Too heavy for that purpose. Same for batteries, and they would only allow for about 30 minutes of autonomy max (legs are very inefficient compared to wheels). Believe me if there was a proper way to power these things, they'd already be running around everywhere.
See those cables? The only thing you need to find at this point is a proper way to power exoskeletons. That's it.
What about flywheels? >Build low friction flywheel inside of vacuum sealed container >spin it up using a charger >Can spin long time as long as not supplying energy to anything >Have small battery onboard to occasionally spin flywheel back up >Suit is put back on charger whenever not in use
Flywheels can give up to about 1 kWh per 500 pounds. How much power does an exoskeleton draw and how long would you typically need to operate it for at a time?
The fundamental problem with humanoid looking robots--or even worse,power armor--is the shape is really inefficient. The limbs are extremely complex and don't have much room to put anything useful inside. Something like a boat, wheeled or tracked vehicle, or even aircraft have a much larger amount of useful space for weapons/crew/powerplant.
The best way to improve power armor is to remove the weak, squishy, human from its most valuable real estate. The best way to improve a humanoid "mech" would to be to get rid of the arms and legs and make it roll, float, or fly instead.
The thing with limbs is that you can do this one thing you can't do with wheels, threads, and airframes, melee combat when you run out of ammo.
That, and when you need to prevent a fall, you can use the limbs to land on something like how paratroopers have to land with their feet.
1 month ago
Anonymous
I'm pretty sure a quadcopter drone could be outfitted for melee combat if you wanted to.
1 month ago
Anonymous
A) vehicles can run over people just fine.
B) "Melee combat" is a fricking meme when it comes to machines. The cost in terms of mechanical complexity and computing power is insanely high. Meanwhile the benefit is virtually non-existant--hardly any casualties come from melee, most come from artillery, rockets, and bombs.
1 month ago
Anonymous
Then only use melee attacks as a last resort, hence why I mentioned running out of ammo.
1 month ago
Anonymous
>Use necromancy to resurrect Ralph Mosher >Give him infinite taxpayer dollars >strap LV4 plating and Javelins to whatever he makes with said dollars >Profit
How light would it have to be, and how much power do you need? Looking at the ads, an off the shelf 20 kg generator can do about 2 kW. Gasoline has a specific energy of 46 MJ/kg, and though you're not gonna get ideal efficiency from a combustion engine, it's gonna be an order of magnitude above any battery.
Use it to move containers in warehouses and on docks, use it to perform tasks for which a human form factor is ideal but great strength is needed.
Quickly unloading cargo aircraft,etc
I'm assuming it takes up less room, and uses less energy than a forklift.
1. Make sure it have enough power source for additional weight and equipment for 12-24 hours.
2. Add wheel skate, armored bodysuit and helmet mounted display, y rack launcher for missiles and grenade launcher on shoulder, jet pack for hover jump/limited flight and 12.7x55mm machinegun with hand plasma cutter
You wont be flying around like in cawadoody, hydolic exoskeletons will be slow so maybe they'll get ceramic plating like Fallout power armor
By having no legs, having propellers, and being controlled remotely.
*add breasts
Nontactical, but breasts.
Armouring the user might be a good fricking start
See those cables? The only thing you need to find at this point is a proper way to power exoskeletons. That's it.
Have they tried a diesel generator?
Too heavy for that purpose. Same for batteries, and they would only allow for about 30 minutes of autonomy max (legs are very inefficient compared to wheels). Believe me if there was a proper way to power these things, they'd already be running around everywhere.
What about flywheels?
>Build low friction flywheel inside of vacuum sealed container
>spin it up using a charger
>Can spin long time as long as not supplying energy to anything
>Have small battery onboard to occasionally spin flywheel back up
>Suit is put back on charger whenever not in use
Flywheels have even worse energy density than batteries, I'm pretty sure (though they have better power density).
The flywheel is to store mechanical energy to rapidly move the limbs. It is like the flywheel in a car transmission, not a primary energy storage.
Flywheels can give up to about 1 kWh per 500 pounds. How much power does an exoskeleton draw and how long would you typically need to operate it for at a time?
The fundamental problem with humanoid looking robots--or even worse,power armor--is the shape is really inefficient. The limbs are extremely complex and don't have much room to put anything useful inside. Something like a boat, wheeled or tracked vehicle, or even aircraft have a much larger amount of useful space for weapons/crew/powerplant.
The best way to improve power armor is to remove the weak, squishy, human from its most valuable real estate. The best way to improve a humanoid "mech" would to be to get rid of the arms and legs and make it roll, float, or fly instead.
The thing with limbs is that you can do this one thing you can't do with wheels, threads, and airframes, melee combat when you run out of ammo.
That, and when you need to prevent a fall, you can use the limbs to land on something like how paratroopers have to land with their feet.
I'm pretty sure a quadcopter drone could be outfitted for melee combat if you wanted to.
A) vehicles can run over people just fine.
B) "Melee combat" is a fricking meme when it comes to machines. The cost in terms of mechanical complexity and computing power is insanely high. Meanwhile the benefit is virtually non-existant--hardly any casualties come from melee, most come from artillery, rockets, and bombs.
Then only use melee attacks as a last resort, hence why I mentioned running out of ammo.
>Use necromancy to resurrect Ralph Mosher
>Give him infinite taxpayer dollars
>strap LV4 plating and Javelins to whatever he makes with said dollars
>Profit
>Airframes
>no melee combat
Silly Amerikajin
How light would it have to be, and how much power do you need? Looking at the ads, an off the shelf 20 kg generator can do about 2 kW. Gasoline has a specific energy of 46 MJ/kg, and though you're not gonna get ideal efficiency from a combustion engine, it's gonna be an order of magnitude above any battery.
I've always wondered if miniaturized two stroke engines could be used for more things. Paslode uses one in their framing nail guns.
They absolutely could, they are incredibly efficient for their size. The reason you don't see more of them is environmental laws.
Genocide all green communists and climate hoax believers. Problem solved, and a new era of technological progress will naturally come.
Isn't that basically what they do in China?
We need to explore micro turbines more.
Use it to move containers in warehouses and on docks, use it to perform tasks for which a human form factor is ideal but great strength is needed.
Quickly unloading cargo aircraft,etc
I'm assuming it takes up less room, and uses less energy than a forklift.
Powered loader.
By making them look like cute girls
Designing them to look breedable
make it smaller like that you see in advanced warfare
Dildo on the seat to secure the passenger
You pretend they are by enjoying your cartoons. Real war doesn't affect your basement so precisely why do you care?
1. Create a viable power source
2. Make them automated
3. Give them thighs
1. Make sure it have enough power source for additional weight and equipment for 12-24 hours.
2. Add wheel skate, armored bodysuit and helmet mounted display, y rack launcher for missiles and grenade launcher on shoulder, jet pack for hover jump/limited flight and 12.7x55mm machinegun with hand plasma cutter