Would it be worth training with the boys in games like Arma 3 for things like battle drills, some force on force, and just general things within infantry TTP's that just require a lot of repetition to get good at? Obviously heading out to go innawoods is kind of impractical financially.
Probably good to train communication, planning
>dat Alpha release screenshot of AAF troops with the CSAT launcher instead of MBT-LAW and plain mk20 rifles
oh yeah, it's all coming back
Hard to believe game will be 10 years old in a month or so. Wish reforger wasn't such an ass release. Shoulda made it clear if you buy reforger you get arma 4 or a discount on it so more people be motivated to move over. Or just release reforger with a suitable editor and AI.
That fricking separate shirt and pants though hooo baby. I love me irregular camo mixes and it'll be possible to do that in abundance in Arma 4.
>Or just release reforger with a suitable editor and AI.
if reforger got dropped with eden editor i wouldn't buy arma 4
>That fricking separate shirt and pants though hooo baby. I love me irregular camo mixes and it'll be possible to do
stop, I'm gonna cum
I mean, it sounds fun.
Why pretend to be a militia when you can just have fun?
i hate fun
Welcome to the ARMA 3 community.
>is a game that was originally designed to be a military training aid (VBS) be good for military training?
is a game be good?
>is a game be good?
it do
I mean, yeah? Good for teaching procedure, at least.
You still need to get out and do actual FTX so your boots know how to handle it when 75% of their radios stop working because God hates working comms.
Lol, b***hes don't know about Marine Doom.
https://archive.org/details/marine1
>Superseded by Americas Army
Frick, my childhood.
AA1 was actually quite fun. Really loved Pipeline and Insurgent Camp. Game got trashy after SF update, though.
got chance to try it once with platoon, pretty much good for communication training, other things not so much, also theres 90% chance it just turns cluster frick and everyone start fricking around and then you get punished later in barracks by platoon leader because you made him look fool in front of officers
Communication in terms of being good for just running through the motions? I'm not viewing Arma as something that can perfectly emulate real world battle. I see it as something similar to the flat range.
>Go to the flat range to practice basic weapon handling and then apply that into the real world
>Play Arma to practice battle drills and other things that require repetition and then apply that into the real world
i mean good training as learning the information flow between troops and giving orders, then applying those learned things in real world, i dont know how to better explain as english is not my main language
https://www.bagirasys.com
>why not train just this one aspect of communications and battle drill on this super specialised platform
>instead of training for reals out in real life where you can simultaneously familiarise trainees with actual handling of weapons and equipment, actually physically stress-test all the muscles and senses of your body and experience all the unsimulated aspects of the field such as climate, flora and fauna, etc etc instead of WASD + left clicking like some neverserved lardass
touch grass
You never served homosexual
The army uses ARMA 3 but just renamed it VBS and has its own training scenarios for each mos.
Every single big burgerking base in the ME has a computer lab for it.
did this upgrade to the arma 3 engine or is it still the arma 2 engine but really fricking upgraded? cuz BIS simulations is no longer part of the main Bohemia team that made arma, they got bought by another company and Bohemia used those funds to make Arma 3.
Field training is expensive and sometimes dangerous. Especially so if you want to simulate gunfire both outgoing and incoming.
>Would it be worth training with the boys in games like Arma 3 for things like battle drills,
The military already uses ARMA 3. It has since operation Flashpoint.
they have their own proprietary arma, pretty sure its a really custom arma 2, but if they upgrades to a really custom arma 3 i wouldn't be surprised.
I think it's a decent introduction to basic concepts like fire and maneuver and weapons handling. It's still a far cry (no pun intended) from the real thing or even training exercises.
If you're starting from square one, it's still better than absolutely nothing so long as you understand that skill in a video game, even one intended to be hyper-realistic simulation, does not necessarily translate into real world skill.
t. former USMC squad leader whose first taste of command was playing Brothers in Arms: Road to Hill 30 in high school (I wasn't a very good squad leader tbh)
What would be major differences besides the obvious (physical exhaustion, mental fatigue, etc) between running drills and basic STX's in game and doing them irl?
>I wasn't a very good squad leader tbh
Hopefully you're referring to being bad in the game.
Shit that looks effortless in vidya isn't effortless in real life and shit that's effortless in real life can be really clunky in vidya. It gets slightly better with VR, so VR/AR training might actually have some utility, especially in full kit.
I'm honestly surprised there isn't really a market for civilian MILES gear.
play squad instead
easier to setup and honestly good enough to learn tactical level maneuvers
wut, squad is pretty much just Battlefield, completely useless for training, with arma you can set up an extremely realistic scenario, it's not even that complicated, downloading mods from the workshop is a no brainer.
>extremely realistic scenario
>Karmakut video
>s*yboy zoomer r*dditoid bullshit
no. next you'll tell him to play tarkov and subscribe to your favorite streamer
>Obviously heading out to go innawoods is kind of impractical financially
What? Does this militia not have the ability to drive a couple hours?
In any case, if you're actually serious about being a militia, you're going to want to do a lot more than larp (which is apparently too expensive) as wolverines fighting the soviets/feds. A milita should be seen as a benefit to it's community. It should host educational classes in survival skills, first aid and so forth. It should be able to assist in S&R and disaster response. If all you're doing is playing ARMA and calling yourself a militia based off of it, you're essentially just a CoD kiddie who thinks he's going to join the navy seals and ask to be assigned a FAMAS
you should head on back to /r/liberalgunowners
He's right though
Looks like you got him
> It should be able to assist in S&R and disaster response
There's actually Arma mods that let you do this. You can set up a scenario with injuried NPCs, buildings underwater, bad weather, and even emergency medicine. You won't be doing proceedures but you will be selecting treatments with limited supplies.
lol, get a job as kid summer camp teacher. Frick tactics. Being a squad leader is the same, just the kids are bigger, but they still forget their gear, disobey and forget what you tell them and are an all around headache. If you think you are going to be a high-speed operator as a squad leader, you are in for a surprise. Be ready to say goodbye to your vocal cords and your blood pressure to spike as the frick ups who chose to join the army resist everything you demand of them.
t- knows
>The important part of the military is the tard wrangling
Yup, this anon knows.
It can be very useful if you want to focus on tactics and coordination. Certainly cheaper and safer than live fire field exercises. For example, lets say you want to practice calling in mortar fire. A live exercise would mean first checking out the mortar, some shells, a firing range, and some radios and then hoping the idiots don't blow themselves up with dummy rounds. In Arma you just get the group onto some laptops, load the scenario, and then yell at them through the Zeus interface whenever they frick up.
in combination with real physical training in the outdoors it would be useful to simulate communications and a dynamic environment
yea its a good way to practice and learn
the only environment a militia should train in is its homeland. if you don't have a map of your local area in arma, don't bother. if you're part of a militia, your primary advantage is knowing the terrain better than potential adversaries, not in equipment or training
And the least intelligent post of the day goes to...
goes to some moron expecting their "militia" to get deployed to fricking greece
train how you fight
So you know your terrain? Okay, then walk me through how you plan to coordinate and execute a swarm attack on an incoming Stryker platoon utilizing multiple squad sized cell's within you AO? How about establishing a complex battle position? How about even just an L-shaped ambush along a suspected route to then break contact? Where's your weapon caches? How are you getting your information? Do you have someone with local informant contacts who can than consolidate the intel into something actionable? Have fun trying to figure all of that out with your map you dip.
Also
>implying mods don't fricking exist that gives you terrain very similar to where you live
Hypocrite society
Ignorant humanity
Shove it down
Shove it in
Take the knife
And twist it in
Schizotopia
Take my hand
And let me in
Schizotopia
Don't be afraid
To suffer in sin
Military actually does vidya training and the infantry guys hate it. The tankers have more serious simulators and the tankers hate it too.
I don't fricking know.
VR Pavlov is cool tho. Highly Recommended, the bullets and explosions are fake, but the PTSD is real.
no, no and no
No substitute for going out and about, this shit is just videogames and is absolutely useless because it doesn't give you a feel for the terrain, wont instill reflexes like real training does, its basically cope