Since it's happening (again) how would you clear the Chad Elevator with infantry?

Since it's happening (again) how would you clear the Chad Elevator with infantry?

250 Piece Survival Gear First Aid Kit

LifeStraw Water Filter for Hiking and Preparedness

250 Piece Survival Gear First Aid Kit

  1. 11 months ago
    Anonymous

    I rush left, climb the ladder up to the side entrance and sweep the floors with my MP40. Half of the time none of the Russians expect a thing

  2. 11 months ago
    Anonymous

    flamethrowers

    • 11 months ago
      Anonymous

      Like Red Orchestra, we're gonna need to wait a bit for Rising Storm (China edition)

      • 11 months ago
        Anonymous

        >team kill forgiven

      • 11 months ago
        Anonymous

        Banzai!!!

        • 11 months ago
          Anonymous

          OHOHOHOHOHOHO

      • 11 months ago
        Anonymous

        That map was fricking nuts.
        Also the henderson airfield one at night.

        • 11 months ago
          Anonymous

          Rising storm was so cool. Yeah the nighttime Henderson defense with Japs fricking everywhere hitting the cans on wires was a fricking experience.

          • 11 months ago
            Anonymous

            The map was very well designed too since it had really wide flanks with nothing but pitch black jungle, meaning you had to stay on your toes when you went to the far left or right since you could just bumble into an enemy out of nowhere.

            • 11 months ago
              Anonymous

              You just up the gamma in the console and you win.

      • 11 months ago
        Anonymous

        Best map in RS, easily. Lots of close quarters craziness, sword rushes by the Japs, napalm EVERYWHERE.

      • 11 months ago
        Anonymous

        Reminder to anyone that doesn't know this, but killing someone in a banzai charge can sometimes completely undo any damage incurred during said charge.

        • 11 months ago
          Anonymous

          Banzai charge was OP af when used properly. Had a game where after repeatedly losing and on the verge of defeat by the American imperialists we finally got a commander with the warrior spirit. Under his leadership the entire team coordinated banzai charges perfectly with artillery strikes and just mogged the American team.

          • 11 months ago
            Anonymous

            Ya op is right. It was sometimes just impossible to down a guy

      • 11 months ago
        Anonymous

        "AXIS SPRINT WITH WEAPON IN ONE HAND, ALLIES SPRINT WITH WEAPON IN THE BOTH HANDS"

  3. 11 months ago
    Anonymous

    i would typically hug the flanks extremely hard as a squad leader and sit around and stay alive as a spawn point in construction or by the side ladders which usually worked

  4. 11 months ago
    Anonymous

    Why couldn’t artillery just level it? Stalin-grade concrete? Secretly reinforcing a random civilian grain plant?

    • 11 months ago
      Anonymous

      all concrete is stalin grade, it's pretty hard to destroy thick steel reinforced concrete structures. that's why so many specialized bombs had to be created to deal with German submarine shelters, and why the Schwerer Gustav was invented

  5. 11 months ago
    Anonymous

    rush in hip firing mg34, obviously

  6. 11 months ago
    Anonymous

    >tfw it’s dead
    Are there any games that hit that right mix of arcade and realism with superb atmosphere?

    RS2 is pretty much dead and I’ve tried HLL but it doesn’t hit that balance.

    • 11 months ago
      Anonymous

      Post scriptum?

      • 11 months ago
        Anonymous

        post scriptum is finished. I think the servers are still up for now but the team is kaput

    • 11 months ago
      Anonymous

      enlisted have strong ro/rs vibes if you can tolerate grindy f2p shit and stupid bot squad system

      • 11 months ago
        Anonymous

        Honestly I really liked the bot squad system, they just need to be a little smarter. Reminds me of playing Titanfall

        • 11 months ago
          Anonymous

          its great for tanks but if you have inf squad its just too much rage watching your bots getting instantly wiped out. normal 64 players + independent bots like titanfall wouldve been better but their shitty engine probably cant handle that

      • 11 months ago
        Anonymous

        I just started playing enlisted and its awesome. Even after playing a lot of RO2, it still gives the same vibe.

      • 11 months ago
        Anonymous

        enlisted is one of the worst games i've ever played in my life. i can only assume anyone promoting it was paid.

        • 11 months ago
          Anonymous

          its shit but I still felt some good ol' red orchestra in there, ohk bolt action rifles and stalingrad train station map maybe? they paid me 2 gaijincoins for that plug btw

      • 11 months ago
        Anonymous

        Enlisted in the North African and Pacific maps are a lot of fun, as there's a lot of flanking options and you get to play with a bunch of funky weapons and vehicles.
        Frick the urban maps where you get spawntrapped by tanks and arty though. Especially since the few that manage to break out of that clusterfrick by spamming smoke and mountain-goating over terrain just get gunned down my machine gun nests and snipers who are invisible due to being brown men in a brown room because god forbid we have a European campaign with a colour palette of more than brown, grey and black. The only thing saving the D-Day maps from being equally shite are the fact that half of the map is a forest and farm fields in Summer.

    • 11 months ago
      Anonymous

      I loved RS2. I despite HLL. I only play Squad now. It’s different, but only thing that comes close.

      • 11 months ago
        Anonymous

        I bought HLL last night and its okay. I think my issue is it lacks gameplay features I'm so used to in RO2/RS2 like pointing to mark enemies (you have to open your map and right click -> ping to do that in HLL). When it becomes a running simulator you don't have auto-run like Squad so you're stuck holding W.
        No bayonets either, so you don't get bayonet charges like RO2/RS could have.
        I might try out Post Scriptum and see if I like it.

        • 11 months ago
          Anonymous

          Isn't Post-Scriptum dead? IIRC the ENTIRE dev team was fired in late 2022 or beginning of 2023.

          • 11 months ago
            Anonymous

            There's always at least one server full

        • 11 months ago
          Anonymous

          >I think my issue is it lacks gameplay features I'm so used to in RO2/RS2 like pointing to mark enemies (you have to open your map and right click -> ping to do that in HLL
          Press mouse 3 to ping, hold mouse 3 to put markers, mate. Don't need to open your map.

      • 11 months ago
        Anonymous

        Same. I do appreciate Squad's attention to supplies over RO2, but I miss my bolty kino.

      • 11 months ago
        Anonymous

        Frickin hate squad PR is better in every single way.

    • 11 months ago
      Anonymous

      >RS2 is pretty much dead
      I was playing it this morning, couple hundred players on still. Far from dead.

    • 11 months ago
      Anonymous

      There's usually half a dozen RS2 servers completely full, it's far from dead. RO2 is getting dicey though lol.

      Best map in RS, easily. Lots of close quarters craziness, sword rushes by the Japs, napalm EVERYWHERE.

      It still absolutely boggles my mind how effective the banzai charges could be. I shit so many Japs at the last second with my .45.

    • 11 months ago
      Anonymous

      Squad with the MEE mod. Milsim larpers lock their squads and only talk in discord anyway.

      Everyone else is just playing to have fun, or they're south americans sitting in the spawn screen waiting for a marksman slot top open up

      • 11 months ago
        Anonymous

        i just fricking hate the walking simulator bullshit part of it.

        You can get into a RS or RS2 map and get to the action in less than 60 seconds, even if you spawn way back or so.

        Just give me Squad or HLL or Post Scriptum and turn down the map size to RS levels.

    • 11 months ago
      Anonymous

      Enlisted is the closest thing to it

    • 11 months ago
      Anonymous

      >Are there any games that hit that right mix of arcade and realism with superb atmosphere?

      I bought HLL last night and its okay. I think my issue is it lacks gameplay features I'm so used to in RO2/RS2 like pointing to mark enemies (you have to open your map and right click -> ping to do that in HLL). When it becomes a running simulator you don't have auto-run like Squad so you're stuck holding W.
      No bayonets either, so you don't get bayonet charges like RO2/RS could have.
      I might try out Post Scriptum and see if I like it.

      I loved RS2. I despite HLL. I only play Squad now. It’s different, but only thing that comes close.

      HLL is the closest, and it's the one I play now. Pretty good population. You need to play as squad leader so you can set up your own spawn point so you don't have to run hundreds of meters every time you die. The feeling of 'fire and maneuver" combat is really well done, something most games fail at due to bad map, spawn, and weapon balance.

    • 11 months ago
      Anonymous

      I wish the finland mod had done korean war instead.

      RS2 has 64/64 servers, like 10 of them or so, during prime time. Right now it's got like 600 people. You need to enjoy it while it lasts for another year or two.

      I loved RS2. I despite HLL. I only play Squad now. It’s different, but only thing that comes close.

      Squad and HLL lean too hard in the milsim angle, the trpwire games have consistently mastered the old day of defeat style of "arcadey realistic".

      • 11 months ago
        Anonymous

        >RS2 has 64/64 servers, like 10 of them or so, during prime time. Right now it's got like 600 people. You need to enjoy it while it lasts for another year or two.

        The megaserver has 120 people on it at all times, it's unplayably broken but fun if you just want to mindlessly spam and shoot all the guns.

        It's so fricking maddening how much potential RS2 had, they really needed to add more gameplay variety beyond just maps, shit like game modes beyond territory that don't suck, destructable objectives ie get the hidden weapon stash/raid the american base, king of the hill type games or something that rewards infiltration, and that M-113 they teased for a while.

        >Squad and HLL lean too hard in the milsim angle, the trpwire games have consistently mastered the old day of defeat style of "arcadey realistic".

        And Insurgency leans too hard on the arcade, it's a very painfully difficult niche to fill. I love insurgency sandstorm but those canadian morons can't stop fricking up their own game.

        • 11 months ago
          Anonymous

          Megaserver was 100% confirmed to have malware in the past. Blacklist it and run Malwarebytes.

    • 11 months ago
      Anonymous

      red orchestra 1 darkest hour

    • 11 months ago
      Anonymous

      I played it a couple hours ago. Still quite a few players. No one was on mic except me tho

    • 11 months ago
      Anonymous

      Maybe try HLL again. The mechanics are similar to RO2 but improved imo.
      First few times I played it I was very underwhelmed but went back recently and loving it.

  7. 11 months ago
    Anonymous

    Fricking Tripwire Black folk need to make a new game reeeeeeeee

    • 11 months ago
      Anonymous

      new RS called "83'" have been canceled like 6 months ago in favor of new IGI

      • 11 months ago
        Anonymous

        they stopped development on '83 to make something called IGI, which is apparently a remake of a game from the early 2000's? I don't think they're going to come back, unless by some miracle this new thing doesn't kill them.

        https://store.steampowered.com/app/1186430/IGI_Origins/
        Found it

        • 11 months ago
          Anonymous

          Could be cool but a new RO would be better. Korea would be perfect. I didn't like the '83 idea anyways

        • 11 months ago
          Anonymous

          Good. All the PC milsim shooters are dead or dying except for Squad and Arma. A good single player game will last much longer.

    • 11 months ago
      Anonymous

      they stopped development on '83 to make something called IGI, which is apparently a remake of a game from the early 2000's? I don't think they're going to come back, unless by some miracle this new thing doesn't kill them.

    • 11 months ago
      Anonymous

      They are making a new game, but the company got cucked by Torn Banner studios and founder John Gibson (Ramm-Jaeger in game) had to leave the company because he was pro-life and Torn Banner went apeshit over it. Frick Torn Banner studios.

  8. 11 months ago
    Anonymous

    >Find a vantage point high up in a building
    >Stand far enough back from the window that my rifle doesn't stick through and my muzzle flash isn't visible
    >Stack bodies
    >Teammate runs in, crouch spams in the window, and gets maybe one kill before dying
    >Enemies rush into my room and kill me
    The other players were the second worst thing about these games. The worst was Tripwire Interactive.

    • 11 months ago
      Anonymous

      >see some snipeBlack person trying to snipe
      >stand next to him and fire off half a belt of ammunition from my machine gun
      >run away laughing while he gets lit up from four different directions at once
      >go back to my squad and talk about all the boobs we've touched
      The other players are the best thing about these games

  9. 11 months ago
    Anonymous

    I remember laying prone on Stalingrad, knowing that only a few feet away the enemy was doing the same.

  10. 11 months ago
    Anonymous

    Hug the far right from spawn and prone in a bush that you can barely see out off and snipe anyone dumb enough to peak out a window. Very rarely did I get spotted.

  11. 11 months ago
    Anonymous

    i loved this game. Anybody else play with no HUD? I would type in console 'showhud' and then it was just me and the game. identifying enemies was much more thrilling.

    • 11 months ago
      Anonymous

      I played on hardcore style servers that enforced that with server settings. It was my preferred way to play.

  12. 11 months ago
    Anonymous

    the ladder is the way. always

  13. 11 months ago
    Anonymous

    ENTER

    • 11 months ago
      Anonymous

      Frick that map with a rusty piece of barbed wire. The team always got caught up at the river or when trying to fight uphill and got fought to a standstill.

      • 11 months ago
        Anonymous

        Bridge maps, even bridge capture zones, are usually pretty dogshit. It almost feels worth it though when you are the attacker and actually manage to take it. The sheer elation of that experience almost makes it worth it.

      • 11 months ago
        Anonymous

        Unironically skill issue. You need to coordinate with your team.

        • 11 months ago
          Anonymous

          I did, you flaming homosexual. Its merely that even just a handful of players being shitasses on that map can ruin it for everyone else because you need EVERY BODY to be coordinating to survive the crossing.

          • 11 months ago
            Anonymous

            Using smoke and artillery right, it only takes a few men (this is true irl also)

            • 11 months ago
              Anonymous

              Finally someone mentions it. I noticed but nobody ever seemed to talk about it

    • 11 months ago
      Anonymous

      >rushing in with a satchel charge through the smoke to btfo everyone hiding at the end of the bridge
      peak fun, nothing comes close

      • 11 months ago
        Anonymous

        I'll do you one better. Grabbing a pistol and dropping your rifle as an engineer/AT soldier, and dropping everything else but one satchel and your pistol so you can run fast enough to get onto the bridge and suicide bomb the tank. Loved doing that.

    • 11 months ago
      Anonymous

      >*Keys up Mic To All*
      "BR-R-R-R-R-R-R-R-R-R-R-REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEDGES!"
      >Everyone else starts spamming it too
      >They bite the bait, attack on Druzhina
      >Skill Issue ensues

      Every time.

    • 11 months ago
      Anonymous

      Pure kino when attackers got to the edge of the town and you could post up in the abandoned buildings with an MG. Pure terror and fun just staying alive and mowing down hordes of em.

    • 11 months ago
      Anonymous

      If Bridges finished before the city portion of the map, it would be perfect. Almost every match seems to end with a struggle over the F and G caps, which would be a thrilling finish if it was the final cap instead of the halfway mark

      • 11 months ago
        Anonymous

        Honestly as a certified Bridges Enjoyer I think I'd agree, I think maybe 10% of matches actually go to the final points.

    • 11 months ago
      Anonymous

      BRRRRRRRRRRRRRRRRRIDGES

    • 11 months ago
      Anonymous

      the best map in the game

    • 11 months ago
      Anonymous

      Great map to attack on, smoke and PPSH because frick campers.

    • 11 months ago
      Anonymous

      >tfw racking up 150 kills in a game as a Tanker

      • 11 months ago
        Anonymous

        >when I dunk on an infantryman with the AT rifle when I'm out tank hunting

        • 11 months ago
          Anonymous

          Everyone thinks that AT means Anti-Tank, when it actually means Anti-Thatfrickeroverthere.

    • 11 months ago
      Anonymous

      first map I've ever played and my fav map

    • 11 months ago
      Anonymous

      am I the only one that got hopelessly filtered by the AT rifles?

      • 11 months ago
        Anonymous

        Nope, it is consensus that 2 AT players can shut down the enemy tank without any problem

      • 11 months ago
        Anonymous

        For the life of me I could never hit the g-spot on a T-34 from the front. Pz4 was easy pickings though.

        • 11 months ago
          Anonymous

          Opposite for me, I knock out a T-34 just fine, but I never learned the weak points for the Pz4.

          • 11 months ago
            Anonymous

            Shoot under it, it bounces the shot into the bottom of the tank and it'll die in 1-2 hits.

    • 11 months ago
      Anonymous

      Absolute kino

    • 11 months ago
      Anonymous

      For me, it was pic related, Stalingrad Kessel, and Univermag.

      • 11 months ago
        Anonymous

        Univermag was probably my favorite map in that game ever, just a total meat grinder

    • 11 months ago
      Anonymous

      there was so much frick shit you could do as a sneaky aggressive SL

    • 11 months ago
      Anonymous

      hehe mg-34 go brrrrr

  14. 11 months ago
    Anonymous

    > throw smoke grenade into room
    > follow it up with a bunch of normal grandes
    > send a guy with a flamethrower in who just sweeps the room from left to right until his tank is empty
    > profit?

  15. 11 months ago
    Anonymous

    New game by these guys when?

    • 11 months ago
      Anonymous

      it was called 83 and was killed off so they can focus on the new ISI game

  16. 11 months ago
    Anonymous

    I only play RS2 Vietnam.

    You better run through the jungle

    • 11 months ago
      Anonymous

      I play every damn day

  17. 11 months ago
    Anonymous

    Rush the extreme flanks, I prefer the left. You take the ladder up or jump down into the grain dumb and work your way from there. It's vital to get SL1 to a good position on the flank

  18. 11 months ago
    Anonymous

    >how would you clear the Chad Elevator with infantry?
    PRESS G

    • 11 months ago
      Anonymous

      Did you just pistol whip that British moron WhiskeyJack? Absolutely based

      • 11 months ago
        Anonymous

        >holding a pair of binoculars
        >pistol whip

        • 11 months ago
          Anonymous

          I didn't know you could melee with binos. I don't even play any other class than rifleman because I'm not a gay.

      • 11 months ago
        Anonymous

        He's a good lad to play with.

        • 11 months ago
          Anonymous

          He's alright from what I remember. I only really remember him and some American hick who liked to talk on the mic.

          • 11 months ago
            Anonymous

            >SHOOT DOWN THE RECON
            >SHOOT THE BROWN PEOPLE
            Whiteknight 77
            whiteknight77.net

            • 11 months ago
              Anonymous

              Was that his name? I think he played TL quite a bit, can't remember it's been years

              • 11 months ago
                Anonymous

                Yes.
                He played TL a lot, and sounded like a 70 IQ hick from Arkansas. His leadership was... feeble

          • 11 months ago
            Anonymous

            >SHOOT DOWN THE RECON
            >SHOOT THE BROWN PEOPLE
            Whiteknight 77
            whiteknight77.net

            HYUCK HYUCK
            ALL TEAM LEADERS GET ME NEW MARKS, REKAWN COMIN' IN

    • 11 months ago
      Anonymous

      >tfw Whiskeyjack is on my friends list
      >last online 11 months ago
      ;-;

  19. 11 months ago
    Anonymous

    I love RO2 so much bros. I miss Bloodbath

  20. 11 months ago
    Anonymous

    Heroes of Sneedingrad (formerly Bloodbath)

  21. 11 months ago
    Anonymous

    I've tried to play Hell Let Loose and Squad and I think I've only had 1 match that wasn't just an absolute shit show and that was in hll. I play squad and it's just no one communicating, squad leaders leaving you in the fricking dust for their friends in a open squad. Other times it's just the enemy team with the admin and his friends pub stomping the enemy team. I just don't get these games and hate their communities.

    • 11 months ago
      Anonymous

      The reality is most people are too lazy and/or dumb to do the strategic positions well. Most people want to go bang bang bad guys not run around building depots and managing spawn points. But the freedom to do these things is what gives these games depth and realism. Choosing where to advance and how is only possible with that freedom, otherwise you get identical games because everyone is spawning in the same places every time. It's a blessing and a curse. Honestly in HLL I usually play as squad leader but I mute all mic communication. 90% of people don't speak and 90% of those who do speak are morons blathering on about stupid shit. As squad leader you can set your own spawn point; drop it down about 200 meters from your objective and it will be mostly safe, then you usually run about 50-100m in to the actual combat. I usually let people join my squad but if they b***h at me for not having a mic I just quit and form a new squad then lock it and go on my merry way. Just my 2 cents for surviving in a world of morons.

      • 11 months ago
        Anonymous

        I really really wanted to like squad but like you said, people are fricking morons. It feels like there's only 2 squads on each team actually doing something.

        • 11 months ago
          Anonymous

          I've had Squad on my wish list for years and finally tried it on the free weekend. It was just way too much for most people to engage with and ended up being packs of idiots meandering around a giant empty park. I think HLL is the right balance for me. RS2 Vietnam is pretty good but the spawns are pre-set and somewhat closer together which means the fights get repetitive after 100 hours. You learn exactly where people will be and it's very samey. That's my take, everyone has their own preference, some people want more realism and are willing to sacrifice action frequency for it. Some people want higher action and are willing to sacrifice realism for it. That's the continuum in my opinion.

      • 11 months ago
        Anonymous

        I did haveo ne time on HLL In a dark ass forested map me and the engies just built the death-fort on the 2nd to last point, so by the time the rest of the US had to withdraw there we were impenetrable. It's fun, but I also really don't like walking simulators (unless it's arma) which squad and HLL lose sight of. HLL isn't -as- bad if your captains put down spawn points.

        Squad's just been fricking miserable to me. I have tattoo'd in my brain the raging PTSD of being under fire and the cover is too short to shoot over prone, too high to shoot over crouched, too short to use standing up. So I have to show 75% of my body when Arma or RO2/RS1/RS2 would let me hug it and use it smartly. That and the recoil is INSANEEELLY EXAGGERATED holy fricking shit. It'd be one thing if it bounces around because that's realistic but you will go damn well 70 degree angle and be aiming towards the moon by the end of your burst unless you mouse fight it to a comical degree.

        Supposedly they do that to avoid run-and-gun nonsense, but I know other games can do that without having everyone have the arm strength of a somali child using a full-auto 30.06 one handedly.

        • 11 months ago
          Anonymous

          >I also really don't like walking simulators (unless it's arma) which squad and HLL lose sight of. HLL isn't -as- bad if your captains put down spawn points.
          I agree, some space is important to allow for flexibility and dynamic moves but too much just ruins fun for no purpose. Placement of your squad spawn is VERY important in HLL so I basically play SL 99% of the time. Like I said before, place it down about 150m or 200m away from the frontline and you will be good. You can spawn and be in combat in quickly, but you are far enough that it won't get constantly overrun or shelled. Once you understand where the combat will be and why you can have a lot of fun and spend most of your time in combat. If you have a bad SL and bad spawns you will almost never be in combat. It's make or break.

        • 11 months ago
          Anonymous

          The star wars mod in squad is unironically a much better experience, the wacky asymmetry of SW vehicles, gunships and fighters in the air doing transport and delivering far more supplies than helicopters, interesting unrealistic classes like B2s and republic commandos, and exotic SW terrain make for a much more dynamic experience than vanilla squad and blasters having slower velocity than actual guns closes engagement distances and keeps the 500+m pixel shooting to a minimum

    • 11 months ago
      Anonymous

      So one thing that has worked out really well for me in this direction in the past was joining a discord server (yeah I know) that organised regular matches in HLL. Because you had to sign up ahead of time to play you always got squads and teams that actively communicated and worked together and shit
      The catch is that every match I ever played with these guys was a 90 minute, knife edge slugfest over the central point (since that's what happens when two equally coordinated teams go up against each other) so if that's not what you want in terms of gameplay you will need to look elsewhere

    • 11 months ago
      Anonymous

      Squad was good back when it was in alpha, community was great and there werent any zoomer baits like tanks and helis

  22. 11 months ago
    Anonymous

    Longtime RO, RO2, RS, RS2, SQUAD, HLL player here. You chaps seem like you'd be fun to play with.

    • 11 months ago
      Anonymous

      Pretty sure the Venn Diagram of '/k/ users' and 'people who play Red Orchestra/Rising Storm/HLL/Squad' is damn near a circle lol

      • 11 months ago
        Anonymous

        Have you seen the amount of racism and shitposting in the chats? It has to be. It basically feels like I'm hanging out on PrepHole but I can shoot you frickers when you say dumb shit.

      • 11 months ago
        Anonymous

        That's why most people who play those games are massively moronic.

  23. 11 months ago
    Anonymous

    After 2k hours in RO2, I can say, you must run fast, throw smokes in the yard, cross over to the construction, then send some guys up the first small tower, and the rest ground floor, and then pincer from the second floor stairs moving west, while pushing the ground floor guys to the back. Then hold the back stair case without going up into it too deep and getting stuck in the back hallway. Once B is taken, push up the front stairs and start clearing house. Soon after the next objective is taken they'll have a lock down timer until they can't have anymore reinforcements. And then you can pick them off while zerg rushing. Its important to use smoke on the first floor and top floors. Just don't stop pushing, you can never kill enough from outside to make a difference. Don't get hung up in the small houses outside of the elevator.

  24. 11 months ago
    Anonymous

    Only gays and noobs use infantry to clean out buildings.
    Chads use the STURMTIGER

  25. 11 months ago
    Anonymous

    bridges or no balls

  26. 11 months ago
    Anonymous

    83 any day now guys

    • 11 months ago
      Anonymous

      I love RO2 so much bros. I miss Bloodbath

      >tfw it’s dead
      Are there any games that hit that right mix of arcade and realism with superb atmosphere?

      RS2 is pretty much dead and I’ve tried HLL but it doesn’t hit that balance.

  27. 11 months ago
    Anonymous

    Give the infantry high explosives, have them blow the supports, and collapse the thing.
    If I wasn't using only infantry, I'd shell the thing and have the infantry in a perimeter around it with orders to smoke anyone who tries to escape.

  28. 11 months ago
    Anonymous

    Some vivid memories coming to mind. I remember i was addicted to a map called bridges of druzhina at one point

  29. 11 months ago
    Anonymous

    GI I KILL YOU YAAAAAAAAAAA

    • 11 months ago
      Anonymous

      More like Pain Elevator

      >running through the jungle alone
      >find a NVA tripwire trap
      >go prone and start disarming it
      >wild team mate appears!
      >voice chat is STILL broken after the egs debacle and he can't hear me
      >runs straight through the trap just as I was about to finish
      >we both die
      Every fricking time

      • 11 months ago
        Anonymous

        >>runs straight through the trap just as I was about to finish
        >>we both die
        Pvt. Pyle moment.

  30. 11 months ago
    Anonymous

    I played it for 10 hours and still never saw what was shooting me

    • 11 months ago
      Anonymous

      so you would agree that it is extremely realistic?

  31. 11 months ago
    Anonymous

    RO2/RS were fricking awful. the only good game TWI developed was RO1 and even then it is only remembered because of the absolute CHAD developers of Darkest Hour who are still developing the mod. cant wait to play the italian front.

    • 11 months ago
      Anonymous

      Damn they're still updating this game? Haven't played in ages, how active is it today?

      • 11 months ago
        Anonymous

        its active daily during euro hours (european evenings and nights) or ~1-4 PM EST

    • 11 months ago
      Anonymous

      hipster contrarian opinion. RO2/RS are kino, everyone knows it

  32. 11 months ago
    Anonymous

    the most legendary RO2/RS video of all time

    • 11 months ago
      Anonymous

      I love it when one guy takes over commanding the whole team, magic always happens.

    • 11 months ago
      Anonymous

      Those were the days

      • 11 months ago
        Anonymous

        MG34 on apartments is insanely OP. You can win any close 1v1 with 3-4 rounds, and any close 1vSquad with a long burst. Never even have to reload.

        • 11 months ago
          Anonymous

          >Apartments
          God, what a shitshow of a map. I have fond memories of holing up in one room that had curtains over the window overlooking one of the bridges and just leisurely popping the zerg rushing hordes and people in the building across through the little gap you could see through.

  33. 11 months ago
    Anonymous

    Select MGer, drop the MG and scurry up the ladders to the left side with turbo Sturmtroop speed, use c96 and grenades to clear the upper floors.
    Works every time.

    • 11 months ago
      Anonymous

      Not actually how that works. Every class spawns with the minimum weight loadout. Only picking up another primary will slow you down.

      Have you seen the amount of racism and shitposting in the chats? It has to be. It basically feels like I'm hanging out on PrepHole but I can shoot you frickers when you say dumb shit.

      Idk how it is now, but back a couple years ago it was 75% PrepHole, 25% Chinese wehraboos

      • 11 months ago
        Anonymous

        I'm almost certain that's untrue, or was at some point. I remember people constantly dumping their demolition charges as AT Riflemen for better speed.

        • 11 months ago
          Anonymous

          Nope. Tripwire pretty much never changed anything throughout the game's entire life cycle. Everyone thought dropping primary made you faster, but someone (I think Comrade Intense) tested it and there's no difference.

        • 11 months ago
          Anonymous

          yeah and I would pick them up. super useful.

  34. 11 months ago
    Anonymous

    ANGRIFF MANNER, ANGRIFFFFFFFFFFF!

    • 11 months ago
      Anonymous

      >taunt
      >taunt
      >taunt
      >need ammo
      >taunt
      >taunt
      >attack
      >taunt

  35. 11 months ago
    Anonymous

    I remember some butthole named NKVD Division that would always hop in a tank and rack up like 150 kills

  36. 11 months ago
    Anonymous

    Y'all remember Eternal Angle on the mic?

    • 11 months ago
      Anonymous

      *Eternal Anglo?

  37. 11 months ago
    Anonymous

    >tfw still have my OG copies of RO1 from back in the day

  38. 11 months ago
    Anonymous

    Blast it with piss

  39. 11 months ago
    Anonymous

    >Antony Beaver's book "Stalingrad" doesn't even mention the grain elevator.
    >every German soldier in and around Stalingrad knew of the grain elevator
    >because they could see if from any point in the city, and was constantly fought over in heavy hand to hand combat
    >it was even in the proposed design for the award shield approved by Paulus
    It really was just an overview.

    • 11 months ago
      Anonymous

      >Antony Beaver's book "Stalingrad" doesn't even mention the grain elevator.
      it's mentioned multiple times

    • 11 months ago
      Anonymous

      >because they could see if from any point in the city
      why not just arty it to shit until you couldn't see it any more?

      • 11 months ago
        Anonymous

        >what is grain
        yea, I dunno

        • 11 months ago
          Anonymous

          >capture the grain
          >ruskies already ate what could be eaten and shat in the rest
          yeah there's no frickin way they expected to get food out of there

  40. 11 months ago
    Anonymous

    i like rs 2 vietnam

    • 11 months ago
      Anonymous

      Same, but I hate that Tripwire has abandoned it.

      • 11 months ago
        Anonymous

        There's a new vietnam game being developed but it sounds more like HLL than squad. Which'll be fine, but it's still sad. I realy wished we could have gotten M113 shitboxes for RS2. It'd make perfect sense as a moving spawnpoint but also a total "FREE RAPE" for any RPG7.

        Speaking of which it's amazing how good the RPG7 is when you realize what the game had stated for some time
        >It will penetrate things
        Just look at the map and hit rooms with a lot of people or honestly even better is to use it as a suppressing weapon. Fire at places you expect an enemy to be like bunkers and overwatch rooms. You'll rack up kills.

        My biggest vidya fantasy is a Red Orchestra style game set in the Second Sino-Japanese War. Imagine how kino a Shanghai map would be with mass infantry charges into close quarters combat from both sides.

        Korea would literally have just been RS1/RO2 hybrid but I still liked the idea for the sheer potential of Banzai-style human waves. Give Chicom commanders an ability to insta-spawn anyone on him every 10 seconds for 30 seconds or something. Just encourage your bugmen to go full charge and die, charge and die, charge and die.

        Had tripwire not been dumb I'd have been happy with just an RO3, given if it had come out this year it'd be +10 years since RO2.

        • 11 months ago
          Anonymous

          >Korea would literally have just been RS1/RO2 hybrid but I still liked the idea for the sheer potential of Banzai-style human waves. Give Chicom commanders an ability to insta-spawn anyone on him every 10 seconds for 30 seconds or something. Just encourage your bugmen to go full charge and die, charge and die, charge and die.
          >Had tripwire not been dumb I'd have been happy with just an RO3, given if it had come out this year it'd be +10 years since RO2.
          Fugg, I was a bit saddened to see RS2 be set in Vietnam. I was hoping for a RO2 style game set in Korea. The premise was there but I guess more fast action style gameplay set in another time was more sufficient for sales.

  41. 11 months ago
    Anonymous

    For me, it was that one snow map with the trenches. I used to shred those fricking trench works with the PPS-42 like no other.
    Too bad that was the maximum extent of my talent within the game. I’m not autistic enough to know each crack and crevice or every single statistic for the weapons.

    • 11 months ago
      Anonymous

      I would also like to add that no, Fallenfighters will never be good.

      Mamayev Kurgan, lots of fun, especially with that modded version that added tanks.

      • 11 months ago
        Anonymous

        Yeah that’s the one.
        Maps with tanks modded in, or additional vehicles, were pretty great.

      • 11 months ago
        Anonymous

        Fallen Fighters was great when the game just came out and was still okayish when there was a healthy population.

        Granted, that depended on players knowing what to do and playing aggressively and not camping, but that goes for almost all of the maps.

  42. 11 months ago
    Anonymous

    >grenades fricking everywhere

  43. 11 months ago
    Anonymous

    My biggest vidya fantasy is a Red Orchestra style game set in the Second Sino-Japanese War. Imagine how kino a Shanghai map would be with mass infantry charges into close quarters combat from both sides.

    • 11 months ago
      Anonymous

      how bout a mordhau sort of game set in ancient china

  44. 11 months ago
    Anonymous

    >last played 6 years ago
    i miss u type 99 chan

    • 11 months ago
      Anonymous

      >God, the obscene amount of Allies I cut up trying to cross the open with a level 50 Type 99 at Peleliu...

      It's historically accurate, right?

  45. 11 months ago
    Anonymous

    There are still people who play RO2, is it worth reinstalling?

    • 11 months ago
      Anonymous

      Yes but only on Friday and Saturday nights euro time

    • 11 months ago
      Anonymous

      yes like

      Yes but only on Friday and Saturday nights euro time

      said the weekend is usually pretty good still.
      https://www.gametracker.com/search/ro2/
      that kraut server's good and usually has players on.

  46. 11 months ago
    Anonymous

    Push up the grain chute and pre fire any dickhead reds peeking.

    Worked every time.

    Daily reminder, D cap = L

    • 11 months ago
      Anonymous

      I pushed up ur mums grain chute and pre fired m8

  47. 11 months ago
    Anonymous

    I miss it. Hell let loose is the only thing that comes close but I understand for a lot of people it's too much walking not enough brutal faster combat like RO2. I would say give HLL another chance if you stopped after a few hours your first time, games can be a toss up of absolute shitty one sided stomps and kino trading the middle point desperately back and forth. Also half of the HLL maps are shit, I never am going to play on foy night lol, just stick to the French maps that have some buildings and a few of the eastern front ones. Don't be afraid to lead a squad either, it's not hard and random morons will actually listen to you if you talk. I miss loading in quick in RO2/RS1 and grabbing that SL1 slot where you had the most people/riflemen in your squad and could make just as big a difference in winning the game for your team as a commander by being a good SL1. Led many a team to victory that way. As for my strategy, smoke the right side with the construction and hide in the unfinished building it while I wait for my cannon fodder to spawn on me and rush the house/up the right flank. Eventually they'll get a foothold and you can get more smoke from an ammo crate and throw it between the main building from the smaller one. Eventually enough of your morons spawning will make it to the first floor and once they're in it's just a matter of time before you push up and clear the rest of the enemy out

  48. 11 months ago
    Anonymous

    Is my memory incorrect or was trying to attack apartments without well coordinated team a death sentence?

    • 11 months ago
      Anonymous

      I remember attacking Apartments having like a 95% success rate, it was genuinely shocking when the attackers failed. Something about the attackers having like 200 more tickets than defenders I think?

      • 11 months ago
        Anonymous

        I think it was that because it was just a very small map that could be taken very quickly.
        On the servers I was playing on, picking apartments was seen as a sign of cowardice, and the attackers were obliged to pick a harder map after they took it.

        • 11 months ago
          Anonymous

          At least one, maybe two of the caps had no back-cap protection, so someone would often slip behind the lines and wait at them so as soon as the first line was taken, they'd instantly cap the next too. And the final cap is costly to defend, so if you end up there too quick you don't have enough tickets to last long.

  49. 11 months ago
    Anonymous
    • 11 months ago
      Anonymous

      Based. There was another good flamethrower montage set to Freedom isn't Free, from Team America, but that one was taken down and never reuploaded unfortunately. It was on Iwo Jima.

  50. 11 months ago
    Anonymous

    Some of my favorite moments were running out of tickets as attackers on maps like Rakowice and then having a horde of Russians bum rush spawn. Grab a couple guys to last stand in the two story houses you could stack bodies easily.

  51. 11 months ago
    Anonymous

    Wish someone would have a Pacific NA server. Only ones are in EU or JP/CN these days.

  52. 11 months ago
    Anonymous
  53. 11 months ago
    Anonymous
  54. 11 months ago
    Anonymous

    Sorry I know I dump all these every time I see an RO2/RS1 thread, in the middle of trying to join a HLL server right now

  55. 11 months ago
    Anonymous

    Here's a relevant storming the elevator one

  56. 11 months ago
    Anonymous
  57. 11 months ago
    Anonymous

    god but I wish OG RO had players still
    darkest hour just isn't the same, I miss my swarms of malnourished conscripts in grey and beige
    some of the best memories of videogames I have is of the horrible 4-5 hour long battles in huge custom maps

  58. 11 months ago
    Anonymous
  59. 11 months ago
    Anonymous
    • 11 months ago
      Anonymous

      i'm mind blown that the graphics hold up this well, goddamn

      • 11 months ago
        Anonymous

        Say what you will about the Epic Game's store and them trying to breakup Steam somewhat, their handling of the Unreal Engine has given us many good things and games we wouldn't have played otherwise

        • 11 months ago
          Anonymous

          This game predates the epic game store by several years

          • 11 months ago
            Anonymous

            I know I mean epic themselves own unreal engine and were very generous with it. I don't know the policy/percent they take now but I still can't hate them when concerning their israelitery with ESG after they've done some good things. Eventually the goodwill will run out don't get me wrong

        • 11 months ago
          Anonymous

          the epic games update ruined rs2's voicechat

          • 11 months ago
            Anonymous

            I thought that was popsmoke's (whoever the actual devs are that tripwire gave it to) fault. I don't really know though, half the time my voice works after they tried to fix it. These games have always been buggy messes though

  60. 11 months ago
    Anonymous

    >clearing it

    • 11 months ago
      Anonymous

      What are police supposed to do?

      • 11 months ago
        Anonymous

        https://en.wikipedia.org/wiki/1985_MOVE_bombing

      • 11 months ago
        Anonymous

        Stand outside and talk, like they used to do.
        Generally it works out a lot better when no shots are fired.

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