I was hoping for the signature "weighty" Fromsoft movement while still maintaining the series' fast paced movement. I guess I'll wait for the gameplay gameplay trailer.
Big ones? Not until they can figure out the armor situation. Think of a tank armor scheme, all the good armor is at the front, those vehicles weight 50-70 tons. Now think of a mech... that is a lot of front to armor.
So, lets say you need 15x the armor to cover the front of your mech, so now it weighs as much as a small warship but still doesn't have better frontal armor than an Abrams tanks.
That is before we even get into what an easy target these things would be to weapons like Excalibur guided artillery shells, a 155mm shell is going to fuck it and since it probably costs over a billion dollars they'll just fire dozens of the things and overwhelm any active defense system it has.
So the power plant, hydraulics systems controlling the mech, various electronic systems don't need armor, and any dickhead with a particularly Hispanicy 7.62x51mm can disable it? ok retard
Why would you use hydraulics? Machines are not flesh. Limbs are dumb structure with redundant wiring and a small electric motor near the joint. You don't armor the tracks on a tank because the tracks are made of dumb steel and rubber. They continue to work even if you blast holes or jam individual links.
So add a little bit of armor to the powerplant and joint motors. You armor critical systems on a mech, you don't need to armor the metal between the systems.
Yes
They will be massively overpriced and impractical but that never stopped anyone from building the Yamato or the A10 or the F-14 or the Schwerer Gustav
What tactical advantage would a bipedal design bring to the table? Seems like all those joints would wear out a lot faster than treads and be harder to maintain.
Instead you will be a underemployed incel pretending a chatbot is your girlfriend and incapable to afford even minis of those robots or for that matter a 3D printer, why even live?
Why do battletech keks are so adamant that their battlemechs are grounded and realistic when its all just asspulls? Some of the retarded shit I hear >the feet are more than twice the tread area of an MBT!
Bullshit >nuclear fusion, and totally reliable
Sci fi asspull >ERA and poly armor
Why do mechs not get penetrated by anything other than gauss rifles >lasers >srms/mrms vs missile launchers
Why wouldnt you just strap 20 disposible rocket pods instead of reloads >mechs are several stories tall
Such a huge size and they move and shoot so reliably... Yeah nah bro >ship combat was too costly, so enemies decided to agree to mech fights like deploying knights
Yeah bro let me just fly to this planet and fight on the surface like gentlemen... Like bro why >the autocannons just dont jam
And they also dont model the feeding system and ammo storage..... >bro, they can go in space and underwater bro.. and nbc bro... How? Bro..
Modern tanks are nbc protected through just having enough good fumes inside to overpower the outside bad fumes, the whole thing isnt entirely air tight so how do they go in space >100 ton mechs
How do they move >Little amount of tripedal and quadraped mechs >different mechs in each lance
Why wouldnt you have the same mediums and lights instead of different ones for logistics >muh omnimechs
How do hundreds of manafacturers across many planets conform to the same standard >Junk mechs arent good
Fuck you the corsair in mwo is cool >Mechs can walk because of the neural link providing human balance
Then how do they control tripeds or bowlegged mechs or stuff that isnt human shaped >Majority of mechs are single piloted
bro WHY? >ranges limited by tabletop
If an AC10 is like a 150mm caliber, that would be good out to 3000m but for some reason its like 1/6 that range. Why would they make it such low velocity >Clan magic
>the feet are more than twice the tread area of an MBT!
Bullshit >nuclear fusion, and totally reliable >Sci fi asspull
cope >mechs are several stories tall >Such a huge size and they move and shoot so reliably... Yeah nah bro
computer assisted stabilization >ship combat was too costly, so enemies decided to agree to mech fights like deploying knights >Yeah bro let me just fly to this planet and fight on the surface like gentlemen... Like bro why
because everyone found out the hard way that nuking and chem bombing the planets and all the valuable infrastructure that comes with them into a uninhabitable shithole was generally a retarded idea >the autocannons just dont jam >And they also dont model the feeding system and ammo storage.....
wrong and wrong >bro, they can go in space and underwater bro.. and nbc bro... How? Bro.. >Modern tanks are nbc protected through just having enough good fumes inside to overpower the outside bad fumes, the whole thing isnt entirely air tight so how do they go in space
sealed cockpits >100 ton mechs >How do they move
slowly with myomers >Mechs can walk because of the neural link providing human balance >Then how do they control tripeds or bowlegged mechs or stuff that isnt human shaped
it's described much like a horse and it's rider, the machine makes all the movements while the neural link interprets how the human wants the machine to move >ranges limited by tabletop >If an AC10 is like a 150mm caliber, that would be good out to 3000m but for some reason its like 1/6 that range. Why would they make it such low velocity
you answered your own question, it's a tabletop game not a tennis court game >Clan magic
deal with it bitch
I'll give you the rest and personally for me the most egregious shit in battletech is the bullshit onion armor that arbitrarily takes -1hp of armor no matter what you shoot at it and the fact that tanks can also accept fusion reactors and said onion armor which invalidates the whole setting.
I will never understand how Battletech mechs can apparently take shitload of direct hits from missiles and such and still stay fully operational. What kind of magic armor do they have?
#1 paradigm shift in power generation. Most of these things even in their own settings require fusion reactors, magic rocks, suoer advanced batteries, or exotic space radiations just to function. We don't have anything near that currently. So until then they're put of the question at a fundamental level.
#2 a reason for them to exist. They need a niche to inhabit to justify their existence. In most decently written settings they go to great lengths to justify their existence. Battletech sees mechs as the best compromise for land combat when your war may take you across multiple solar systems and environments like planet wide marshes, mountains, tundra, glaciers, low gravity moons, worlds where prions evolved into animals, etc, all in the span of a few months. Big leggy machines that carry a decent array of firepower make sense when tonnage, firepower, manpower, and survivability are considerations. Gundam justifies mechs as being a new weapon system developed for use in space, on the lunar surface, and space colony interiors under centrifugal gravity. Even then they have to invent a magic nuclear waste particle that temporarily disables all radio, radar, and low level thermal systems, and temporarily disables unprotected electronics in missiles and stuff. They later square peg the shit out of the mechs into the round hole of earth combat later to petty grim initial results. Later they become the dominant weapon system largely through runaway R&D and Moonman MIC corporate shilling. Currently in the here and now, there is nothing a walking machine adds to capability that justifies its cost and logistical strain.
Would be cool tho, but even the power armor cope succumbs to both of these points. Nothing they can do that an MRAP and a forklift don't already.
By the time they are technically feasible they will have no purpose
anthropomorphic weapons will aways be a bad idea, it's never the right shape for the job, the closest we could ever get is cyborgs tbh
Maybe when space wars become a thing, since having a generalized heavy armor would help if it can do atmospheric and vacuum combat. But until we figure out how to power them without going bankrupt it’s probably not gonna work
nope
Never.
Not unless treads become inferior
Treaded mechs are more likely to happen than this power ranger gundam zord shit
Its happening??
The latest trailer was kinda disappointing t b h.
tsmt, shit graphics and look like the last ones
I was hoping for the signature "weighty" Fromsoft movement while still maintaining the series' fast paced movement. I guess I'll wait for the gameplay gameplay trailer.
>signature "weighty" Fromsoft movement
They stopped doing that in DS3 and BB
I mean sure they're more fast paced but I still find many of the weapons to be "weighty".
Big ones? Not until they can figure out the armor situation. Think of a tank armor scheme, all the good armor is at the front, those vehicles weight 50-70 tons. Now think of a mech... that is a lot of front to armor.
So, lets say you need 15x the armor to cover the front of your mech, so now it weighs as much as a small warship but still doesn't have better frontal armor than an Abrams tanks.
That is before we even get into what an easy target these things would be to weapons like Excalibur guided artillery shells, a 155mm shell is going to fuck it and since it probably costs over a billion dollars they'll just fire dozens of the things and overwhelm any active defense system it has.
>Now think of a mech... that is a lot of front to armor
You don't have to armor anything except the pilot. Limbs do not need armor.
So the power plant, hydraulics systems controlling the mech, various electronic systems don't need armor, and any dickhead with a particularly Hispanicy 7.62x51mm can disable it? ok retard
Why would you use hydraulics? Machines are not flesh. Limbs are dumb structure with redundant wiring and a small electric motor near the joint. You don't armor the tracks on a tank because the tracks are made of dumb steel and rubber. They continue to work even if you blast holes or jam individual links.
So add a little bit of armor to the powerplant and joint motors. You armor critical systems on a mech, you don't need to armor the metal between the systems.
>They continue to work even if you blast holes or jam individual links.
lol
Tanks are just superior to robots.
Clearly, the answer, and ultimate lifeform, is guntank.
Sadly no, but we will be getting microndrone swarms, so buck up anon.
Yes
They will be massively overpriced and impractical but that never stopped anyone from building the Yamato or the A10 or the F-14 or the Schwerer Gustav
but we are more smarter than people before us, you silly goose
India-China battle in Himalayas? Otherwise fuck off wheels are the masterthreads.
maybe
test
Not exactly. The closest we'll get is essentially a construction/utility vehicle with lots of adaptability.
>40k was right about giant lumber jack mechs
The only time I can see where mechs could be feasible is in space
Yes, but they will be 3 foot tall
What tactical advantage would a bipedal design bring to the table? Seems like all those joints would wear out a lot faster than treads and be harder to maintain.
mobility is the usual answer
>you will never pilot a centuries old family mech handed down through the generations in service to a noble lord like an ancient knight
Instead you will be a underemployed incel pretending a chatbot is your girlfriend and incapable to afford even minis of those robots or for that matter a 3D printer, why even live?
I paint for She
>imagine not holding out for an overly intense but dedicated raisin bandit falcon waifu.
Which animes did you create?
Why do battletech keks are so adamant that their battlemechs are grounded and realistic when its all just asspulls? Some of the retarded shit I hear
>the feet are more than twice the tread area of an MBT!
Bullshit
>nuclear fusion, and totally reliable
Sci fi asspull
>ERA and poly armor
Why do mechs not get penetrated by anything other than gauss rifles
>lasers
>srms/mrms vs missile launchers
Why wouldnt you just strap 20 disposible rocket pods instead of reloads
>mechs are several stories tall
Such a huge size and they move and shoot so reliably... Yeah nah bro
>ship combat was too costly, so enemies decided to agree to mech fights like deploying knights
Yeah bro let me just fly to this planet and fight on the surface like gentlemen... Like bro why
>the autocannons just dont jam
And they also dont model the feeding system and ammo storage.....
>bro, they can go in space and underwater bro.. and nbc bro... How? Bro..
Modern tanks are nbc protected through just having enough good fumes inside to overpower the outside bad fumes, the whole thing isnt entirely air tight so how do they go in space
>100 ton mechs
How do they move
>Little amount of tripedal and quadraped mechs
>different mechs in each lance
Why wouldnt you have the same mediums and lights instead of different ones for logistics
>muh omnimechs
How do hundreds of manafacturers across many planets conform to the same standard
>Junk mechs arent good
Fuck you the corsair in mwo is cool
>Mechs can walk because of the neural link providing human balance
Then how do they control tripeds or bowlegged mechs or stuff that isnt human shaped
>Majority of mechs are single piloted
bro WHY?
>ranges limited by tabletop
If an AC10 is like a 150mm caliber, that would be good out to 3000m but for some reason its like 1/6 that range. Why would they make it such low velocity
>Clan magic
not reading all of that, gay
>the feet are more than twice the tread area of an MBT!
Bullshit
>nuclear fusion, and totally reliable
>Sci fi asspull
cope
>mechs are several stories tall
>Such a huge size and they move and shoot so reliably... Yeah nah bro
computer assisted stabilization
>ship combat was too costly, so enemies decided to agree to mech fights like deploying knights
>Yeah bro let me just fly to this planet and fight on the surface like gentlemen... Like bro why
because everyone found out the hard way that nuking and chem bombing the planets and all the valuable infrastructure that comes with them into a uninhabitable shithole was generally a retarded idea
>the autocannons just dont jam
>And they also dont model the feeding system and ammo storage.....
wrong and wrong
>bro, they can go in space and underwater bro.. and nbc bro... How? Bro..
>Modern tanks are nbc protected through just having enough good fumes inside to overpower the outside bad fumes, the whole thing isnt entirely air tight so how do they go in space
sealed cockpits
>100 ton mechs
>How do they move
slowly with myomers
>Mechs can walk because of the neural link providing human balance
>Then how do they control tripeds or bowlegged mechs or stuff that isnt human shaped
it's described much like a horse and it's rider, the machine makes all the movements while the neural link interprets how the human wants the machine to move
>ranges limited by tabletop
>If an AC10 is like a 150mm caliber, that would be good out to 3000m but for some reason its like 1/6 that range. Why would they make it such low velocity
you answered your own question, it's a tabletop game not a tennis court game
>Clan magic
deal with it bitch
I'll give you the rest and personally for me the most egregious shit in battletech is the bullshit onion armor that arbitrarily takes -1hp of armor no matter what you shoot at it and the fact that tanks can also accept fusion reactors and said onion armor which invalidates the whole setting.
I will never understand how Battletech mechs can apparently take shitload of direct hits from missiles and such and still stay fully operational. What kind of magic armor do they have?
animermor
Two things need to happen.
#1 paradigm shift in power generation. Most of these things even in their own settings require fusion reactors, magic rocks, suoer advanced batteries, or exotic space radiations just to function. We don't have anything near that currently. So until then they're put of the question at a fundamental level.
#2 a reason for them to exist. They need a niche to inhabit to justify their existence. In most decently written settings they go to great lengths to justify their existence. Battletech sees mechs as the best compromise for land combat when your war may take you across multiple solar systems and environments like planet wide marshes, mountains, tundra, glaciers, low gravity moons, worlds where prions evolved into animals, etc, all in the span of a few months. Big leggy machines that carry a decent array of firepower make sense when tonnage, firepower, manpower, and survivability are considerations. Gundam justifies mechs as being a new weapon system developed for use in space, on the lunar surface, and space colony interiors under centrifugal gravity. Even then they have to invent a magic nuclear waste particle that temporarily disables all radio, radar, and low level thermal systems, and temporarily disables unprotected electronics in missiles and stuff. They later square peg the shit out of the mechs into the round hole of earth combat later to petty grim initial results. Later they become the dominant weapon system largely through runaway R&D and Moonman MIC corporate shilling. Currently in the here and now, there is nothing a walking machine adds to capability that justifies its cost and logistical strain.
Would be cool tho, but even the power armor cope succumbs to both of these points. Nothing they can do that an MRAP and a forklift don't already.
By the time they are technically feasible they will have no purpose
anthropomorphic weapons will aways be a bad idea, it's never the right shape for the job, the closest we could ever get is cyborgs tbh
Maybe when space wars become a thing, since having a generalized heavy armor would help if it can do atmospheric and vacuum combat. But until we figure out how to power them without going bankrupt it’s probably not gonna work