Starfield guns

What does PrepHole think of these?

  1. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      https://i.imgur.com/v77P0ef.jpg

      https://i.imgur.com/GhiuFRh.jpg

      https://i.imgur.com/hJKpeBj.jpg

      Is this what all sci fi weapons look like now?

      • 4 weeks ago
        Anonymous

        yup, just stick the most thing to a gun base, and add as many chamfers as you can

      • 4 weeks ago
        Anonymous

        yes and it has been the case for like 15 years

        >WAH WAH TODDDDDD
        is this just new vegas babies having a tizzy because bethesda released a video game?

        • 4 weeks ago
          Anonymous

          >Muh NASA punk! Todd went to spacex and everything!
          Meanwhile

          https://i.imgur.com/hsy8Mkr.jpg

          this one doesnt have a trigger..

          https://i.imgur.com/LQhBL1x.jpg

          >5 world wars

          Based.

      • 4 weeks ago
        Anonymous

        there hasn't been any good looking scifi for years
        everything just falls back on 'random shape covered in panels and pipes'

      • 4 weeks ago
        Anonymous

        >now

    • 4 weeks ago
      Anonymous

      Just the standard low imagination sci fi weapons made by people who have literally never held a gun
      >We need it to look futuristic
      >I dunno, just take existing weapons and make them look like you strapped bricks on them
      >Yeah make them look heavy as fuck with dogshit ergonomics, that looks sweet
      >If you could make on look like like a literal concrete breezeblock with a grip and trigger, oh you're already on that one

      • 4 weeks ago
        Anonymous

        >Just the standard low imagination sci fi weapons made by people who have literally never held a gun
        /thread.
        Shit does mildly irk me, honestly. Not enough to not play and enjoy, just enough that I judge the design team harshly.

        • 4 weeks ago
          Anonymous

          >The modders will add new, more realistic guns, reduce TTK, and fix the ammo doing different damage across gun classes and everything will be alright.

          • 4 weeks ago
            Anonymous

            I can't wait until the Chinese modders rice up Starslop with crouch sliding, prone position, rolling, and diving animations. And I do mean that unironically. I'm pretty sure they know how to use Bethesda's shit better than they do. https://www.youtube.com/watch?v=8gYszZYko1k

            • 4 weeks ago
              Anonymous

              >Weird bazaar mash of modern warfare and fallout.
              Evil cannot create anything new, they can only corrupt and ruin what good forces have invented or made.
              >inb4 implying that starfield or modern warfare is good

            • 4 weeks ago
              Anonymous

              This is so bad it's beyond comically bad. Hideous all around.

    • 4 weeks ago
      Anonymous

      Battle Box is always a good look

    • 4 weeks ago
      Anonymous

      >we reskinned the Institute rifle!
      >Please buy our $70 Fallout 4 DLC

      • 3 weeks ago
        Anonymous

        Did you notice that akila city looks like a reskinned diamond city?

    • 4 weeks ago
      Anonymous

      Improbable to use the sights depending on your face geometry

      impossible to use the red dot

    • 4 weeks ago
      Anonymous

      Looks like shit. Wtf is that stock.

      Wonky but endearing. I like scifi guns that look like cucked boxes, because the agencies that buy these guns in the future will be fucked globohono entities. It fits while also channeling some of the cool wunderwaffe 60's vibes.

      https://i.imgur.com/v77P0ef.jpg

      Atrocious. Wtf is that grip.

      https://i.imgur.com/GhiuFRh.jpg

      Almost really cool but there's way too much going on at the receiver. Front sight is try hard af.

      https://i.imgur.com/hJKpeBj.jpg

      I absolutely fuck with this one. Retarded cylinder and all. Looks like some piece of shit over engineered military trials gun from the 30's

      Overall I give it a D

      • 4 weeks ago
        Anonymous

        >Atrocious. Wtf is that grip.
        someone on the team played MGS one time

    • 4 weeks ago
      Anonymous

      >capacitor in the front
      >also skeletonized for no reason but for extended mods
      >sources the power right in front of your trigger finger
      >that blocky pistol grip
      >plenty of space for your astronaut gloves but somehow not the trigger
      >the safety is out of reach from your thumb
      >the stock has filler to save weight/materials instead of just flipping the design like a normal stock
      >buttplate, for a laser weapon
      >there's a heat vent behind the sights right into your face
      Bethesda can't make guns to save themselves

    • 4 weeks ago
      Anonymous

      its not bad enough to be funny but not good enough to be interesting.

      this one is kind of interesting, reminds me of pic related. I think most scifi guns want to make everything look super overdesigned to the point its hard to even read whats going on. This one looks scifi but at least all the parts make sense

      • 4 weeks ago
        Anonymous

        It is too bad battletech forces hand-held weapons to be so light. You basically can only use SRM or one-shot rockets.

      • 4 weeks ago
        Anonymous

        https://i.imgur.com/DXf0lX5.jpg

        What does PrepHole think of these?

        >Not man fireable
        >Malestrom
        How did this get past Bethesdas gender microaggression QA team?

    • 4 weeks ago
      Anonymous

      Jesus christ they actually recycled the assets of the laser rifle.

      • 4 weeks ago
        Anonymous

        Were you expecting anything else?

    • 4 weeks ago
      Anonymous

      >Institute laser rifle 2.0

    • 4 weeks ago
      Anonymous

      Just remember
      >Laser weapon
      >Recoil
      I would probably completely excuse it if the recoil went downward instead to mimic fatigue.

    • 4 weeks ago
      Anonymous

      Heckler & Koch G11

      https://i.imgur.com/GhiuFRh.jpg

      FN P90

      https://i.imgur.com/LQhBL1x.jpg

      >5 world wars

      Colt 1911

      https://i.imgur.com/9sgI9p9.jpg

      its not bad enough to be funny but not good enough to be interesting.

      this one is kind of interesting, reminds me of pic related. I think most scifi guns want to make everything look super overdesigned to the point its hard to even read whats going on. This one looks scifi but at least all the parts make sense

      XM29 OICW

    • 3 weeks ago
      Anonymous

      https://i.imgur.com/DXf0lX5.jpg

      What does PrepHole think of these?

      https://i.imgur.com/hJKpeBj.jpg

      https://i.imgur.com/GhiuFRh.jpg

      Looks like not one person who's ever used a gun was consulted

  2. 4 weeks ago
    Anonymous

    They look stupid and fun and I just don't care anymore. It's a video game with space and scifi shit who cares.

  3. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      They all have a bit too much going on. They look like they belong on the ISS which I get is intentional so I’ll ignore that

      Fine

      https://i.imgur.com/GhiuFRh.jpg

      Fine

      https://i.imgur.com/OVmc8iY.jpg

      Not the worst laser rifle I’ve ever seen but a laser rifle doesn’t real

      https://i.imgur.com/DXf0lX5.jpg

      What does PrepHole think of these?

      I fucking hate this

      https://i.imgur.com/hJKpeBj.jpg

      Literally retarded, actively offensive

      • 4 weeks ago
        Anonymous

        This is a bong and true to form, he hates the only remotely interesting and ergonomic looking weapon.

      • 4 weeks ago
        Anonymous

        >Literally retarded, actively offensive
        I like it

    • 4 weeks ago
      Anonymous

      >Caliber - 7.77x27mm
      Damage - 10

      https://i.imgur.com/GhiuFRh.jpg

      >Caliber - 7.77.27mm
      Damage - 3

      • 4 weeks ago
        Anonymous
      • 4 weeks ago
        Anonymous

        https://i.imgur.com/MPUjVqf.jpg

        it's a game balance thing. it's a fucking rpg made by bethesda, not a fucking milsim

        • 4 weeks ago
          Anonymous

          Go to bed, Todd.

        • 4 weeks ago
          Anonymous

          You can balance games without being retarded.

        • 4 weeks ago
          Anonymous

          Retarded logic, if guns had balanced damage that made sense in real life you could actually have more interesting gunplay as each type of gun would have a proper niche and not be just trash that you sell or disassemble. If you really need some rpg bullet sponge mechanics go the ammo and armor types route.

          • 4 weeks ago
            Anonymous

            Each gun in real life absolutely does not have a proper niche anon.

            • 4 weeks ago
              Anonymous

              I forgot how you can conceal your rifle easily ya doofus.

              • 4 weeks ago
                Anonymous

                Cool, now turn that into a mechanic in a game where you can unequip weapons at will and store 30 shotguns in your asshole.

      • 4 weeks ago
        Anonymous

        >the shorter barrel also gives you better accuracy and the same range

        • 4 weeks ago
          Anonymous
      • 4 weeks ago
        Anonymous

        For all their faults I have to admire Battlefield 3 & 4 (maybe the later ones too, I dunno) to base damage *entirely* on the bullet, and what the different guns firing that bullet gave you were different falloffs, accuracy, handling, etc. -- but the damage at the different range groups (whatever those groups might be) was the same.

        • 4 weeks ago
          Anonymous

          based BF4 bro, the later BF game have wacko damage especially the SLR's

      • 4 weeks ago
        Anonymous

        I hate that the accuracy and range is so similar, like there is no functional difference between pistols and semi automatic rifles like in Fallout 4. The pistols get massive damage buffs compared to automatic weapon while still being accurate enough to compete with them at a distance.

      • 4 weeks ago
        Anonymous

        The rifle has to syphon off gas from the bullet being fired to cycle, so the bullet comes out slower. That means it does less damage. Obviously.

    • 4 weeks ago
      Anonymous

      >Handgun uses larger ammo than rifle in OP
      Game is retarded

      • 4 weeks ago
        Anonymous

        Diameter. .45 acp is a wider diameter than most rifle calibers.

        • 4 weeks ago
          Anonymous

          45acp is a handgun round
          It's short and fat
          No idea what your point was supposed to be

          • 4 weeks ago
            Anonymous

            You said it was bigger but only the diameter is shown. It made it sound like you thought that the diameter was everything to size.

            It's a AAA game that's been in development for the better part of a decade. They could hire a gun autist to oversee that shit
            >mods will fix it in time
            [...]
            I'm not too worried about the guns for this reason. there's plenty of mods for better guns on FO4

            https://bethesda.net/en/article/1QVevcaAyvXUv6QTwJV82G/meet-dane-olds-lead-weapons-artist-on-starfield-at-bethesda-game-studios?linkId=222485869

            Gee, if only they had thought of this very obvious thing.

            They're never going to hire you btw. You have nothing to offer.

            • 4 weeks ago
              Anonymous

              >meet-dane-olds-lead-weapons-artist-on-starfield

              so this guy is responsible for the god awful fallout 4 weapons? and now that Adam Adamowicz (RIP true artist) is dead they cant use his awesome concept art as a crutch for their shit game design.

            • 4 weeks ago
              Anonymous

              well the obviously didn't listen to him if he supposedly knows his shit lmao

    • 4 weeks ago
      Anonymous

      This looks like it holds a battery?
      Why does this gun need a battery?
      Is it just there to look futuristic?

      • 4 weeks ago
        Anonymous
      • 4 weeks ago
        Anonymous

        Electrically fired perhaps?

      • 4 weeks ago
        Anonymous

        Under barrel taser perhaps?

  4. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      >7.77MM

      why not just standardise at 8MM or 7.5MM?

    • 4 weeks ago
      Anonymous

      This is literally just a p90 but more bulky.

      • 4 weeks ago
        Anonymous

        it's more bulky because it's a full-size rifle caliber,

        • 4 weeks ago
          Anonymous

          it clearly says 7.77x27mm

      • 4 weeks ago
        Anonymous

        >literally
        no, its literally the KRISS Vector and p90 put together.

    • 4 weeks ago
      Anonymous

      Looks like they ripped off the Custodian from Star Citizen. (Both are obviously P90-inspired though.)

      • 4 weeks ago
        Anonymous

        starfield may be shit but at least it's not scam shitizen lmao

    • 4 weeks ago
      Anonymous

      How is nobody in this thread talking about the fucking shock absorber on the grip?! It's completely fixed to a solid point and cannot articulate. This has to be bait by Bethesda. The Tod knows what he's doing.

      • 4 weeks ago
        Anonymous

        I saw it too but didn't mention it because it made my head hurt. It may not be attached to the grip, but instead that foot thing on that A-shaped black strut. Still don't know what the hell it's for

        • 4 weeks ago
          Anonymous

          I think it is but it still doesn't do anything. I know graphic designers aren't mechanics but they still have common sense right? They obviously knew what a shock was so you'd think they at least know the basics of how one worked. Best guess, "Fuck it. It looks cool." I hope he dreams of this abomination. I hope he wakes up in a cold sweet, sometime in his mid 80's, and remembers this embarrassment.

    • 4 weeks ago
      Anonymous

      https://i.imgur.com/wOcflmu.png

      This is literally just a p90 but more bulky.

  5. 4 weeks ago
    Anonymous

    they made the guns deliberately stupid, entirely on purpose, as a marketing decision, to bait people into reacting to them and to fish for "REAL GUN gay REACTS TO STARFIELD GUNS!!!" youtube videos because it's easy free press. they did it because people are still talking about the fallout 3 shotgun to this day.

    • 4 weeks ago
      Anonymous

      You're overthinking this way too much, they made them look this way because the average noguns looks at it and thinks it looks cool/futuristic. That's all there is too it and if you look at similar scifi games (cod, destiny, mass effect) they go down the same route of "just make it look cool" only more military focused games like Killzone or Halo even attempted to make realistic designs.

  6. 4 weeks ago
    Anonymous

    OP, Bethesda has never, in nearly twenty years, made a single gun model that made sense outside of those ripped straight from real world designs. The answer is they all suck ass and fuck you.

    • 4 weeks ago
      Anonymous

      Chinese assault rifle in Fallout 3
      Most people say it's an AK, but it's obviously based on an RPD action turned upside down for an assault rifle. This is probably because the Chinese never got the AK technical package in fallout due to the earlier Sino-Soviet split while still having the earlier RPD.
      They also all have folding stocks, possibly because the Chinese assault rifles all got to DC through paratroopers and infiltration units where that's useful, though based on Operation Anchorage that may have just been standard issue.

      • 4 weeks ago
        Anonymous

        What if I told you the Chinese Assault rifle was real?

        ?si=1lZdViezP-8ijVZp

        • 4 weeks ago
          Anonymous

          >wrong stock
          >charging handle not in separate channel
          BOOOOO

  7. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      This is literally ripped off from this thing

      • 4 weeks ago
        Anonymous

        >chamber a round
        >falls out, no barrel
        lmao

      • 4 weeks ago
        Anonymous

        Lol no chamber, bullet would literally plop out the end of barrel instantly after feeding from mag.

        HOW DOES BOOLIT FIRE FROM GON!!?

      • 4 weeks ago
        Anonymous

        >warhammer
        tell me how i know your a balding man living his mom's basement without tell me

    • 4 weeks ago
      Anonymous

      >cornered rattler
      >not a corner-shot weapon
      What did they mean by this?

      • 4 weeks ago
        Anonymous

        Because it's obviously meant to evoke a holdout weapon judging from it's truncated size. It's still massive for a holdout weapon so it's kinda dumb though. Good luck getting that in your prison wallet.

      • 4 weeks ago
        Anonymous

        It’s the stupid legendary traits thing from Fallout 4 that right there made up my mind not to play this bullshit.

        • 4 weeks ago
          Anonymous

          i didn't mind the legendary system in itself, what bothered me was that there were no real unique weapons (much unlike New Vegas)

          • 4 weeks ago
            Anonymous

            They didn't realise that unique weapons which are hand placed in the world add to the game. Players of FNV would make specific builds and plan their progression around acquiring certain weapons early. Like for example you could get Lucky, a powerful crit build gun, very early in FNV if you specced into lockpicking and pumped the skill hard. Later on you could also get the Gobi Campaign Sniper, again pretty early.

            • 4 weeks ago
              Anonymous

              >specific builds and plan their progression around acquiring certain weapons early.
              I always beeline for Republic of Dave to get Ol' Painless and then squat-snipe everything when playing F3.

        • 4 weeks ago
          Anonymous

          And this is all you told them? Sperg about irrelevant ironsights (it's the future lmao) and not about relevant stuff like damage depending on caliber or having actual feeding systems that aren't retarded?

          Go Inna woods, do not collect SKS for thy has failed the cube.

          • 4 weeks ago
            Anonymous

            Shut the fuck up retard

    • 4 weeks ago
      Anonymous

      this largely looks like the fostech origin shotgun , not like a rifle in 6.5mm. with that tall bolt and everything.

      grip grooves that are largely on the frame instead of the slide. brilliant. and please don't tell me that nonsense at the front is the magazine. also .27 is weirdly small caliber

    • 4 weeks ago
      Anonymous

      Aww shit. They're doing that thing where guns are classed as
      common/uncommon/rare/exotic and do more damage as they become more purple.

      Shit shit shit this takes me out of every game I play.

      • 4 weeks ago
        Anonymous

        god i know. back 4 blood did that shit too.

        • 4 weeks ago
          Anonymous

          Left4dead did it but it doesn't feel as artificial since you get auto shotty over pump and M16/ak instead of mac-10

          • 3 weeks ago
            Anonymous

            that's different if rarity is tied to weapons. they complain about the same weapon having different rarities

        • 4 weeks ago
          Anonymous

          >doom vs doom eternal

      • 4 weeks ago
        Anonymous

        Nah, it's all added effects from what I've seen. Blue has one, purple has two, gold has three. It's not a simple rarer = stronger thing. I had a gold SMG drop that has bonus damage in Space, and both poison and electric damage effects.

  8. 4 weeks ago
    Anonymous

    it all look pretty forgetable..
    This is some generic sci-fi stuff. if you told me this was from Call of Duty Infinite Warfare I wouldn't even bat an eye

    • 4 weeks ago
      Anonymous

      >Call of Duty Infinite Warfare
      That game just used modern guns. You can clearly tell which gun is an AK, an M4, etc.

      • 4 weeks ago
        Anonymous

        it was like half those and half aaron beck style designs, kind of clashing aesthetic

        • 4 weeks ago
          Anonymous

          I hate how everything since Elysium has been aaronbeckcore

          • 4 weeks ago
            Anonymous

            to be fair they actually hired him for infinite warfare, but yeah it's a bit over saturated.

  9. 4 weeks ago
    Anonymous

    Fostech Origin with useless greeblies

  10. 4 weeks ago
    Anonymous

    Boring shit. Hopefully there are some more exotic late game guns, because everything I see in footage so far is totally bland. I understand they're trying to evoke a sort of angular industrial NASA tech feel, but that's what infinite warfare was trying to do and they did it way better. It was goofy bullshit like dual feed MP5Ks, but at least I felt something; I feel nothing for this junk. Thats the worst thing too, at least if you actively hate something you feel something about it, apathy is death.

  11. 4 weeks ago
    Anonymous

    A year ago, I met someone from Bethesda on a Fallout /vg/ thread and told him the Starfield guns in looked unrealistic. Mostly they all had fixed iron sights with no visible means of zeroing. I told him that actual iron sights all have adjustable mechanisms for this reason, and most of them can be taken off guns completely. I think he actually took that to heart, because now all the guns have iron sights with dials and knobs on them, plus they're obviously removable now.

    • 3 weeks ago
      Anonymous

      Bethesda’s whole idea for guns in fallout were because the meta at the time said there wouldn’t be real guns in the commonwealth but pipe weapons all over the place.
      They took that to heart because autists here argued that would be the gun meta in 2277 with no infrastructure.
      Bethesda come to PrepHole to get knowledge on their guns and what people want to see.

      • 3 weeks ago
        Anonymous

        >autists here argued that would be the gun meta in 2277 with no infrastructure
        Why can't there be infrastructure? I hate that the PC is the only one with the initiative to do anything and that people have been living in scrap metal shacks for 200 years without even thinking of building water pumps or cleaning up garbage. I could kind of understand it in 3 due to DC getting a train run on it with dirty nukes by the Chinese and there being a super mutant factory nobody knew the location of. The Commonwealth had it much better off until the Institute started flushing their failed super mutant experiments and gangs of robot skellingtons to fuck up everything because
        >surface dwellers smelly
        But even that must have been a fairly recent development.
        Pipe weapons being the meta also doesn't explain why most of the pre-war guns made in actual factories look like dogshit that would be obsolete during WWII let alone the 2070s.

        • 3 weeks ago
          Anonymous

          Bethesda’s whole idea for guns in fallout were because the meta at the time said there wouldn’t be real guns in the commonwealth but pipe weapons all over the place.
          They took that to heart because autists here argued that would be the gun meta in 2277 with no infrastructure.
          Bethesda come to PrepHole to get knowledge on their guns and what people want to see.

          That's the thing; New Vegas made it pretty clear there WAS infrastructure. That's what the gunrunners were doing, building legit guns with pre-war blueprints and sometimes even machinery. To say nothing of all the political bodies. Bethesda just doesn't get, and does not care to get Fallout and just thinks "it's like mad max with everyone living in sheet metal huts and shooting each other with laser guns".

          Buffalo Bore was using those colors before Ukraine was retard

          Incorrect. The blue and yellow on the uke flag dates to 1917; technically long before that if you just count the coloration. Even then, buffalo bore was founded in 1997, while Ukraine's current constitution was signed in 1996.

      • 3 weeks ago
        Anonymous

        I replaced all pipe guns with browning hipowers, M3 grease guns, pump shotguns, and M16s.
        Scattered the level lists with AKs, BARs, Brens, Stens, Skorpions, and assorted WW2 through Cold War designs. Might not be autistically lore accurate but it was exceedingly thematically appropriate.

  12. 4 weeks ago
    Anonymous

    500 years in the future or whatever, and the guns don't even have cheap holosun sights?

    • 4 weeks ago
      Anonymous

      fudds are eternal and the economy is so bad even a holosun is 1499.99 + shipping

  13. 4 weeks ago
    Anonymous

    >5 world wars

    • 4 weeks ago
      Anonymous

      >High velocity .45 acp

      • 4 weeks ago
        Anonymous

        Yes?

        • 4 weeks ago
          Anonymous

          >normal 1911
          >the ammo you find in space is the even rarer specialty cartridge

          • 4 weeks ago
            Anonymous

            Just future 3D print it bro. A funny way to take it further, I would've made a whole quest where you would need to build settlement modules and reloading machinery to restart the mass production of .45 ACP. Can you even craft ammo in this game as it stands? Reloading mod when?

        • 4 weeks ago
          Anonymous

          that damn ukie flag

          • 4 weeks ago
            Anonymous

            Buffalo Bore was using those colors before Ukraine was retard

    • 4 weeks ago
      Anonymous

      >
      Haven't played the game yet but was about to post this after seeing it in a review. Based boomer dad.
      >TWO COLONY WARS SONNY

    • 4 weeks ago
      Anonymous

      This will be the only gun i use

      • 4 weeks ago
        Anonymous

        Good luck finding ammo.

        Please let this be the only weapon that can destroy landed starships and vaporise entire bases

        No, to bases and starships but you can pretty much drop most motherfuckers you come across fairly easily. If you choose to have parents that aren't dead as a trait your pops gives you one. Since the one pops gives you has been modified to be a little better than the rest.

        • 4 weeks ago
          Anonymous

          >Good luck finding ammo.
          >~
          >help "45ACP"
          >player.additem 45ACP 500

    • 4 weeks ago
      Anonymous

      Please let this be the only weapon that can destroy landed starships and vaporise entire bases

    • 4 weeks ago
      Anonymous

      how do they manage to not find a perfect 1:1 model of a 1911? why is the task of modeling a real-world weapon ever left up to some college kid artist who's never touched it?

      this is worse than the service rifle from NV, PrepHole should be cringing at the sight of such an uncanny valley, off-white shaped 1911

      • 4 weeks ago
        Anonymous

        They don't cater to your autism

      • 4 weeks ago
        Anonymous

        whats wrong with it? ok the trigger guard holes mishapen, the grips a bit low and theres stupid holes. but come on theres probably some laser or scope attachment that connects to those holes and makes it look decent

      • 4 weeks ago
        Anonymous

        Because it's not meant to be a 1:1 1911? It's a custom made one

      • 4 weeks ago
        Anonymous

        They probably had to tweak the proportions so it'd fit right in a spacesuit gloved hand.

    • 4 weeks ago
      Anonymous

      whats wrong with it? ok the trigger guard holes mishapen, the grips a bit low and theres stupid holes. but come on theres probably some laser or scope attachment that connects to those holes and makes it look decent

      >the stupid holes
      I'm 99.9% certain it's for an optics side plate attachment. if they don't have that then yes the holes are straight up retarded

      • 4 weeks ago
        Anonymous

        in the backstory of Starfield, the Earth rapidly lost its atmosphere and was evacuated. artifacts from pre-evacuation could be really rare. so it could be that the only 1911 that survived was in Bubba's workshop and was nearly mutilated to death

    • 4 weeks ago
      Anonymous

      >46 damage
      whereas the fucking laser gun

      https://i.imgur.com/OVmc8iY.jpg

      does 14
      and it has a *faster firing rate* than the laser, kek.

      I see that "Regulator" in the inventory with 162 normally does 42 damage base per https://game8.co/games/Starfield/archives/423476 so clearly there is a lot to be added by modding a weapon.

      • 4 weeks ago
        Anonymous

        it seems like they made pistols super OP, maybe to be more "cinematic"

      • 4 weeks ago
        Anonymous

        Bethesda games usually show damage based on the player's level in relevant skills, perks, etc. rather than the weapon's base damage, so the guy taking the screenshots may have minmaxed pistols or whatever.

        • 4 weeks ago
          Anonymous

          This. in fo4 You can have a semi auto rifle do 100 damage, but as soon as you make it full auto it will do 14.

    • 4 weeks ago
      Anonymous

      >we can't expect space god to do all the work

  14. 4 weeks ago
    Anonymous

    borderlands but what if it were boring!

  15. 4 weeks ago
    Anonymous

    I like them NGL too many cringy against the current thing posters in the thread

    • 4 weeks ago
      Anonymous

      Starfield could be an objective 10/10 and these would still be bland designs

  16. 4 weeks ago
    Anonymous

    what's the rubber hose for?

    • 4 weeks ago
      Anonymous

      Liquid cooling for the barrel maybe? Kinda reminds me of the loops you see on gaymer pc builds.

    • 4 weeks ago
      Anonymous

      it looks like a retarded gas system

  17. 4 weeks ago
    Anonymous

    I would like to see a barrel with heatpipes like they actually had a solution to dumping heat for vacuum operations.
    Other than that lightweight frame and handguards with a floating barrel on an aim-assist gimbal.

  18. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      That's a hideous sight

    • 4 weeks ago
      Anonymous

      Hehe, the tiny baby rail on the tiny baby PEQ box

    • 4 weeks ago
      Anonymous

      the grip is larger than the entire receiver and slide

    • 4 weeks ago
      Anonymous

      Jesus fucking Christ there is so much to insult here
      Like the peq box was clearly ripped from a source and not made by the developer
      They just shrunk it down and slapped it on, they didn't even notice it has a Picatinny rail on it and they shrunk the rail as well
      Their is no rail where it is attached as well

    • 3 weeks ago
      Anonymous

      I fucking love this thing. This is exactly what I imagine some space engineer who's never held a gun would design as a "perfect handgun".

  19. 4 weeks ago
    Anonymous

    They forgot some stuff:
    >GRIP HERE
    >READ MANUAL
    >MAY CAUSE CANCER
    >DON'T HOLD THIS PART
    >THIS GUN MAY FIRE WITH AN EMPTY CHAMBER

  20. 4 weeks ago
    Anonymous

    this one doesnt have a trigger..

    • 4 weeks ago
      Anonymous

      >hey guys what if we made a double barreled shotgun but made it stupid

    • 4 weeks ago
      Anonymous

      >a fooooochoooristikk double fucking barrel shotgun
      for what purpose, why would they exist? Just put in a normal double barrel like they did the M1911

    • 4 weeks ago
      Anonymous

      You use your mind powers from all the Hispanice you hit this orbital cycle

    • 4 weeks ago
      Anonymous

      the year is 2300 we have caseless 12G double barrel

    • 4 weeks ago
      Anonymous

      probably a touch sensitive material with built in fingerprint scanner.

  21. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous
    • 4 weeks ago
      Anonymous

      >caution deuterium

      did they mix up tritium and deuterium? heavy water is safe enough to drink

      • 4 weeks ago
        Anonymous

        >safe enough
        apparently it's slightly sweet-tasting, and they've never been able to detect a meaningful effect on health

        ...perhaps i should start a Luxury Water company and sell deuterated drinks

  22. 4 weeks ago
    Anonymous
  23. 4 weeks ago
    Anonymous

    I have a couple screenshots of a trailer from a few months back

  24. 4 weeks ago
    Anonymous
  25. 4 weeks ago
    Anonymous
  26. 4 weeks ago
    Anonymous
  27. 4 weeks ago
    Anonymous

    there were some others but I forgot to save them

    • 3 weeks ago
      Anonymous

      Looks like someone saw the Hera arms cqr and decided making a 556 rifle wasn’t futuristic enough

  28. 4 weeks ago
    Anonymous

    I really don't like them. They have too many silly details, and give off li-ion sawzall vibes.

    • 4 weeks ago
      Anonymous

      ok uh bud? guy? let's not pretend you've never imagined a sawzall was some futuristic recoil-managed insane ROF caseless PDW capable of sawing a man in half in a single near instant burst of 20+ rds

      you might be autistic if you havent, or you've just never touched a sawzall

      • 4 weeks ago
        Anonymous

        yeah, but it's not cool when you do it the other way and turn your gun into a sawzall

  29. 4 weeks ago
    Anonymous

    i think every cg artist for videogames was taught the same curriculum. i have seen these exact guns in multiple games. look at star citizens old gun concept art and you will see VERY similar looking guns.

  30. 4 weeks ago
    Anonymous

    >pointless greeble everywhere
    >futuristic = blocky
    >futuristic = everything will have a gigantic plastic clamshell body for no fucking reason
    >adjustable stocks are so 21st century we don't need that shit anymore
    The game might be fine but this shit bothers me.

    • 4 weeks ago
      Anonymous

      CalArts of weapon design

    • 4 weeks ago
      Anonymous

      >The game might be fine but this shit bothers me.
      its not, don't buy it

  31. 4 weeks ago
    Anonymous

    >rpg balance
    >weapons are balanced around rarity, not caliber/barrel length/ammo choice
    >zero reason to invest in a gray throwaway
    >designs are as monolithis as they come, no customization beyond the stale sight/magazine/"ammo"/some vague adjective, you probably cant even paint your gun lmao
    >no emphasis placed on rarity/concealability/bulk
    disgusting

  32. 4 weeks ago
    Anonymous

    I remember that one shotgun had a square barrel and used round bullets, did they fix that at least?

  33. 4 weeks ago
    Anonymous

    Watching gameplay it doesnt seem like any of them actually work. Stopping power of an airsoft gun.

  34. 4 weeks ago
    Anonymous

    Did anyone actually want shartfield over TES6 or Fallout5?

    • 4 weeks ago
      Anonymous

      Yeah there’s not enough AAA space games and it’s nice to see a big dev add to the genre

      • 4 weeks ago
        Anonymous

        It's too bad they ruined it by adding one of those stupid weapon rarity colour systems, where guns do more damage as they get more purple. Fallout NV is the only time they did guns right and of course it wasn't made by Bethesda.

        • 4 weeks ago
          Anonymous

          That’s not actually how it works though. They just have more special effects as they get more purple (some of these effects add other types of damage or bonus damage to specific enemies though)

  35. 4 weeks ago
    Anonymous

    I know I'll catch shit for it, but I enjoy modding the crap out of Bethesda games and including custom weapons and armor made by fans. I can't wait for the AR15 moon rifles, Bladerunner pistols, Aliens Pulse Rifles, MA5B from Halo, ect
    >hurr you have to mod the game to make it good
    If I pay $70 bucks for the game, why should I be able to customize my game? Half of us on here (that actually own guns) have goofy accessories or tweaks to their shit

    • 4 weeks ago
      Anonymous

      I want a Jericho 941 and a Mauser C96

  36. 4 weeks ago
    Anonymous

    god I love it when people who have no idea how guns work try to make guns
    tell me what is wrong with this image PrepHole

    • 4 weeks ago
      Anonymous

      Looks like a modded nerf hammershot

      • 4 weeks ago
        Anonymous

        modded nerf hammershots are based

        https://i.imgur.com/xmclkz5.jpg

        god I love it when people who have no idea how guns work try to make guns
        tell me what is wrong with this image PrepHole

        the lightening holes on that honestly look way better than whatever the fuck the rhino is doing

        https://i.imgur.com/Plsd1CI.png

        A NUUUUUUU

        >hunting rifle
        weird claim but ok

    • 4 weeks ago
      Anonymous

      >tell me what is wrong with this image PrepHole
      Not much? Fires from a bottom barrel. Plenty of precedents for that, especially in bullseye pistols.
      Seems relatively ok, although the controls are shit.

      • 4 weeks ago
        Anonymous

        I'll give you a hint
        >Binary trigger

        • 4 weeks ago
          Anonymous

          And?
          You know revolvers can be semi-automatic, even today, right? There's nothing technically preventing you from making those with binary triggers (except common fucking sense).
          It'd be even easier to handwave in a future scifi scenario.

          • 4 weeks ago
            Anonymous

            anon this very obviously isn't a Fosbery style automatic revolver, look at the frame

            • 4 weeks ago
              Anonymous

              >anon this very obviously isn't a Fosbery style automatic revolver, look at the frame
              It's the fucking future, you dumbass. Do you really think no one can figure out how to put a small motor to rotate the cylinder in a fucking revolver?

              Jesus Christ, the game is utter tripe, but you're grasping at fucking straws here.

    • 4 weeks ago
      Anonymous

      Gotta say, thats one of the more interesting takes on scifi revolver that I've seen

      • 4 weeks ago
        Anonymous

        warframe has several that look like that but none with the bottom-cylinder barrel iirc

  37. 4 weeks ago
    Anonymous

    There is 7.62x39 ammo in game but I e yet to see a gun that fires it.
    Please tell me there is an old school AK or even SKS to match my 1911.

  38. 4 weeks ago
    Anonymous

    scifi is just an excuse for designers to add indents and greebles all over for no reason
    like wtf are the ergonomics of this?

  39. 4 weeks ago
    Anonymous

    A NUUUUUUU

    • 4 weeks ago
      Anonymous

      what the fuck even is this game? I thought it was supposed to be all P90s and lasers, but instead its VSS and 1911s? I cant figure what they were going for with some of this shit.

      • 4 weeks ago
        Anonymous

        cleaarly:
        Borderlands in SPACEEEEEEEEEEEE!!!!!!!!

        • 4 weeks ago
          Anonymous

          Borderlands pre-sequel? It was fine

          • 4 weeks ago
            Anonymous

            It proved once and for all that Handsome Jack did nothing wrong, other than trust that bitchcunt Lilith

      • 4 weeks ago
        Anonymous

        The oldey guns are rare and collectible pieces. iirc the 1911 is some military officers personal piece.

      • 4 weeks ago
        Anonymous

        Game art was based on golden era of space exploration so based on 60-70 NASA ans Soviet space programs. I dig that retro futuristic look thou in some cases they missed a mark a bit, probably due to person designing some of that shit was yellow haired feminist trans not interested in setting

        • 4 weeks ago
          Anonymous

          >I dig that retro futuristic look thou in some cases they missed a mark a bit, probably due to person designing some of that shit was yellow haired feminist trans not interested in setting
          Plausible, but even more plausible is the fact that Bethesda doesn't have a fucking design document.

          • 4 weeks ago
            Anonymous

            I think it the end game needs variety, game needs lots of weapons, different kinds and 3d artists need to have something to work on. So as designer u just can't sit on one particular design for ages because cogs in corporate machine will start to slow down. Even game mechanics will take away creative freedom from you because game needs to have some kind of weapon upgrade system, some kind of recoil system, some kind of rarity of weapons system, maybe different kinds of guns specialization in skill tree and as a weapon concept artist and designer u have to take all of that into consideration.

    • 4 weeks ago
      Anonymous

      I'm more surprised it's actually using 9x39

    • 4 weeks ago
      Anonymous

      >randomly deals incendiary damage

      • 4 weeks ago
        Anonymous

        We were the smooker all along. blyat kurva

        • 4 weeks ago
          Anonymous

          I'M GONNA SMOOK

  40. 4 weeks ago
    Anonymous

    so if I were to buy Starfield. (tempting, not convinced yet)
    And if I just so happened to be a competent 3d modeller with several AAA game titles under my belt.

    What sort of firearms designs would people like to see modded in? "antique" historical stuff (ie, modern contemporary), Functional sci-fi which isnt utterly idiotic? (that "equinox" laser doesnt strike me as particularly awful.) something else?

    • 4 weeks ago
      Anonymous

      99% of gamers are "tempted" to buy the next aaa slop. It's an addiction.

      • 4 weeks ago
        Anonymous

        yes. I'm tempted. its called enjoying things. wild idea, I know... and in case you didnt work it out from the "several AAA titles under my belt" bit, I worked in the videogame industry for many years, for companies who make billions. you might be amazed to know I enjoy videogames. Morrowind modding was my foot in the door that got me into working for my first job in the business.

        99% of people are tempted because theyre not mentally dysfunctional contrarians who have to moan about whatever new thing people are interested in.

    • 4 weeks ago
      Anonymous

      I'll suck your cock and swallow

    • 4 weeks ago
      Anonymous

      >more realistic meshes for vanilla old earth weapons
      >retrofuture guns inspired by OICW/ACR/Soviet trial entries
      >a completely ordinary Mosin-Nagant

      https://i.imgur.com/HKBzTMQ.jpg

      are there any (full) stock options for space AKMs?

      • 4 weeks ago
        Anonymous

        >are there any (full) stock options for space AKMs?
        idk, that's one of the only pics I've found. I hope so. Also hope there's a better handguard than that shitty thing

      • 4 weeks ago
        Anonymous

        >retrofuture guns inspired by OICW/ACR/Soviet trial entries
        seconding this

    • 4 weeks ago
      Anonymous

      Just functional weapons

      thats all bethesda had to do and they failed

    • 4 weeks ago
      Anonymous

      Earth is gone in lore, so any historical firearms are essentially relics that have managed to survive bouncing around space for 300+ years, so keep that in mind if you want your mod weapons to be """immersive""".

      • 4 weeks ago
        Anonymous

        There are companies now making functional replicas of antique guns, so there's no reason the same couldn't be true in SF. Modder anon could probably even make up some lore about a company that specializes in Old Earth repros or whatever.

    • 4 weeks ago
      Anonymous

      “Futuristic “ designs from the past, so stuff like the P90, AUG, FN2000, WA2000, that weird gun that they gave cosmonauts, the blade runner gun (that gun from fallout nv) the jatimatic, basically the whole keltec line.

  41. 4 weeks ago
    Anonymous

    Small indie company, please try to understand.

  42. 4 weeks ago
    Anonymous

    This thread makes me miss when games ripped off famous movie and comic guns instead of making their own retarded designs.

  43. 4 weeks ago
    Anonymous

    A mod that adds in way more Earth weapons but with wonky furniture options made of laminates and metals plus futuristic optics would be kino.

    • 4 weeks ago
      Anonymous

      this, give me an AK with an airburst ammo calibration module strapped to itt

  44. 4 weeks ago
    Anonymous

    >b-b-BUT THAT ISN'T AN OPTIMAL DESIGN
    >WHY'S IT BULKY
    >WHY ARE DAMAGE VALUES CONSIDERED AROUND BALANCE INSTEAD OF CALIBER
    I know this is the weapons board and a bunch of you are autistic but try and have some fun you retards

    • 4 weeks ago
      Anonymous

      Battle bit is the most realistic fps game available right now because game devs and fag retards like you refuse to listen to people who actually know about guns

    • 4 weeks ago
      Anonymous

      It is kinda fun to nitpick shit like that but yeah some of you guys need to remember it’s a games and has to be subjected to games design and balance, and not realism

      • 4 weeks ago
        Anonymous

        There is few weapon designers in concept art that went with idea of making sci Fi weapons, ships etc as realistic as possible, with functional design. But that kind of design falls into familiar territory because firearms perfected ergonomy, capabilities etc with current technology, you really need to think outside the box to design gun that would be different yet still practical and functional. And if you are working for big game dev, u are in charge of weapon design, 3d artist need to have something to work on, u don't have much time so at the end u are roasted by keeper of firearms Johnathan Ferguson

  45. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      >random pump/handguard taped over existing handguard for no discernable reason

      • 4 weeks ago
        Anonymous

        The slots on top of the outer guard are where the locking points are, obviously the forward slot is damaged and you can't tell because it's covered over with the tape that's keeping it up.

        Fallout 4 gun design really did a number on you guys.

    • 4 weeks ago
      Anonymous

      That optic mount is clipping through the top cover. I get that you can't eliminate 100% of clipping but that's one the side of the gun that's facing you at all times, so it's always gonna be in your face to bother you.

  46. 4 weeks ago
    Anonymous

    >need to dump an entire mag to kill a single trash enemy
    I suppose people evolve ceramic/titanium composite skin in the next 300 years

    • 4 weeks ago
      Anonymous

      most people being shot are wearing spacesuits which are already somewhat armored. suits designed for combat would definitely be armored

  47. 4 weeks ago
    Anonymous

    >6.5mm
    So it's a handgun?
    Why does it look so fucking huge?
    >66% accurate
    Jesus Christ why is it so fucking shit?
    Anything under 90% should not be used by anyone
    Please tell me that's just your accuracy using it not the actual guns accuracy

    • 4 weeks ago
      Anonymous

      It's 6.5mm CT. It might literally be the Textron NGSW round.

      https://i.imgur.com/fXc9p03.jpg

      This looks like it holds a battery?
      Why does this gun need a battery?
      Is it just there to look futuristic?

      It's a caseless gun, with an ammo counter display on the back of the slide, and possibly uses electrical ignition.

  48. 4 weeks ago
    Anonymous

    PRC or Grendel bros???

  49. 4 weeks ago
    Anonymous

    You can tell here who came for the guns and who came for the games

    And yes,it's extremely smart to copy assets where possible. Anyone complaining that every texture or mess must be handcrafted in detail is a nonce and probably has no life. KHV the lot of them

    • 4 weeks ago
      Anonymous

      It's a AAA game that's been in development for the better part of a decade. They could hire a gun autist to oversee that shit
      >mods will fix it in time

      Better than Fallout 4 but that bar isn't set particularly high anyways

      I'm not too worried about the guns for this reason. there's plenty of mods for better guns on FO4

  50. 4 weeks ago
    Anonymous

    Better than Fallout 4 but that bar isn't set particularly high anyways

  51. 4 weeks ago
    Anonymous

    My favorite part is that I got a blue tier double barrel shotgun with the extended magazine modifier and it can load 4 shots per reload.

  52. 4 weeks ago
    Anonymous

    ah the double barrel shotgun with square barrel and shells

    • 4 weeks ago
      Anonymous

      They changed it to be caseless in the final release at least. In the demo it ejected round brass casings.

  53. 4 weeks ago
    Anonymous

    Any classic revolvers in?

  54. 4 weeks ago
    Anonymous

    with a straight mag, the feed angle is retarded

  55. 4 weeks ago
    Anonymous

    Is there any pozzed lgbt shit in the game? I can give a pass to shitty looking guns, but not to idpol garbo

    • 4 weeks ago
      Anonymous

      It’s a modern, western AAA game, what do you think?

      • 4 weeks ago
        Anonymous

        Well FO4 didn't have any that I remember, and that wasn't too long ago. Any specific examples?

        • 4 weeks ago
          Anonymous

          NTA but here's this

          • 4 weeks ago
            Anonymous

            Lel that's pretty stupid, but not that bad

    • 4 weeks ago
      Anonymous

      probably
      wait for his review to see some of it pointed out

    • 4 weeks ago
      Anonymous

      I have played for about 10 hours, and the most egregious thing I saw was a mug. And, to be real, if you get mad at a mug, you're about as fragile as one.

  56. 4 weeks ago
    Anonymous

    >no settings option to disable green/red differentials
    wonderful. thanks for doing my job for me i guess

  57. 4 weeks ago
    Anonymous

    My biggest problem with bethesda designs is that they make everything needlessly large. Almost all of these designs would look better if you just made certain parts of the gun smaller to have less bulk or just removed them.

  58. 4 weeks ago
    Anonymous

    WTF is Bethsdas deal with making firearms XBOX HUGE monstrosites?

  59. 4 weeks ago
    Anonymous

    >using guns in a game where you can be goku
    ???????????????????

  60. 4 weeks ago
    Anonymous

    >tried playing with it installed on an HDD because my SSD didn't have enough space
    >horrible stuttering, freezing, and audio cutout every minute
    >literally has to be played on an SSD
    DAMNIT TODD

  61. 4 weeks ago
    Anonymous

    My favorite is Daedric Bow.
    Get it? Because Todd's been selling you retards the same game for decades and you're still eating it all up like low-standard retards you are.
    I hope Bethesda is next after Volition.

  62. 4 weeks ago
    Anonymous
    • 4 weeks ago
      Anonymous

      kino

  63. 4 weeks ago
    Anonymous

    Oh come on. At least make it look like the AK47 from Elysium if you're going to flat out use current day weapons.

    • 4 weeks ago
      Anonymous

      Anon...thats a wood furnished AS-VAL, not an AK-47

      • 4 weeks ago
        Anonymous

        Blind or just noguns?

        He didn't say it was. He was saying dress it up with some electronics.

    • 4 weeks ago
      Anonymous

      Blind or just noguns?

  64. 4 weeks ago
    Anonymous

    So how is it? I'm skeptical enough of Bethesda to keep from preordering, but that last big showcase they did definitely has me curious

    • 4 weeks ago
      Anonymous

      Like most vanilla Bethesda games, I'd say it's a 70/100. It'll become 90/100 with mods and patches, but that takes time.

  65. 4 weeks ago
    Anonymous

    I'll be buying it on Wednesday and may take a day or two of PTO to play it along with the weekend. I'm not very computer literate though so I hope my specs can handle it:

  66. 4 weeks ago
    Anonymous

    These are worse than ugly, they are unmemorable. Gun to my head I could not come close to even just describing any of them from memory. There's no design language to any of them, they're messy piles of random angles and details and the ones that aren't are just amorphous blobs. It's actually fucking with me how little information I can retain of these, nothing is where it should be, nothing is proportioned like how it should be, everything is coated in greeble, it's like 3D modeled dazzle camouflage.

  67. 4 weeks ago
    Anonymous

    Starfield is so painfully a Bethesda game that I'm already bored, the writing sucks the shooting is meh and the lack of exploration the one thing older Bethesda games had going for them is fucking dumb.

    • 4 weeks ago
      Anonymous

      >Starfield is so painfully a Bethesda game
      It is. Everything is mediocre about it and then you end up with 150 hours played somehow.

  68. 4 weeks ago
    Anonymous

    >find a gun at level 2
    >it does 5 damage
    >find the exact same gun at level 15
    >it does 15 damage

  69. 4 weeks ago
    Anonymous

    They all look a bit shit other than a couple of the more grounded designs, also, did they ever fix pic rel?

    • 4 weeks ago
      Anonymous

      Yeah, the shotgun fires caseless shells now. Honestly, a giga-based response to the critics from Bethesda.

      • 4 weeks ago
        Anonymous

        But wait, what does the character load INTO the gun?

        • 4 weeks ago
          Anonymous

          Caseless shells of course.

          • 4 weeks ago
            Anonymous

            Well yes, but do you actually see them?
            Surely they still have a case before they're fired.

            • 4 weeks ago
              Anonymous

              it is a shell without a case.
              a caseless shell.
              what is there to not understand?

              • 4 weeks ago
                Anonymous

                Well what I'm trying to get at is that even if it's caseless, there would still be a shell loaded into the gun initially, as the case in a caseless shell is the propellant, which combusts when fired, leaving nothing in the chamber.
                What I'm asking, to be more explicit, is if they actually added a caseless shell model or if they just changed the animation so you cannot see the shells being loaded.

              • 4 weeks ago
                Anonymous

                >What I'm asking, to be more explicit, is if they actually added a caseless shell model or if they just changed the animation so you cannot see the shells being loaded.
                it's a caseless shell bro. they fixed it

                These are worse than ugly, they are unmemorable. Gun to my head I could not come close to even just describing any of them from memory. There's no design language to any of them, they're messy piles of random angles and details and the ones that aren't are just amorphous blobs. It's actually fucking with me how little information I can retain of these, nothing is where it should be, nothing is proportioned like how it should be, everything is coated in greeble, it's like 3D modeled dazzle camouflage.

                I fully expect modders to fix this like many bethesda games. Personally I like being able to make a game how I like it so I'm not saying this as a negative.

              • 4 weeks ago
                Anonymous

                >it's a caseless shell bro. they fixed it
                I find the implications of this answer within the context of the questions asked to be concerning.

    • 3 weeks ago
      Anonymous

      Kinda. They made it caseless so there's nothing to eject.
      >Break open gun
      >Chambers are empty
      >Hand goes over chambers
      >Pic related left behind
      >Close gun
      Here it is in motion: https://youtu.be/c4WkTOancUk?si=mNcLHuMn3QZC_aBU&t=482

      • 3 weeks ago
        Anonymous

        Well, that's kinda cool then.

  70. 4 weeks ago
    Anonymous

    The guns lack any real punch to them.

    • 4 weeks ago
      Anonymous

      this game has no memorable aesthetic
      Nasa core is boring 3 minutes after looking at it. I dont think its gonna have the modding scene that skyrim had

      • 4 weeks ago
        Anonymous

        >Nasa core is boring 3 minutes after looking at it
        tbh "nasapunk" is probably my favorite part of the game, it looks unexpectedly good
        it's everything else that is somewhat questionable

      • 4 weeks ago
        Anonymous

        Brother it literally already has 800+ mods on nexus and the game hasn't even officially released yet.

      • 3 weeks ago
        Anonymous

        Skyrim had even less of a memorable aesthetic though. It was grey and white viking land.

        • 3 weeks ago
          Anonymous

          >It was grey and white viking land.
          Skyrim had more distinct regions than 'snowy forest' and 'snowy plain', like the volcanic hot springs to the east, or the big lush forests in the south, or the prominent cliffs and valleys to the west inhabited by unga bunga reachmen. All of the dungeons using the same two or three tilesets, same enemies, and similar spinning pillar puzzles definitely drags down the experience though, especially since you spend so much time in them.

      • 3 weeks ago
        Anonymous

        >I dont think its gonna have the modding scene that skyrim had
        Bruh, you should check out nexus.

  71. 4 weeks ago
    Anonymous

    Don't give a shit. Will maybe pirate after five years have passed. FO4 had mods that turned it PrepHole as hell, with caliber determining damage and different enemy types being vulnerable to different calibers, e.g. a deathclaw would completely ignore small calibers but still die from a single headshot from a proper weapon.

    • 4 weeks ago
      Anonymous

      That's the better locational damage mod, and it does help keep the game interesting for a while. I combined it with a mod that increases enemy spawns by like 10x. I used the 10mm SMG (also a mod gun) to mow down mobs of ghouls with head shots. It's always satisfying to one shot a super mutant with a 50 cal, too.

      But the best part of the mod is that it dramatically increases shotgun damage at the 1m range and lets you blow off limbs with them.

      • 4 weeks ago
        Anonymous

        I wish there was an ai mod that turned fo4 into arma with scrounging. I want to tactically raid people with my operator companions from the safety of my underground vault.

  72. 3 weeks ago
    Anonymous

    Looks like I made the correct choice to wait for mods.
    Fallout 4 was much more bearable once I replaced basically all the default guns with a selection of of mod guns.
    I assume a few months and Starfield will be full of Halo and Star Wars guns, which will be an improvement.

  73. 3 weeks ago
    Anonymous

    So is this game good or bad?
    I like open world RPG exploration games, but everything I've seen looks like a barren desert.

  74. 3 weeks ago
    Anonymous

    I don't like how "artists" think everything should be covered in pointless greebles.

  75. 3 weeks ago
    Anonymous

    Does the engine finally support underbarrel attachments like a grenade launcher for example? What new features gun-wise do they have? I saw a binary trigger attachment aaaand that's it? There is also that laser gun with 5x5 laser grid that caught my attention but there was this tri-barrel laser rifle already in Fallout 3. So what's actually interesting/new(at least new for Bethesda)?

  76. 3 weeks ago
    Anonymous

    Makes you wonder why more don’t just do what Star Wars did so the guns don’t look like total shit.

    • 3 weeks ago
      Anonymous

      Star Wars, by limiting itself to using real guns (at least in the OT) as a basis was constrained in ways video game devs are not. That lead to gun designs which are full of greeble but underneath will at least look like they had some logic as guns.

  77. 3 weeks ago
    Anonymous

    [...]

    >>AK's and 1911's in space
    >Most believable part of the game.
    it's weird that they didn't include the Lunar M-16s like this, it would have fit in so well

    https://i.imgur.com/LMbFQGL.jpg

    I know I'll catch shit for it, but I enjoy modding the crap out of Bethesda games and including custom weapons and armor made by fans. I can't wait for the AR15 moon rifles, Bladerunner pistols, Aliens Pulse Rifles, MA5B from Halo, ect
    >hurr you have to mod the game to make it good
    If I pay $70 bucks for the game, why should I be able to customize my game? Half of us on here (that actually own guns) have goofy accessories or tweaks to their shit

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