross weaker bridges
4. You're not actually gaining anything other than your moronic video game fantasy
4. Current tanks work fine
Imagine a tank gun that literally weighed twice as much as the one you already had, but had no improvement in armor penetration or range. These are important for tank guns. You'd need a bloody good reason to adopt that heavier gun instead of say, slapping on more armor. Or a heavier gun that *did* have improved firepower or range.
This is the dillema of the double barreled tank. It looks aesthetic, but it's not really remotely efficient for a tank.
Well what if I wanted one barrel to have AP and one to have HE? That way you can choose which one to shoot much faster.
Because you don't need to switch like that. You already have multi-purpose rounds available. Big+small cannon doesn't make sense when you can just sabot whatever you would have shot out of the small cannon.
>Well what if I wanted one barrel to have AP and one to have HE? That way you can choose which one to shoot much faster.
Just cause you want this feature doesn't mean it's worth the cost in an armor engagement.
What if you run into an enemy tank the same weight as yours that added extra armor you can't penetrate instead of an extra gun? Or a single more powerful gun that massively outrages you and goes through your armor like it was butter?
Why stop at 2 barrels?
God bless America.
Fricking officers.
Imagine the smell
Gee, I dunno. Why don't you have a double barrel dick moron?
Why put two guns on a tank instead of putting the second gun on a second tank? You have two tanks now.
Oh and weight, cramped turret and probably cost of a shitty designed turret.
Because it’s stupid.
Why not have one better gun if you’re going to design your turret to handle that much weight?
The only advantage of 2 cannons is near simultaneous fires. Where one shell hits a fraction of a second after the first round did. To gain some sort of penetration over a single cannon of the same size.
See Sweden's Amos mortar.
Even that can be achieved with howitzs mind you. I guess the Amos being a mortar gives it less MRSI capability?
The AMOS has an MRSI capability of 10 rounds. This is only possible because of the double barrel design.
Recoil from one barrel causes the turret to twist before the shot leaves the barrel. Not a lot, mind, but just enough to throw off a shot. Also, two guns means two loaders and there's barely enough room for 1 loader.
Auto-loaders are a thing.
yeah and they fricking suck
what if both guns shoot at the same time
>aim at a point target
>miss
1) After a certain caliber, one big gun is inferior to two smaller guns
2) However, the size required would be inpractical.
>After a certain caliber, one big gun is inferior to two smaller guns
Genuinely wondering, pardon me for being a newbie, but is that why ocean ships have multiple barreled turrets? Cause I think a lot of folks see turrets on battlecruisers and stuff that have multiple barrels and wonder why the same isn't for tanks.
Because their gay
holy shit /k/ has turned into Reddit
hell yeah
literally r@ddit done nothing wrong
laugh my ass off PrepHole has a r@ddit word filter
1 bigger gun will always be better then multiple smaller plus being centered probably helps a ton.
Diminishing returns for increased weight and exponentially more complicated maintenance.
Soviet > Allied > Yuri
GDI > Nod
prove me wrong.
>Soviet > Allied > Yuri
If you're talking about your subjective preferences whatever. If you're talking about the base RA2:YR game and effectiveness though GTFO of here, Yuri was stupid fricking broken. That was a golden era godly RTS game back before muh esports homosexualry fricked everything and they didn't give a shit whether the sides were very balanced and just had fun.
For the allies, despite some aspects that are worse then the USSR stuff like the prism tank and their teleporters are good enough that it ends up being a wash, both sides were really fun and different.
I know some of the fan stuff everyone plays these days like mental omega changed all that up a lot.
Keep this for future "why does no one use double barreled tanks" threads.
because given a hullturret size it's always better to equip a tank with a larger singular cannon than 2 smaller cannons.
red alert Mammoth Tank