What do you think of these guns I drew. Are they realistic? .t non-knower about guns

What does /k/ think of these guns I drew. Are they realistic?
.t non-knower about guns

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  1. 4 weeks ago
    Anonymous

    They look like nerf guns
    Or vaguely sci-fi guns from a battle royale

  2. 4 weeks ago
    Anonymous

    >Are they realistic?
    Would need a bit more detail, 2 and 3 look like the most plausible for being functional

    • 4 weeks ago
      Anonymous

      The pullpup magwells are to far back for the bolt to pick up a round.

  3. 4 weeks ago
    Anonymous

    Do they all use p90 style mags?

  4. 4 weeks ago
    Anonymous

    Assuming relatively conventional ammunition, I have some questions about the mechanics of some of your ejection ports/magazine wells. ignore if it's energy or non-bullet ammo

    • 4 weeks ago
      Anonymous

      Arne would like a word with you.

    • 4 weeks ago
      Anonymous

      Make it a side-feeder and it works fine.

      https://i.imgur.com/i6wlQO6.jpg

      What does /k/ think of these guns I drew. Are they realistic?
      .t non-knower about guns

      1 has no need of the gap between the barrel and handguard. Thumbstock hole is too low relative to the trigger. Buttstock has sharp angles that won't fit well to a shoulder.

      2 has the same handguard problem. Length of pull is disconcertingly short, I question the shooter's ability to get a good cheek-stock weld. Forward grip is level with the muzzle, good way to shoot your finger off.

      3's barrel is... where exactly? If it's in the recess, then there's a bunch of needless weight on top of it. If it's on the protrusion, then it's in line with the gap behind the rear sight and not going to have room to interface with the magazine and action unless you pull some Slavic Pulley Magic.

  5. 4 weeks ago
    Anonymous

    2 is bad design
    there is nothing preventing the front hand from slipping into the way of the muzzle and having the operator shoot his own hand

  6. 4 weeks ago
    Anonymous

    I like 3.
    What software did you use?

  7. 4 weeks ago
    Anonymous

    Assuming these are all conventional ammo firearms, any level of scrutiny shows very big problems in the mechanics.
    >1
    I'm assuming the square at the top rear is a P90 style mag. That's a good location, but it doesn't make sense in relation to a firing mechanism. The barrel should be located 0.5" to 1" below the magazine. You've just got a big gap in that area. If the gap is a magnetic accelerator as a half-railgun design, it's actually good.
    >2
    Plausible, but the only other gun that's had a mag that far back did so with a lot of mechanical bullshit. See pic related. You'll need to add some tech to the space in front of the magazine to explain where the cartridge goes, but sci-fi mechanisms allow you to be a little lazy.
    >3
    Imma be real with you senpai I have no idea what I'm looking at or how it's intended to work.
    >4
    Not bad. As others have stated, the ejection port should be more in line with the mag.

    The other problem is ergonomics.

    1 looks like a nightmare to put into your shoulder with the uneven butt. Put a pad on the stock that flattens out the rear and it works fine.

    2 could use some extra material to make some kind of trigger guard, but otherwise looks fine to handle.

    3 has some weird shit going on with the giant thumb hole and weird trigger guard.

    4 needs the sights lower on the receiver. Looks like a pain to aim that would require your chin to rest on top of the stock.

    • 4 weeks ago
      Anonymous

      >See pic related.
      Not how the Korobov operated.

      • 4 weeks ago
        Anonymous

        That's the original design. The refined version saved a ton of space, but wasn't a very good visual aid.

        • 4 weeks ago
          Anonymous

          No it's not. That pic is from a Spanish forum where they were speculating on the design and it was quickly disproven.
          Is closer but still quite off.

          • 4 weeks ago
            Anonymous

            Well, frick, dude. You got a better one because I'm at a loss as to how this shit is supposed to work.

            • 4 weeks ago
              Anonymous

              Try the video.

  8. 4 weeks ago
    Anonymous

    Not /k/ related but how do you into drawing? I've been working out an interesting sci fi idea with my friend over discord for the past couple months and I want to surprise him by fleshing it out visually, but the most experience I have with illustration is my time in an Architecture program from HS where I learned how to basically draw boxes lol, abeit proportional ones.

    Like what's the cheapest entry level drawing pad I can get, how do I learn to draw with proportion (what parts of yt should I go to / what channels)

    Sorry to derail the thread but I never get a chance to meet many artists as I am in STEM but I've wanted to take up drawing as a hobby for a while now

    • 4 weeks ago
      Anonymous

      BODY MIND AND SOUL

      >BODY
      You're likely more used to writing small script. This means that the control of your fingers is much better developed than your wrist. You'll need to relax and learn to use your wrist and elbow for control. Move lightly instead of tightly, or else you'll leave behind thick lines. This all will take practice.
      The best stuff to practice with is pen and paper. Pencil is fine, but pen will force you to recognize your mistakes and force you to work slowly. Padding the line can be an issue with beginners and is a hard habit to break, using a pen will help break that habit. Start with a small art pad, and fill it up from top to bottom. Let no inch of its surface be unused.

      >MIND
      When you draw remember that realism is the base of all art. If you stray from realism early on it can cause you to get stuck in ruts and hamper your development. Practice drawing animals in pictures you look up online, because it is not only good practice but also therapeutic. Only drawing things that you like constantly is how you get into sameface syndrome and it's how your style becomes stale.
      Youtube channels all give the same advice at the end of the day. Pick the one you tolerate the most, but don't take their word as gospel. Developing your own independent skill provides a solid base which you can use for any medium you choose, from pen to paint or sculpture or even digital.

      >SOUL
      Art doesn't just appear from the aether. I started when I was a literal baby scrawling on the walls with crayon. Everything I draw is built upon millions of mistakes. For every picture like pic related...

      • 4 weeks ago
        Anonymous

        ... there are dozens of pictures like related. You say you're in STEM. You'll find the process familiar.

        • 4 weeks ago
          Anonymous

          yeah my favourite types of art are the really sketchy / rough looking stuff like Charlie Adler's work or like tkmiz where it's almost MSpaint looking.

          I'll screenshot these posts because they're interesting. I guess all I need to find now is some pads and a digital pad too. I really like the human form and the biomechanics associated with the human body so I guess I'll start by doing studies of like hands and stuff

          And yeah it's sorta familiar, I'm a Chemist so drawing isnt super huge in my field at least beyond chair and boat confirmations and their respective attached groups and their orientations.

          • 4 weeks ago
            Anonymous

            >Charlie Adler
            *Charlie Adlard

    • 4 weeks ago
      Anonymous

      When you mean "draw with proportion", are you referring to anatomical proportions, as in the right way to draw faces and muscles, or drawing perspective, as in drawing three dimensional objects correctly?

      This channel is a favourite, as is Proko.
      Art is arguably built around practice more than anything. Its hard to put what exactly makes something good or correct to the written word, but over a long enough period you learn to discern common threads both consciously and not.
      One thing I cannot stress is that you fully grasp the basics of form before stylising your work. If you want do draw more cartoony, or more anime-ish, thats just swell, but you need to understand how things work on a realistic level before you distort them.
      Granted I don't really draw anything but bara furry porn, and I am *far* from professional quality, so take what I say with a grain of salt.

      • 4 weeks ago
        Anonymous

        thank you anon, this at least gives me a foothold into what I can do

        I really want to visually flesh out this idea / fic I have with my friend and I figured if I dont at least start now that's more time it takes me to get good enough to start getting to what I do want to illustrate

        • 4 weeks ago
          Anonymous

          No problem.
          Out of curiosity, what exactly is your idea about? I'm a sucker for good sci-fi stuff

          • 4 weeks ago
            Anonymous

            A mix of cold war West v East, but interplanetary and with lots of proxies.

            The main conflict arises from the advent of a super weapon (basically a metal gear) the west (NATO) produces, from which the secret is that it's piloted by heavily augmented human pilots who have had their humanity stripped from them, but this is a closely held confidential secret that is being fought for amongst both govt officials trying to keep it secret, an enclave within that wants to collectivize power using the weapons as their trump card, and then a shadow hand faction *within* said enclave that wants to usurp the one it's enveloped in for their fixation for revenge against who they see as having wronged them

            On the soviet side they basically strong-arm worlds into joining their cause through embargos, bombardment, and coups via storm 333-esque proxy conflicts where they overthrow the local govt to establish puppets to fund their war effort with NATO, meanwhile they see the advent of the NATO superweapon and want to crack the code of what makes them so special, cue espionage and glowie hijinks.

            That's not even getting into the characters of which there's a commander akin to Fletcher from Whiplash whose basically driving these pilots to near death to satiate his lust for vengeance as he is a member of the deepest inner circle (the shadow hand organization)

            It is very schizo but it is a mix of a bunch of different shit and it sounds more interesting when fleshed out entirely with the characters but I'll save you that and just basically say it's cold war in space with glowie shit and other shadow moronation happening in the background trying to tip the scales

  9. 4 weeks ago
    Anonymous

    no. 3 will be kino if it's an underbore P90 action with a top mounted single shot grenade launcher
    >height over bore
    never heard of her

    • 4 weeks ago
      Anonymous

      I thought it looked like a top break single shot grenade launcher too.
      But with a underbarrel range finder/programming module for air burst grenades.

  10. 4 weeks ago
    Anonymous

    Why are the boxy? The handguard on the front if the smg needs a little nubbin so your hand doesn't slide up and in front of the barrel.

    Boxy isn't unrealistic. But why boxy?

    • 4 weeks ago
      Anonymous

      https://i.imgur.com/i6wlQO6.jpg

      What does /k/ think of these guns I drew. Are they realistic?
      .t non-knower about guns

      #2 needs the nubbin/duckbill on the front hand guard. You don't want to have your forward hand slide up and in front of the barrel.

  11. 4 weeks ago
    Anonymous

    #1 has something weird in front of the trigger guard. And what is the purpose of the extension under the barrel? Also, no proper place to put your shoulder on the stock.
    #2 looks good except the muzzle blast might injure the front hand. The barrel should extend just a little. Also needs a proper butt pad for your shoulder.
    #3 Again, the big chunky thing under the barrel. opening for the trigger looks weird
    #4 Best looking of the bunch, but looks chunky/heavy. Proper stock, so that's good.

    Your designs suffer from the same as all fictional guns. They are designed to look cool without understanding what is actually going on underneath. Star Wars guns look cool because they are actually real guns that are modified. Watch videos on guns that are disassembled or that have animation of how they work. Get the general principles of operation, or use real guns and work from there. Every part of a fire arm has a real function behind it's design. Just give it some thought.

  12. 4 weeks ago
    Anonymous

    They all suck, learn to gun and take your shit back to >>>/ic/

  13. 4 weeks ago
    Anonymous

    What software are you using anon? those lines look real clean and sharp

  14. 4 weeks ago
    Anonymous

    >1
    obviously an energy weapon but pretty much in line with the one we have right now
    >2
    assuming it's not an energy weapon, you have a "where da bolt go" error
    >3
    assuming another energy weapon, if not, you have "where da bolt go" and misaligned barrel
    >4
    this was literally a nerf gun a couple years back, and a universally reviled one too. this looks like it has just enough room for the bolt to travel, but i don't see a magwell and the grip angle is a little long

    they all look pretty cool tho

  15. 4 weeks ago
    Anonymous

    3 looks like a cyberpunk M-79

  16. 4 weeks ago
    Anonymous

    Stupid thought
    If the P90 never existed and OP drew it as one of these people here would probably say it looked moronic.

    • 4 weeks ago
      Anonymous

      because it does

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