>"assault rifle". >chambered in battle rifle cartridge

>"assault rifle"
>chambered in battle rifle cartridge
>wielded by one of the most based grounded spacefaring incarnations of humanity
>is the answer to the bullpup vs SBR debate
>pure unadulterated kino as far as aesthetics are concerned
>is the SIG MCX SPEAR/XM5
>pic unrelated

250 Piece Survival Gear First Aid Kit

LifeStraw Water Filter for Hiking and Preparedness

250 Piece Survival Gear First Aid Kit

  1. 2 years ago
    Anonymous

    It's a shame in universe it can't keep up power wise because it's my favorite.

    • 2 years ago
      Anonymous

      In Halo 1, the AR holds 60 bullets. This goes some way to explaining why there isn't an LMG used by the UNSC and offsets the lower damage of the weapon. Every other Halo gives it 32 rounds without explanation.

      • 2 years ago
        Anonymous

        M739 is cannon and probably the only good weapon addition to universe 343 made

        • 2 years ago
          Anonymous

          It's a shame there's only like 50 rounds for it in the campaign. I never found a chance to let loose with it. I think the design is a bit dumb, though. Drum mags are bulky and the short, non adjustable stock is full moron. LMGs mostly get used from prone, where a long stock is preferable.

        • 2 years ago
          Anonymous

          This thing is sexy as hell and gives me a proper sci-fi super soldier feeling.

          More games need big magazine heavy hitting weapons like it.

          • 2 years ago
            Anonymous

            When you think about it, so long as they get reliability concerns of drum mags fixed, they should be perfectly alright for supersoldiers. The increased weight means nothing to a supersoldier. The mags are bigger but their weight wouldn't be as big a downside either. On that note, a standard soldier's rifle ought to be a 0 recoil weapon to a supersoldier.

            • 2 years ago
              Anonymous

              Definitely, any super soldier is going to be able to bring a higher amount of firepower to bare, so giving them a normal rifle is a massive waste, unless your normal rifles are crazy strong already.

        • 2 years ago
          Anonymous

          I would argue the railgun is also a lot of fun to use

          • 2 years ago
            Anonymous

            I'm one of those freaks that actually really enjoyed Halo 5's multiplayer, and by god 50% of the reason was just deleting people with the railgun.

        • 2 years ago
          Anonymous

          There were other guns fun to use an automatics in 343 games are strangely better than automatics in bungie games.

          • 2 years ago
            Anonymous

            thats because 343 does not understand game balance or how halos sandbox is supposed to work.
            outside of power weapons (and including some power weapons) weapons are balanced around ease of use. a weapon where all it takes for you to kill someone is hold w and left click without really aiming shouldnt do as much damage as a weapon that forces you to pace shots, or use a weapon combination, in order to get kills. This is why 343's has so many automatics in their games and why they are frankly overpowered. Halo infinite is the culmination of that, you shouldn't be looking at weapon pick ups and consider your starting rifle as superior and keeping it instead.

            • 2 years ago
              Anonymous

              But anon, it was never ease of use. Tons of underpowered and overpowered weapons were disproportional to their ease of sue.

              Take assault rifles at all. To use them with any proficiency at range, you must burst. In contrast, BRs and especially DMRs are hitscan and fast kills. So many Covenant weapons aren't as good as their UNSC counterparts even if you exclude htiscan vs projectile. There's no greater shining example than the DMR. A hitscan, vehicle-destroying monster of a weapon that you can spawn with, huge range, and is easy enough for a baby to use. Even weapons relatively higher skill like the grenade launcher's trigger holding feature give few advantages over having easier alternatives.

              • 2 years ago
                Anonymous

                >In contrast, BRs and especially DMRs are hitscan and fast kills
                Err, you talking Halo 2 where it went so fast it most people thought it was? 2 & 3's BR is projectile. 3's you had to lead which raised the skill ceiling for longer ranges. Didn't keep that for Reach's DMR. I heard it had to do with sync issues regarding the 3 BR but frick if it didn't break multiplayer.

              • 2 years ago
                Anonymous

                Which game has the best multiplayer? From what I understand Reach has the shittiest multiplayer for the balance of the guns and the armor powers being moronic. Seems like most people that still play halo multiplayer play 3? But I remember 2 being really good.

              • 2 years ago
                Anonymous

                Highly varies depending on what you value. Reach had SWAT and stuff be popular when it was big. Honestly, I felt nothing but DMRs in a game mode like that was not what Halo was supposed to be but each to their own. I'd agree that 3 is alright. My favorite is 2 but that's only because I love 2 the most. Not because I find 2's multiplayer exceptionally balanced. The BR in 2 is like Reach's DMR in strength except the map design isn't as overly slanted in its favor. On that note, I guess the one with better forge means you can make your own maps and arguably do a better job than Bungie/343 at map design. I say 3 overall.

            • 2 years ago
              Anonymous

              >outside of power weapons (and including some power weapons) weapons are balanced around ease of use. a weapon where all it takes for you to kill someone is hold w and left click without really aiming shouldnt do as much damage as a weapon that forces you to pace shots, or use a weapon combination, in order to get kills.
              Is that why the Plasma Repeater is shit? Is that why Plasma Pistol overcharges are way better than Plasma Rifles? Is that why a Needler's super-combine kills Elites, Brutes, Spartans, Flood. Prometheans, nearly fricking everything except Hunters, & it has homing on top of it? Those are automatics too. Precision weapons shit all over in every way. Precision weapons dominate the weapon sandbox by having the most reliable damage output, at the absolute best ranges, with the benefit of a scope and instant kills against unshielded opponents heads. You go play Reach and you would be a fool to use anything other than the DMR, same for Halo 2's BR. This invalidates much of the rest of the weapon sandbox and even vehicles in Reach because a team of DMR users can melt Warthogs and Banshees with ease, no need to pick up a rocket launcher or Spartan Laser and 343 continued this particular trend in 4 and 5. Don't tell me precvision weapons are harder to use. Halo has like no recoil compared to FPS games & absurd controller aim assist so they're no effort in any case. Precision weapons are still more disproportionally effective given their ease of use. Precision weapons are good at long range, great at mid range, and still good up close whereas autos are good at close & fricking useless at mid and long trange.

              • 2 years ago
                Anonymous

                >Precision weapons shit all over in every way. Precision weapons dominate the weapon sandbox by having the most reliable damage output, at the absolute best ranges, with the benefit of a scope and instant kills against unshielded opponents heads.
                Most non-precision weapons are pretty useless or so niche that you might as well not use them.
                >Mauler
                Only viable in literal sneezing distance and is often paired with a melee like the shotgun because range is too low and spread too large.
                >Needler
                Useless if the person has cover nearby or is paying attention to you. Fairly easy to avoid being super-combined
                >AR
                Dogshit and best used as a club. Bad range, long TTK, lots of bloom, outclassed by the SMG
                >SMG
                lower TTK than the AR, worse accuracy but can be dual wielded and a map usually has two by one another for that express purpose
                >Spiker
                Dogshit, bad damage, bad fire rate, higher than average melee damage. Better to use an SMG.
                >Plasma rifle
                Same issue as the AR and is best used as a club.

                I don't want every weapon to have such a low TTK that everything is meaningless or all the same, I want them to stand out in their roles and niches and be good.

              • 2 years ago
                Anonymous

                I notice a similar problem with many other games. Some years ago, Destiny was like this.
                Basically, they think autos are automatically lower skill therefore they would be too easy to use and can't be too strong. But the problem is, not only did they used to suck so bad no amount of easiness to use helps, and "precision" weapons weren't exactly rocket science to use. Arguably, the aim assist and benefits mean people will use them more and in both cases be able to use them enough to kill.

                They changed it but it didn't need to be like this. Many games like CoD or Battlefield have an intentional high recoil rifle niche which destroys in close range but is much harder to use at range than any other automatic. Burst firing and recoil control are skills players in other games naturally have to learn assuming they want to use automatics at anything but point blank range. It is completely possible to have an automatic FPS weapon be capable at range but enough handling downsides to make it hard to use at range. The downsides of this too are a much larger skill gap and competence haves and have-nots but it is doable.

              • 2 years ago
                Anonymous

                >Most non-precision weapons are pretty useless or so niche that you might as well not use them.
                At least in 3 that was done on a mid game life balance patch. In most of the other games non-precision weapons have a roll. The AR is beast in close on the tight maps of CE, the various noob combos in 2, and until the midlife patch of Reach you had AR start which highlighted the DMR and NR as power weapons.

              • 2 years ago
                Anonymous

                Weren't CE Plasma weapons way stronger than other games? Don't get me wrong, I remember pic. I just remember Plasma guns being way stronger in CE.

              • 2 years ago
                Anonymous

                Plasma was only good for shields but sucked damage wise

      • 2 years ago
        Anonymous

        Halo 2 had the LMG you see the Marine's set up on a few occasions

        • 2 years ago
          Anonymous

          >Halo 2 had the LMG

          Where?

          • 2 years ago
            Anonymous

            This guy here. So while it is firing 7.62 and then a light MG considering its using there AR round, its a GPMG

            • 2 years ago
              Anonymous

              >That grip angle

              • 2 years ago
                Anonymous

                It's meant for fending off amphibious invasions. The angle is that way so you can shoot while sitting in a beach chair.

              • 2 years ago
                Anonymous

                It happens

      • 2 years ago
        Anonymous

        https://i.imgur.com/4QgytWl.png

        M739 is cannon and probably the only good weapon addition to universe 343 made

        The MA5B would make absolute sense if contextualized as a spess M27 IAR, the UNSC Army had the MA37 (M4) and could use the M247 as their GPMG. Add in a optic and it can become a DMR, 3 weapons in one. The only thing it needs is a 4 prong flash suppressor and a HK or FAMAS bipod sit up.

      • 2 years ago
        Anonymous

        There was art like pic and a scrapped GPMG design was found in 2's files.

        • 2 years ago
          Anonymous

          The arma mod has that gun. Chambers it In the 9.5 round oddly

      • 2 years ago
        Anonymous

        The Halo 1 version is intended for boarding action use, the Pillar of Autumn was going on a deep strike mission to hit a Covvie space facility and try to capture a Prophet for hostage negotiations. I see it as the rifle having modular ammo components, with low-pressure rounds for boarding action explaining how the CE AR held 60 rounds with terribly low accuracy and damage

        • 2 years ago
          Anonymous

          Nice fan theory, but you can fire any kind of weapon on board the covenant ships and it never depressurises them.

      • 2 years ago
        Anonymous

        IIRC The lore explanation is that the pillar of autumn was carrying specialized MA5bs with higher cap mags and higher pressure rounds due to the nature of its original mission before it got sidetracked going to Halo. The ship was originally refitted for sneaking into covie space and kidnapping a prophet.

        It's also one of the best Vidya guns along with the BR.

        • 2 years ago
          Anonymous

          yeah basically this. it was called Operation Red Flag IIRC.
          Basically all of the PoA equipment was designed around with SIIs in mind.

          It was also retrofitted by an army of ONI spooks on coke. Only way to explain how a light cruiser was able to trade blows with CAS Assault Carriers and other capital ships. Granted Cortana and Keyes in command helped a lot and also them being positioned between Halo and the Covenant fleet too.

    • 2 years ago
      Anonymous

      Unfortunately it's all down to game balance mechanics. According to fictional specifications, the round that the entire MA5 series are chambered in (7.62×51mm M118 FMJ) would have the same performance as the M392+M395 (DMR), M397 (SAW), every standalone machine gun turret in the games (only the jeep turret is now 12.7x99mm, thanks 343i), the coax and pintle-mount MGs on the tanks, and the MGs on the shitty fictional little bird in Infinite.
      The only conventional human service weapons in the games that don't fire 7.62x51mm are the H2/3/5 SMG (5×23mm caseless), the M6 series of handguns (fricking 12x7x40mm because concept of standardizing Desert Eagle service-wide is what is expected of dumbfrick game devs), the "battle rifle" chambered in 9.5x40mm cartridge (only introduced in 2525), and the snipers (all 14.5x114mm).
      Fricking mechanics. The frick did 7.62x51mm last so damn long in service when NATO IRL has realized its underperformance in all aspects and is shifting to 6.5x48mm Creedmoor standardization?

      • 2 years ago
        Anonymous

        >6.5 Creed
        >superior
        LAMO

      • 2 years ago
        Anonymous

        You misunderstand, the AR isnt as STRONG as the DMR, the DMR is as WEAK as the AR.
        welcome to the future, where we fight Rhino Bears who's skulls can deflect mach three .30 caliber AP rounds.

        • 2 years ago
          Anonymous

          Headshots with precision weapons has always been instantly fatal against any enemy outside of CE Flood, Hunters, and H2/Infinite bosses.
          The only reason 'rhino bears' can resist additional shots are the helmets they wear.
          That said, I am now inspired to see how fricky game balance gets if one uses the in-game the DMR's damage per shot as a baseline 7.62x51mm, adjusting the performance of other weapons to scale appropriately with the aforementioned baseline.

          • 2 years ago
            Anonymous

            Wrong, THAT is the game mechanics. The setting has always been one where suped up 7.62x51 AP is piddly and underpowered.

            In the books a naked Brute eats fifteen rounds from an AR to the head at the muzzle and keeps fighting. The description has his head is literally smoking, and bone fragments are flying off his skull.

            Brutes and Elites can smash steel with their bare hands.

            • 2 years ago
              Anonymous

              What the hell are their skulls made out of?

              • 2 years ago
                Anonymous

                What's Goku's skull made of? It doesn't really matter, super-natural strength is hardly new in fiction.

              • 2 years ago
                Anonymous

                Goku’s skull is made of bone. His Ki makes it stronger, which is why Krillin can hurt him with a small rock if it hits when Goku is asleep.

              • 2 years ago
                Anonymous

                Don't try to pretend that's a consistent rule, people in DBZ can survive nukes while unconscious, let alone not paying attention.

            • 2 years ago
              Anonymous

              What the hell are their skulls made out of?

              The games vs book lore has always been weird. Playing the games I had the impression that the elites were about as tall as a Spartan and were slightly less strong (even with their exosteleton harness thing), grunts were maybe like 4 feet tall and jackals were a short (maybe under 5'6), Brutes seemed to be about 8ft tall which makes sense for a gorilla bear.

              But apparently Elites are both much taller and stronger than spartans, brutes are like 12ft tall, and Humans are basically the same size as grunts and jackals while also probably being physically weaker than both. Basically they went full warhammer 40k moron with the sizing of the aliens and weapons. No fricking animal or alien is going to take armor piercing 30 cal to the skull and shrug it off but for some reason the writers went overboard.

              • 2 years ago
                Anonymous

                Books and games have always been different. There's a scene in Halo Infinite where Master Chief uppercuts a brute on its bare chin, which barely phases the brute. If that punch came from book Chief, his fist would have canoed through the brute's face.

                Also the lore as I understand it has always been that Spartan IIs and Elites have equal strength, but Elites are more lanky, which is useful in melee. In Halo 2 the Elites and Spartans look the same in size for multiplayer balancing reasons.

                Humans are about a foot taller than grunts and should always win in a fight with them. Grunts have chimp-strength grip, but they're too cowardly and weighed down by their tanks to fight properly up close. With Jackals it's a mixed bag. Human females almost always lose and males will lose most of the time unless they're above average fighters, like ODSTs. Jackels are the closest in strength to regular humans. Brutes mog everyone in pure strength except for hunters. Brutes lack finesse, however, which elites and spartans can exploit with blades.

              • 2 years ago
                Anonymous

                Grunts have a similar build to Gorillas and they have bony armor all over their body, they'd mog the shit out of you.

              • 2 years ago
                Anonymous

                They're nothing like gorillas if you look at their arms. There's countless examples in the lore of grunts getting the shit kicked out of them by humans. They have high grip strength, but very poor agility.

              • 2 years ago
                Anonymous

                >Look at their torso sized arm clubs of fused bone and see how weak they are.
                There's also examples in the lore of grunts manhandling humans rather effortlessly, including one as I recall of a grunt flat out dismembering a man with his bare fricking hands.

              • 2 years ago
                Anonymous

                Thick forearms that are connected to extremely thin upper arms doesn't strike me as the build of a good fighter. It's more reminiscent of a turtle's legs. Come on man, have you even seen these guys try to run? They're slow and cumbersome. It's really easy to introduce a rifle butt into their faces, or kick them over.

                >grunt flat out dismembering a man
                That was probably done in a comic by a writer who really liked the grunts and didn't know the lore that much.

              • 2 years ago
                Anonymous

                >It's really easy to introduce a rifle butt into their faces, or kick them over
                For a metal supersoldier who can smash through steel plating with his bare hands.

              • 2 years ago
                Anonymous

                Silly anon, ODSTs are perfectly able to hop on Wraiths and punch them into exploding and can even outrun a Spartan when both carry turrets they ripped off a tripod.

              • 2 years ago
                Anonymous

                There's no way ODST is canon, right?
                >They made one of the main characters a beta cuck
                >His name is literally Buck

              • 2 years ago
                Anonymous

                >They're slow and cumbersome.
                They're also heavy (100+kg) and are about as tall as manlets. Your fat-manchild personality discernible by the "easy to introduce rifle butt" comment will not work out very well if you actually had to fight one.

                Man you guys are really riding that grunt dick hard, aren't you? I didn't think we'd have some true blue xenophiles in here.

              • 2 years ago
                Anonymous

                They only look tiny because master chief and spartans in general are fricking huge. Master chief is like 8 or 9 feet tall or some shit.

              • 2 years ago
                Anonymous

                [...]
                Some time ago they did https://www.youtube.com/watch?v=XRvkvrh3pnc

                They're 5ft, which is small by 2530s human standards. Hell, it's small today. They have a body that was designed to make them terrible at combat. Lorewise they're the one alien species that humans have little trouble with in combat. Stop acting like they'd frick up prime time Mike Tyson.

              • 2 years ago
                Anonymous

                A 5 foot broad shouldered wide body 250 pound dude could frick some shit up if he really wanted to. I think the real problem the grunts have is cowardice, because as soon as shit gets real they're running away.

              • 2 years ago
                Anonymous

                It's implied in halo verse that humans have gone through major gene therapy so everyone is 6 foot giga chads

              • 2 years ago
                Anonymous

                The spartans did. Normal people didn't.

              • 2 years ago
                Anonymous

                Ever UN marine gets gene therapy anon, the Spartans just got more

              • 2 years ago
                Anonymous

                The idea was that they only ran away from Master Chief, who can punch a man's heart out of his fricking chest, and it got memed by other writers into general cowardice.

              • 2 years ago
                Anonymous

                Grunt are seen running from things that aren't Chief in Halo 1. Multiple times. They ran from the pelican, the flood, random marines. They were always babies.

              • 2 years ago
                Anonymous

                >Grunts ran away from a 70mm autocannon and demons that turn your entire body inside out in four seconds flat.

              • 2 years ago
                Anonymous

                They also run from marines when there's no Elite nearby. Also grunts are the ONLY ones that run from anything in the game, scary or not. Everyone else holds their ground.

              • 2 years ago
                Anonymous

                Broad shoulders doesn't mean much when they have no biceps, triceps, or ability to generate striking power by twisting their rigid torsos. 250lbs doesn't mean anything when a 3rd of that weight is their breathing tank. It doesn't even mean much if that weight was their true weight, because you don't know how much of that is muscle. On top of that, the grunt homeworld's gravity is 0.709G. A creature of weight X from a planet with low gravity is not going to have the same P/W ratio as a weight X creature from Earth gravity.

                The prophets are 7'5 and 213lbs, but because they're from a world with very low gravity, their stats don't translate to physical performance and we see that prophets can barely walk with their heads upright in earth gravity.

              • 2 years ago
                Anonymous

                They only look tiny because master chief and spartans in general are fricking huge. Master chief is like 8 or 9 feet tall or some shit.

                Some time ago they did https://www.youtube.com/watch?v=XRvkvrh3pnc

              • 2 years ago
                Anonymous

                >They're slow and cumbersome.
                They're also heavy (100+kg) and are about as tall as manlets. Your fat-manchild personality discernible by the "easy to introduce rifle butt" comment will not work out very well if you actually had to fight one.

              • 2 years ago
                Anonymous

                >Every other setting has superpower bullshit and it's fine
                >Halo has bulletproof space aliens and everyone has a fricking panic attack.

              • 2 years ago
                Anonymous

                I literally said it was warhammer 40k levels of moronic, anon. I specifically called out another franchise for being moronic and going overboard. Halo isn't even that egregious before 343 took over but now the proportions of everything are all fricked

              • 2 years ago
                Anonymous

                Complaining that magical space monsters and cyborg super soldiers are stronger than a real world animals is pathetic.

              • 2 years ago
                Anonymous

                My complaint is that the series has seemed to fall into a weird art direction / power creep that is not normal for the original games.

                Look at the size difference Brutes have in Halo 2 to Halo 4

                brutes were maybe slightly taller than Elites, and Elites were basically the same size as Spartans but with lankier limbs. In Halo 4 Brutes are like 12 feet tall and as big as Hunters. It looks ridiculous. Even the Elites in Halo 4 and 5 have huge cartoon proportions instead of the more reasonable and sleek art style of the original. Im complaining that the series looks uglier and some of the lore is stupid. Canonically the BR and even the pistol will one shot any enemy without a helmet or shield so even the fricking games agree with me and the books or extended universe lore is either incorrect or takes a secondary role in deciding what is canonical.

              • 2 years ago
                Anonymous

                Not him but enemy design consistency was never Halo's specialty. Just compare Elite hands across games or Brutes altogether. I get subspecies but man they're different across each game.

              • 2 years ago
                Anonymous

                Brutes were never supposed to be monkeys, they were supposed to be wierd bear monsters

              • 2 years ago
                Anonymous

                There's an easteregg Grunt that talks about this in Halo 4. He basically says to his buddy, "Hey, have you ever woken up and noticed that everything looks different all of a sudden? I could have sworn I was purple yesterday".

              • 2 years ago
                Anonymous

                It wasn't late in the series we got things like Brutes and Elites having bulletproof bones, or elites kicking people so hard they were cut in half, you're just butthurt that the game mechanics diddnt align with the lore and trying to pretend it's a "games vs books" issue rather than a consistency issue, which is present in every sci Fi ever, often to a way larger degree.

              • 2 years ago
                Anonymous

                It's not a "games vs books" issue it's a matter of what is apart of the original vision and what isn't.

                >Bungie OG Halo video games > extended original halo lore > 343 nuHalo video games > extended 343 nuHalo lore

                This is like any property that has had alterations to the canon. Usually the new lore and art styles are inferior to the original. I choose to only consider the original Halo series as being canon and anything else is basically fan fiction. The ugly art style just makes it stick out more. This is just like how the Forerunners we're originally intended to be ancient humans instead of the ugly aliens in Halo 4. It's just moronic

              • 2 years ago
                Anonymous

                >This is just like how the Forerunners we're originally intended to be ancient humans instead of the ugly aliens in Halo 4. It's just moronic
                By the time they were in Halo 3, they already decided against that. Also I assume
                >Bungie OG Halo video games
                only counts 1-3 otherwise I'd have to slap you with a glove for being a tasteless swine who pots post-3 Halo that high.

              • 2 years ago
                Anonymous

                Bungie was tired of making halo games after 3 and I don't think Halo 3 was definitively saying forerunners we're not humans but I could be misremembering at this point. Either way, I wouldn't have minded so much if the Forerunners we're actually cool instead of what we got with the Didact and Prometheans. Yeah games have a muddy confusing development and I choose my own canon based on preferences, as I assume everyone does, because If you don't you're left with mess of jarring art styles and conflicting facts from games made by different people years apart.

                >This is just like how the Forerunners we're originally intended to be ancient humans
                How you can claim to be a hardcore lore purist and still repeat this bottom-of-the-barrel, easily debunked talking point is beyond me. You reek of a tertiary who never even played the games until Reach or later and are now chomping at the bit to prove that you're better than everyone else by repeating moronic wiki articles and youtube video talking points.

                Look man I didn't read every single piece of lore trivia but I'm pretty sure guilty spark thinks John is the exact same Forerunner he talked to before the rings were fired. Im pretty sure humans and forerunners are supposed to be the same, at least in CE so what am I missing?

              • 2 years ago
                Anonymous

                >because If you don't you're left with mess of jarring art styles and conflicting facts from games made by different people years apart.
                Halo was hardly consistent from game to game. Even design philosophy for weapon design. Just compare the new Halo 2 human weapons. The BR is a deadringer for IRL bullpups in a way the AR was not. A common misconception was the AR being influenced by the F2000 but that was not true. The SMG was a MP7 making a baby with a P90. Then there's enemy designs and more.

              • 2 years ago
                Anonymous

                Most of the enemies look exactly the same for the first 3 games. Brutes are the biggest changes. I don't know what to say I just don't think the art style or weapons are super different for the original trilogy, I'm not complaining about things being different I was complaining about certain things being straight up off model in the newest games

              • 2 years ago
                Anonymous

                I sincerely disagree. From the textures, to the lengths of elite fingers, there's tons of game to game changes and not just graphical improvement related changes from 1-3.

              • 2 years ago
                Anonymous

                >This is just like how the Forerunners we're originally intended to be ancient humans
                How you can claim to be a hardcore lore purist and still repeat this bottom-of-the-barrel, easily debunked talking point is beyond me. You reek of a tertiary who never even played the games until Reach or later and are now chomping at the bit to prove that you're better than everyone else by repeating moronic wiki articles and youtube video talking points.

              • 2 years ago
                Anonymous

                What original vision? An RTS game? CE supposed to not have any sequels? Behind the scenes for Halo's production all had them admit it was a shouting match over who's opinion gets in.

              • 2 years ago
                Anonymous

                Anyone who's researched Halo's development can see it was a trainwreck. Constant arguments and shouting matches dictated their lack of direction. By 2005, that was already decided against. Their marketing viral campaign Iris has this too. https://youtu.be/Mw8FmgMChyo This is a scene of Forerunners constantly addressing humanity as "them", as separate from themselves.

                The only people who contest this are the ignorant or just the stupid variety of Bungiedrone that doesn't know the real Bungie. The typical cultist who thinks "prime" Bungie wasn't a goddamn mess. If they read one interview, they'd know Bungie was either fumbling and arguing their way without following any set plan or they were contractually obliged to make more games when they didn't even want to make a sequel to CE.

              • 2 years ago
                Anonymous

                Seriously guys, it's eye opening stuff.

              • 2 years ago
                Anonymous

                My contention is that in Halo CE for sure and probably Halo 2 Humans and Forerunners we're supposed to be the same.

              • 2 years ago
                Anonymous

                >game mechanics diddnt align with the lore and trying to pretend it's a "games vs books" issue rather than a consistency issue

                You admit there is a disconnect between the lore and the game mechanics. The lore comes from books and the mechanics come from games. By your own admission, it is a games vs books issue and a consistency issue.

              • 2 years ago
                Anonymous

                Look you stupid disingenuous Black person, a disconnect between game mechanics and lore is not the same thing as a disconnect between the games and lore. There is lore IN the games you stupid homosexual. The Game mechanics don't line up to the CUTSCENES, pre-rendered sequences, or common fricking sense, because they're an abstraction adjusted for balance and fun not a simulation. The game mechanics say that the same bullet fired at the same speed from two different guns does 10x damage from one of them, that a Gauss cannon can penetrate ten tanks lined up end to end straight through the crew compartment of each of them and not kill a single man, that the sniper rifle can penetrate through fifty cyborgs in powered armor, but doesn't kill one if it hits them anywhere but the skull, that traffic cones launched by grenade explosions have more momentum than a fricking car crash, that 0000 buck has the spread of steel birdshot out of a rifled barrel.
                IN THE GAMES, in the CUTSCENES and pre rendered sequences we see things like brutes shrugging off 8 gauge shells that would flatten them in mechanics, Spartans and Elites caving in inches of armor plating with their fricking fists, we see shields animated on vehicles that don't have them in gameplay, all in line with those meanie weenie books and comics.
                There are of course inconsistencies, like with every science fiction universe, sometimes brutes and elites are demigods who can lift cars and sometimes they're power rangers villain tier lumbering morons, but these inconsistencies are present in the Games, in the Comics, in the Books, in the Live action portrayals, across the board. There is no clean cut you can make where all the "big" stats are from one portrayal, everything is mixed up and scattered throughout.

              • 2 years ago
                Anonymous

                >IN THE GAMES, in the CUTSCENES and pre rendered sequences we see things like brutes shrugging off 8 gauge shells that would flatten them in mechanics, Spartans and Elites caving in inches of armor plating with their fricking fists

                Not trying to troll you anon but what cutscenes were these? I dont think I have seen any Elites or Brutes do anything that crazy in the video games but I dont play Halo Wars so idk. Pretty sure Miranda was one shoting Brutes with the shotgun in Halo 3. The only crazy thing that happens in the games is how Spartans and Elites can flip tanks but im not sure if that is supposed to be canon or a gameplay mechanic.

              • 2 years ago
                Anonymous

                different anon but as i recall the brutes she shot are scene picking themselves up off the ground.

              • 2 years ago
                Anonymous

                The ones she shot were "captains/ultra captains" and had the best power armor on Brutes were equipped with other than chieftains. She kills one with one shot and instantly downs and destroys the armor of another but that one is at a greater distance. So Brutes wouldn't just shrug off a 10 gauge like it was nothing

              • 2 years ago
                Anonymous

                It's an 8 gauge.

              • 2 years ago
                Anonymous

                >The ones she shot were "captains/ultra captains" and had the best power armor on Brutes were equipped with other than chieftains
                So we can reference material not explicitly in the cut scene when it benefits you?

  2. 2 years ago
    Anonymous

    put me in the screencap

    • 2 years ago
      Anonymous

      I hope the next time you cum your urethra shuts and must be surgically opened

    • 2 years ago
      Anonymous

      put yourself back on r*ddit, newbie

  3. 2 years ago
    Anonymous

    Gaylo is so fr frickin mid, ong fr fr no cap.

  4. 2 years ago
    Anonymous

    You do realize every thing you said is fictional, right?

  5. 2 years ago
    Anonymous

    As a kid, I had a toy Halo marine helmet.

    Does anyone know who made them? I've never been able to find anything similar online

    • 2 years ago
      Anonymous

      etsy or 3d print one

    • 2 years ago
      Anonymous

      etsy or 3d print one

      Gotta make a real one

      • 2 years ago
        Anonymous

        Dorky but cool

      • 2 years ago
        Anonymous

        >no gungnir pauldrons
        I mean, i still like it Anon

    • 2 years ago
      Anonymous

      Buy a high cut helmet and slap a bunch of opscore shit on it and google glasses

      • 2 years ago
        Anonymous

        Marine helmets are not highcut

    • 2 years ago
      Anonymous

      Joyride Studios and get ready to pay top dollar if my 12 year old brain knew those Halo 2 figures would be worth as much as they are now I never would have played with them.

  6. 2 years ago
    Anonymous

    >Chambered in 7.62x51
    >Does fricking absolutely 0 damage
    >BR gets chambered in 9x40
    >Consistently the best gun in every game
    Bungie was on to something

    • 2 years ago
      Anonymous

      I've been a halo lore nerd for years, but I always thought the BR and the AR were 308. But for gameplay purposes they did different damage, but in universe were comparable.

      • 2 years ago
        Anonymous

        In the books the AR is chambered in 7.62x39

        • 2 years ago
          Anonymous

          No, the AR uses 7.62 nato. Funnily enough, the DMR also used 7.62 nato, yet it could take down vehicles with a single mag, while the AR would be a squirt gun.

          • 2 years ago
            Anonymous

            They are chambered in the same cartridge but are designated with different variants. I imagine the DMR fires a higher pressure variant.

            • 2 years ago
              Anonymous

              Could higher pressures take the hat off an elite at 2000 yards?

              • 2 years ago
                Anonymous

                June said that about the 14.5MM sniper rifle not the DMR

              • 2 years ago
                Anonymous

                I know, don't mind the autism.

            • 2 years ago
              Anonymous

              Having 2 guns fire the same caliber with different pressures is just asking for constant accident ammo switch ups.

              • 2 years ago
                Anonymous

                Finland has experience of this.
                In WW2 our pistols and SMGs both used 9mm
                SMGs used hot ammo that apparently wrecks modern pistols and especially delicate service pistols we had in WW2

            • 2 years ago
              Anonymous

              Having 2 guns fire the same caliber with different pressures is just asking for constant accident ammo switch ups.

              Nope. It's the exact same round. The only reason for different performance and an unshared ammo pool is game mechanics.

              reading this thread reminds me of how much of a clusterfrick the halo universe guns are
              I wish writers would put more effort into making guns make at least some sense in works of fiction that prominently feature guns

              Yep. That's what mods are for.
              >standardize weapon damage based on cartridge
              >MA5x now has scope capability, DMR range, but does OG damage
              >OG DMR altered, now does equivalent damage to the TU Reach M6 because "muh pistol caliber carbine" meme

              That is correct, they literally had to scramble for a new arsenal because .308AP wasn't cutting it.

              [...]
              Everyone was using 7.62 nato even before the covenant showed up, because of our own advances in armor.

              The arrival of the covenant is what prompted the battle rifle and its 9.5 x 40mm experimental round to be adopted.

              Hell, why was it not completely outmoded by the post-war period?
              >by the end of H3 the UNSC has probably burned through their arsenal of 7.62x51mm and the corrupt officials keeping them locked to the caliber for standardization are all dead, it's time for a fricking upgrade
              >everything in post-war period is chambered in either 9.5x40mm (MA6, SAW, some sidearms), 12.7x40mm (general purpose sidearms, the DMR), 12.7x99mm (various MGs, Spartan service rifles), 14.5x114mm (HMG, general purpose snipers), and 20x??mm of whatever the frick the UNSC uses for their naval CIWS (Spartan snipers).

              • 2 years ago
                Anonymous

                >why was it not completely outmoded by the post-war period
                It was supposed to be but the first thing you have to learn about the Halo writing room is that it is a battlefield of many factions constantly trying to retcon each other's contributions.

                "Hurr dee hurr AR is the Halo Gun" writers just kept ramming it into stories with no explanation.

          • 2 years ago
            Anonymous

            ar and dmr have different damages for gameplay reasons. kind of like how pistol, br, dmr etc get a headshot bonus, but smg, shotgun, etc don't. even the little pea the smg shoots would scramble brains irl. at the end of the day it's just a game

          • 2 years ago
            Anonymous

            That's because the DMR is the DMR. The scariest weapon in all of Reach. The destroyer of BTB and multiplayer balance. Highly likely the Covenant attacked Reach just to get them before DMRs become so widespread that common Marines blow up Wraiths and Banshees.

    • 2 years ago
      Anonymous

      The BR is stated to use some futuristic space propellant that lets it fire at outrageous velocity.

      In the books the AR is chambered in 7.62x39

      They are chambered in the same cartridge but are designated with different variants. I imagine the DMR fires a higher pressure variant.

      The AR in the books is .308, and even then it's a +p+ super round.

  7. 2 years ago
    Anonymous

    Battle rifle is a made up retronym not used by the military anon

  8. 2 years ago
    Anonymous

    reading this thread reminds me of how much of a clusterfrick the halo universe guns are
    I wish writers would put more effort into making guns make at least some sense in works of fiction that prominently feature guns

    • 2 years ago
      Anonymous

      I mean, this is from the same team that named the Chief the Master Chief because they thought Marines shared ranks with the Navy. This is also the team that thought a 90mm gun shooting APHE is enough for a main battle tank in the 2500's. Now they have been trying to change/retcon some of the weirdness, but you can't expect people who only follow rule of cool to think things through.

      • 2 years ago
        Anonymous

        Spartans are Navy Special Warfare not Marines. Otherwise I agree with you.

        • 2 years ago
          Anonymous

          Yes, because when they got the guy to write the first book, he told Bungie they were morons and fixed all the inconsistencies.

      • 2 years ago
        Anonymous

        >Same old lies about the Scorpion.
        What are you a Spacebattler?

        • 2 years ago
          Anonymous

          This. I’m tired of people saying the the scorpion is le bad without considering what kind of military the UNSC is. The only things really wrong with the scorpion is that it’s too tall and it doesn’t have a minimum crew of one driver and one gunner.

          • 2 years ago
            Anonymous

            You don't need a gunner when the driver is neurally linked to the vehicle, Anon. Scorpion tank commanders are literally living out mecha anime fantasies with their tanks being an extension of their bodies.

          • 2 years ago
            Anonymous

            scorpion tank is bad because top speed is too slow and crew has no protection. I understand it is air-portable, but the lack of crew protection sucks.

            the height of the turret isn't a disadvantage, especially since the rest is fairly low.

            • 2 years ago
              Anonymous

              The scorpion canonically can keep up with jeeps on a highway.

            • 2 years ago
              Anonymous

              In game ≠ in-universe. Canonically they're pretty quick and the driver wienerpit is only exposed in CE. In H2 and onwards the latch needs to be popped off first (which is also gameplay related).

              The warthog, on the other hand, is utterly moronic despite being cool as frick. You can't see shit out the front window, all the occupants are all exposed and it's entirely too prone to rolling at the slightest provocation. The H3 mongoose isn't much better (the Reach one is better).

              • 2 years ago
                Anonymous

                To be honest the doctrine of the warthog isn’t all that bad. Better to have light armor and high mobility against the Covenant than slow moving APCs with heavy armor that can still be pierced easily by covenant weapons.

                The mongoose on the other hand is pretty stupid since the passenger is facing the opposite direction of the vehicles direction.

              • 2 years ago
                Anonymous

                Keep in mind that neither of them are intended as frontline combat vehicles. The Warthog is the futuristic Humvee/Willy's Jeep, and the Mongoose is to be used as cross country transport for recon/spec op/ATGM teams just like the US uses ATVs in modern doctrine.

              • 2 years ago
                Anonymous

                the real mongoose (halo 3) faces you forward

              • 2 years ago
                Anonymous

                It's just the technical version of a cyber truck, yet still somehow worse, and you can't convince me otherwise.

          • 2 years ago
            Anonymous

            The Scorpion is seen as bad by IRL standards for many other reasons like speed and armor. UNSC weapons altogether are seen as non-applicable from an IRL point of view, having oddball sizes, calibers or just features that a Cold War era think tank would dismiss as WTF.

            • 2 years ago
              Anonymous

              >m808 has a maximum speed of 96.5 km/h
              >m820 has a maximum speed of 128.7 km/h
              >speed
              >bad

              Anon, I . . .

        • 2 years ago
          Anonymous

          This. I’m tired of people saying the the scorpion is le bad without considering what kind of military the UNSC is. The only things really wrong with the scorpion is that it’s too tall and it doesn’t have a minimum crew of one driver and one gunner.

          The super tall profile certainly gives you a commanding view of the battlefield. . . but it also makes you a commanding target; sightlines work both ways. Modern tanks attempt to reduce their profile as much as possible, because that minimizes the opportunity for incoming fire. Ideally you want to see one target and one target only, kill it, then reposition so you can see the next target. If you can see ten targets at a time, that means ten enemies that can engage you, while you can still only engage one at a time. That is. . . a less than optimal ratio of incoming to outgoing fire. . .

          The armor has all kinds of nooks and crannies that incoming ordinance can get into, which can amplify the destructive power of incoming fire (we call this “shot trapping” today). We attempt to minimize this as much as possible on modern tanks. It does not matter what kind of armor you have, designing it so that it amplifies the power of incoming ordinance is bad, and if this tank existed in the real world it would be considered a hazard to any crew manning it for this reason alone.

          Furthering that point, though it is difficult to really tell, from what I can see the crew compartments are less than optimal from a survivability standpoint, largely due to the relatively slender profile of the hull. Modern tanks like to keep as much stuff in between the crew and the armor as possible, as that increases survivability. This means a stockier profile for the hull. Armor composition is not going to change that paradigm.

          A modern MBT design, but with the armor and firepower technology of the HALO universe, would eat the scorpion for lunch, due to their inherent design principles being better suited for actual combat (and not designed to be just good game-play elements).

          • 2 years ago
            Anonymous

            you forget all vehicles in the series have their own shields.

    • 2 years ago
      Anonymous

      It's an iconic design and that's what it needs to be. The actual ergonomics and more are rather crazy. Everyone I've know using a IRL copy say the shape itself is like removing everything advantageous about a bullpup.

      The Art of Halo mentions the design philosophy. It was 2 that started copying IRL firearms hard with the BR and SMG being deadringers for IRL guns.

    • 2 years ago
      Anonymous

      Halo was made from people more experience in far out esoteric sci-fi with Marathon. In a way, it's more space fantasy than sci-fi alone.

    • 2 years ago
      Anonymous

      It's a pew pew scifi arcade shooter. Why in the ever loving frick do any of you care about the specs of the guns for a game where that doesn't at all matter in terms of gameplay? The reality is the writers and artists really shouldn't have bothered even mentioning what the guns were chambered in just because it isn't actually important in the grand scheme of things. Knowing what the AR is chambered in doesn't actually matter when the story is about stopping a giant galaxy spanning warhead from going off.

      • 2 years ago
        Anonymous

        >It's a pew pew scifi arcade shooter. Why in the ever loving frick do any of you care about the specs of the guns
        Pretty much this they are nice touches to give the world a bit of depth but expecting anything logical or deeper in a sci fi vidya game is a bit moronic even if it is military sci fi.

  9. 2 years ago
    Anonymous

    Honestly the most nonsense thing in Halo to me is Spartans using the same small arms as regular humans.

    >full auto .308 service rifle
    >.50AE pistol
    >14.5×114mm sniper rifle, designed to be fired shouldered and standing
    >8 gauge shotgun

    It's like they retooled the entire military for the 7 foot tall, 500 pound cyborg soldiers and forgot that there were only ever a couple dozen of those while there's tens of millions of unaltered human troops

    • 2 years ago
      Anonymous

      >get gud weaklings

    • 2 years ago
      Anonymous

      The round from the magnum is actually more comparable to 500sw than 50ae.

    • 2 years ago
      Anonymous

      I thought lore-wise they had no choice but to use stupid powerful ammo because the Covenant's armor technology was so good.

      • 2 years ago
        Anonymous

        That is correct, they literally had to scramble for a new arsenal because .308AP wasn't cutting it.

      • 2 years ago
        Anonymous

        That is correct, they literally had to scramble for a new arsenal because .308AP wasn't cutting it.

        Everyone was using 7.62 nato even before the covenant showed up, because of our own advances in armor.

        The arrival of the covenant is what prompted the battle rifle and its 9.5 x 40mm experimental round to be adopted.

        • 2 years ago
          Anonymous

          The BR existed pre-first contact. Maybe just the ammunition?

    • 2 years ago
      Anonymous

      To be fair, I’m pretty sure the frickhueg hand cannon was actually designed specifically for Spartans, but other military personnel started carrying it because they’re up again 7 to 9 foot tall aliens with energy shields, and humans in the 2500’s are apparently insane gigachads.

      Now, the assault rifle never made sense to me. If it was in some intermediate round, there’d be some logic to it.

      • 2 years ago
        Anonymous

        i mean if your only weapon is a pistol might as well make sure its going to kill whatever you point it at yourself included.

      • 2 years ago
        Anonymous

        >One of the toughest most elite spartan 3s
        >One of the longest surviving Spartan 3s
        >First mission is a suicide mission
        >One of 2/300 survivors
        >5'3

        • 2 years ago
          Anonymous

          She's somewhere around 5'8" as of Glasslands, being equal in height to Halsei while fully armoured in SPI. She's no doubt barely 6'0" in Mjolnir.

        • 2 years ago
          Anonymous

          You do realise that spartan 3s were all children, right? They were literally autistic 12 year olds put into power suits and told to go ham on the covanent.

          • 2 years ago
            Anonymous

            >Spartan 3s were all children
            Spartan 2s were no different, Sam 034 died at 14. Spartan 3s are just much more expendable mass production spartan 2s

            • 2 years ago
              Anonymous

              >Sam 034 died at 14.

              So did all the other spartan IIs that failed bio augmentation. At the age of 14, Master Chief broke a man's pelvis with a groin kick. Chief wasn't even wearing a suit at the time. He took really well to the augmentations. Was the covenant even a thing when the spartan IIs were still kids? Spartan IIs were made for fighting humans at first.

              • 2 years ago
                Anonymous

                Spartan 2s first missions against insurrectionists are in September 2525
                Humanities first contact with the covenant is in October 2525
                Sam dies November 2525

              • 2 years ago
                Anonymous

                What was the cause of death?

              • 2 years ago
                Anonymous

                He was hit by a plasma pistol while delivering a bomb to a covenant ship. This was pre energy shield Mjolnir so this shot actually damaged his armor bad enough that the vacuum seal was destroyed, so he stayed on board this ship and made sure the bombs went off

              • 2 years ago
                Anonymous

                >oh no my suit is breached!
                >damn it, if only we had some sort of substance on us that forms a seal, something that we use on wounds!
                They could have used their biofoam to patch the hole, Sam died for no fricking reason, like the entirely of Noble Team.

              • 2 years ago
                Anonymous

                The issue was that his suit wouldn't hold pressure. It was an EVA op

              • 2 years ago
                Anonymous

                >Should we bring some kind of suit puncture repair kits on this EVA mission?
                >Nah, she'll be right mate.

              • 2 years ago
                Anonymous

                Considering the op was literally started by grabbing the warheads from the rocket pod on a pelican and then jumping out the back of it towards the ship I'm not exactly surprised they may have forgotten or just not had on hand anything capable of such

              • 2 years ago
                Anonymous

                Why are you applying actually logic to a fictional series?

              • 2 years ago
                Anonymous

                sam? he had a suit breach after boarding a covie destroyer. He elected to stay behind to insure their smuggled warhead would go off

          • 2 years ago
            Anonymous

            Spartan-IIIs all grew to be 6'5" minimum. Lucy is moronicly small for no reason.

          • 2 years ago
            Anonymous

            All recruited as orphans from glassed worlds. Wonder if ONI ever deliberately fudged evacuations so that everyone the kids ever knew would be slain, possibly even entire planetary populations being slaughtered with only sole survivors?

            • 2 years ago
              Anonymous

              that sounds moronic, the sheer scale of the covvie war makes it seem viable for there to naturally be that many war orphans

              • 2 years ago
                Anonymous

                Humanity (overall, without considering factions) had colonized roughly eight hundred planets by 2525, with only forty-two(ish) remaining by 2553. Given sparse populations outside of the inner territorial sphere, there is a plausible chance that ONI might have arranged near-total fatalities on several colony worlds to cultivate specialized SPARTAN-IIIs.

              • 2 years ago
                Anonymous

                Is that necessary? Given flash cloning, abductions and just families being separated, if they lied to an orphan, what are the odds that suicide soldier orphan discovers years later than their parents survived AND holds it against ONI rather than luck and clerical error?

              • 2 years ago
                Anonymous

                Been a while since I read the books, but clones were used, but they were sent back to the parents (sometimes) since cloning isn't as good as the old fashioned method. Also, the orphans were picked because genetics, and they weren't orphans. Everybody is fine with mass surveillance.

              • 2 years ago
                Anonymous

                I think you are thinking of the Spartan II selection. Spartan III selection was indiscriminate towards the war orphans it gathered. They received only a fraction of the training, augmentation, and tech as the Spartan IIs. IIIs were designed to be disposable super soldiers sent on high risk suicide missions en masse.

              • 2 years ago
                Anonymous

                Is that necessary? Given flash cloning, abductions and just families being separated, if they lied to an orphan, what are the odds that suicide soldier orphan discovers years later than their parents survived AND holds it against ONI rather than luck and clerical error?

                No, it wouldn’t be necessary for ONI to pull the wool over the eyes of the entire human population to disappear a few thousand war orphans just given the fact that it would be impossible to keep tract of the 10s of billions of humans that the covenant had killed, let alone displaced. And all that other stuff you bring up just further reinforces they don’t have to lie about about a planet being annihilated to swipe a relatively small amount of guardian-less kids.

    • 2 years ago
      Anonymous

      There's some fluff in that lore that most male humans in Halo are 2m tall, which is like 6'6? When humans first colonised other planets, only highly fit people were allowed to go on the journey. People with no genetic diseases or weaknesses. Halo's government used to be oppressive like that. The average human in Halo is bigger and stronger in general to current day averages.

      • 2 years ago
        Anonymous

        >oppressive

        As if we'd want to make alien contact and represent our entire race as sub-6' manlets

        • 2 years ago
          Anonymous

          Nothing wrong with not wanting manlets to leave the planet

          Before you start celebrating, realise that they weren't letting you lanky skeletoids out either. You had to be built strong.

          • 2 years ago
            Anonymous

            >all chads get shipped off the planet into the most extreme, hostile environment known to man and have to spend ages in a tin can fighting ayys

            >manlets like myself get to stay behind on comy good ol' Earth and get access to all the desperate women

            UEG is based, BASED

      • 2 years ago
        Anonymous

        Nothing wrong with not wanting manlets to leave the planet

    • 2 years ago
      Anonymous

      For me its the fact that 500 years into the future literally everything is just 80’s-90’s contemporary shit but in spaes.
      >plain jane 7.62 NEATO still a standard
      >not even some sort of super AP round that could tear your entire torso apart with just a small burst, literal FMJ ball you can pick up at your local sporting goods store
      >not a single drone ever seen actually used
      >middle east tier technicals being used as standard vehicles, can only fit 4 at a time plus a gunner while any IFV or APC today is inherently better in both protection and firepower by default
      >the DMR just has a low zoom PSO scope without even any thermal capabilities and only 15 round 7.62 magazines
      >only xbox hueg railguns are those in orbital stations, only really noteworthy weaponry onboard a UNSC ship are the HAVOC missiles
      >pelicans don’t even have so much as a machine gun
      >etc. etc.
      I just feels fricking weird that the same faction that has super advanced fully self aware AI actively running entire ships and the capability of making 7’ tall one man armies also can’t figure out how to make something that’d melt space zealots on impact or something. Or hell make terminators and a shitton of drones alongside the Spartans. Feels like ONI purposely fricked up tech development for whatever moronic reason even knowing about the Covenant in advance.

      • 2 years ago
        Anonymous

        don’t even have so much as a machine gun
        They have main cannons, missile pods and tailguns

      • 2 years ago
        Anonymous

        Yeah, technological development in the Halo universe is all sorts of fricky. You’d think UNSC marines, with their neural implants, would have a shitload more guided munitions and drone support at every operational level.

        • 2 years ago
          Anonymous

          The sci-fi lore is only as good as the creators and typically most fail when is comes to creating consistent and coherent military lore, especially in episodic series with multiple development teams.

          Since the focus wasn’t the UNSC in general during the beginning of the series and more the story of the Chief the developers didn’t focus on trying to create a comprehensive military doctrine for the UNSC and flesh out the specifics.

          But in general lore scattered through out HALO games will lead you to the assumption that neural augmentations (real time info being feed to the Chief and marines), guided munitions (MAC rounds), drones (there was drones in ODST), and advanced armor was how the UNSC even stood a chance against the Covenant.

      • 2 years ago
        Anonymous

        That's because it's ready only 50-100 years in the future not 500, and humanity had a frickhueg civil war during most of it between budding colonies and earth. The only reason humans even have a space fleet is because we were busy braining each other with them.

        The Spartan program was originally for supressing colonial revolutions not space aliens, at least where UNSC was concerned. Haley knew shit was going down though.

        • 2 years ago
          Anonymous

          I’ve heard it half-joked that CoD: Infinite Warfare is a good prequel to the Halo series.

      • 2 years ago
        Anonymous

        I was going to say pelicans have 40 or fricking 70mm cannon mounts on the nose plus multiple missile hard points for ATGMs dumbfire rockets or A2A weapons

      • 2 years ago
        Anonymous

        >plain jane 7.62 NEATO still a standard
        >not even some sort of super AP round that could tear your entire torso apart with just a small burst, literal FMJ ball you can pick up at your local sporting goods store
        >not a single drone ever seen actually used
        >middle east tier technicals being used as standard vehicles, can only fit 4 at a time plus a gunner while any IFV or APC today is inherently better in both protection and firepower by default
        >the DMR just has a low zoom PSO scope without even any thermal capabilities and only 15 round 7.62 magazines
        >only xbox hueg railguns are those in orbital stations, only really noteworthy weaponry onboard a UNSC ship are the HAVOC missiles
        >pelicans don’t even have so much as a machine gun
        >etc. etc.
        Why do you like lying so much?

    • 2 years ago
      Anonymous

      in their defense, UNSC has some REALLY good combat drugs

    • 2 years ago
      Anonymous

      also iirc, in the old lore, one of the old game manuals maybe. Around CE or maybe 2, its stated that all UNSC combat personnel are given genetic enhancements as well as some combat implants. The SIIs just got all that and the armor taken to absolutely ludicrous levels. I may be misremembering as I haven't touched the lore in years.

  10. 2 years ago
    Anonymous

    frick you and frick sig

  11. 2 years ago
    Anonymous

    the XM5 is already forgotten

  12. 2 years ago
    Anonymous

    Nicely done OP, you fricking gay.

  13. 2 years ago
    Anonymous

    I wonder if its possible to build functional MA5

    • 2 years ago
      Anonymous

      There’s no way you’re fitting 30 to 60 rounds of 7.62 NATO in a magazine that small.

      • 2 years ago
        Anonymous

        with narrower bullet casings due to muh futuristic propellant you could just barely fit 60 bullets into it.

        • 2 years ago
          Anonymous

          Not including the weight of the magazine itself that’s 3lbs of ammunition per magazine.

        • 2 years ago
          Anonymous

          If it was Destiny, they'd explain it away via some guns being laser guns and the magazine is just a battery. The whole laser gun battery excuse is enough to wave away any ammo capacities.

          • 2 years ago
            Anonymous

            I too conceal carry the sun

        • 2 years ago
          Anonymous

          there's no spring in there. Springs take up 25% of the magazine

          • 2 years ago
            Anonymous

            Magnets, how do they work?

            • 2 years ago
              Anonymous

              They work inversely with distance is how they work, a magnet strong enough to push rounds 8 inches would be ridiculously big and heavy for a magazine. It would also get gear stuck to it and also iron flakes out of the ground if you ever dropped the mag.

              It would be unimagineably moronic to use magnets for a magazine that big.

      • 2 years ago
        Anonymous

        im willing to make compromises.

      • 2 years ago
        Anonymous

        It’s a quadstack, and entirely possible

      • 2 years ago
        Anonymous

        its a really big mag with space technology and space materials

      • 2 years ago
        Anonymous

        I doubt that people in space time will be moronic enough to include long AR bottleneck on their coffin mags.
        Russians managed to create somewhat reliable coffins for AK that couldn't be loaded full.
        I rumors say they made it shorter and 50-rounder but I haven't seen any proof of that.
        Americans took tens of years to figure out that magwell is weak point in designing coffin mag for AR
        SuomiKP single feed was problem, I remember reading that swedes made coffin slightly shorter and that way more reliable
        Spectre m4 is just weird.
        Almost straight cased ammo seems to be best for casket.

      • 2 years ago
        Anonymous

        Habib it

      • 2 years ago
        Anonymous

        Don't have a shitty thin magwell like an AR and it's easy as frick

    • 2 years ago
      Anonymous

      In a world of 3D printed guns, i'm surprised mroe people aren't attempting to turn fictional guns into real ones. There needs to be a channel for making working fictional guns like that one channel that forges swords

      • 2 years ago
        Anonymous

        The lack of content is probably partially thanks to youtube's extreme homosexualry on firearms related vdeos. There was a guy who had a video on machining an AR lower out of both brass and acrylic and he had to remove them. I may have them saved somewhere, I hope.

      • 2 years ago
        Anonymous

        Don't worry. I have you covered.

        Just waiting on the cerakoter.

        • 2 years ago
          Anonymous

          Make a thread about this when done, anon. I love shit like that. Or at least post it in some thread that isn't dead.

          • 2 years ago
            Anonymous

            Working on the video now. Just trying to find some land to shoot on so I don't need to use a public range for the shooting clips.

        • 2 years ago
          Anonymous

          Working on the video now. Just trying to find some land to shoot on so I don't need to use a public range for the shooting clips.

          Fug I was working on translating a BR model to real world numbers, added a picatinny rail, and wanted to look into paying to get it CNC machined.
          I was going to mount the carry handle to a Keltec RDB
          Looks like your project is going pretty well, cool to see that

        • 2 years ago
          Anonymous

          Also, I wasn't initially going to made the handguard
          Yours looks really good though, how did you manage to get that done?

        • 2 years ago
          Anonymous

          finally an update.

        • 2 years ago
          Anonymous

          Any more pics you can share?

    • 2 years ago
      Anonymous

      Anon, do some looking. Most aren't in .308 and are just gun-in-a-shell tier, but still:

      (the best IMO, the other is an AR in a shell)
      Bonus SMG: https://www.youtube.com/watch?v=DWcVPy_6pbA

      • 2 years ago
        Anonymous

        >/k/ patch in full breakdown video
        based

        https://i.imgur.com/CL95bpT.png

        Don't worry. I have you covered.

        Just waiting on the cerakoter.

        BASED

      • 2 years ago
        Anonymous

        I'm curious how possible it would be to make the ammo counter work based on weight in the magazine?

        • 2 years ago
          Anonymous

          it could just be a simple digital scale that measures spring pressure

    • 2 years ago
      Anonymous

      Yes. Although the one I'm building is in 5.56 and has a 25 round magazine.

    • 2 years ago
      Anonymous

      People made real life replicas before. Functional ones too. More in 5.56 though.

    • 2 years ago
      Anonymous

      Someone on israelitetube used a CMR 30 as a base and made a functional one yes

  14. 2 years ago
    Anonymous

    Do Spartans eat the same things as regular troops but more or do they get spartans mre? I would imagine the would need more calories than your average soldier.

    • 2 years ago
      Anonymous

      I assume they would just eat more of the same kind of rations
      they dont need like a special diet beyond needing more nutrients than the average fit human
      from a purely logistics pov it would be a huge pain in the ass to make sure your special spartan meals got to from where ever they are made to where ever some Spartans needed them in a wide scale interstellar war
      instead just feed them normal food with some supplements as needed

    • 2 years ago
      Anonymous

      They eat nearly 8000kcal a day. And that's just to maintain weight.

    • 2 years ago
      Anonymous

      Master Chief floated in space for 6 months before the events of Halo Infinite and he didn't eat anything.

      • 2 years ago
        Anonymous

        His suit put him into suspended animation.

        • 2 years ago
          Anonymous

          his suit jerked him off into an emergency coma

    • 2 years ago
      Anonymous

      I assume they would just eat more of the same kind of rations
      they dont need like a special diet beyond needing more nutrients than the average fit human
      from a purely logistics pov it would be a huge pain in the ass to make sure your special spartan meals got to from where ever they are made to where ever some Spartans needed them in a wide scale interstellar war
      instead just feed them normal food with some supplements as needed

      Infinite has camps and areas that show what they eat.

      I'm not sure if the live produce from the Banished camp is locally scavenged or grown from seeds they had. Both high-tech ships and Halo Ring atmosphere ought to be able to support plant life either through some futuristic hydroponics stuff or just having the soil for it.

      • 2 years ago
        Anonymous

        Also, pic is from a multiplayer map. They have granola bars and huge sardine cans at least.

  15. 2 years ago
    Anonymous

    It's called inconsistency. It happens a lot when you try to make an interactive story and its artistic concepts fun and playable.

  16. 2 years ago
    Anonymous
  17. 2 years ago
    Anonymous

    >IG MCX SPEAR/XM5
    This NGSW stuff still confuses me.

  18. 2 years ago
    Anonymous

    everyone keeps forgetting WHY the MA5C exists which is the best part about it
    the covenants main fightin force are seven feet tall space lizard jihadists with the strength of a bear who engage in honourable close combat warfare even with their ships, of course it is in part because of the forerunner weaponry they utilise, but they would do it anyway because the elites' honour culture would cause even the most hardcore bushido samurai to have a painfully hard erection
    humans can not engage in fruitful melee combat with a humanoid lizard bear jihadist, who really want to engage in melee combat with humans, neither can most reasonably powered human weapons penetrate covenant energy shields at range unless an attempt is made to bury them alive in lead
    so the UNSC solution was to have a full auto only AP 7.62x51 "assault rifle" with an absurdly long magazine that their marines can just magdump when they inevitably end up in cqc with the enemy because it's sometimes enough to kill them

    • 2 years ago
      Anonymous

      What about longer range or weapons that can reliably down their shields like BRs? Or loot Plasma Pistols from all the Grunts that heavily outnumber Elites?

      • 2 years ago
        Anonymous

        you are confusing gameplay with canon
        as a fairly radical example of gameplay and canon differences Spartan IIs and even IIIs for example canonically have (significantly) better energy shields than elites, although they were prohibitively expensive to manufacture (which is why spartans were never numerous, not even IIIs)
        however in-game your energy shields are shit, at best elite level

        • 2 years ago
          Anonymous

          In Halo 1 your shield is just enough to get by. In 2 it regenerates much faster.

        • 2 years ago
          Anonymous

          In game it depends on which. Standard Elite Minors have the worst shields. But high ranking Zealots completely shit on Chief’s shields. In lore, the high ranking Elites get all the good shit.

    • 2 years ago
      Anonymous

      >because it's sometimes enough to kill them
      not on legendary

  19. 2 years ago
    Anonymous

    The cartridge choices in Halo don't make any sense given the size of the weapons.
    >10 guage shotgun
    I accept it given the circumstances
    >50 AE pistol
    Sheeeet. Everyone gets a .50 AE?
    >7.62 NATO assault rifle
    This is just moronic. That would be fine for the DMR or a mounted gun, but not a fully automatic infantry rifle given out to any moron who still has arms.
    >the 10 gauge holds 12 rounds
    >The 50AE pistol holds 12 rounds
    >60 rounds of 7.62 NATO
    I choose to believe that the shotgun is 12 gauge, the pistol is 10mm, and the AR is 5.56 NATO.

    • 2 years ago
      Anonymous

      Halo 3 random NPC dialogue has them comment they don’t know if the pistol is the world’s biggest pistol or smallest rifle. I believe it’s kept because the design is durable enough to survive all their journeys and slipspace stuff but yeah, they’re overpowered as all hell.

    • 2 years ago
      Anonymous

      You're a moron.
      >Shotgun
      Eight-gauge magnum shells, a recoil-compensation mechanism, and the magazine tubes are over the barrel which impressing more downwards weight on the weapon. It's a dual-tube design.
      >Pistol
      12.7x40mm is much closer to a snubnose .500 S&W than it is .50 AE. It has an additional chambering of .450 Magnum, but it isn't used in the games.
      >AR
      Future-spec propellants reduced casing size, and limited recoil compensation mechanisms help to handle the kick. The MA5B is a modular rifle.

      • 2 years ago
        Anonymous

        >snubnose .500 S&W
        jesus christ

        • 2 years ago
          Anonymous

          Would explain why you can effectively bludgeon someone to death with it

      • 2 years ago
        Anonymous

        >Future-spec propellants reduced casing size
        so then it can't possibly be 7.62x51

  20. 2 years ago
    Anonymous

    Realistically, would we ever come to a point where full armor suits are viable? I can only imagine it being realistic if we learn to generate literal shields

    • 2 years ago
      Anonymous

      Not without the support of some mechanical exoskeleton.

    • 2 years ago
      Anonymous

      >.50 AE
      no, powered exoskeletons would be one use only and failure makes sure casualties are KIAs or prisoners.

  21. 2 years ago
    Anonymous

    >has no sight
    >no rails

    K

    • 2 years ago
      Anonymous

      The sight is your HUD, smart linked to the gun itself. You point it, it calculates where your shots are going, and it projects it into your field of view.

      Which gun fires the cigar on the left?

      That would be the vehicle mounted gauss cannon on a variant of the warthog.

  22. 2 years ago
    Anonymous

    if nobody is going to post it then I will

    • 2 years ago
      Anonymous

      Which gun fires the cigar on the left?

      • 2 years ago
        Anonymous

        It literally says it you fricking moronic homosexual wiener sucker

      • 2 years ago
        Anonymous

        mounted weapon in the warthog. halo 2 and 3. extremely powerful

        • 2 years ago
          Anonymous

          Yeah, the entire “cigar” is the projectile, and it’s launched at around Mach 40.

  23. 2 years ago
    Anonymous

    Reminder that 343 thinks 12 Gauge is stronger/more intimidating than 8 Gauge

    • 2 years ago
      Anonymous

      Because the bigger number has to mean it's better, right?

    • 2 years ago
      Anonymous

      Is
      >I can double check info by spending a minute googling
      a marketable skill I can use to get ahead in the corporate world?

    • 2 years ago
      Anonymous

      They what? I knew they were incompetent but didn't realize they were completely moronic

  24. 2 years ago
    Anonymous

    >XM5
    >spacefaring incarnations of humanity
    Anon, I dunno how to tell you this without hurting you but we're never leaving this rock. All 3 major superpowers are flailing around in a panic because they're on the verge of collapse, you can see everyone from CIA glowies to Russian spambots claiming that they're super strong when the world's visibly falling apart around us.
    Buy an AR-15 and some body armor, we're going to experience a collapse on the level of the Bronze Age's final skullfrick to oblivion. I give it within the next 3 to 6 years or so.

    • 2 years ago
      Anonymous

      meds

    • 2 years ago
      Anonymous

      It's not fair. I wanted this to be the "humanity dominates the stars" timeline.

  25. 2 years ago
    Anonymous

    >is the SIG MCX SPEAR/XM5
    Looks more like a bullpup XM-8, which makes sense considering when the first game was developed

  26. 2 years ago
    Anonymous

    Discuss heights

    • 2 years ago
      Anonymous

      I keep forgetting that you play as an 8-foot tall monster in Halo. Grunts would frick my shit up

      • 2 years ago
        Anonymous

        https://i.imgur.com/hWEBwHX.jpg

        Discuss heights

        [...]
        >I keep forgetting that you play as an 8-foot tall monster in Halo. Grunts would frick my shit up
        Jesus Christ that is horrifying

        Just found this chart
        https://halo.bungie.org/misc/sloftus_characterscale/index.html?char1=MarineArm-H1&char2=BruteMajor-H2

        • 2 years ago
          Anonymous

          I M A G I N E
          M
          A
          G
          I
          N
          E

    • 2 years ago
      Anonymous

      I keep forgetting that you play as an 8-foot tall monster in Halo. Grunts would frick my shit up

      >I keep forgetting that you play as an 8-foot tall monster in Halo. Grunts would frick my shit up
      Jesus Christ that is horrifying

  27. 2 years ago
    Anonymous

    For me it's the Bolter

    • 2 years ago
      Anonymous

      For me, it's the Lancer mk2.

  28. 2 years ago
    Anonymous

    Can..I join…p-p-please…even tho no gunpowder….?

  29. 2 years ago
    Anonymous

    I found the warthog

  30. 2 years ago
    Anonymous
  31. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      Halo 1 Cortana is the superior version.

  32. 2 years ago
    Anonymous

    In all honesty the UN in Halo has disproportionate tech

    >Space faring but still using gas operated weapons

    >Faster than light tech but energy shields too hard until the reverse engineer covenant tech

    >Not using full body armor for infantry, still using slow as shit tanks, using absolutely no air power outside of pelicans which are lightly armed, and the warthog which is so shit it speaks for itself

    • 2 years ago
      Anonymous

      The frick is wrong with gas operated weapons? Human weapons and vehicles are still better in performance than a lot of the covenant shit. Scorpion tank literally shits in wraith's mouth.

      • 2 years ago
        Anonymous

        500 years into the future and no one has unlocked guass tech, nah Sony. The scorpions flaws have already been addressed in this thread and that's still not addressing how the UN had NO airpower to speak of nor any sort of APC or squad weaponry, inadequately armed troops, poor command structure,el ect...

        • 2 years ago
          Anonymous

          Well you have to remember the UNSC army wasn't for fighting a straight up war, it was for stomping on the innies raising hell in the colonies. They were completely blindsided by the Covenant.

          • 2 years ago
            Anonymous

            Curbstomoping rebels doesn't stop technological progress, especially considering how much modern weaponry has advanced in just 20 years since the first game came out

        • 2 years ago
          Anonymous

          i like when things go bang and smell nice

        • 2 years ago
          Anonymous

          Pelicans, short and longswords, the Sparrowhawk, falcon, and those to atmospheric attack jets that had really similar names I can't remember were all present and used in books. Why we never see pelicans using the fricking 70mm chaingun they supposedly have slung on the nose I can't tell you. At the very least they have used their missiles on some target in 3. An APC got mentioned once I think but never again for some reason. I don't think we've ever even seen a standard infantry squad which we really should. Got nothing on the last two

          • 2 years ago
            Anonymous

            Not him but the single dumbest scene involving a pelican I've seen is Miranda's death. Just divebombs in, not a shot from a turret fired, and went one dualwielding woman against many Brutes. At her rank, she'd easily get some ODSTs for the job. Hell, just yell you're saving Johnson and any UNSC nearby would be cramming themselves in the pelican even with all seats filled. Halo 3's production was a mess and she was killed off because they felt the need to but I have yet to think of a single dumber moment.

        • 2 years ago
          Anonymous

          They did have APCs, I think it's in ODST the lady drives one and you have to cover it? You just don't see them often in the games. And they did have gauss shit, warthogs have a gauss turret option that's really impressive for how small it is.

          • 2 years ago
            Anonymous

            Not him but the final mission had a civilian waste disposal version of the Elephant. The "Olifant" was 15.4 meters in length in contrast to the 25.7 meters of the Elephant. But yeah, it's a civilian vehicle. The Engineer you had was able to give it better energy shields though.

    • 2 years ago
      Anonymous

      The tank canonically hits highway speeds and they have a massive airforce with many different aircraft models, to say nothing of the fact that standard doctrine for the UNSC involves using a floating skyscraper sized nuclear warship to support infantry.

    • 2 years ago
      Anonymous

      Their vehicles aren’t gas powered though

    • 2 years ago
      Anonymous

      In what fricking world is a 70mm chaingun under armed? That's the equivalent of a fricking 3 inch gun stapled to the bottom of a Blackhawk. All pelican have wing harpoints for a variety of ANVIL missiles that for some reason we never see.

  33. 2 years ago
    Anonymous

    Wasn't IRL burst functions implemented in rifles like the M16 because recruits had no trigger control and wasted shots? I get FPS games have burst weapons usually be the
    >awesome at range
    >shit up close
    niche but wouldn't it make some sense for burst mode to be an easy mode that pros would disable if we apply real life? Heck, spraying full auto isn't preferred over semi or controlled bursts anyway. Just wondering.

    • 2 years ago
      Anonymous

      No one likes burst weapons in fps

      • 2 years ago
        Anonymous

        wrong
        AN-94 was my raifu in whatever battlefield game(s) it showed up in, love that thing.
        M16A4 has also served me well in most games.

  34. 2 years ago
    Anonymous

    Discuss super-soldier booty

    • 2 years ago
      Anonymous

      >Fricking any woman in the military

      NGMI

  35. 2 years ago
    Anonymous

    By the way, I have the pdf for The Art of Halo if anyone wants it..

    • 2 years ago
      Anonymous

      Post it. If /k/ doesnt allow pdf then post it to /tg/ and then cross link it here.

      • 2 years ago
        Anonymous

        It ended up being 200+ MB so I had to use mediafire.

        mediafire com file b3jcq4vb9bguz8c The_Art_of_Halo.pdf/file

        • 2 years ago
          Anonymous

          Aside from the obvious .com, the rest of the spaces are /

        • 2 years ago
          Anonymous

          Aside from the obvious .com, the rest of the spaces are /

          danke

        • 2 years ago
          Anonymous

          Many thanks.

          • 2 years ago
            Anonymous

            Marines? I thought Halo Reach guys were UNSC army.

            • 2 years ago
              Anonymous

              UNSC's army are the marines.

            • 2 years ago
              Anonymous

              No, you're right, I just misnamed the picture. It should be REACH Ranger and assorted military personnel according to Isaac Hannaford's artstation page.

  36. 2 years ago
    Anonymous

    You fricked up the punch-line, idiot.

  37. 2 years ago
    Anonymous

    The Needler is still my weapon of choice for PVE. It just deletes enemies. Elites, Brutes, what have you.

    • 2 years ago
      Anonymous

      This thing sucks.
      Low ammo, low damage, elites jump out of the way 60% of the time before it explodes.
      I stick to UNSC Weapons.

      • 2 years ago
        Anonymous

        >elites jump out of the way 60% of the time before it explodes.
        You're doing it wrong if they jump out the way. Even on Legendary it's easy to fill them with 7+ shots even as they dodge.

  38. 2 years ago
    Anonymous

    Why do they call the plasma rifle a rifle when it's clearly a handgun? Maybe you could argue it's a submachinegun, but it's definitely not a rifle.

  39. 2 years ago
    Anonymous

    >No Halo game from the POV of humans that doesn't just play like the spartan games
    >no tactics game like XCOM
    >no official game like gothic armada
    >no game like CoH or MoW
    >not even Halo Wars 2 on steam
    >stuck with master chief forever even though he got his ending
    So many missed chances, I was really optimistic about the future of this franchise when I was younger because it could really branch out and pander to what I liked about sci-fi but oh well, there's just something about the UNSC that makes me want to see it do large scale ops, I really love the style that Bungie pulled off for it.

  40. 2 years ago
    Anonymous

    >play H3: ODST for the first time recently
    >expect a stealth/action shooter hybrid revolving around staying mobile, ambushes, and generally playing smart
    >it's literally just H3 with an overworld and shields renamed "stamina"

    Still a great game, better than H3 imo, but I'm kinda bummed.

    • 2 years ago
      Anonymous

      The more you learn about Halo's development history, the more the missed potential haunts you.

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