>The wind will catch it and turn it into an air force vehicle
I'd be surprised if it wasn't torn off by what is effectively the largest sail plan in history, as soon as the vessel got underway
the island in the middle of the runway blocking landings?
the lack of catapults, with a flat deck?
the perpendicular runway, so if you have a launch failure, you get dropped right in front of 80,000 tonnes of hull bearing down on you? And the same with the fact it prevents simultaneous launch and landings?
the aerodynamic forces of a massive sail, the moment the wind's remotely off the bow?
the structural forces on the matchsticks that it calls legs?
I cant even begin to think what it weighs or does to the centre of gravity.
are those fricking boats docked at the carrier? That AI generation creates some weird shit, I love how moronic that idea is, I want to see it in a game.
>are those fricking boats docked at the carrier?
Seems to be.
>That AI generation creates some weird shit
It's seeing a resemblance between waves and the straight edge of the hull and given the scale, decided that it's some kind of wharf that should have naval-ish ships docked at it. Or maybe a scifi space station with ships docked. RNG can make some surreal stuff but it's not far removed from seeing shapes in clouds or interpreting dreams.
carriers don't need a roof because the deck is the roof.
now why we don't have double decker carriers idk.
top deck for landing.
bottom deck for take off.
>now why we don't have double decker carriers idk.
Flat tops aren't super far removed from that, marine Expeditionary Sea Bases are sort of similar. They're double decked because the top deck is for helos and the bottom one is for marine cargo with the ship being able to lower the bottom deck to sea level for cargo loading/offloading and in theory hovercraft RORO from open water but I don't know if that has ever been done in practice.
Imagine the weight
Imagine the smell
Because Black folk tongue my anus
weight, drag, helicopters takeoff/landing, fixed wing landings, and probably no real need for it.
The wind will catch it and turn it into an air force vehicle
>The wind will catch it and turn it into an air force vehicle
I'd be surprised if it wasn't torn off by what is effectively the largest sail plan in history, as soon as the vessel got underway
>The Navy now has no use for the Chair Force
UNLIMITED POWWWEEERRR
wind load. but they save a lot in sunscreen
Because it would interfere with radar systems.
You joke, but this would be very effective against small drones and debris. Hey, if it works, it works.
>image model thread
I recommend suicide at the earliest possible convenience.
Easier to land and take off without it. A roof would make it harder to see the runway when landing and trap exhaust when taking off.
Tis a fine barn, but sure tis no carrier battlegroup, english
Maybe because you can't fricking see
>AI slop
Kys
Deck ninjas are afraid of rain.
Because why? It's useless
Wind exists.
Where do you even start?
the island in the middle of the runway blocking landings?
the lack of catapults, with a flat deck?
the perpendicular runway, so if you have a launch failure, you get dropped right in front of 80,000 tonnes of hull bearing down on you? And the same with the fact it prevents simultaneous launch and landings?
the aerodynamic forces of a massive sail, the moment the wind's remotely off the bow?
the structural forces on the matchsticks that it calls legs?
I cant even begin to think what it weighs or does to the centre of gravity.
Because that awning is going to get ripped off with a light gust.
Might as well just build a second deck 25 feet over the first one and make the top one for landing and the bottom one for taking off.
I miss when American ships over in Asia had little sun bonnets during peacetime.
Having an island in the middle of the runway is normally a bad idea.
carriers don't need a roof because the deck is the roof.
now why we don't have double decker carriers idk.
top deck for landing.
bottom deck for take off.
Just double?
are those fricking boats docked at the carrier? That AI generation creates some weird shit, I love how moronic that idea is, I want to see it in a game.
>are those fricking boats docked at the carrier?
Seems to be.
>That AI generation creates some weird shit
It's seeing a resemblance between waves and the straight edge of the hull and given the scale, decided that it's some kind of wharf that should have naval-ish ships docked at it. Or maybe a scifi space station with ships docked. RNG can make some surreal stuff but it's not far removed from seeing shapes in clouds or interpreting dreams.
>now why we don't have double decker carriers idk.
Flat tops aren't super far removed from that, marine Expeditionary Sea Bases are sort of similar. They're double decked because the top deck is for helos and the bottom one is for marine cargo with the ship being able to lower the bottom deck to sea level for cargo loading/offloading and in theory hovercraft RORO from open water but I don't know if that has ever been done in practice.
Is that a Carrier Cope Cage?
No, it's a roof so pilots don't get wet when it rains.
Although it needs some protection from leaves and runoff.
Just drive the carrier around the rain clouds, problem solved
It would have difficulties with docking in a warm water port.