What does?

What does /k/ think of ArmA?

250 Piece Survival Gear First Aid Kit

LifeStraw Water Filter for Hiking and Preparedness

250 Piece Survival Gear First Aid Kit

  1. 2 years ago
    Anonymous

    Shitty framerate and needlessly complex controls that make it night unplayable without an undergraduates degree in arma gameplay controls.

    • 2 years ago
      Anonymous

      Go back to xbox homosexual.

    • 2 years ago
      Anonymous

      > Being put-off by just an undergrad degree

    • 2 years ago
      Anonymous

      poorgay bad pc lol

      • 2 years ago
        Anonymous

        Arma framerate is a mystery. I have seen really shit PCs run it perfectly at 60fps all the time and really good hardware choke and get like 40

        • 2 years ago
          Anonymous

          And those 60fps sometimes feel more like 20, depending on the server load

        • 2 years ago
          Anonymous

          It’s a CPU/IO bound game in a lot of areas so you can have a 3080 Ti with a 16 core and it wont fricking matter. In a lot of cases it’s the server side CPU that limits client side frame rate. And by CPU bound I mean on 1 thread

          • 2 years ago
            Anonymous

            There's options in the launcher that let you delegate certain tasks to different threads. Enabling that option fixed a stuttering issue I was having.

    • 2 years ago
      Anonymous

      IF I CAN LEARN TO DO IT
      YOU CAN LEARN TO DO IT

      • 2 years ago
        Anonymous

        Follow in our footsteps
        Boot by boot!

    • 2 years ago
      Anonymous

      ARMA 3 was the game that made me learn how to play with a keyboard and mouse. Before that I had only played games with a controller.

    • 2 years ago
      Anonymous

      I'm not a super big fan of ArmA III, but liked the first one, and absolutely loved Operation Flashpoint: Cold War Crisis and Resistance.

      >needlessly complex controls
      Consoles ruined video gaming.

      https://i.imgur.com/q4qZMe9.jpg

      that's the problem, there aren't any
      People discuss Steel Beasts - it's a fantastic tank simulator that's been out for 22 years. Infantry, air power and the way they interact with the vehicles is a joke.
      People talk about CMANO and Combat Mission - they're real time strategy games not shooters.
      ArmA has flaws but it actually allows you to be a tanker, for example, and exit your vehicle rather than being merely an avatar that represents the vehicle. You have a character at all times and it means the game now has to focus on actually making a good representation of infantry and vehicle based combat, even if it's more of a "jack of all trades" as opposed to extremely high fidelity combat of the air, vehicles, or specifically infantry.

      I think Cold War Crisis covered it well, you start out as a basic grunt, then play a bit as a special ops doing shady shit, then play as a tanker, then a squad commander, then a tank group commander, then a pilot, you get all the different roles down and they were all fun and compelling and when you freeplay in MP or mods you could seamlessly go between the roles.

  2. 2 years ago
    Anonymous

    Squad is the only game worth playing these days

    • 2 years ago
      Anonymous

      There is Tarkov too

      • 2 years ago
        Anonymous

        I play tarkov but i definitely don't feel like it is worth the time for what you get

        • 2 years ago
          Anonymous

          I just play as a scav because of how terrible being a pmc is. Even then it still mostly sucks. Also their recoil system is the worst I've ever seen personally

          • 2 years ago
            Anonymous

            I honestly play Singleplayer Tarkov, dont want to deal with cheaters and tryhards

            • 2 years ago
              Anonymous

              >Singleplayer Tarkov
              What?

              • 2 years ago
                Anonymous

                SP-Tarkov, it's a great mod that converts Tatkov into a heavily mod-able singlerplayer game. It's absolutely worth a shot

              • 2 years ago
                Anonymous

                SP-Tarkov, it's a great mod that converts Tatkov into a heavily mod-able singlerplayer game. It's absolutely worth a shot

                SP-tarkov. I prefer the online version but the SP stuff is fun, but just be careful because by BSG's saying, you 'can' get perma banned for using it, but so far I know no one who actually has been.

    • 2 years ago
      Anonymous

      Squad is trash, arma is a much better /k/ game.

      • 2 years ago
        Anonymous

        >squad is trash
        My enjoyment typically depends on who I'm playing with (doesn't have to be friends) and what exactly I'm doing in game, but I can sink hours upon hours in Arma doing nothing.

    • 2 years ago
      Anonymous

      Squad is permanently stuck in a middle-ground between players who either treat it as a hardcore milsim or a hyper-competitive esport. Milsimmers are generally unsatisfied, because nobody gives a frick about their HowCopyese in radio comms, and their attempts at realistic small-unit tactics get made completely irrelevant when the enemy shits out a HAB on their defense point. Esports/anime avatargays are also unsatisfied due to the preponderance of large maps with lots of different vehicles and armor that mess with their precious "balance", since they'd prefer to play outdated garbage layers like Chora AAS v2 on repeat for the rest of their lives before they 41%. It doesn't help that OWI have a penchant for breaking something and tanking performance with each content update. Even the more "milsim" overhaul mods like Middle East Escalation and Steel Division are plagued with servers full of moronic new players, who grab one of the 4 marksman kits available to a 9-man squad before running off on their own without saying a word.

    • 2 years ago
      Anonymous

      >SQUAD

      -the game performs just as bad as ARMA 3 with a fraction of the complexity and content

      -no terrain/object destruction of any kind, not even the most basic shit
      -this has gameplay consequences since you can just hide inside small tin shack against mortar and artillery fire
      -massive artillery barrage doesn't break a single glass cup
      -50 tons tanks gets stuck on a twig

      -for a tactical shooter, the stance system is very limited, not like Tarkov or ARMA 3 with multiple stances and the lean kind sucks
      -movement feels extremely sluggish and not in a realistic way
      -driving is glitchy af, your vehicle can get stuck inside the indestructible tree stumps easily

      -the map you fight in is a tiny box, this has several negative gameplay consequences for a supposedly hardcore realistic game
      -helicopter has the flight ceiling of a paper kite
      -a single TOW ATGM system can almost cover an entire map

      -modern equipment is extremely nerfed
      -no good optics, no NVGs; no thermals on the modern armored vehicles, not any kind of modern surveillance/recon equipment, no attack helicopters, the game feels more like a ww2 shooter with a modern skin
      -the meta is fricking cancer full of esoteric arbitrary mechanics that bear no relation to real world tactics

      • 2 years ago
        Anonymous

        This is...yeah this is pretty true. But I still keep playing...

      • 2 years ago
        Anonymous

        >50 tons tanks gets stuck on a twig
        Lets not talk about tanks, its not a point of pride for either game.
        The rest is true. Arma is the superior game as far as I am concerned.

  3. 2 years ago
    Anonymous

    Me and my friends have fun larping as guerrillas in Antistasi/Escape missions
    I call it the Gmod of shooters, because theres no shit thousands of mods on the workshop, and I basically never play vanilla
    The AI can be buggy as hell, either corner-staring non-threats, or terminators, mods can m3oatly fix that, but the jank and bugs often cant be
    I've talked with friends as to what we'd want in arma 4, and basically we reached "arma 3 but it just works"
    Arma reforger seemed like a big step in that direction (albeit, its the only step they've taken in any direction in nearly a decade... Here's hoping)

    • 2 years ago
      Anonymous

      Reforger is very promising. They managed to move most of the graphic drawing stuff to the GPU side instead of CPU like in A3, it's now GPU capped for many. It runs much smoother than A3, like even when A3 is getting more FPS on paper it's kind of stuttery compared to how Reforger runs. Hop inside that BTR-70 and if you want to open the front window-armors up, you actually have mouse the levers inside unlike the old mouse-wheel menu of previous Armas. Same for turning on the headlights or interior lights, or starting the engine. Look for the right hotspot, little white squares. Even the UBGLs are now removable attachments on guns.

    • 2 years ago
      Anonymous

      I'd love an official AntiStasi/Vindicta/KP-Liberation gamemode that just works and isn't based on janky mods

      • 2 years ago
        Anonymous

        I hate antistasi because it's always 5 minutes of combat and 3 hours of autistic resource gathering

        • 2 years ago
          Anonymous

          really? not for me, i play with ace, dig a frick load of trenches, bring a frick load of ammo, and dig in for sometimes hour long fights with tonnes of loot to boot afterwards
          noob

          • 2 years ago
            Anonymous

            Well yeah but the emphasis is still on digging and looting, not the fighting.

            • 2 years ago
              Anonymous

              yeah digging is autistic as frick but i guess that happens a lot irl too so points for authenticity
              go play cod/squad for fast paced queer action

              • 2 years ago
                Anonymous

                >squad
                Pleb game. Real people play PR

              • 2 years ago
                Anonymous

                Only solid post itt

        • 2 years ago
          Anonymous

          really? not for me, i play with ace, dig a frick load of trenches, bring a frick load of ammo, and dig in for sometimes hour long fights with tonnes of loot to boot afterwards
          noob

          Well yeah but the emphasis is still on digging and looting, not the fighting.

          The loot system needs some QoL adjustments (like centralizing 5 different equipment colors into one), but I like the progression from planning raids with only some old bolt-actions and maybe some WW2 pistol, to discussing if you should risk the only rpg you have in case there's some armor, to basically being on par with the enemy equipment.
          Maybe some sort of very light economy model, where you can get resources/money from captured areas to buy or produce some stuff yourself, would be great

          • 2 years ago
            Anonymous

            have you played the latest version of antistasi by any chance? the looting system is now extremely quick and easy, and we get money from resources/factories and towns. can't produce shit though, which i wish we could. that being said i'm getting good at raiding their airfields and making off with 3 armored vehicles at a time.

            • 2 years ago
              Anonymous

              I think the last time I played was when the Vietnam dlc dropped, so a year ago. The devs want to do a semi-standalone version with lots of new features and less bugs, so my friends and I are waiting for that.
              Played some vindicta on the Weferlingen map in the meantime, but it got way to hard way to quickly for a 3-5 person group

    • 2 years ago
      Anonymous

      Shitloads of mods are now being purged from the workshop because of Discord trannies enforcing ""laws"".

      • 2 years ago
        Anonymous

        What? Like what laws? I genuinely have not heard of this

        • 2 years ago
          Anonymous

          But that's only for the official antistasi discord imo

          • 2 years ago
            Anonymous

            >Misogyny is banned by name
            >But not misandry

            Hmm.

        • 2 years ago
          Anonymous

          Idk if its the same thing hes talking about, but BIS and the arma community has always been weirdly histrionic about ported content; so occasionally a mod will just disappear from the workshop or a mod author will get run out of town by harassing spergs. No other motherfrickers in any other community give a rats ass if you got your models from BF4 or some korean f2p shooter as long as the mod is good, but because the arma community is full of bugman hall monitors desperate to feel even a modicum of power, people get flagged. Thats why project zenith died, its why kickass stopped posting, i wonder if its not why roadrunner stopped posting too considering he alluded to some drama when he left. Its why if you find a mod that looks like it has something ported, a good rule of thumb is to save it locally.

    • 2 years ago
      Anonymous

      Same, I fricking love Antistasi. Ultimate is a pretty good addition with the exception that you can't select troop uniforms anymore.

      https://i.imgur.com/sx4Tld1.jpg

      But that's only for the official antistasi discord imo

      Is this why the IRA mod dissapeared? That one was my favorite because it was really balanced if you started near the arms dealer since he only sold WW2 surplus.

  4. 2 years ago
    Anonymous

    >Still buggy
    >Controls still clunky
    >Still poorly optimized
    >Physics are still a joke
    >Spyware tier anticheat
    >Bullets don't seem to penetrate walls
    >Boolets don't seem to go penetrate walls
    >Most of the environment is indestructible
    >Ruined singleplayer with a gimmicky save system
    >Mod scene is disappointing in both quality and quantity
    >Low resolution trees still pop in and out when they shouldn't
    >The AI instantly spots you the moment they turn your direction, even though you're lying under a bush in the forest 50+ meters away in absolute darkness
    >Shit AI that drives worse than npcs in 25+ year old games and dies in car accidents because they plow into a boulder or tree repeatedly instead of just driving around it
    Its grade A garbage and I'm glad I got it dirt cheap, paid like $8 for it and I still feel ripped off. I wonder how much money the US gave Bohemia when they developed VBS, I'm pretty sure the funding for it on top of the sales from ArmA would allow them to afford to make something that's not half-baked shit.

    • 2 years ago
      Anonymous

      don't seem to go penetrate walls
      Whoops... I revised my post and did not bother to proofread until after posting it. Yes, I am aware (after the fact).

    • 2 years ago
      Anonymous

      Ironically, in VBS3, the AI isn't completely fricking moronic.

    • 2 years ago
      Anonymous

      The AI can't see through bushes, you're making shit up

      • 2 years ago
        Anonymous

        Read again. I said under, not behind.

    • 2 years ago
      Anonymous

      don't seem to penetrate walls
      don't seem to go penetrate walls

      Depends on the cartridge and the wall.

      • 2 years ago
        Anonymous

        The ending of this video was she got her gun and shot the burglars right?

  5. 2 years ago
    Anonymous

    >Play Arma
    >Good with aircraft
    >Get banned from practically all servers because of endless childish butthurt
    Great game.

    • 2 years ago
      Anonymous

      so what did you do?

      • 2 years ago
        Anonymous

        Basically, I just killed everyone. Planes in ARMA 3 are at the top of the food chain. So long as you fly them right, nothing can stop you.

        >MANPADS and AA can't target you so long as you fly above 2000m or faster than 900m/s
        >Your targeting computer will produce a pipper that tells you where your bullets or bombs will drop
        >Cue me flying everywhere while looking through the targeting camera and sniping infantry with pinpoint precision

        • 2 years ago
          Anonymous

          >provide CAS with no spotter and nobody asking for it with OP aircraft
          "why I get kicked"
          unironically lerk more in the server instead of jumping straight in to a jet

          • 2 years ago
            Anonymous

            It's super easy to tell who's NATO because they carry sand colored rifles.

  6. 2 years ago
    Anonymous

    Don't particularly like playing it, but I like watching other people play it sometimes if that even makes sense

  7. 2 years ago
    Anonymous

    >Play Reforger
    >hop on a random GM session
    >some guy is calling everyone a "stupid beaner"
    >everyone else is talking about weed
    >game crashes
    >join another GM session
    >some guy is going around calling players with black character models "Black folk" and beating them to death
    >everyone else is talking about weed
    >lobby dies down
    >join another session
    >some guy is roleplaying as a wizard and speaking in this weird goofy voice to emphasize the fact that he is a wizard
    >everyone else is talking about weed
    >game crashes
    Good times. I'm gonna miss those moments, I'm not even kidding. Reforger is the closest we'll ever get to 2000's era PC gaming

    • 2 years ago
      Anonymous

      >Play Reforger
      >hop on a random GM session
      >some guy is calling everyone a "stupid beaner"
      >everyone else is talking about weed
      >game crashes
      >join another GM session
      >some guy is going around calling players with black character models "Black folk" and beating them to death
      >everyone else is talking about weed
      >lobby dies down
      >join another session
      >some guy is roleplaying as a wizard and speaking in this weird goofy voice to emphasize the fact that he is a wizard
      >everyone else is talking about weed
      >game crashes
      holy shit, they really ramped up that army realism.

      • 2 years ago
        Anonymous

        This is my experience every time I play on an American server in any game

      • 2 years ago
        Anonymous

        Kek
        Is it true everyone in the military smokes weed? I always hear people complain about the drug tests like its an existential problem

  8. 2 years ago
    Anonymous

    Its shit. Arma has a bell curve, where people who have just bought it and cant figure out the controls will say its shit. People who have ~500 hours will say its the best game they've ever played. People who have played it for several thousand hours and are intimately familiar with its every capability and limitation; will say its shit, there's nothing else quite like it that would fill the void but its still fundamentally shit and BIS is a shit studio.

    • 2 years ago
      Anonymous

      >people who have played it thousands of hours say it is shit
      This is me unironically. I can say without a doubt as an original alpha release player it is dog shit.

      • 2 years ago
        Mandickinhim

        >I have 2000 hours in x it's shit
        No it's pretty good and kept you in it for thousands of hours so you figured out its limitations and it's all you can think about since you no longer have fun playing it, it's just not a replacement for real life.
        Time to play a new game, or do something else irl.

    • 2 years ago
      Anonymous

      yeah pretty much, if there was another game with a scope and mission editor like arma i'd play it. but there isn't so i'll eat that jank and come back for seconds with a smile.

    • 2 years ago
      Anonymous

      It's one of the best PC games ever made, but it just doesn't hold your hand for anything, you have to make your own fun.

      • 2 years ago
        Anonymous

        Thank goodness for SSPCM and Achilles Zeus enhancer. I had way more fun playing the Western Sahara senario by adding in my own vehicles.

    • 2 years ago
      Yukari

      that hurts. ArmA is a shit game. There is no game that can possibly match ArmA.

  9. 2 years ago
    Anonymous

    I have been playing weekly in groups for years, it's a buggy mess that runs like shit but nothing else comes close to it for combined arms.
    Reforger fixes so many decade old ARMA issues I'm looking forward to ARMA 4.

  10. 2 years ago
    Anonymous

    Arma 3 is fun when you don't play in tryhard servers. There are some fun servers where if you lag out of a vehicle and die its not like you wasted 3 fricking hours. Thats peak Arma 3 IMO

  11. 2 years ago
    Anonymous

    its ok

  12. 2 years ago
    Anonymous

    probably the greatest game ever released
    join my antistasi server, i ported it onto clafghan

    ANTISTASI - AFGHAN FREEDOM - AUSTRALIAN SERVER

    • 2 years ago
      Anonymous

      Australian server you say.

  13. 2 years ago
    Anonymous

    yeah

  14. 2 years ago
    Anonymous

    Arma 3 is good but they are many problems and Mods carry the entire game a lot because the entire future setting is extremely bad. Its hard to have fun if you don't have friends who play this game and a lot of things just need a overhaul. User accessibility is also really bad like the previous Anon said it (and getting shitted because of it).

    Other Games
    >Squad wasn't bad but I don't know. A lot of autistic people and a little bit weird.
    >Also I start playing Hell Let Loose. Fun if you find a good server with a squad.
    >Enlisted is just P2W and its turn into a grind after the first 2-3 levels which make the game unplayable

    • 2 years ago
      Anonymous

      >the entire future setting is extremely bad
      "No"
      I'm sick and tired of the entire community wanting to jerk off in Afghanistan eternally.

      • 2 years ago
        Anonymous

        The future setting is bad, but because its too conservative, not because its too futuristic. Its pretty homosexual how that one tripgay spams his OC of how a lot of the stuff we have now is more futuristic than the stuff arma has in 2035; but he's absolutely not wrong. It was too conservative in 2013 to have US infantry in Greece using regular gen3 binos (NG units got psq20s 5 years ago) and late-2000s crye vests and driving matvs and , and its totally quaint in 2022. I understand why they didn't want to take any risks with predictions, as they got burned by the railgun tank drama, but the outcome is still lame af.

        • 2 years ago
          Anonymous

          ARMA 3 has it's roots in cold war tech simulation and it shows. All the anti air platforms in the base game had 4.5km range. Very cold warish.

  15. 2 years ago
    Anonymous

    I wish someone would make mod missions about the Ukraine war. I want missions that involve HIMARS, NLAWs, VDV dropping into the sea, etc.

    • 2 years ago
      Anonymous

      there was at least one scenario i saw with a modernized CDF standing in for ukraine

    • 2 years ago
      Anonymous

      there was at least one scenario i saw with a modernized CDF standing in for ukraine

      Well, there's the Ukrainian Factions Project if you want some relevant assets. RHS-dependency. You'll have to make your own missions like everyone else.
      https://steamcommunity.com/sharedfiles/filedetails/?id=2673284246

      Reforger won't become 4. It exists to get modders and the devs familiar with the engine and make the devs some stopgap money. Expect the bulk of the fun to be in mods.

      Oh yes, the Bulk of mods. RHS team said they're going to start working on Enfusion content right away. The workload is vastly smaller than in the RV engine, they can several times as much content out in Enfusion. And I bet it's also less tiring and depressing to work on, you get better rewards out of the work you've done. Was told to expect the next Stable on A3 RHS mods to be the last one.

    • 2 years ago
      Anonymous

      [...]

      Well, there's the Ukrainian Factions Project if you want some relevant assets. RHS-dependency. You'll have to make your own missions like everyone else.
      https://steamcommunity.com/sharedfiles/filedetails/?id=2673284246

      [...]
      Oh yes, the Bulk of mods. RHS team said they're going to start working on Enfusion content right away. The workload is vastly smaller than in the RV engine, they can several times as much content out in Enfusion. And I bet it's also less tiring and depressing to work on, you get better rewards out of the work you've done. Was told to expect the next Stable on A3 RHS mods to be the last one.

      One good way to play with any custom faction is by using DRO, it generates a random mission focused on squad level recon/sabotage missions, but it's pretty decent.

      https://steamcommunity.com/workshop/filedetails/?id=722652837

      I'd recommend the Livonia map, if you don't have that DLC, use Chernarus.

      • 2 years ago
        Anonymous

        Do you personally enjoy randomly generated missions? I prefer hand crafted missions, myself.

        • 2 years ago
          Anonymous

          I prefer zeus curated hand crafted missions, but if you just want to test a new faction, that one is pretty good.

        • 2 years ago
          Anonymous

          Treendy's TRGM hasn't been updated in ages but it still works. It's the best random generator for feeling like the world is alive that I've ever seen, often as good or better than purposefully self-made missions. There's all sorts of random encounters like car crashes with EMT crews asking for help or just random civvies asking help with a tire change. Or friendly convoys that got ambushed, or shot-down helos. Or some random east-german cop near the car crash site just waving his Makarov around who tells you go frick off when you go talk to him, and then he sets off the VBIED that was in his car when you start walking away.

    • 2 years ago
      Anonymous

      Theres picrel if you want to have a laugh.
      Early in the war vatnigs made their own copemod (and by made i mean ripped off antistasi code and added more semen)

      • 2 years ago
        Anonymous

        I remember that

  16. 2 years ago
    Anonymous

    It's pretty good, it's a full 40k, halo, fallout, half life, age of sail, ww1, ww2, vietnam, cold war and modern FPS/combined arms simulation game with mods. There's nothing out there that comes close.

  17. 2 years ago
    Anonymous

    I wasted too much time playing RP with the boys
    ARMA 4 when
    if i buy Reforged will it morph into 4 or will i have a dead game in my steam account forever

    • 2 years ago
      Anonymous

      Reforger won't become 4. It exists to get modders and the devs familiar with the engine and make the devs some stopgap money. Expect the bulk of the fun to be in mods.

    • 2 years ago
      Anonymous

      Reforger won't become 4. It exists to get modders and the devs familiar with the engine and make the devs some stopgap money. Expect the bulk of the fun to be in mods.

      The sad thing about Reforger is it's a decent game on it's own but doesn't have the player base to make random MP viable half the time.
      When there were updates a couple of weeks ago I jumped on to check it out and just found a heap of servers with ~6 people on them.

      • 2 years ago
        Anonymous

        During the first couple weeks it was one of the most incredible PVP experiences recently.
        You can communicate with the enemy team, so there's lots of yelling slurs in CQB, but even more interesting is the radio system, they have actual radio frequencies that you can tune to and if you find out the enemy's you can listen to and interfere with their comms, I don't think I've ever seen anything like this in a game before.

        • 2 years ago
          Anonymous

          There are a couple of ARMA 3 mods that add it but Reforger is for sure the first to have it stock.

        • 2 years ago
          Anonymous

          Sounds unrealistic. Radios are encrypted to prevent this.

          • 2 years ago
            Anonymous

            You have to loot an enemy's radio.

        • 2 years ago
          Anonymous

          >playing Conflict
          >join up with a team I came across
          >some guy on the radio tries to get our location
          >team member calls him out for being an impostor
          >we all laugh about it, even the impostor
          >banter back and forth until the impostor dies and loses his radio
          >fast forward to now
          >trying to do that will label you with the "Unknown" callsign, making this pointless
          Good times, gonna miss them

        • 2 years ago
          Anonymous

          >first couple weeks
          Is it fun now?

    • 2 years ago
      Anonymous

      It's likely the latter, unless the MP gets popular again somehow, but we don't know how long it will take for ARMA4.

  18. 2 years ago
    Anonymous

    I don't understand how it has owned the milsim gaming niche for 20 years. Where are the competitors?

    • 2 years ago
      Anonymous

      that's the problem, there aren't any
      People discuss Steel Beasts - it's a fantastic tank simulator that's been out for 22 years. Infantry, air power and the way they interact with the vehicles is a joke.
      People talk about CMANO and Combat Mission - they're real time strategy games not shooters.
      ArmA has flaws but it actually allows you to be a tanker, for example, and exit your vehicle rather than being merely an avatar that represents the vehicle. You have a character at all times and it means the game now has to focus on actually making a good representation of infantry and vehicle based combat, even if it's more of a "jack of all trades" as opposed to extremely high fidelity combat of the air, vehicles, or specifically infantry.

      • 2 years ago
        Anonymous

        Not really a good tank simulator if some of the most important elements around tank use are poorly simulated

        • 2 years ago
          Anonymous

          You are correct, but the recording of the sounds, effects, details and penetration/post penetration effect/ and logistical hurdles of tank warfare are better depicted in Pro PE than any civilian accessible game on the market currently and will probably remain that way for years, even assuming Gunner, Heat, PC does well.

      • 2 years ago
        Anonymous

        >game now has to focus on actually making a good representation of infantry and vehicle based combat,
        >infantry combat
        >still didn't solve grass LOD problem since 2001
        >Vegetation still disappears past 100 m turnning all terrain into flat desert with no vegetation cover
        >good representation of combat

        While easy low compution requirement solution was suggested like 10 years ago
        >Render the grass surrounding player A invisibly for player B and add it as a see-through layer:

        >The grass at range around player A would be rendered for player B, at a fixed radius (2 meters or more) around player A, however, for player B, the rendered grass is not visible, but is added onto player A as an "overlay" which turns parts of player A invisible which are covered by grass from the view of player B

        • 2 years ago
          Anonymous

          that is a terrible solution, and it's been long fixed.
          The game does things quite differently from the "person sinks into the ground at range" method they used to use.

        • 2 years ago
          Anonymous

          Not sure what you're talking about. ARMA 3 has made it so that the distant ground layer is raised about half a foot so that players at distance appear to sink into the ground. This simulates hiding in grass.

      • 2 years ago
        Anonymous

        Slightly related, Combat Mission is my favorite strategy game, but the engine has needed updates for a decade now. Even their newer version of the engine is still miles behind in terms of rendering and computing. Combat Mission Cold War showed just how poorly optimized the game is. I wish there was some competition for them to have a reason to REALLY overhaul their shit. There's a frickin ton of 2D wargames but nobody can pull off 3D wargame simulators.

    • 2 years ago
      Anonymous

      https://i.imgur.com/q4qZMe9.jpg

      that's the problem, there aren't any
      People discuss Steel Beasts - it's a fantastic tank simulator that's been out for 22 years. Infantry, air power and the way they interact with the vehicles is a joke.
      People talk about CMANO and Combat Mission - they're real time strategy games not shooters.
      ArmA has flaws but it actually allows you to be a tanker, for example, and exit your vehicle rather than being merely an avatar that represents the vehicle. You have a character at all times and it means the game now has to focus on actually making a good representation of infantry and vehicle based combat, even if it's more of a "jack of all trades" as opposed to extremely high fidelity combat of the air, vehicles, or specifically infantry.

      Also you can have a dude flying a jet providing CAS to the dudes in the tank that are providing support to the dudes running around on foot.
      Even if it looks janky from outside, it's a blast when you are doing it.

    • 2 years ago
      Anonymous

      https://i.imgur.com/q4qZMe9.jpg

      that's the problem, there aren't any
      People discuss Steel Beasts - it's a fantastic tank simulator that's been out for 22 years. Infantry, air power and the way they interact with the vehicles is a joke.
      People talk about CMANO and Combat Mission - they're real time strategy games not shooters.
      ArmA has flaws but it actually allows you to be a tanker, for example, and exit your vehicle rather than being merely an avatar that represents the vehicle. You have a character at all times and it means the game now has to focus on actually making a good representation of infantry and vehicle based combat, even if it's more of a "jack of all trades" as opposed to extremely high fidelity combat of the air, vehicles, or specifically infantry.

      It's literally just the engine. Arma had a good and accessible engine that snowballed its popularity. Hell, you could argue that Apex Legends and Fortnite came to be only because of Arma 2

  19. 2 years ago
    Anonymous

    Enjoyed Arma 2 (1000+ hours). Played very little Arma 3. May check out Arma 4.

    • 2 years ago
      Anonymous

      post 2014 ArmA 3 was a huge step up from a2
      re-download it and give it another whirl

  20. 2 years ago
    Anonymous

    by most standards, halo combat evolved is a better milsim - or was, because until recently, arma AI would stand dead still while a 16 truck was barreling towards them, would run over a 1000 man single file line convoy of their own troops if given a vehicle and tasked with driving down a road, and couldnt navigate in-door environments without having a seizure. you'd be better of playing halo. all those western militaries using VBS would be BETTER OFF playing halo. no fooling

  21. 2 years ago
    Anonymous

    I seen reforger, and the fact that it has better performance and graphics, I can't wait for Arma 4. Yes my pc can run 3, but the game is outdated and buggy. The second game series is Tarkov, which is also good.

  22. 2 years ago
    Anonymous

    With the right mods and friends it can be a really fun game. Without those however, it's pure trash.

  23. 2 years ago
    Anonymous

    I sunk over 2k hours into ARMA2
    I never really got into arma3, it just wasn't as comfy
    I hate DayZ homosexuals

    • 2 years ago
      Anonymous

      I don't like the madeup guns/vehicles and the semi-futuristic setting
      I like everything else, including the map
      Altis is so comfy

      • 2 years ago
        Anonymous

        There are no made up vehicles.

      • 2 years ago
        Anonymous

        care to explain, besides the MX and the CSAT vtol, which things are "made up"?

        • 2 years ago
          Anonymous

          frick off moron, the IVAS isn't even on the game
          The guns, clothing and vehicles in ARMA 3 are ugly

          • 2 years ago
            Anonymous

            IVAS was inspired by ARMA 3's hud options.

            • 2 years ago
              Anonymous

              You probably actually believe that too, you stupid butthole. Infantry HUDs have been in the works since before land warrior, just because its only come to a practical stage of fruition around the same time as a video game has HUDs does not mean that the videogame came up with the idea.

        • 2 years ago
          Anonymous

          a bunch of it? it's grounded in a reality that we could easily meet, but the shit in the game is made up.. there's no such rifle as the "MX 6.5" but it's pretty realistic, so it's made up.

          • 2 years ago
            Anonymous

            so the MX, got it

            • 2 years ago
              Anonymous

              Technically the MX isn't made up out of thin air, it is a functioning design by CMMG for bohemia

      • 2 years ago
        Anonymous

        By the looks of things in 2022, Arma 3's vision of the future will be stupidly out of date by 2035. They were TOO conservative in their predictions. I can't help that you boomer fricks hate any tech made this century.

        • 2 years ago
          Anonymous

          i was born in 2002

          • 2 years ago
            Anonymous

            Even worse

            • 2 years ago
              Anonymous

              I just wanted the game to have Humvees, ARs and AKs bro

              • 2 years ago
                Anonymous

                No game set in 2035 would realistically have humvees used by anyone except thirdies.

              • 2 years ago
                Anonymous

                the game has ARs and AKs though
                it even has soft body armed vehicles, just not humvees, though you can get those through 20 different mods

              • 2 years ago
                Anonymous

                There should be default options. They shouldve imported the basic shit from arma 2, instead they're letting modders rip it from them to sell for 30 dollars. Frick bohemia

              • 2 years ago
                Anonymous

                What are you talking about, The Ak-12 and the HK-416 are vanilla assets.

                >while my buddy stands in a window jamming enemy drones with his handheld jammer
                doesn't the ECM stuff from contact not work in MP since it's basically just scripted? actually being able to listen or jam coms in pvp would be awesome.

                I'm speaking hypothetically. Arma 3 doesn't have armed quadrotors, they didn't predict that correctly. Vanilla quadrotors can only spot, not attack.

              • 2 years ago
                Anonymous

                you mean chinesium HK416 and AK12

              • 2 years ago
                Anonymous

                Apex contains an AR, an AKM, an MP5, and a m249

        • 2 years ago
          Yukari

          I've said this a million times before in arma threads but the community hates anything that isn't 1985 Fulda Gap platoon level infantry combat with light supporting assets
          the game's drone assets are completely wasted because it's "too difficult to balance". I've never seen a vanilla vehicle used in an MP op despite the fact that there are several vehicles in the armory that were built in the 1990s.
          In some ways the ArmA community is like the DCS community in that it can only understand things that happened forty years ago and truly modern equipment, recon, optics, and tactics are beyond them.
          Calling people boomers... is pretty damn accurate from where I'm standing.

          • 2 years ago
            Anonymous

            Frankly, I would love a game where I can hop into a server and be part of the platoon weapons squad and my job is to fly a quadrotor through alleys dropping frags directly on top of people while my buddy stands in a window jamming enemy drones with his handheld jammer, but apparently they disagree.

            • 2 years ago
              Anonymous

              >while my buddy stands in a window jamming enemy drones with his handheld jammer
              doesn't the ECM stuff from contact not work in MP since it's basically just scripted? actually being able to listen or jam coms in pvp would be awesome.

              • 2 years ago
                Yukari

                yes all the contact stuff is scripted, it won't work in a real game.
                same with the stealth/disguise system from old man

                Arma guys like feeling like they're 'in the shit', but it's hard to create such a feeling when you can be killed instantly by a tank shelling you with a targeting computer while driving as fast as a sports car, or because your entire outpost got levelled by a laser-designated MLRS volley and everyone instantly died, or you stepped out of a bush for 2 seconds and the stealth drone spotted you on thermals and dropped a cluster bomb on your ass.

                They're larpers, They don't *actually* want an authentic war simulation, they want Call of Duty - ie, a dozen infantry or less singlehandedly accomplishing an impossible mission - but with a veneer of realism stretched over it so they can tell themselves what they're doing is realistic and hardcore.

                Frankly, I would love a game where I can hop into a server and be part of the platoon weapons squad and my job is to fly a quadrotor through alleys dropping frags directly on top of people while my buddy stands in a window jamming enemy drones with his handheld jammer, but apparently they disagree.

                Well, have fun. Things are not going to get any better with reforger coming out. We're going to pretend that 1985 is a brand new setting for the series despite cold war tactics and equipment having been the default for most of the player base since 2001

          • 2 years ago
            Anonymous

            Arma guys like feeling like they're 'in the shit', but it's hard to create such a feeling when you can be killed instantly by a tank shelling you with a targeting computer while driving as fast as a sports car, or because your entire outpost got levelled by a laser-designated MLRS volley and everyone instantly died, or you stepped out of a bush for 2 seconds and the stealth drone spotted you on thermals and dropped a cluster bomb on your ass.

            They're larpers, They don't *actually* want an authentic war simulation, they want Call of Duty - ie, a dozen infantry or less singlehandedly accomplishing an impossible mission - but with a veneer of realism stretched over it so they can tell themselves what they're doing is realistic and hardcore.

            • 2 years ago
              Anonymous

              I mean I kinda have to agree with you. Trying to convince my buddies giving mortars to the enemy AI is fine (especially if you make them a bit inaccurate via scripting) is futile cos they usually get completely paralyzed in place if they so much as hear a few supersonic cracks. Same with suggesting the guys who want to fly things to grab an UAV terminal and have the Zeus spawn an armed drone for them, "nah im good, I'll take a sniper rifle and 20 rounds total for it into a 2h jungle-fight, and a shitload of 40mm grenades that I have no launcher for".

              But doing the Vietnam War, Grenada, Desert Storm, Fulda Gap thing is fun too.

              • 2 years ago
                Anonymous

                >But doing the Vietnam War, Grenada, Desert Storm, Fulda Gap thing is fun too.
                Too new for me.
                >tfw don't have the francs for motorcar or biplane dlc and have to foot it

              • 2 years ago
                Anonymous

                >Early WW1 arma
                This looks God Tier. What is it?

  24. 2 years ago
    Anonymous
  25. 2 years ago
    Anonymous

    OPTRE is cool

    • 2 years ago
      Anonymous

      >That website that let me DL mods from the workshop without owning the game went down
      >It went down right before OPTRE released the update with the Longsword.
      >TFW

  26. 2 years ago
    Anonymous

    Arma 3 has a lot of improvements over Arma 2 but I fricking HATE how they moved away from present day timeline and went to near future so all the weapons and vehicles are made up. So fricking gay. I hope in Arma 4 it goes to real weapons again. Mods are fine but a lot of them are shoddy vs the stock weapon/vehicle set and it’s annoying to get multiplayer working with them

    • 2 years ago
      Anonymous

      >ARMA 2 is set in 2009

      Wow. I thought it was set in the cold war. Also I like how all the weapons and vehicles were the real thing with the real names.

      • 2 years ago
        Anonymous

        Operation flashpoint occurs in 1985

    • 2 years ago
      Anonymous

      >all the vehicles are made up
      ok moron
      >fennek
      >merkava MBT
      >rosomak IFV
      >super comanche
      >namer APC
      >tigr armored car
      >Oshkosh MRAP
      >oshkosh HEMTT
      >Otokar APC
      >Pandur II IFV
      >Warrior IFV
      >Wiesel TD/AA
      >BMT-2 STALKER IFV
      >KA-60
      >Hellcat helicopter
      >stealthed blackhawk
      do I need to go on?

    • 2 years ago
      Anonymous

      have you ever heard of a mod Black person

    • 2 years ago
      Anonymous

      And I assume by "present day" you mean 2004

  27. 2 years ago
    Anonymous

    There was no reason for them to repeat the older settings, literally everything was ported over anyway.

    • 2 years ago
      Anonymous

      The entire milsim playerbase has basically taught themselves through timing, preference and exposure to that time period that the ideal milsim setting is some time between 1990 and 2010 in either Eastern Europe or the Middle East. This is entirely arbitrary, but if you try to stray from it they throw a never-ending fit about how everything is too old, too new, or the location is 'strange'. By far the greatest sin is setting it in the modern day - these people will literally sit there and argue modern amenities like HUDs, IFF, lock-on missiles, armed drones (especially small ones) , advanced weapon optics, ceramic body armor and electronic weapons are "not realistic", because their conception of "reality" is permanently stuck in Desert Storm. They refuse to accept that time marches on, and even if they do they'll pull the old longbowman vs musketeer shit and insist we should do things the old way anyway because it's not as "easy".

      • 2 years ago
        Anonymous

        You're right, but so are the people you're talking about. A real authentic modern day milsim isn't something anybody actually wants to play, even if they lack the awareness to know they dont. Air power is already OP as frick in arma, now if your ASRAAMs could snipe hostile aircraft from 20 miles away and brimstones could pop tanks from 35 miles away, there would simply be no space for ground combat. Either you'd be in the air, or youd be dead from somebody cruising on the other side of altis well outside of draw distance. On the rare occasion you get in a conventional gunfight, a suicide munition would slide into your trench or a drone would vaporize you from 8 miles up. "real" arma would be an utterly joyless experience.

        • 2 years ago
          Anonymous

          Only if you insist on always playing as infantry, which they do. THAT is the critical mistake - modern infantry are meat shields, merely there to physically stop the enemy from just wandering up to your other weapon systems. The killing is done by stuff that....can much more easily kill. Bombs, missiles, rockets, drones, planes, tanks, artillery, etc, all precision guided for maximum damage.

        • 2 years ago
          Anonymous

          You're so wrong. There's a game mode called king of the hill. Death doesn't matter there. If you die, you respawn instantly and get back in the fight. The aim of the mode is to occupy a position and deny the enemy the same position. Kill counts don't matter. Entire towns will get levelled by artillery and choppers with 11 players in them get shot down constantly. It's all part of the fun. You just don't get it.

          • 2 years ago
            Anonymous

            KOTH isn't milsim, its utterly irrelevant to the point being made.

            • 2 years ago
              Anonymous

              It is. It really is. It perfectly shows how much people enjoy modern milsims.

              >dying to an aircraft is unfair.

              Tell it to Call of Duty's killstreak rewards, though. People are fine with it.

        • 2 years ago
          Anonymous

          Only if you insist on always playing as infantry, which they do. THAT is the critical mistake - modern infantry are meat shields, merely there to physically stop the enemy from just wandering up to your other weapon systems. The killing is done by stuff that....can much more easily kill. Bombs, missiles, rockets, drones, planes, tanks, artillery, etc, all precision guided for maximum damage.

          How can people say this kind of thing when there's an actual real shooting war going on between near-peer enemies and the infantry still bears the blunt of the combat, ground maneuver elements are still closing with and killing the enemy.

          • 2 years ago
            Anonymous

            >the infantry still bears the blunt of the combat

            That's a funny way of saying "artillery is the chief cause of casualties".

            • 2 years ago
              Anonymous

              Artillery needs ground elements to fix the enemy, otherwise they get overrun easily, combined arms, not competing arms.

              • 2 years ago
                Anonymous

                >Artillery needs ground elements to fix the enemy, otherwise they get overrun easily,

                On the contrary, artillery is what fixes the enemy.

              • 2 years ago
                Anonymous

                Artillery -suppresses- the enemy and helps in reducing an enemy that is fixed.
                Without trenches, defensive positions and ambushes set up by other ground elements, artillery positions would get overrun by enemy mechanized forces.

              • 2 years ago
                Anonymous

                >Artillery -suppresses- the enemy
                Is that not the same thing as fixing the enemy?

              • 2 years ago
                Anonymous

                It's not the same thing, but the concepts are related.
                Fixing means preventing the enemy element from maneuvering, this can be achieved through fires, obstacles, just the threat of harm etc.
                Supressing means degrading the enemy's ability to cause harm to your own forces, keeping the infantry heads down, forcing armored vehicles into hiding positions, degrading targeting systems etc.

          • 2 years ago
            Yukari

            Because it's too difficult to balance

            • 2 years ago
              Anonymous

              people should still try

              • 2 years ago
                Anonymous

                >Why wouldn't this work?
                >"It just doesn't"
                >Why not?
                >"Because it simply doesn't"

          • 2 years ago
            Anonymous

            Because neither side has a useful air force. If the Americans were involved it would be a dofferent story.

      • 2 years ago
        Anonymous

        You're wrong. I want a modern setting so I can look through fancy optics, shoot guided missiles at infantry, and call artillery fire on positions with a drone.

  28. 2 years ago
    Anonymous

    So guys, have you checked out the Reforger Roadmap? They're also saying Reforger will receive support after 1.0, ie. the end on Early Access phase.

    https://reforger.armaplatform.com/news/roadmap

    • 2 years ago
      Anonymous

      >no terrain deformation
      electric lines sounds neat IF it's something you can set up in an editor and not just coded into the map

    • 2 years ago
      Anonymous

      >Build up your Main Operating base
      What the frick does this even mean? Build up what exactly? Do they mean building sandbag fortifications in the HQ bases?

      • 2 years ago
        Anonymous

        You can build MG nests, supply crates, vehicle spawns at bases, but right now it's limited to specific positions, in the future they will allow you to build anywhere inside the base area.

  29. 2 years ago
    Anonymous

    >FULL ELECTRICAL NETWORK ON THE ISLANDS
    >Buildings, transformers and lamps connected to the sources (sic)
    >Possibility to interrupt and repair the distribution of the electricity
    >Lights in the buildings (I think they mean you can flip them on and off from those switches on the walls)

  30. 2 years ago
    Anonymous

    LAV-25 & BRDM-2 mentioned!

  31. 2 years ago
    Anonymous

    Not fun. Cod is better

  32. 2 years ago
    Anonymous

    Fun with friends or private groups.
    Unironic Military LARPers are fricking terrible, rather just jerk off with sandpaper than play with them

  33. 2 years ago
    Anonymous

    I wish I had a group to play with that wasn't filled with 1000 inactive members and 20 active members or a group that requires me to be at training to learn tactics that fall apart the moment shooting starts. I just wanna have a good experience, not deal with stupid bullshit on discord or be required to adhere to strict attendance.

  34. 2 years ago
    Anonymous

    Decent game, but they need to fix the FPS issues. Also mods are the only reason to play it. Base game gets boring and repetitive pretty quickly.

    • 2 years ago
      Anonymous

      >they need to fix the FPS issues
      They did, it's called the Enfusion Engine. It's now very GPU-intensive from the looks of it, but more importantly 40FPS in Reforger runs much smoother than 60FPS in Arma 3.

  35. 2 years ago
    Anonymous

    vehicles are dogshit

    • 2 years ago
      Anonymous

      Even the mini tank?

      • 2 years ago
        Anonymous

        The proper term is tankette

      • 2 years ago
        Anonymous

        I love this thing and would have it in every mission, no one else in my group understands my love of glass cannons.

  36. 2 years ago
    Anonymous

    CSAT's alien helmets have always given me a chuckle.

    • 2 years ago
      Anonymous

      They're just Russian tanker helmets with an IVAS-style HUD added.

      Honestly, it suits them. The Chinks deserve to be dehumanized and squished like the bugs they are.

  37. 2 years ago
    Anonymous

    >Enemy tanks keep sniping me 4km away despite me not being able to see more than 2.5km with max render distance and thermal
    how?

  38. 2 years ago
    Anonymous

    Why the FRICK do I keep playing Post Scriptum?
    >hold shift key for hours on end
    >flip/stuck vehicle 12 times driving across map
    >god forbid you're german on a french map
    >players joining armor sections immediately lose 70 IQ
    >every update creates more issues instead of fixing them, especially recent big update
    >community literally confused on what is a bug or a new feature
    >experienced players quit playing for a long while until game gets fixed (again)
    >new players don't know any better so servers are flooded with inexperienced players
    >on server with 78 players, only about 12 can actually think tactically/strategically, but rarely take leadership roles
    >most of the players are absolute fricking morons
    >idiots just spawn on FOB/MSP, run in straight line towards objective, die, no rallies so rinse and repeat
    >everyone blames each other on command comms not realizing the failure on their part
    And yet, morons like me keep playing for all these years.

  39. 2 years ago
    Anonymous

    DAMN
    5
    IS DOWN

  40. 2 years ago
    Anonymous

    it's great and you should play at globalconflicts.net

    • 2 years ago
      Anonymous

      Frick, I used to love playing on United Operations, is it the same kinda deal where I can just jump in and enjoy the autism?

      • 2 years ago
        Anonymous

        yeah, still same shit. Plenty of UOgays in without the forums autism. Feel free to hop in whenever.

  41. 2 years ago
    Anonymous

    >Be playing arma 3
    >Some guys is talking about how all migrants should be deported
    >I don't say anything other than stuff relating to the objective
    >Admin bans me
    >Reason: "Being black on an all white server."

  42. 2 years ago
    Anonymous

    Arma is cool, I prefer DayZ though

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