Pic not related. I know about command modern operations, is that really the BEST I can get? WW2 onwards is fine, but I'd prefer nothing before hand historical wise.
Pic not related. I know about command modern operations, is that really the BEST I can get? WW2 onwards is fine, but I'd prefer nothing before hand historical wise.
MegaMek (through its campaign-level app MekHQ) offers plenty of logistics gameplay. You have to search for (or salvage) parts, invest in DropShips to carry them, pay JumpShip fees, etc.
WiTE 2 and WiTW if you want truly autistic shit.
NTA but maybe take the fucking 5 seconds to spell out these what are most likely to be very obscure and long names???
Maybe google the name WiTE2? You're going to have trouble with any game doing a decent simulation of logistics if you can't google.
It's just basic politeness.
Not really, it'd take you 10 seconds to tab out and google WiTE 2. You'd have to google it anyway to find the steam page. You're just being pedantic to start an argument.
I did google both and it gave fuck all results. Suggested I don't know how to spell "white".
Google searches have been useless for the past 5 years or so. nagger.
"War in the East" (West, Pacific). It is a shitty hex wargame where you move nato symbols. Same thing as paradox trash. Shit recommendation because logistics is done auto based on your roads/factories and not any active control.
>t. never played Japan
>I did google both and it gave fuck all results.
You're full of shit.
>he thinks all people get the same google results from the same prompt
>he uses google
I hate you video game naggers so goddamn much
Man, you guys were supposed to be the most tech-savvy generation yet. Instead youre more helpless at finding basic information than a boomer taking an openoffice course. What the hell happened?
NTA and NTA and NTA, but calling video games by their initials is gay as hell
One of the first signs of autism is kids assuming everyone else shares their esoteric knowledge. Its literally a disability to assume everyone else knows what you're talking about.
>
Fucking Wehraboos, I swear. WitP is the objectively superior autismfest.
WiTE2 is a hot tall blonde girl tying you down and fucking you (but causing you immense physical pain), WiTP looks like just getting the shit beaten out of you. The 80 USD price like two decades after release is a bit much also.
I won't argue price tags, I had the luxury of being a barracks private back when I bought it, so disposable income wasn't hard to come by. On the other note, that's kinda my point. While WitE has a lot going on under the hood, there isn't a whole lot of work on the player's end regarding the application of logistics. Not to personally accuse you of anything, but it makes for an excellent hipster game, because the player can point to the giant pile of numbers that he has little-to-no influence over and say "look at how complicated the game is! I am smart, gib updoots!"
Now, to be fair, WitP is still far from perfect in this regard, as well. However, the more granular time scale, larger map scale and challenges unique to a predominantly naval war cause the player to be much more directly involved in the handling of logistics, since road and rail flow doesn't cross oceans.
Give him a break, he's just an autist shilling for his favorite game because it tickles his autism senses. Very poorly, at that.
Eh fine, I'll check it out. Although if you haven't tried WiTW or WiTE 2 you should probably try it out as they have slightly more in depth logistics than WiTE 1 did.
Saying "these two games are good" is autistic to you?
You could have given a basic review with your recommendation so we can know if this is themed for an era, involves spreadsheets and letter writing or is a pipe and belt autism or a city simulator. Instead we just have random shit and you could have recommended FNAF5 and nobody knows if it is a legitimate recommendation or just a troll.
>railroad tycoon
>factorio
>eve online
Carrier command 2 is decent at showing naval logistics in an archipelago even though you basically just order munitions from factories and get them delivered by barge.
also seconding factorio for allowing you to rebuild the locheed martin factories.
Foxhole, if you have the autism for it. Not for everyone.
Almost everything used is planned, produced, and delivered by players. There's whole clans that pretty much run the show regarding logistics. You can do it all solo if you want to learn optimal routes and figure out how it all works, which is recommend once frontline gets boring. Generally you'll be doing you part by checking frontlines and finding ways to deliver from stockpiles. There's a lot of moving parts and it can become a time sink, but a satisfying one once you've got a rhythm
One of my favorite games of all time especially in the winter seasons. Hot tea, a snowy window, and listening to music ferrying a pallet of AT shells across the map is peak cozy. Even better is logging out for a few hours and finding out later the front has pushed up and broken an armor offensive because YOU bothered to figure out just what kind of shells the guns needed, you produced them, you packed them, you shipped them. It helps you feel responsible as a player
Very hype for the navy update, offshore bombardments are my bread and butter
This and EVE
EVE sucks. Unplayable solo. Needs at minimum a small team to do wormhole ops or gate camping. The actual logistics is just mining and crafting at a player station and occasional smuggling via an alt. And the reliance on alts or meta checking of public killmails to locate gate camps is antifun.
Also eve ships are braindead to fly that there should be a multitasking skill that lets you issue orders to NPC fleetmates
i love foxhole but having responsibilities only lets me binge it. but that game is crack if you let it take you over. excellent game, I'm looking forward to try it out ever since the naval update. but I second the message of this post
Hell yeah, surprised it's not seen on /k/ more often. A /k/ regiment would be pretty fantastic.
Naval is my jam, I'm really looking forward to this weekend when the stuff will be teched up to try it out. Been waiting years for it
I've no idea what kind of black magic they use to keep the servers so smooth. I live in Japan and get consistent ping no matter where others are located
we really should talk other brothers into starting a regiment I'd be into that big time
seconding foxhole, its multiplayer so not for everyone but if you just wanna manage logistics chains or especially participate in them it cant be beat.
It's sci-fi, not modern, but Falling Frontier is supposed to use completely-physicalized resources. Managing logistics will be a key feature of the game.
Finding an urbanmech hiding in an alley would legitimately be pants shitting
Urban environments seem like the worst case scenario for pretty much all mechs. Pocket urbies hiding everywhere, jump jets just open you up to pot shots. I remember one book I had as a kid where some dude just gets burned to death in his rig because infantry on the rooftops manage to crack his cockpit canopy with rocket launchers and then he gets flamethrowered or inferno gel'd a couple pages later.
urban environments seem like the worst case scenario for basically everyone involved, maybe only topped by jungles tho at least in the jungle there are rarely civilians to get caught in the crossfire
Urban fighting is simply bad because of short sightlines and hard cover means anything could be an ambush especially if you're fighting "Imperial Japan" fanatics that are willing to hide inside a hollow wall for multiple days just to do a suicide attack. Plus booby traps galore in every room and entire buildings rigged to explode. Nobody does well. In theory mech can corner peak better than a tank, but corner peaking isn't safe and with drones and smart munitions it gets even worse. Also in theory a mech could climb broken urban terrain like a scaled human.
AI controlled auto-firing point defense lasers are the next real technology that can counter the drone menace, especially when jamming becomes less effective due to improved drone autonomy.
War is pretty damn scary in Ukraine and that's mostly just man portable ATGMs and artillery with drone spotters. Precisely drone-dropped grenades makes a foxhole without overhead cover and IR concealment the most vulnerable it has ever been.
shadow empire is basically a dumb down version of some games people already recommended in this thread but with some economy management and set on a post-apocalyptic alien world generated on game start. its pretty neat
Rolling over minor regimes with some light tanks is pretty fun too
Shadow Empire is a logistics simulator masquerading as a game but requires a mild amount of autismo to partake on it
Truck simulator
Foxhole.
HOI3. Dont bother with 4 since its incredibly casualized
3 is fucking horrible. 2 was at least playable and 4 released dumbed down, but at this point has so many expansions and mods that it is way beyond 2 and maybe even 3.
Hoi IV at this point is genuinely nice as an entry-level grand strategy game, and you can try out all the expansions for a month for like 5 bucks with the subscription option. And the modding scene is straight-up insane.
Project Reality
Squad
What i would give to have Foxhole but in first person..
Advanced Tactics Gold. I love setting up smooth and efficient logistics trains, especially across water.
Emperor of the Fading Suns.
foxhole without a doubt if you want to start an autistic addiction that will steal a significant portion of your life. The new ArmA reforger update that added physical logistics means that ArmA 4 will probably have a pretty interesting logistics system, would be very fun for persistent warfare servers, playing as a guerilla and ambushing military logistics convoys.
are alts/griefers as big of a fun killer as people say they are?