It’s absolutely infested with cheaters and BSG is a horrible company now. The guns are pretty decently realistic though and customization is pretty fleshed out.
I’d recommend single player tarkov. I would definitely avoid online tarkov right now because you’re literally just canon fodder for cheaters.
SPT - single player mod
make the game playable, you'll still get wrecked [head,eyes] from time to time but then you are sure it's either RNG or you sucking
not some twat that pays $150 a month to fuck with people online, cheating.
not so long ago SPT team released new update, which includes streets of tarkov.
nothing, the other anon is just being a little moron for no good reason other than feeling a little bit superior on a basketball weaving mongolian forum
You are a massive moron retard. I’d say 1 in 2 deaths I had were do to ESP. That is simply unacceptable in a game with the insane time commitments that EFT has. I played for 2 years, began to suspect that the cheating was insane, left. What’s hilarious is that my preferred maps aligned exactly with maps that were low on cheaters.
I'm the guy who never upgraded from standard because BSG has no intention of releasing the game. I'm their biggest critic and always have been since 2017. You are just a fucking retard who can't get out of spawn without calling cheats and then you see a video that has no receipts no proof of work and think all your mental gymnastic coping delusions had some validity.
It didn't
3 weeks ago
Anonymous
The entire video is proof itself as to what the state of the game is. You're a fanboy who can't accept his favorite game has problems. You need to get a grip man.
3 weeks ago
Anonymous
Of course the game has tons of cheaters but there was no revelations or proof of anything in the video.
People with wallhacks notice each other through walls the video, Brilliant. Now dick ride youtubers who cheat in games to profit IRL from ad revenue.
3 weeks ago
Anonymous
I think the point of the video was the sheer number of wallhackers. I believe the estimate was 60% of lobbies based on 125 raids, which was apparently a conservative estimate since there were even more "sus" players than there were obvious hackers. It's hard to have any motivation to play a game when you know that more likely than not, any given match will be impossible to win.
3 weeks ago
Anonymous
You are such a simpleton that you take at face value everything this shilltuber said with zero evidence. You do realize he was asked to show his proof of work for the statistics he claimed and literally responded with "trust me bro" He even said he was only able to interact with 4 or 5 people a raid so that's not even half the lobby. Everyone knows there is a cheating issue but you are genuinely a moron.
3 weeks ago
Anonymous
TELL ME RIGHT NOW WHAT DATA YOU WERE SHOWN THAT PROVES ANYTHING YOU JUST SAID YOU DUMB moron
3 weeks ago
Anonymous
You're favorite game is now becoming known by more and more people as a game that had a chance at greatness and is now slowly dying from the devs own hubris and laziness. You can't be the biggest critic to bsg and then have a meltdown at anything that gets more people to notice the problems
3 weeks ago
Anonymous
I wouldn't call it my favorite game by any stretch of the imagination I agree with almost nothing the devs do and think every single person who streams or "makes content" for the game is a shill and in that regard I have been right every time
I guess some people don't take the word of people who cheat and profit off of games while proving absolutely nothing that they say. Very contrarian indeed.
I love how earlier you brought up dying off of spawns, what’s hilarious is the more you learn about the game, the more you learn about exactly what’s viable and where to go to kill players off spawns. The more you learn about the game, the more obvious it becomes that a player is using ESP you total moron.
>The more you learn about the game, the more obvious it becomes that a player is using ESP
Are you the fucking retard who said 1 of 2 deaths is a cheater?
3 weeks ago
Anonymous
No, but I think that’s a fairly close number for some people. If you avoid combat in Tarkov right now it’s almost guaranteed that some gay ESPing is going to hunt you down.
Why are you so defensive about this? You’re just being needlessly contrarian. The truth of the matter is that because of extreme laziness by BSG, cheating is rampant and it’s very difficult for players to confirm what is cheating and what is a bug. There’s also now the problem of seemingly legitimate fights feeling bad because there’s no way to know if that person was cheating.
Your contrarianism doesn’t make you seem intelligent.
3 weeks ago
Anonymous
His contrarianism is why he can't think whatsoever
3 weeks ago
Anonymous
>cheating is rampant and it’s very difficult for players to confirm what is cheating and what is a bug. There’s also now the problem of seemingly legitimate fights feeling bad because there’s no way to know if that person was cheating.
Why was this so difficult for you?
3 weeks ago
Anonymous
All you did was green text a part of what he said.
3 weeks ago
Anonymous
Samefag
3 weeks ago
Anonymous
What?
3 weeks ago
Anonymous
I don’t even know what you’re implying
Do you have autism? Be honest with us, there’s nothing wrong if you do, it’s just jarring trying to communicate with you.
I think this is the same guy who keeps having a meltdown in the tarkov /vg/ general. Eventually he'll just start posting soijaks and shit since he keeps losing arguments.
I think this is the same guy who keeps having a meltdown in the tarkov /vg/ general. Eventually he'll just start posting soijaks and shit since he keeps losing arguments.
His contrarianism is why he can't think whatsoever
All you did was green text a part of what he said.
I don’t even know what you’re implying
Do you have autism? Be honest with us, there’s nothing wrong if you do, it’s just jarring trying to communicate with you.
What?
Pathetic
3 weeks ago
Anonymous
If this is bait it’s really funny lmao
If it’s not I genuinely hope you get help
3 weeks ago
Anonymous
Knowing what went down for 3 different tarkov generals in vg? It's not bait.
>hasn't seen the g0at video proving there's atleast one esp hacker in every match >the community is going crazy because it confirms what had been suspected for a while >BSG posted cookie cutter response saying "they're working on it" >there's talk that BSG doesn't want to fix it, so they can continuously ban cheaters so cheaters have to keep buying new copies of the game
He didn’t prove that, all he proved is that cheating is a significant problem and he observed many cheaters, with many more presumed to be cheating other than the ones who openly showed off their ESP.
I think it’s important to properly interpret what was on that video and not get into hyperbolic bullshit, the effect is the exact same though. Game is unplayable at the moment due to extremely lax anticheat measures. Audio issues and horrifically bad net code don’t help either.
That's my thoughts exactly. I have been asking around trying to get people to explain how it's proven the statistics he claims because he doesn't actually provide any just the clips that we see but people just say I support cheaters or some nonsense
3 weeks ago
Anonymous
Yeah I think it’s just important not to countersignal what was obviously a very much needed video, people might interpret criticism of hyperbole as criticism of the video itself. I personally let it slide because for all we know, cheating could actually be an every raid thing depending on the map you play and the time of the day you’re playing.
fuck off back to /v/
Tarkov is a DayZ ripoff that is worse by every possible metric, including the userbase.
While I agree the thread belongs on /v/ you are a a dumb moron retard for thinking EFT is a clone of DayZ lmao
3 weeks ago
Anonymous
Did I fucking stutter? I said it was a ripoff, not a clone.
No, it's a pointless grind and (now 100% confirmed) full of cheaters. The game is great in concept, but it's chained to a company of apathetic retards who pander to streamers instead of fixing their shit.
Last few updates/years the sounds have been fucked, so trying to identify the distance/location of enemies has been near impossible. You can kinda tell what direction their are in, but vertical sounds are absolutely fucked. This is something that worked better in the past but is now so broken that the game is near unplayable for me. It's also overrun by cheaters, to a point where more than half of your games are likely to contain someone using hacks. The devs are incompetent/make too much money from cheaters buying their game again after getting banned to do anything about it. They obviously need some fresh new revenue source to stop their reliance on repeat hacker business.
Is it actually based and valid if you are a gun enthusiast? How realistic are the guns really?
And to actually answer your question, the gunporn is pretty good. However the 'meta' kind of becomes stagnant where someone figures out the most efficient build and you start seeing people running near identical guns. Gunplay is top notch tho.
It’s funny that here on PrepHole there is a universally accepted fact that the game is fucked, given the evidence, but on other sites you still have mouth breathers defending this game or taking BSGs word at face value.
There are people in the /vg/ general who are trying to defend and discredit anyone who says the game is full of cheaters. All because the subreddit is shitting on bsg.
Forgot to mention that if s YouTuber ever gets in bsg's really bad side they'll dmca you, false copyright strike your video and threaten lawsuits for simply saying something about a certain citation like this. Granted this was only done to small YouTubers with honestly no community support behind them.
>people in the /vg/ general who are trying to defend and discredit anyone >All because the subreddit is shitting on bsg
Contrarianism makes you turn into a retard, more at 11
i love this game. but it suffers from crazy hacking problem right now. u wont notice the hacking since there is no way of confirming it unless it is super obvious like fly hacking or aimbotting. otherwise i say go play it. super fun game.
hacking usually comes in waves. I've been playing since like 2016 or whatever. Back when shoreline was the newest map. Its always the same. Hacking gets obscene, devs finally do something about it, it will be tolerable for a wipe or two, and then go crazy again.
Fact of the matter is that the game is so client-side heavy that hacking will always be a big problem. You add in the fact that lots of people simply cannot handle the gear fear and its a recepy for disaster.
Gear fear is the most autistic thing in the world too because with a minor adjustment to playstyle you can make even the worst gear in the game work.
i love this game. but it suffers from crazy hacking problem right now. u wont notice the hacking since there is no way of confirming it unless it is super obvious like fly hacking or aimbotting. otherwise i say go play it. super fun game.
You absolutely will notice the hacking though, the more time you devote to the game the more you’ll understand that certain situations were effected by cheaters. People finding you in really weird places, confidently pushing you ect…
Where it gets hard is actually determining exactly when it happens, because desync and accounting for genuine luck are important things too.
I would rather not have to worry about it at all though, which is why I don’t play the game anymore.
>u wont notice the hacking since there is no way of confirming it unless it is super obvious
Like white accounts that do nothing but head/eyes you?
Or hit your Atlyn face shield with 10 bullets in .5 seconds?
Nah... totally won't notice it.
This game fucking blows. Any game that requires me to use an outside tool/google to understand its basic, core game mechanics (extracting) is irredeemably dogshit.
How the fuck am I supposed to find the extracts then, smart guy? The ingame buyable maps and the text shown sure as shit don't tell you. They're not even all at the border of the map, and even then the border of the map isn't even clearly defined.
How the fuck am I supposed to find the extracts then, smart guy? The ingame buyable maps and the text shown sure as shit don't tell you. They're not even all at the border of the map, and even then the border of the map isn't even clearly defined.
thousands and thousands of people have managed to figure it out anon. Something being hard doesnt make it bad.
Tarkovfags are like soulsfags in that the game being more opaque makes them feel more important. Tarkov as scav vs scav or lowbie PMCs testing their mettle against one another is hella fun though, too bad the average gameplay experience for non nolifers is >walking through the woods >ambush man with an AK >his fucking helmet just deflected your shots >you die in a laser .308 spray of solid gold ammo
Tarkovfags are like soulsfags in that the game being more opaque makes them feel more important. Tarkov as scav vs scav or lowbie PMCs testing their mettle against one another is hella fun though, too bad the average gameplay experience for non nolifers is >walking through the woods >ambush man with an AK >his fucking helmet just deflected your shots >you die in a laser .308 spray of solid gold ammo
>Waaah, the game doesn't gib me all the info i want. Waaaaahh >Anons this gaem to hard
Little zoom zooms don't know about full instruction booklets with every game. Guess they changed that to save the trees or because you have the attention span of a fucking gold fish.
I would study them for every game I was into and always found valuable information within.
Now you're just put into a fucking tutorial level and hopefully you retain all the information they throw at you because there is nowhere to find it again besides word of mouth, online guides or trial and error.
Best advice is to not take the game seriously. The weapon handling got somewhat fixed recently, but it still feels as if you're a 14 year old german conscript that got handed a full giggle FG-42 for most guns. Try to focus on quests to get a feel for the game. Once you hit a wall and the quests get too difficult, try to exfil camp and kill every TTV gay you see. At this point in the wipe, try to get the most pissin hot moron bullets that will do the most tissue damage and aim for the legs.
the superficial realism is a way to scam you into playing a looter shooter RPG. nothing about the game is in line with reality. play insurgency or RoN instead
Insurgency Sandstorm was a fucking amazing game at release. It's too bad the devs cucked some of the audio design elements and other cool misc stuff.
These anons know.
I've been playing insurgency sandstorm for close to two years now, closing on 1k hours. My favourite FPS by a mile and that's even with the devs being apathetic and the playerbase dwindling. I bought tarkov early this year to give it a go. It just isn't fun. Call me a casual, call me a retard, call it a skill issue, I don't care. It's just not a fun game. Metro exodus scratches the post-apocalyptic russia itch 20x better than this shitheap of a game does. I played it for a week and have never gone back. Wish I could get a refund. Insurgency sandstorm however is fantastic and worth every penny.
Also OP, again just to make myself very clear, do not buy this game. It is a complete waste of your hard-earned income and it's insulting they'd consider it worth 34 euros. Insurgency sandstorm unironically has more realistic optics, sounds and dynamics for gun enthusiasts than this game does on top of being an actually good game (which tarkov is not).
Its positively filled with cheaters. The gameplay itself could be fun if it wasn't, but it makes every death potentially suspect as to whether it was a skill issue or not.
More recently, they absolutely ruined the sound in the game, which is required for quality gameplay in order to hear footsteps and shooting. Its very frustrating as it is now.
One of the best and worst games I've played at the same time. The gameplay is wholly unique and has the highest highs and the lowest lows, making it really stand out from the other mainstream titles around. Death does really matter (especially in the beginning of a wipe) which makes it even more engaging.
The more you play though the more you see the cracks in the facade and you realize the foundation in made of styrofoam. At best the netcode is a steaming pile of shit and you die behind cover or from a peeking enemy that isn't even visible on your screen yet. The audio has gone from serviceable to totally busted in the past few years. BSGs graps on game design is dubious since nothing about the games mechanics is communicated within the game so you have to resort to looking up fan made maps up and how to complete quests.
All the while they've been fighting against run and gun playstyles by making your PMC about as athletic as an asthmatic overweight teenager. This was rolled back a while ago but really goes to show how inept BSG are. Thr game really doesn't respect your time as is takes ages to click around in the menus to get all the shit you need to get back in raid.
Gun customization is great until you realize certain combinations are objectively better and that building a realistic AR or AK that looks nice and ergonomic but in game it handles like shit.
There is plenty more to talk about but this is turning into a "wow bro did you really expect me to read all that by you?" post.
This anon knows. When you start it will be one of the most engaging and exhilarating shooters you've ever played. When you really understand the game, you won't like it anymore. It took me about 1300 hours to feel like I truly understood all the maps, the gear, the traders, the market, the quests and I put a total of about 1900 hours on it. I don't necessarily regret the time spent, I had fun, but I can't in good faith recommend the game. It's janky as other anons have noted, it actively works against you if you aren't a no life sweat and BSG sold their souls to streamers and hackers. If you have any semblance of a life this game isn't for you.
When I first started they didn't have FIR status so you could completely ignore hideout, quests, and traders and make a living in the game via PVP which is exactly what my friends and I did. As they made it harder and harder for casuals to play competitively via market changes I was obligated to play the game the way BSG intended and that was when the more serious issues became impossible to ignore.
>Thr game really doesn't respect your time as is takes ages to click around in the menus to get all the shit you need to get back in raid. >Gun customization is great until you realize certain combinations are objectively better and that building a realistic AR or AK that looks nice and ergonomic but in game it handles like shit.
These were my biggest gripes for me. Dying easily if you're not careful I can abide by, it just means you've gotta get good. Losing all your shit with death, again something I can abide by, just be prepared for it and be accepting that that's life sometimes. But the fucking MENUS, the ENDLESS clicking and modifying and re-equipping shit, the modifying your home base, all of this shit is unnecessary game design that serves only to pad the volume of shit to do in-game without adding anything that makes the game more rewarding or fun. The gays who defend this game always respond to this by calling you lazy/retarded/git gud when you bring this up, but I think this is one of those instances of purely bad game design.
The best analogy for instance would be those arthouse indie films that are strange, unpleasant and incomprehensible purely for the sake of it without having any depth or meaning to these things. You tend to find that there will always be contrarians who will call you a tasteless retard who just "doesn't get it" for pointing this out, when in reality it's just bad filmmaking.
In this same vein I would say the quests which are deliberately exceedingly difficult and often impossible if one does not have good luck, but are necessary to compete in the pvp which is the only reason anyone plays this game are similarly designed merely to waste your time. And the fact you must repeat them all every 6 months is galling.
Idk if it's just me but it feels like tarkov is this symptom of this symptom in gaming right now where people latch onto anything ultra hardcore real difficult. You play it yourself and you see it's just riddled with problems that go unnoticed because it's devs and fans fight anyone who makes a single critique towards their hardcore game.
I think that's a variation on the sunk cost fallacy wherein they lash out at someone suggesting that a thing they've spent a lot of time money and passion on is fundamentally flawed.
>And the fact you must repeat them all every 6 months is galling.
I despise having to "unlock" things in games and BSG forcing me to re-do it over and over made me drop the game.
I spent an unhealthy amount of time on this game and I agree 100%. No other game comes close but the Tarkov as it was five or so years ago was created by utter accident and we will never get it back. There are some select parts of nu-Tarkov which I think are steps in right direction, such as inertia, but overall the game has been becoming worse and worse with every wipe.
I just wish someone actually gave a fuck and tried to catch lighting in the bottle again, but this time with devs that aren't Russian scam company.
>No other game comes close but the Tarkov as it was five or so years ago
Exactly. That was when it was fun. Now? It's a shell of its former self, a different game in many respects.
I wish it was more of a shooter and less of a looter. The Tetris inventory management drives me crazy as well. And they hideout management?
Fuck!
I just want to go in raid and shoot shit!!!
Jesus the hideout has made me never want to play that game again. Plus the 'found in raid' tag forcing you to do the shity grind for mundane items, no you can't buy them on the flea market.
The community has a hardcore of punishment slaves as well that eat all the shit up and defend it all.
The fundamental issue for me with a lot of games like tarkov is that their idea of making a game more realistic is overloading the player with mechanics and functions with more keybinds than switches in a plane cockpit to keep track of. The effect this has in practise is, for anybody who's every shot rifles in real life or been in the armed forces, is that the game actually feels less realistic than even fucking call of duty, because obviously in real life you don't need to memorise a key for every minute action, you just... do it. This is why I cannot fucking stand tarkov's mechanics as someone who's done a bit of soldiering in real life. It's just not fluid, it's clunky as fuck and feels like your player character has cerebral palsy.
Plus, as this anon pointed out even the weapon modding isn't functional since modifying the gun in a way that your logic and experience tells you will make it better doesn't actually make it better if you don't modify it according to the arbitrary in-game meta.
In my opinion, "realism" in shooters should only go as far as basic things like movement speed, stamina, recoil, ammo conservation and time-to-kill, as well as neat little details like ammo penetration and velocity and so on. Realism in the form of endless keybinds is just pure dogshit imo. If you like these games, fair enough on you, but don't go pretending it's more "realistic", it isn't, it's just more complex within the imaginary framework of the game.
This is why I like insurgency sandstorm so much, it knows where to strike the balance between realism and the fact that it is still a videogame.
Tarkov had and still has potential, but it's currently being squandered (really does seem to be a common theme with Slavic game devs east of Ukraine, looking at you gaijin and war gaming). Insurgency Sandstorm, with or without the mods (though ISMC is some good shit though) is a superior gaming experience for PrepHoleommandos at the moment, at least compared to Tarkov. Maybe if the stick with it, address the fucking cheaters, fix the fucking audio, and stop globbing all the streamer cock in the known universe, they'll have something worthy.
Aesthetically gun and gear modding is the best out there, but everything else sucks balls, especially right now as a big drama is happening after someone proved that pretty much every game of Tarkov contains a cheater and developers answer to this, which was a Discord ran by streamers to ban people based on suHispanicious videos got as many innocent people as actual cheaters.
Pirate it, play the singleplayer mod for a bit to fuck around if you're really into slavjank crossed with tacticool aesthetic but it's extremely not worth your money right now. It used to be arguable in the past but the game is in the worst state since release right now.
Been reading through the comments on how the game has turned to shit, here my 2 cents on when I played.
There is a lot to learn with playing the game, so you are looking at a serious time investment if you actually want to have a good time. Some of the best players only survive 1 in 3 raids. I was not gonna invest the time to get good at a game like that as I only have one to two hours a day to play games, which is a lot of time in all honesty.
My solution, just played some more stalker anomaly.
It's played by people who massively overestimate its "realism", and then come one PrepHole expecting discussion to revolve around over the top video game scenarios that they think are realistic.
Does anybody else consider Hunt: Showdown to be PrepHole? The weapon names might be fudged but it's got some fucking nice pre-WW1 weapons in there and I love its aesthetic. Plus it BTFO's the fuck out of Tarkov gameplay wise.
Hunt is honestly a 50/50 for everyone I've played it with. Some people think it's amazing and the best at what it is, and then I have other people I've played with who hate the shit out of it and refuse to play it again after a few matches. Weirdly polarizing with my friend group for some reason. TBF tho, my friends who hate the shit out of it just go right back to Tarkov.
>pre-WW1 weapons
Literally the sole reason it's polarizing and middling in following despite being an actually very good game. The period setting (and by extension weapon variety) is the one thing that keeps me and a lot of people like me looking for realistic, modern day weapons and gunplay, but with an open-world, max-consequence/survival setting.
It's such a particular niche, but few dev studios seem all that keen on really drilling down on that concept and exploring ways to make it fun. Tarkov *was* about as close as it's ever come, really, and it's been waffling since it showed up. Operator Drewski on youtube had a cool video about his idea for an improved Ghost Recon after the debacle that was Breakpoint, and the game he envisions is literally just waiting, fucking begging to be made, but no one seems to land on that formula for their next looter shooter or shitty, ripped-off Tarkov-elements CoD copypasta.
I like the guns but the setting and how it approaches some gameplay stuff feels way more game-y and distracting than Tarkov. Hunt also feels like an upward battle even more than Tarkov - sure when you're starting in both games most your opponents will have thousands of hours and nearly unlimited money but in Hunt killing someone like that gets you basically nothing except maybe a tasteless weapon skin, whereas in Tarkov killing a geared player early on is a significant emotional event with how much shit you can pick up from one kill.
This isn't actually true but Hunt also feels way more focused on "battle royale" aspect early on because it's confusing as to what your goals can be in a match outside of going for bosses and thus probably getting in a big PVP fight, whereas in Tarkov you can have a succesful, if boring, raid without even firing a bullet.
>but in Hunt killing someone like that gets you basically nothing except maybe a tasteless weapon skin
This is because hours of play in Hunt is pretty much purely adding to your personal player skills. People play with all sorts of random loadouts in Hunt and are successful, because virtually all the guns in the game are viable and have their own uses (ammo types really helped with this). The best part in Hunt is all the perks are available to any level of player, its just the guns and ammo that come from leveling up. A winfield rifle with levering and a silent nagant is incredibly viable, for instance, and both can be used from super early in the game. Hell, Romero shotguns and conversion pistols are a common and still dangerous combination you see, and both can be played from level 1. Moreover, at least for me, if I prestige I can hit level 100 in just several days of play.
But yeah, due to the nature of Hunt's gameplay you really only have a few choices, you either go for the boss, you camp for someone to do the boss and try to ambush them, or you just try to get into fights as much as you can. This simplification definitely leaves out ALL the nuiance with a game like Hunt, with third parties fucking your ambush up, having bounty teams leave their tokens as bait for someone else to pick up so they can go back and kill them, etc. There's always been enough to keep me engaged, hence the 600+ hours.
Sometimes you have a few things you want to do that aren't related to that, like running around collecting event points, or maybe leveling your hunter up for a particular perk you want before seriously playing, but otherwise you don't have too much variation.
I wish they had some sort of concept of quests, or more boss and location variations, but they apparently don't even have the resources to add weather to the game.
>The best part in Hunt is all the perks are available to any level of player, its just the guns and ammo that come from leveling up.
Disregard this, I think I'm a gay and forgot. I think perks do unlock for use as you level up. Its been a while since I prestiged.
I mean sure, I played Hunt.
The point I'm making is that I distinctly remember that I was elated when I started playing Tarkov - sure I died two dozen times before killing my first geared player but getting that loot was well worth all the deaths. I finally beat the odds and was rewarded for it. High risk, high reward.
Meanwhile in Hunt, a game that ostensibly has skill-based matchmaking and shouldn't (yet it still does because low pop) pair new players with veterans all I remember is getting killed a lot by prestige 100 fags and the few times I got them I just still felt bad because my K/D was in the gutter and it was essentially the only metric I had for how well I was doing. High risk, low reward.
I understand playing Hunt for the guns, audio system and broadly understood gunplay but as an extraction shooter or "Tarkov-like" it's ass and doesn't scratch remotely the same itch.
> "Tarkov-like" it's ass and doesn't scratch remotely the same itch.
Yup, comparing Hunt and Tarkov really is apples and oranges. They're totally different types of games and really ought to be taken as their own things. Loot barely exists in Hunt, and dying is an inconvenience that can be solved by getting a new hunter, slapping your favorite loadout on him with just a few clicks, and you're off to the next game. Sure, there's times where I'll get rid of my gun to take a dead hunter's more expensive one, then take the gun off and put it in my inventory when I'm out of the match, but that is a very far cry from the backpack filled with expensive and rare loot you get in Tarkov. It doesn't even compare. Hunt also has a very simple health system compared to Tarkov's litany of effects and location based health.
It's funny to me that the extracts in Tarkov that are placeholders because the devs can't make the game open world are now considered to be a new genre called "extraction shooters" its literally just a countdown timer zone but if you extract and shoot a gun in the game its like Tarkov now I guess
3 weeks ago
Anonymous
I enjoy in Hunt how extracts actually have some interaction around them, like the horses neighing or the boats blowing their whistle if two or more teams are close to it at the same time (This also helps make extract camping harder/easier to realize its happening for the ambushed team). Some of the cooler extracts in EFT have those neat quirks to them, and I do enjoy how that adds some different dimensions to the game. It also means that fighting over extracts is a thing, so there's that too.
Tarkov's health system is mega ass. Armor magically covers the entire part of the body. I.e., a chest plate will cover your entire torso hitbox. The health system itself is fucking retarded, getting shot in the guts makes you hungry. Like what? is the food spilling out through the hole? And then you just patch it up with a pair of scissors and a bandage. Wow, so realistic! And then there's helmets tanking 20 shotgun slug shots, because the impact damage that goes through armor is totally fucking broken. Like I just said, this game is more of an arcade shooter than COD in the current year
It's an rpg, attachments booste stats.
The guns are realistic looking and the game play is fun cause of the guns.
But the guns ballistic and damage is not real
Reforger is starting to get good, but it's only because of mods. I wish there were groups that didn't feel the need to add so much modern operator shit and just embrace the 70-80's cold war vibe.
The damage model doesn't make sense to me. I understand certain ammunition won't penetrate certain armor levels, but if you shoot a motherfucker with buckshot within 20-30 meters how does that motherfucker not end up on his ass anyway?
RoN is fucking boring as fuck. Braindead moron mates in match making, the maps are extremely monotonous and virtually all of them are indoor, the zogbot/cop LARPing is cringe and unbefittting of a true mil sim and the game lacks variety in weaponry. Why the fuck is there a shitty FAL (which directly goes against the muh law enforcement LARP btw), but no AUG? Why does the KAC and HK 416 have so much recoil compared to other ARs and even the shitty AK carbine? Why do all the pistols feel the exact same?
It's just over all an unfinished game that loses its appeal after the first 20 hours.
It's almost impossible to find good people to play RoN with. People in public games seems to be in a huge rush to get through rooms and never talk, and even when I play with people that go slow they still end up walking in front of each other while firing and almost over communicating. I ain't ever played with any other motherfuckers who understand the importance of the door wedge.
>Public matchmaking
That's your problem nigtards, get some people you know and it's a blast. I'd post a steam friend code or something but I'm not at my desktop right now.
It's almost impossible to find good people to play RoN with. People in public games seems to be in a huge rush to get through rooms and never talk, and even when I play with people that go slow they still end up walking in front of each other while firing and almost over communicating. I ain't ever played with any other motherfuckers who understand the importance of the door wedge.
immensely disappointing. Play swat3 or swat4 instead. even without mods those games are much better than RoN.
moron, I'm on PrepHole. I don't have any friends.
[...] >Public matchmaking
That's your problem nigtards, get some people you know and it's a blast. I'd post a steam friend code or something but I'm not at my desktop right now.
RoN is fucking boring as fuck. Braindead moron mates in match making, the maps are extremely monotonous and virtually all of them are indoor, the zogbot/cop LARPing is cringe and unbefittting of a true mil sim and the game lacks variety in weaponry. Why the fuck is there a shitty FAL (which directly goes against the muh law enforcement LARP btw), but no AUG? Why does the KAC and HK 416 have so much recoil compared to other ARs and even the shitty AK carbine? Why do all the pistols feel the exact same?
It's just over all an unfinished game that loses its appeal after the first 20 hours.
I'm in a discord server run by a legit ex SF and retired swat commander who runs training sessions on how the military/LE would clear environments and rooms and runs the missions accurately tactically with assigned roles (pointman, breacher, grenadier) and actual tactics with modified enemy AI, and it's a fucking INSANELY cool experience
no you can not have a link bc I'm not sharing this dope as fuck small community with chantards but I will brag about it to make you jealous
you will never experience this level of immersive sim and realistic training
😀
suck my cock gay morons
>I'm in a discord server run by a legit ex SF and retired swat commander who runs training sessions on how the military/LE would clear environments and rooms and runs the missions accurately tactically with assigned roles (pointman, breacher, grenadier) and actual tactics with modified enemy AI, and it's a fucking INSANELY cool experience >no you can not have a link bc I'm not sharing this dope as fuck small community with chantards but I will brag about it to make you jealous >you will never experience this level of immersive sim and realistic training >:D >suck my cock gay morons
Pros: >Good gun customization >Lotta different ammo types that have unique behaviors against different surfaces and armor >Lotta cool guns >Gunplay can be fun
Cons: >Hax in almost every match >Game's still pretty buggy >Streamers can have you banned for killing them >If you don't start near the beginning of every wipe, you're pretty much fucked >Recoil is still kinda borked, 9mm kicks like .50 AE, 5.56 is harder to control than 7.62x31, etc >Game's riddled with metafags >Any suggestion of changing something to make the game slightly less fucking awful to play is met with "NUH UH, UR JUST BAD!".
It was fun a while ago, but with every step forward, we take 2 back.
t. EoD version owning retard
>If you don't start near the beginning of every wipe, you're pretty much fucked
I consistently found it easier late wipe cause >You dont have mlg tryhard streamers rushing the same 20 start quests >You dont have the same tryhard streamers rushing the same start map >You dont have the same tryhard streamers rushing the same loot spots >All of the above but with hax >Players are better geared meaning every kill means full kit as opposed to getting a paca and a sks for your hard work >Players are not much harder to kill as youre forced to be sneakier and pick your shots
Pvp leaves tons of good loot around >Early wipe items plummet in value on flea
Seeing how godawful the state of the game is with cheaters and how the devs seemingly don't give two fucks about it, I'm very glad I never got into this pile of shit.
Play hunt instead, way better game.
Some dude made a video where he used hacks to detect hackers and he ran into a hacker in every match. If youre not hacking, you'll be playing a different game to half the lobby.
Hunt also respects your time a lot better. Yes, its not a true red blooded looter shooter, but you spend a lot more time actually playing the damn thing, and the game is incredibly deep. I STILL learn new things, despite being 600 hours deep into it.
The core game was cool before they added healing outside of raid, the GPU farm trash, so on. The game is really more about grinding for better ammo/armor than skill. Almost every lobby will have a wallhacker because the design of the game lends itself to rmt and thus financially rewards hackers.
Yuro jank shooter #392038. Suffers from slavshit bias and attracts nogunz eager to pretend it's a hardcore realistic shooter because you have to manually fill your mags and muh attachments.
I've heard it's decently realistic, though I don't like these kinds of multiplay games, so for now various S.T.A.L.K.E.R. Anomaly modpacks have been my replacement for the Tarkov urge
I have fun with it but switched to the singleplayer mod since I enjoy the setting and weapon stuff mainly and the cheaters and network suck for a multiplayer game
Some things, very small details, are wrong. Trying to create my irl 103 build and I can't. Game requires the zenitco B19 upper handguard to be installed with the B10 in order to use the B33 dust cover. IRL I have just the B10 lower handguard with the stock poly upper handguard with a B33 just fine. Also the AFG is mounted too far back, you can't slide it that far back on a B10 irl
I've heard it's decently realistic, though I don't like these kinds of multiplay games, so for now various S.T.A.L.K.E.R. Anomaly modpacks have been my replacement for the Tarkov urge
try out the SP mod, tho you "have" to buy the game to use it
the mods for SPT are pretty great and can fix a lot of issues with the game like removing the fog that covers most maps or stuff I find silly like bosses and scavs having more HP than PMCs
Another user of SPT-AKI. Give it a try; Haven't touched live, online tarkov in a long time. Just play in SPT-AKI and Vibe on Customs or Lighthouse for hours at a time.
My game is so heavily modded, so for example >Same faction won't shoot at Same Faction (I.E. USEC doesn't Shoot at USEC) >NPC PMCs (supposed to be players) will spawn, and attempt to complete quests, or go to high PVP areas, or hold key crossings, >Softcore mod makes it to where the Flea Market and Fence are pacifist only, selling meds, food, barter stuff only. >If I extract at "A", I will only have location "B" to choose from, and will spawn from logical points relative to coming from location "A"s extract >Completely redone loot tables, so USEC areas will always have more NATO equipment then RUSFOR, etc. >Scavs become more lethal as I level up, being replaced by Raider AI, but become less numerous. >Labs can only be entered by a Car extract on a previous raid >I can choose what plates I want in which carrier I have (so my Highcom Trooper, which is usually a Level 4 armor, can go up to level 6) >Custom raid times of 4 hours and I can PAUSE THE GAME. Wife really likes this feature as well; We have a hobby room we share and she can show me what shes working on while I'm still playing.
I highly recommend getting a copy of Tarkov, just buy one and avoid the shenanigans, and download SPT-AKI. After a while you start to pick up how people make the mods, and you start making your own edits and stuff as well. I practically have my game as a STALKER 1.5 now.
So client mods (BepinEx shit)
Amands Graphics (Makes the game pretty) >Amands Hitmarker (QOL cause I'm old)
Dvize AI Limit (limits AI active in a raid by a set distance, increases performance) >Dvize Bush no ESP (They can shoot through bushes still, but won't "see" you through them, so bit more realistic chances if you break line of sight they are firing rounds in the general direction)
Faupi's Hideout Architect (little symbol on items that tells me what each item is used for for upgrading the hideout) >Fontaines FOV fix (duh)
PTT Extracts (Extract from A, only able to go to location B, and will spawn at areas x-z at location B).
Server Mods (UserMods folder) >aPreyToLive's All Open Zones (AI spawn in between points of interest)
Fershte Balance Patch (Fuck meta builds, everything is a brought more in line with each other regarding weapon attachments, so you aren't gimped for not using the -5 billion recoil build on your m4) >Hideout Architect (See above)
Just Nu Core (Pretty much a core mod for clothing and armor mods, cause I gotta look operator) >Modular NVG (Cleans up NVGs and Thermals a bit)
Server Value Modifier (Must have, allows you to tweak so much with out having to go into the actual files or making your own mods)
Path to Tarkov (See PTT Extracts above) >Valens AIO (I edited the hell out of this and only use it for his recoil changes.)
Valens Progression (AI get gear only from the traders that are unlocked and available by milestone. So, level 15 they will have access to level 2 prapor gear even if you don't have access to it yet, for example). >Props Obviously Original Program (POOP) [AI tweaker, make AI super strong and ANGY or wimpy simpies looking for their pimp]
And then the rest is custom files that my dad and I have created that I really should publish on the website and let people download. But, I'm lazy as shit and don't want to deal with "ANON, WHEN UPDATE! ANON, HELP TROUBLESHOOT ANON PLEASE ANON!" Fuck that noise
The most PrepHole game is Arma IMO which isn't even a game but a simulator that is as realistic as possible. VBS3 is actually used by the military for simulations and it is basically a more boring version of Arma with all its mods.
It hurts. I saw prices skyrocketing and had to jump on the AK meme build I always wanted.
Do you want to know how much I had to pay for a romanian dong stock set with no metal parts on gunbroker?
I appreciate the recommendation but after googling that leddit page + dong and they're selling circumcised dongs, no upper forgrip or stock for fucking $90.
Full set ruined by a ledditors "refinish" job is $150, pic related.
I honestly don't feel so bad about paying $130 for a full set with no metal parts now.
>It was $130 iirc >for a romy dong set
I remember when Romy kits were cheap af. You couldn't give the dong sets away back then, that's how many of them were around.
Was pretty fun when it first released but as development carried on they added so much bullshit it became a chore to play, huge inventory bloat, with limited storage space unless you buy better versions. It's not fun anymore, and like everyone else said, there's so many hackers. And if they don't get you the shitty netcode, desync and sever crashes might instead.
Great game ran by a retarded company. Best gun customization game in the market not to mention that's a bunch of other real life military armor/equipment in the game(armor doesn't have a plate system yet).
I wouldn't buy it since the game is infested with cheaters but you can actually play it offline with a singleplayer mod if you can get the game files.
The bullshit rpg mechanics ruin the purity of the gunplay. Honestly I dont give a shit how much time my operator has with a certain weapon. I believe for fairness and balance those mechanics need to be removed. The game is at it's most fun the first few weeks after wipe, because that's when everybody is on an even playing field. Then the powercreep starts and doesn't stop until the next wipe. I was so hyped for tarkov arena. But it took them too fucking long and I lost interests. Now with all the hackers running around tarkov is a dead game walking. Tarkov could be saved with community run servers and more modes for us normal players.
Building the guns is fun but actually using them is 0% realistic with 5.56mm blowing out your shoulder every time you fire it for the sake of balancing. If you want to play it, go to the EmuTarkov d*scord and download their AIO for SPT, since it comes with a crack for SPT's shitty DRM so you can play it for free
It has some stupidly retarded mechanics like hip fire (oh excuse me, "point shooting" as if there's a difference when the character has the weapon raised at all time) being more accurate than ADS in many if not most situations. Like, you get more retarded arcady recoil effects if you actually aim. Go watch a "pro" stream, the majority of fights are hip fire unless they're sniping.
Right now is the best time to play it while all these average and below average retarded gays are on their strike
All cheaters are below average as soon as the profit motive dies for streamers then the horde will move on to consume something else and the cheater base that these communities bring with them will as well
Popular culture is killing this game and cheaters are just a sub group within it
I dislike how it deviated from its original philosophy.
Originally the game was supposed to be some apocalyptic survival game featuring all kinds of PMC gear with a massive open map.
Now it devolved into an MLG arena shooter with a meta. Thank you streamers, very cool.
That’s still essentially the game BSG would like to make, I think they understand now that it won’t be possible with Escape From Tarkov, it’s no secret that Nikita only views this game as a fundraiser for an open world game he dubbed “Russia 2028”
My bet is that they’re going to need to admit soon that their priorities have shifted away from servicing this game.
The realism of the weapons is by far the best part of the game. It has realistic magazine-based reload system, weapon customization, malfunctions, weapon models, etc. The bad part is the rest of the gameplay makes extremely questionable design decisions over and over again, and the lobbies are absolutely infested with hackers.
It's a rolling tech demo that they're supposedly trying to make into a full game but the best they could come up with is team deathmatch with scavenger hunt plus occasional host side bots that they'll keep rolling back indefinitely as long as people are still willing to spend money on their starter packs no different in the same way Star Citizen does.
The gun models, assembling and detail is top tier, but while ADSing you shoot rifles as if the stock isn't being used, so the front tip of the gun flies up. Point firing is great.
Don't forget short bursts being absolutely useless because you can't really just do recoil control with a mouse like most other games. It would make muh rpg stats useless if you could
Call me what you want, but I prefer the newest COD's DMZ mode over Tarkov at this point. It actually respects my time to some degree, significantly better weapon balance, and if people are desperate to turn Tarkov pvp into COD I might as well just fucking play COD.
Didn't CoD get rid of real guns?
I don't want to play with weapons that are "inspired" by real guns. I want to play with weapons that exist in real life.
The guns are the most fleshed out in any game, all the parts in the game are real.
The balancing is bad, you need 13 attachments to make a gun useful.
Filled with cheaters right now.
No other cool features aside, they are reworking most of the game.
Its a part of game development that nobody really thinks about, BSG made like 3 games before tarkov.
You have to put all efforts into the story, and the features, THEN focus on optimization and performance.
Other games take performance into greater account when making games, not bsg.
As long as it is functional and playable they wont optimize anything yet.
>Is it actually based and valid if you are a gun enthusiast? How realistic are the guns really?
Let me explain. If a video game has a horse in it does it have any relvence to you knowing how to ride or work with a horse. No of course not. Same for the guns. Its a fucking video game. If you want to learn to shoot or about guns then get a fucking gun and learn to shoot. Not saying vidya is bad like some will be it has NOTHING to do with what's depicted in it.
You could use the close combats for the basics of infantry tactics or microsofts flight sim used be actually useful for trainees but FPS or tird person shooters teach you fuck all and nothing about shooting or firearms, thats a muscle memory think and has to be learned by shooting. Too many teens and manchildren think they 'know' about guns from vidya. No you don't. You don't even know the basics of handling a real weapon.
I think it's good but not for new players right now. I wouldn't say it's a disaster as people will lead you to believe but the game NEEDS sound fix and cheat fix. The hackers mostly just use esp and you can kill them if you are good and know the game but I can't imagine being a new player right now would be an ass experience. Just buy it next year 10/10 game when it is working well I been playing 3 wipes so far. I play solo self found only so I had to get gud but I also have alot of free time (seethe wagies)
they clearly are and the devs want it until they finish up arena then they will probably give in to the community and implement a real anti cheat. They are missing basic security features build into windows on the game.
>fitgirl
Buddy, please don't. You can easily download full game from their site, downgrade if needed, install fixer and then you free to install spt. It's much more safer. All this can be found here https://rutracker.org/forum/viewtopic.php?t=6119422&start=2310
The guns and armor and customization are all really cool and in depth but every so often you lose all your progress with the wipes which removes everything you have with no benefits. I personally found the game very sadistic and not rewarding cause you can kill about 5 or 6 guys and a scavenger with a bolt action shotgun can kill you.
If you one of those secret HATO supersoldiers who can see people through walls, then I think it's quite realistic and a great experience. But if you don't have that ability, it loses a lot of realism.
The worst part about tarkov is knowing they're never gonna finish it and thus never make the single player game it's supposed to be. The idea of a really immersive, reaslistic but still gamey, clunky as fuck shooter appeals so heavily like it's arma 3 on crack but the execution somehow made it into a sweaty grindfest.
spt is the best way to play tarkov and even if it were an overall inferior gameplay experience I'd still play it exclusively because tarkov servers and performance is dogshit online.
Only thing keeping me from playing it again is the stupid large file and update size and the fact that the new updates especially gun variety are still mediocre.
sure dude
So client mods (BepinEx shit)
Amands Graphics (Makes the game pretty) >Amands Hitmarker (QOL cause I'm old)
Dvize AI Limit (limits AI active in a raid by a set distance, increases performance) >Dvize Bush no ESP (They can shoot through bushes still, but won't "see" you through them, so bit more realistic chances if you break line of sight they are firing rounds in the general direction)
Faupi's Hideout Architect (little symbol on items that tells me what each item is used for for upgrading the hideout) >Fontaines FOV fix (duh)
PTT Extracts (Extract from A, only able to go to location B, and will spawn at areas x-z at location B).
Server Mods (UserMods folder) >aPreyToLive's All Open Zones (AI spawn in between points of interest)
Fershte Balance Patch (Fuck meta builds, everything is a brought more in line with each other regarding weapon attachments, so you aren't gimped for not using the -5 billion recoil build on your m4) >Hideout Architect (See above)
Just Nu Core (Pretty much a core mod for clothing and armor mods, cause I gotta look operator) >Modular NVG (Cleans up NVGs and Thermals a bit)
Server Value Modifier (Must have, allows you to tweak so much with out having to go into the actual files or making your own mods)
Path to Tarkov (See PTT Extracts above) >Valens AIO (I edited the hell out of this and only use it for his recoil changes.)
Valens Progression (AI get gear only from the traders that are unlocked and available by milestone. So, level 15 they will have access to level 2 prapor gear even if you don't have access to it yet, for example). >Props Obviously Original Program (POOP) [AI tweaker, make AI super strong and ANGY or wimpy simpies looking for their pimp]
And then the rest is custom files that my dad and I have created that I really should publish on the website and let people download. But, I'm lazy as shit and don't want to deal with "ANON, WHEN UPDATE! ANON, HELP TROUBLESHOOT ANON PLEASE ANON!" Fuck that noise
those look solid, only been using svm and new update content mods so far but spawns and progression are real annoying. My workaround for the modding problem was just use svm to give the buffer tube stupid recoil and ergo so every build is meta.
cod has better weapons handling than Tarkov. That tells you all you need to know. One semi auto shot from an AK-74 in tarkov basically recoils your barrel up into the sun. Full auto automatically compensates into a tiny cone that's more accurate than semi auto. It's a shit game full of cheaters.
60%
Supposed gun porn but the game suffers from a lot of technical issues
It's a shit game made by braindead slavs and infested with zoomers and twitch streamers. Just steer clear.
It’s absolutely infested with cheaters and BSG is a horrible company now. The guns are pretty decently realistic though and customization is pretty fleshed out.
I’d recommend single player tarkov. I would definitely avoid online tarkov right now because you’re literally just canon fodder for cheaters.
Wait, this game has single player? I never bothered with it because I hate battle royale bullshit
It has a single player mod
SPT - single player mod
make the game playable, you'll still get wrecked [head,eyes] from time to time but then you are sure it's either RNG or you sucking
not some twat that pays $150 a month to fuck with people online, cheating.
not so long ago SPT team released new update, which includes streets of tarkov.
You are genuinely retarded
What exactly about that post is retarded?
nothing, the other anon is just being a little moron for no good reason other than feeling a little bit superior on a basketball weaving mongolian forum
>canon fodder for cheaters.
You're just bad anon.
You are a massive moron retard. I’d say 1 in 2 deaths I had were do to ESP. That is simply unacceptable in a game with the insane time commitments that EFT has. I played for 2 years, began to suspect that the cheating was insane, left. What’s hilarious is that my preferred maps aligned exactly with maps that were low on cheaters.
You have no clue what you are talking about
>Dick Rider
I'm the guy who never upgraded from standard because BSG has no intention of releasing the game. I'm their biggest critic and always have been since 2017. You are just a fucking retard who can't get out of spawn without calling cheats and then you see a video that has no receipts no proof of work and think all your mental gymnastic coping delusions had some validity.
It didn't
The entire video is proof itself as to what the state of the game is. You're a fanboy who can't accept his favorite game has problems. You need to get a grip man.
Of course the game has tons of cheaters but there was no revelations or proof of anything in the video.
People with wallhacks notice each other through walls the video, Brilliant. Now dick ride youtubers who cheat in games to profit IRL from ad revenue.
I think the point of the video was the sheer number of wallhackers. I believe the estimate was 60% of lobbies based on 125 raids, which was apparently a conservative estimate since there were even more "sus" players than there were obvious hackers. It's hard to have any motivation to play a game when you know that more likely than not, any given match will be impossible to win.
You are such a simpleton that you take at face value everything this shilltuber said with zero evidence. You do realize he was asked to show his proof of work for the statistics he claimed and literally responded with "trust me bro" He even said he was only able to interact with 4 or 5 people a raid so that's not even half the lobby. Everyone knows there is a cheating issue but you are genuinely a moron.
TELL ME RIGHT NOW WHAT DATA YOU WERE SHOWN THAT PROVES ANYTHING YOU JUST SAID YOU DUMB moron
You're favorite game is now becoming known by more and more people as a game that had a chance at greatness and is now slowly dying from the devs own hubris and laziness. You can't be the biggest critic to bsg and then have a meltdown at anything that gets more people to notice the problems
I wouldn't call it my favorite game by any stretch of the imagination I agree with almost nothing the devs do and think every single person who streams or "makes content" for the game is a shill and in that regard I have been right every time
ignore the other fag there's already a video proving every lobby has a hacker
>ESP
>where a stray foot step or even aiming down your sights can make and noise and reveal you to other players.
okay
>where a stray foot step or even aiming down your sights can make and noise and reveal you to other players.
yeah or sometimes a player can run right up to you and never make a noise because the game just forgot.
also true
Oh shit man I never thought about that thanks for letting me know
yeah no worries, most guys that complain about ESP don't seem to know.
Man you are genuinely retarded
Contrarianism is a bizarre thing. Why do we see it so much on PrepHole?
I guess some people don't take the word of people who cheat and profit off of games while proving absolutely nothing that they say. Very contrarian indeed.
Oh man you are fucking brainwashed
I love how earlier you brought up dying off of spawns, what’s hilarious is the more you learn about the game, the more you learn about exactly what’s viable and where to go to kill players off spawns. The more you learn about the game, the more obvious it becomes that a player is using ESP you total moron.
>The more you learn about the game, the more obvious it becomes that a player is using ESP
Are you the fucking retard who said 1 of 2 deaths is a cheater?
No, but I think that’s a fairly close number for some people. If you avoid combat in Tarkov right now it’s almost guaranteed that some gay ESPing is going to hunt you down.
Why are you so defensive about this? You’re just being needlessly contrarian. The truth of the matter is that because of extreme laziness by BSG, cheating is rampant and it’s very difficult for players to confirm what is cheating and what is a bug. There’s also now the problem of seemingly legitimate fights feeling bad because there’s no way to know if that person was cheating.
Your contrarianism doesn’t make you seem intelligent.
His contrarianism is why he can't think whatsoever
>cheating is rampant and it’s very difficult for players to confirm what is cheating and what is a bug. There’s also now the problem of seemingly legitimate fights feeling bad because there’s no way to know if that person was cheating.
Why was this so difficult for you?
All you did was green text a part of what he said.
Samefag
What?
I don’t even know what you’re implying
Do you have autism? Be honest with us, there’s nothing wrong if you do, it’s just jarring trying to communicate with you.
EfT brainrot in action.
I think this is the same guy who keeps having a meltdown in the tarkov /vg/ general. Eventually he'll just start posting soijaks and shit since he keeps losing arguments.
Pathetic
If this is bait it’s really funny lmao
If it’s not I genuinely hope you get help
Knowing what went down for 3 different tarkov generals in vg? It's not bait.
Because it's the internet and it's 'anonymous'
>hasn't seen the g0at video proving there's atleast one esp hacker in every match
>the community is going crazy because it confirms what had been suspected for a while
>BSG posted cookie cutter response saying "they're working on it"
>there's talk that BSG doesn't want to fix it, so they can continuously ban cheaters so cheaters have to keep buying new copies of the game
You're out of the loop my dude.
>g0at video proving there's atleast one esp hacker in every match
Can you explain how that was proven
He didn’t prove that, all he proved is that cheating is a significant problem and he observed many cheaters, with many more presumed to be cheating other than the ones who openly showed off their ESP.
I think it’s important to properly interpret what was on that video and not get into hyperbolic bullshit, the effect is the exact same though. Game is unplayable at the moment due to extremely lax anticheat measures. Audio issues and horrifically bad net code don’t help either.
That's my thoughts exactly. I have been asking around trying to get people to explain how it's proven the statistics he claims because he doesn't actually provide any just the clips that we see but people just say I support cheaters or some nonsense
Yeah I think it’s just important not to countersignal what was obviously a very much needed video, people might interpret criticism of hyperbole as criticism of the video itself. I personally let it slide because for all we know, cheating could actually be an every raid thing depending on the map you play and the time of the day you’re playing.
While I agree the thread belongs on /v/ you are a a dumb moron retard for thinking EFT is a clone of DayZ lmao
Did I fucking stutter? I said it was a ripoff, not a clone.
The fucking logo is a ripoff too.
>cannon fodder for cheaters
Skill issue
Its got good gun customisation but it being realistic is as true as russian promises and literally 60-90* of the games you will play with hackers.
Game is dead
No, it's a pointless grind and (now 100% confirmed) full of cheaters. The game is great in concept, but it's chained to a company of apathetic retards who pander to streamers instead of fixing their shit.
Friends with cheats selling rmt
Thats all you need to know about this shit game
Last few updates/years the sounds have been fucked, so trying to identify the distance/location of enemies has been near impossible. You can kinda tell what direction their are in, but vertical sounds are absolutely fucked. This is something that worked better in the past but is now so broken that the game is near unplayable for me. It's also overrun by cheaters, to a point where more than half of your games are likely to contain someone using hacks. The devs are incompetent/make too much money from cheaters buying their game again after getting banned to do anything about it. They obviously need some fresh new revenue source to stop their reliance on repeat hacker business.
And to actually answer your question, the gunporn is pretty good. However the 'meta' kind of becomes stagnant where someone figures out the most efficient build and you start seeing people running near identical guns. Gunplay is top notch tho.
All multiplayer video games are shit.
Explain why without sounding like a gay
It’s funny that here on PrepHole there is a universally accepted fact that the game is fucked, given the evidence, but on other sites you still have mouth breathers defending this game or taking BSGs word at face value.
There are people in the /vg/ general who are trying to defend and discredit anyone who says the game is full of cheaters. All because the subreddit is shitting on bsg.
Forgot to mention that if s YouTuber ever gets in bsg's really bad side they'll dmca you, false copyright strike your video and threaten lawsuits for simply saying something about a certain citation like this. Granted this was only done to small YouTubers with honestly no community support behind them.
The games in bed with russian military and its industry so its vatnik shills defending russian economy
>people in the /vg/ general who are trying to defend and discredit anyone
>All because the subreddit is shitting on bsg
Contrarianism makes you turn into a retard, more at 11
i love this game. but it suffers from crazy hacking problem right now. u wont notice the hacking since there is no way of confirming it unless it is super obvious like fly hacking or aimbotting. otherwise i say go play it. super fun game.
hacking usually comes in waves. I've been playing since like 2016 or whatever. Back when shoreline was the newest map. Its always the same. Hacking gets obscene, devs finally do something about it, it will be tolerable for a wipe or two, and then go crazy again.
Fact of the matter is that the game is so client-side heavy that hacking will always be a big problem. You add in the fact that lots of people simply cannot handle the gear fear and its a recepy for disaster.
Gear fear is the most autistic thing in the world too because with a minor adjustment to playstyle you can make even the worst gear in the game work.
You absolutely will notice the hacking though, the more time you devote to the game the more you’ll understand that certain situations were effected by cheaters. People finding you in really weird places, confidently pushing you ect…
Where it gets hard is actually determining exactly when it happens, because desync and accounting for genuine luck are important things too.
I would rather not have to worry about it at all though, which is why I don’t play the game anymore.
>u wont notice the hacking since there is no way of confirming it unless it is super obvious
Like white accounts that do nothing but head/eyes you?
Or hit your Atlyn face shield with 10 bullets in .5 seconds?
Nah... totally won't notice it.
This game fucking blows. Any game that requires me to use an outside tool/google to understand its basic, core game mechanics (extracting) is irredeemably dogshit.
You are a retard
How the fuck am I supposed to find the extracts then, smart guy? The ingame buyable maps and the text shown sure as shit don't tell you. They're not even all at the border of the map, and even then the border of the map isn't even clearly defined.
thousands and thousands of people have managed to figure it out anon. Something being hard doesnt make it bad.
Only a couple dozen of those thousands did it without external maps. The game needs more guidance to new players in the one respect.
Tarkovfags are like soulsfags in that the game being more opaque makes them feel more important. Tarkov as scav vs scav or lowbie PMCs testing their mettle against one another is hella fun though, too bad the average gameplay experience for non nolifers is
>walking through the woods
>ambush man with an AK
>his fucking helmet just deflected your shots
>you die in a laser .308 spray of solid gold ammo
>Waaah, the game doesn't gib me all the info i want. Waaaaahh
>Anons this gaem to hard
I have literally never seen another game so shitty it won't even give you a useful map
DayZ comes to mind
Does DayZ have a timed raid system?
Does DayZ have extract locations?
Modded DayZ servers do have maps and other tips (way points).
Little zoom zooms don't know about full instruction booklets with every game. Guess they changed that to save the trees or because you have the attention span of a fucking gold fish.
I would study them for every game I was into and always found valuable information within.
Now you're just put into a fucking tutorial level and hopefully you retain all the information they throw at you because there is nowhere to find it again besides word of mouth, online guides or trial and error.
Best advice is to not take the game seriously. The weapon handling got somewhat fixed recently, but it still feels as if you're a 14 year old german conscript that got handed a full giggle FG-42 for most guns. Try to focus on quests to get a feel for the game. Once you hit a wall and the quests get too difficult, try to exfil camp and kill every TTV gay you see. At this point in the wipe, try to get the most pissin hot moron bullets that will do the most tissue damage and aim for the legs.
if your going to play it play it with the single player mod online is dogshit
It is to a gun enthusiast as HoI4 is to a history or tank enthusiast.
>escape from tarkov
Escape From Kharkov was better.
the superficial realism is a way to scam you into playing a looter shooter RPG. nothing about the game is in line with reality. play insurgency or RoN instead
I do like RON but the ai is pretty bad
Insurgency Sandstorm was a fucking amazing game at release. It's too bad the devs cucked some of the audio design elements and other cool misc stuff.
These anons know.
I've been playing insurgency sandstorm for close to two years now, closing on 1k hours. My favourite FPS by a mile and that's even with the devs being apathetic and the playerbase dwindling. I bought tarkov early this year to give it a go. It just isn't fun. Call me a casual, call me a retard, call it a skill issue, I don't care. It's just not a fun game. Metro exodus scratches the post-apocalyptic russia itch 20x better than this shitheap of a game does. I played it for a week and have never gone back. Wish I could get a refund. Insurgency sandstorm however is fantastic and worth every penny.
Also OP, again just to make myself very clear, do not buy this game. It is a complete waste of your hard-earned income and it's insulting they'd consider it worth 34 euros. Insurgency sandstorm unironically has more realistic optics, sounds and dynamics for gun enthusiasts than this game does on top of being an actually good game (which tarkov is not).
Honestly I only ever played the modded coop because I've always found the pvp in sandstorm to be absolute dogshit
did they get rid of frenzy?
>Insurgency Sandstorm
2014 is better
indeed
Its positively filled with cheaters. The gameplay itself could be fun if it wasn't, but it makes every death potentially suspect as to whether it was a skill issue or not.
More recently, they absolutely ruined the sound in the game, which is required for quality gameplay in order to hear footsteps and shooting. Its very frustrating as it is now.
trash
One of the best and worst games I've played at the same time. The gameplay is wholly unique and has the highest highs and the lowest lows, making it really stand out from the other mainstream titles around. Death does really matter (especially in the beginning of a wipe) which makes it even more engaging.
The more you play though the more you see the cracks in the facade and you realize the foundation in made of styrofoam. At best the netcode is a steaming pile of shit and you die behind cover or from a peeking enemy that isn't even visible on your screen yet. The audio has gone from serviceable to totally busted in the past few years. BSGs graps on game design is dubious since nothing about the games mechanics is communicated within the game so you have to resort to looking up fan made maps up and how to complete quests.
All the while they've been fighting against run and gun playstyles by making your PMC about as athletic as an asthmatic overweight teenager. This was rolled back a while ago but really goes to show how inept BSG are. Thr game really doesn't respect your time as is takes ages to click around in the menus to get all the shit you need to get back in raid.
Gun customization is great until you realize certain combinations are objectively better and that building a realistic AR or AK that looks nice and ergonomic but in game it handles like shit.
There is plenty more to talk about but this is turning into a "wow bro did you really expect me to read all that by you?" post.
This anon knows. When you start it will be one of the most engaging and exhilarating shooters you've ever played. When you really understand the game, you won't like it anymore. It took me about 1300 hours to feel like I truly understood all the maps, the gear, the traders, the market, the quests and I put a total of about 1900 hours on it. I don't necessarily regret the time spent, I had fun, but I can't in good faith recommend the game. It's janky as other anons have noted, it actively works against you if you aren't a no life sweat and BSG sold their souls to streamers and hackers. If you have any semblance of a life this game isn't for you.
I put about 130 hours I to the game and new in my first 5 hours that this game had some problems.
When I first started they didn't have FIR status so you could completely ignore hideout, quests, and traders and make a living in the game via PVP which is exactly what my friends and I did. As they made it harder and harder for casuals to play competitively via market changes I was obligated to play the game the way BSG intended and that was when the more serious issues became impossible to ignore.
>Thr game really doesn't respect your time as is takes ages to click around in the menus to get all the shit you need to get back in raid.
>Gun customization is great until you realize certain combinations are objectively better and that building a realistic AR or AK that looks nice and ergonomic but in game it handles like shit.
These were my biggest gripes for me. Dying easily if you're not careful I can abide by, it just means you've gotta get good. Losing all your shit with death, again something I can abide by, just be prepared for it and be accepting that that's life sometimes. But the fucking MENUS, the ENDLESS clicking and modifying and re-equipping shit, the modifying your home base, all of this shit is unnecessary game design that serves only to pad the volume of shit to do in-game without adding anything that makes the game more rewarding or fun. The gays who defend this game always respond to this by calling you lazy/retarded/git gud when you bring this up, but I think this is one of those instances of purely bad game design.
The best analogy for instance would be those arthouse indie films that are strange, unpleasant and incomprehensible purely for the sake of it without having any depth or meaning to these things. You tend to find that there will always be contrarians who will call you a tasteless retard who just "doesn't get it" for pointing this out, when in reality it's just bad filmmaking.
In this same vein I would say the quests which are deliberately exceedingly difficult and often impossible if one does not have good luck, but are necessary to compete in the pvp which is the only reason anyone plays this game are similarly designed merely to waste your time. And the fact you must repeat them all every 6 months is galling.
Idk if it's just me but it feels like tarkov is this symptom of this symptom in gaming right now where people latch onto anything ultra hardcore real difficult. You play it yourself and you see it's just riddled with problems that go unnoticed because it's devs and fans fight anyone who makes a single critique towards their hardcore game.
I think that's a variation on the sunk cost fallacy wherein they lash out at someone suggesting that a thing they've spent a lot of time money and passion on is fundamentally flawed.
>And the fact you must repeat them all every 6 months is galling.
I despise having to "unlock" things in games and BSG forcing me to re-do it over and over made me drop the game.
I spent an unhealthy amount of time on this game and I agree 100%. No other game comes close but the Tarkov as it was five or so years ago was created by utter accident and we will never get it back. There are some select parts of nu-Tarkov which I think are steps in right direction, such as inertia, but overall the game has been becoming worse and worse with every wipe.
I just wish someone actually gave a fuck and tried to catch lighting in the bottle again, but this time with devs that aren't Russian scam company.
>No other game comes close but the Tarkov as it was five or so years ago
Exactly. That was when it was fun. Now? It's a shell of its former self, a different game in many respects.
I wish it was more of a shooter and less of a looter. The Tetris inventory management drives me crazy as well. And they hideout management?
Fuck!
I just want to go in raid and shoot shit!!!
Jesus the hideout has made me never want to play that game again. Plus the 'found in raid' tag forcing you to do the shity grind for mundane items, no you can't buy them on the flea market.
The community has a hardcore of punishment slaves as well that eat all the shit up and defend it all.
Don't forget the
>holding AK
>being incapable of recognizing different AK mags
thing
>use an sks
>pick up mystery item that needs examination
>"sks stock of a different colour"
The fundamental issue for me with a lot of games like tarkov is that their idea of making a game more realistic is overloading the player with mechanics and functions with more keybinds than switches in a plane cockpit to keep track of. The effect this has in practise is, for anybody who's every shot rifles in real life or been in the armed forces, is that the game actually feels less realistic than even fucking call of duty, because obviously in real life you don't need to memorise a key for every minute action, you just... do it. This is why I cannot fucking stand tarkov's mechanics as someone who's done a bit of soldiering in real life. It's just not fluid, it's clunky as fuck and feels like your player character has cerebral palsy.
Plus, as this anon pointed out even the weapon modding isn't functional since modifying the gun in a way that your logic and experience tells you will make it better doesn't actually make it better if you don't modify it according to the arbitrary in-game meta.
In my opinion, "realism" in shooters should only go as far as basic things like movement speed, stamina, recoil, ammo conservation and time-to-kill, as well as neat little details like ammo penetration and velocity and so on. Realism in the form of endless keybinds is just pure dogshit imo. If you like these games, fair enough on you, but don't go pretending it's more "realistic", it isn't, it's just more complex within the imaginary framework of the game.
This is why I like insurgency sandstorm so much, it knows where to strike the balance between realism and the fact that it is still a videogame.
Tarkov had and still has potential, but it's currently being squandered (really does seem to be a common theme with Slavic game devs east of Ukraine, looking at you gaijin and war gaming). Insurgency Sandstorm, with or without the mods (though ISMC is some good shit though) is a superior gaming experience for PrepHoleommandos at the moment, at least compared to Tarkov. Maybe if the stick with it, address the fucking cheaters, fix the fucking audio, and stop globbing all the streamer cock in the known universe, they'll have something worthy.
Aesthetically gun and gear modding is the best out there, but everything else sucks balls, especially right now as a big drama is happening after someone proved that pretty much every game of Tarkov contains a cheater and developers answer to this, which was a Discord ran by streamers to ban people based on suHispanicious videos got as many innocent people as actual cheaters.
Pirate it, play the singleplayer mod for a bit to fuck around if you're really into slavjank crossed with tacticool aesthetic but it's extremely not worth your money right now. It used to be arguable in the past but the game is in the worst state since release right now.
Been reading through the comments on how the game has turned to shit, here my 2 cents on when I played.
There is a lot to learn with playing the game, so you are looking at a serious time investment if you actually want to have a good time. Some of the best players only survive 1 in 3 raids. I was not gonna invest the time to get good at a game like that as I only have one to two hours a day to play games, which is a lot of time in all honesty.
My solution, just played some more stalker anomaly.
>inb4 git gud
gaming is a hobby, having to no life & get a PhD in a game to "git gud" is just a symptom of modern garden gnomeery
It's played by people who massively overestimate its "realism", and then come one PrepHole expecting discussion to revolve around over the top video game scenarios that they think are realistic.
Does anybody else consider Hunt: Showdown to be PrepHole? The weapon names might be fudged but it's got some fucking nice pre-WW1 weapons in there and I love its aesthetic. Plus it BTFO's the fuck out of Tarkov gameplay wise.
Hunt is honestly a 50/50 for everyone I've played it with. Some people think it's amazing and the best at what it is, and then I have other people I've played with who hate the shit out of it and refuse to play it again after a few matches. Weirdly polarizing with my friend group for some reason. TBF tho, my friends who hate the shit out of it just go right back to Tarkov.
>pre-WW1 weapons
Literally the sole reason it's polarizing and middling in following despite being an actually very good game. The period setting (and by extension weapon variety) is the one thing that keeps me and a lot of people like me looking for realistic, modern day weapons and gunplay, but with an open-world, max-consequence/survival setting.
It's such a particular niche, but few dev studios seem all that keen on really drilling down on that concept and exploring ways to make it fun. Tarkov *was* about as close as it's ever come, really, and it's been waffling since it showed up. Operator Drewski on youtube had a cool video about his idea for an improved Ghost Recon after the debacle that was Breakpoint, and the game he envisions is literally just waiting, fucking begging to be made, but no one seems to land on that formula for their next looter shooter or shitty, ripped-off Tarkov-elements CoD copypasta.
I like the guns but the setting and how it approaches some gameplay stuff feels way more game-y and distracting than Tarkov. Hunt also feels like an upward battle even more than Tarkov - sure when you're starting in both games most your opponents will have thousands of hours and nearly unlimited money but in Hunt killing someone like that gets you basically nothing except maybe a tasteless weapon skin, whereas in Tarkov killing a geared player early on is a significant emotional event with how much shit you can pick up from one kill.
This isn't actually true but Hunt also feels way more focused on "battle royale" aspect early on because it's confusing as to what your goals can be in a match outside of going for bosses and thus probably getting in a big PVP fight, whereas in Tarkov you can have a succesful, if boring, raid without even firing a bullet.
>but in Hunt killing someone like that gets you basically nothing except maybe a tasteless weapon skin
This is because hours of play in Hunt is pretty much purely adding to your personal player skills. People play with all sorts of random loadouts in Hunt and are successful, because virtually all the guns in the game are viable and have their own uses (ammo types really helped with this). The best part in Hunt is all the perks are available to any level of player, its just the guns and ammo that come from leveling up. A winfield rifle with levering and a silent nagant is incredibly viable, for instance, and both can be used from super early in the game. Hell, Romero shotguns and conversion pistols are a common and still dangerous combination you see, and both can be played from level 1. Moreover, at least for me, if I prestige I can hit level 100 in just several days of play.
But yeah, due to the nature of Hunt's gameplay you really only have a few choices, you either go for the boss, you camp for someone to do the boss and try to ambush them, or you just try to get into fights as much as you can. This simplification definitely leaves out ALL the nuiance with a game like Hunt, with third parties fucking your ambush up, having bounty teams leave their tokens as bait for someone else to pick up so they can go back and kill them, etc. There's always been enough to keep me engaged, hence the 600+ hours.
Sometimes you have a few things you want to do that aren't related to that, like running around collecting event points, or maybe leveling your hunter up for a particular perk you want before seriously playing, but otherwise you don't have too much variation.
I wish they had some sort of concept of quests, or more boss and location variations, but they apparently don't even have the resources to add weather to the game.
>The best part in Hunt is all the perks are available to any level of player, its just the guns and ammo that come from leveling up.
Disregard this, I think I'm a gay and forgot. I think perks do unlock for use as you level up. Its been a while since I prestiged.
I mean sure, I played Hunt.
The point I'm making is that I distinctly remember that I was elated when I started playing Tarkov - sure I died two dozen times before killing my first geared player but getting that loot was well worth all the deaths. I finally beat the odds and was rewarded for it. High risk, high reward.
Meanwhile in Hunt, a game that ostensibly has skill-based matchmaking and shouldn't (yet it still does because low pop) pair new players with veterans all I remember is getting killed a lot by prestige 100 fags and the few times I got them I just still felt bad because my K/D was in the gutter and it was essentially the only metric I had for how well I was doing. High risk, low reward.
I understand playing Hunt for the guns, audio system and broadly understood gunplay but as an extraction shooter or "Tarkov-like" it's ass and doesn't scratch remotely the same itch.
> "Tarkov-like" it's ass and doesn't scratch remotely the same itch.
Yup, comparing Hunt and Tarkov really is apples and oranges. They're totally different types of games and really ought to be taken as their own things. Loot barely exists in Hunt, and dying is an inconvenience that can be solved by getting a new hunter, slapping your favorite loadout on him with just a few clicks, and you're off to the next game. Sure, there's times where I'll get rid of my gun to take a dead hunter's more expensive one, then take the gun off and put it in my inventory when I'm out of the match, but that is a very far cry from the backpack filled with expensive and rare loot you get in Tarkov. It doesn't even compare. Hunt also has a very simple health system compared to Tarkov's litany of effects and location based health.
It's funny to me that the extracts in Tarkov that are placeholders because the devs can't make the game open world are now considered to be a new genre called "extraction shooters" its literally just a countdown timer zone but if you extract and shoot a gun in the game its like Tarkov now I guess
I enjoy in Hunt how extracts actually have some interaction around them, like the horses neighing or the boats blowing their whistle if two or more teams are close to it at the same time (This also helps make extract camping harder/easier to realize its happening for the ambushed team). Some of the cooler extracts in EFT have those neat quirks to them, and I do enjoy how that adds some different dimensions to the game. It also means that fighting over extracts is a thing, so there's that too.
Tarkov's health system is mega ass. Armor magically covers the entire part of the body. I.e., a chest plate will cover your entire torso hitbox. The health system itself is fucking retarded, getting shot in the guts makes you hungry. Like what? is the food spilling out through the hole? And then you just patch it up with a pair of scissors and a bandage. Wow, so realistic! And then there's helmets tanking 20 shotgun slug shots, because the impact damage that goes through armor is totally fucking broken. Like I just said, this game is more of an arcade shooter than COD in the current year
>want Hunt Showdown sequel in the 1930's or 90's
>never will happen
FUCK
I have three words for you for hunt: 800ms hitreg window.
It's an rpg, attachments booste stats.
The guns are realistic looking and the game play is fun cause of the guns.
But the guns ballistic and damage is not real
Just play arma 3 instead.
Arma 3's UI stopped working on my PC for some reason and now I'm forced to wait ages for them to just release Arma 4 already.
Reforger is starting to get good, but it's only because of mods. I wish there were groups that didn't feel the need to add so much modern operator shit and just embrace the 70-80's cold war vibe.
>UI stopped working
>waiting for ArmA4 instead of fixing his download,configs and inis
You sure are a smart fella
The damage model doesn't make sense to me. I understand certain ammunition won't penetrate certain armor levels, but if you shoot a motherfucker with buckshot within 20-30 meters how does that motherfucker not end up on his ass anyway?
That is not how the laws of physics work.
just play ready or not bro
RoN is fucking boring as fuck. Braindead moron mates in match making, the maps are extremely monotonous and virtually all of them are indoor, the zogbot/cop LARPing is cringe and unbefittting of a true mil sim and the game lacks variety in weaponry. Why the fuck is there a shitty FAL (which directly goes against the muh law enforcement LARP btw), but no AUG? Why does the KAC and HK 416 have so much recoil compared to other ARs and even the shitty AK carbine? Why do all the pistols feel the exact same?
It's just over all an unfinished game that loses its appeal after the first 20 hours.
>Public matchmaking
That's your problem nigtards, get some people you know and it's a blast. I'd post a steam friend code or something but I'm not at my desktop right now.
moron, I'm on PrepHole. I don't have any friends.
It's almost impossible to find good people to play RoN with. People in public games seems to be in a huge rush to get through rooms and never talk, and even when I play with people that go slow they still end up walking in front of each other while firing and almost over communicating. I ain't ever played with any other motherfuckers who understand the importance of the door wedge.
Play with friends and not shitty public lobbys.
I'm in a discord server run by a legit ex SF and retired swat commander who runs training sessions on how the military/LE would clear environments and rooms and runs the missions accurately tactically with assigned roles (pointman, breacher, grenadier) and actual tactics with modified enemy AI, and it's a fucking INSANELY cool experience
no you can not have a link bc I'm not sharing this dope as fuck small community with chantards but I will brag about it to make you jealous
you will never experience this level of immersive sim and realistic training
😀
suck my cock gay morons
>I'm in a discord server run by a legit ex SF and retired swat commander who runs training sessions on how the military/LE would clear environments and rooms and runs the missions accurately tactically with assigned roles (pointman, breacher, grenadier) and actual tactics with modified enemy AI, and it's a fucking INSANELY cool experience
>no you can not have a link bc I'm not sharing this dope as fuck small community with chantards but I will brag about it to make you jealous
>you will never experience this level of immersive sim and realistic training
>:D
>suck my cock gay morons
get off the internet, grandad
immensely disappointing. Play swat3 or swat4 instead. even without mods those games are much better than RoN.
Pros:
>Good gun customization
>Lotta different ammo types that have unique behaviors against different surfaces and armor
>Lotta cool guns
>Gunplay can be fun
Cons:
>Hax in almost every match
>Game's still pretty buggy
>Streamers can have you banned for killing them
>If you don't start near the beginning of every wipe, you're pretty much fucked
>Recoil is still kinda borked, 9mm kicks like .50 AE, 5.56 is harder to control than 7.62x31, etc
>Game's riddled with metafags
>Any suggestion of changing something to make the game slightly less fucking awful to play is met with "NUH UH, UR JUST BAD!".
It was fun a while ago, but with every step forward, we take 2 back.
t. EoD version owning retard
>If you don't start near the beginning of every wipe, you're pretty much fucked
I consistently found it easier late wipe cause
>You dont have mlg tryhard streamers rushing the same 20 start quests
>You dont have the same tryhard streamers rushing the same start map
>You dont have the same tryhard streamers rushing the same loot spots
>All of the above but with hax
>Players are better geared meaning every kill means full kit as opposed to getting a paca and a sks for your hard work
>Players are not much harder to kill as youre forced to be sneakier and pick your shots
Pvp leaves tons of good loot around
>Early wipe items plummet in value on flea
Seeing how godawful the state of the game is with cheaters and how the devs seemingly don't give two fucks about it, I'm very glad I never got into this pile of shit.
4.6mm outpenetrates M855A1
>>22lr muzzle energy
Yep
Play hunt instead, way better game.
Some dude made a video where he used hacks to detect hackers and he ran into a hacker in every match. If youre not hacking, you'll be playing a different game to half the lobby.
>Hmmmm hmm hmmm hmmmmmmmmmmm
Hunt also respects your time a lot better. Yes, its not a true red blooded looter shooter, but you spend a lot more time actually playing the damn thing, and the game is incredibly deep. I STILL learn new things, despite being 600 hours deep into it.
The core game was cool before they added healing outside of raid, the GPU farm trash, so on. The game is really more about grinding for better ammo/armor than skill. Almost every lobby will have a wallhacker because the design of the game lends itself to rmt and thus financially rewards hackers.
No zombies no play
Yuro jank shooter #392038. Suffers from slavshit bias and attracts nogunz eager to pretend it's a hardcore realistic shooter because you have to manually fill your mags and muh attachments.
I don't know, I play Warzone Resurgence lmoa
I've heard it's decently realistic, though I don't like these kinds of multiplay games, so for now various S.T.A.L.K.E.R. Anomaly modpacks have been my replacement for the Tarkov urge
I have fun with it but switched to the singleplayer mod since I enjoy the setting and weapon stuff mainly and the cheaters and network suck for a multiplayer game
Some things, very small details, are wrong. Trying to create my irl 103 build and I can't. Game requires the zenitco B19 upper handguard to be installed with the B10 in order to use the B33 dust cover. IRL I have just the B10 lower handguard with the stock poly upper handguard with a B33 just fine. Also the AFG is mounted too far back, you can't slide it that far back on a B10 irl
pic related, what tarkov says is impossible
try out the SP mod, tho you "have" to buy the game to use it
>SP mod
Huh, wasn't aware of that. Or rather, I heard of it a long ass time ago when people said it was still very barebones.
the mods for SPT are pretty great and can fix a lot of issues with the game like removing the fog that covers most maps or stuff I find silly like bosses and scavs having more HP than PMCs
Another user of SPT-AKI. Give it a try; Haven't touched live, online tarkov in a long time. Just play in SPT-AKI and Vibe on Customs or Lighthouse for hours at a time.
My game is so heavily modded, so for example
>Same faction won't shoot at Same Faction (I.E. USEC doesn't Shoot at USEC)
>NPC PMCs (supposed to be players) will spawn, and attempt to complete quests, or go to high PVP areas, or hold key crossings,
>Softcore mod makes it to where the Flea Market and Fence are pacifist only, selling meds, food, barter stuff only.
>If I extract at "A", I will only have location "B" to choose from, and will spawn from logical points relative to coming from location "A"s extract
>Completely redone loot tables, so USEC areas will always have more NATO equipment then RUSFOR, etc.
>Scavs become more lethal as I level up, being replaced by Raider AI, but become less numerous.
>Labs can only be entered by a Car extract on a previous raid
>I can choose what plates I want in which carrier I have (so my Highcom Trooper, which is usually a Level 4 armor, can go up to level 6)
>Custom raid times of 4 hours and I can PAUSE THE GAME. Wife really likes this feature as well; We have a hobby room we share and she can show me what shes working on while I'm still playing.
I highly recommend getting a copy of Tarkov, just buy one and avoid the shenanigans, and download SPT-AKI. After a while you start to pick up how people make the mods, and you start making your own edits and stuff as well. I practically have my game as a STALKER 1.5 now.
Dang this sounds dope, modlist?
sure dude
So client mods (BepinEx shit)
Amands Graphics (Makes the game pretty)
>Amands Hitmarker (QOL cause I'm old)
Dvize AI Limit (limits AI active in a raid by a set distance, increases performance)
>Dvize Bush no ESP (They can shoot through bushes still, but won't "see" you through them, so bit more realistic chances if you break line of sight they are firing rounds in the general direction)
Faupi's Hideout Architect (little symbol on items that tells me what each item is used for for upgrading the hideout)
>Fontaines FOV fix (duh)
PTT Extracts (Extract from A, only able to go to location B, and will spawn at areas x-z at location B).
Server Mods (UserMods folder)
>aPreyToLive's All Open Zones (AI spawn in between points of interest)
Fershte Balance Patch (Fuck meta builds, everything is a brought more in line with each other regarding weapon attachments, so you aren't gimped for not using the -5 billion recoil build on your m4)
>Hideout Architect (See above)
Just Nu Core (Pretty much a core mod for clothing and armor mods, cause I gotta look operator)
>Modular NVG (Cleans up NVGs and Thermals a bit)
Server Value Modifier (Must have, allows you to tweak so much with out having to go into the actual files or making your own mods)
Path to Tarkov (See PTT Extracts above)
>Valens AIO (I edited the hell out of this and only use it for his recoil changes.)
Valens Progression (AI get gear only from the traders that are unlocked and available by milestone. So, level 15 they will have access to level 2 prapor gear even if you don't have access to it yet, for example).
>Props Obviously Original Program (POOP) [AI tweaker, make AI super strong and ANGY or wimpy simpies looking for their pimp]
And then the rest is custom files that my dad and I have created that I really should publish on the website and let people download. But, I'm lazy as shit and don't want to deal with "ANON, WHEN UPDATE! ANON, HELP TROUBLESHOOT ANON PLEASE ANON!" Fuck that noise
Sounds cool, I think I might give it a try after I finish my current Stalker playthrough.
Infested with cheaters
single player mod is pretty alright
Gunlpay feels better than most other games
Play the single player mod, the game is a mess. AFAIK over 50% of the games dev staff has left russia or was drafted so its suffering
>over 50% of the games dev staff has left russia or was drafted
makes sense, with the current state of the game being what it is
Gunplay
>shit
Realism
>shit (partly to cope for shit gameplay loop, partly to do with streamers crying about dying too easily)
Playerbase
>gay
If you're talking about the 1 hour movie it's pretty good.
The most PrepHole game is Arma IMO which isn't even a game but a simulator that is as realistic as possible. VBS3 is actually used by the military for simulations and it is basically a more boring version of Arma with all its mods.
Tarkov is single handedly responsible for making AK prices pointlessly expensive because the zoomies just NEED their "tarkov build"
It hurts. I saw prices skyrocketing and had to jump on the AK meme build I always wanted.
Do you want to know how much I had to pay for a romanian dong stock set with no metal parts on gunbroker?
I'm going to guess at least 80. I've looked recently and it's hilarious.
>I'm going to guess at least 80
Lol
It was $130 iirc
Jesus you dumb moron, I know it's leddit but sincerely use r/comblocmarket2 much better deals
I appreciate the recommendation but after googling that leddit page + dong and they're selling circumcised dongs, no upper forgrip or stock for fucking $90.
Full set ruined by a ledditors "refinish" job is $150, pic related.
I honestly don't feel so bad about paying $130 for a full set with no metal parts now.
>It was $130 iirc
>for a romy dong set
I remember when Romy kits were cheap af. You couldn't give the dong sets away back then, that's how many of them were around.
Plus these builds are always fucking disgusting looking, games with gun metas have ruined Zoomers.
Was pretty fun when it first released but as development carried on they added so much bullshit it became a chore to play, huge inventory bloat, with limited storage space unless you buy better versions. It's not fun anymore, and like everyone else said, there's so many hackers. And if they don't get you the shitty netcode, desync and sever crashes might instead.
Full of hackers and sweaty nerds.
Great game ran by a retarded company. Best gun customization game in the market not to mention that's a bunch of other real life military armor/equipment in the game(armor doesn't have a plate system yet).
I wouldn't buy it since the game is infested with cheaters but you can actually play it offline with a singleplayer mod if you can get the game files.
The bullshit rpg mechanics ruin the purity of the gunplay. Honestly I dont give a shit how much time my operator has with a certain weapon. I believe for fairness and balance those mechanics need to be removed. The game is at it's most fun the first few weeks after wipe, because that's when everybody is on an even playing field. Then the powercreep starts and doesn't stop until the next wipe. I was so hyped for tarkov arena. But it took them too fucking long and I lost interests. Now with all the hackers running around tarkov is a dead game walking. Tarkov could be saved with community run servers and more modes for us normal players.
Building the guns is fun but actually using them is 0% realistic with 5.56mm blowing out your shoulder every time you fire it for the sake of balancing. If you want to play it, go to the EmuTarkov d*scord and download their AIO for SPT, since it comes with a crack for SPT's shitty DRM so you can play it for free
It has some stupidly retarded mechanics like hip fire (oh excuse me, "point shooting" as if there's a difference when the character has the weapon raised at all time) being more accurate than ADS in many if not most situations. Like, you get more retarded arcady recoil effects if you actually aim. Go watch a "pro" stream, the majority of fights are hip fire unless they're sniping.
actually i wanted to play since day 1 but streamers and reviews kept saying its full of cheaters
i will wait until some other dev adds more autism to keep the normies and cheaters out
Right now is the best time to play it while all these average and below average retarded gays are on their strike
All cheaters are below average as soon as the profit motive dies for streamers then the horde will move on to consume something else and the cheater base that these communities bring with them will as well
Popular culture is killing this game and cheaters are just a sub group within it
Hello niggita
Strike?
The singleplayer mod, SPT, makes it playable. Still not worth 30 bucks.
Protip for those complaining about hackers: if you got tolerance for high pings, South America servers has the least amount of hackers.
I dislike how it deviated from its original philosophy.
Originally the game was supposed to be some apocalyptic survival game featuring all kinds of PMC gear with a massive open map.
Now it devolved into an MLG arena shooter with a meta. Thank you streamers, very cool.
That’s still essentially the game BSG would like to make, I think they understand now that it won’t be possible with Escape From Tarkov, it’s no secret that Nikita only views this game as a fundraiser for an open world game he dubbed “Russia 2028”
My bet is that they’re going to need to admit soon that their priorities have shifted away from servicing this game.
The realism of the weapons is by far the best part of the game. It has realistic magazine-based reload system, weapon customization, malfunctions, weapon models, etc. The bad part is the rest of the gameplay makes extremely questionable design decisions over and over again, and the lobbies are absolutely infested with hackers.
>hyper realistic mag system
>its a "I loaded 300 black out into my pmags with my m4 episode"
It's a rolling tech demo that they're supposedly trying to make into a full game but the best they could come up with is team deathmatch with scavenger hunt plus occasional host side bots that they'll keep rolling back indefinitely as long as people are still willing to spend money on their starter packs no different in the same way Star Citizen does.
The gun models, assembling and detail is top tier, but while ADSing you shoot rifles as if the stock isn't being used, so the front tip of the gun flies up. Point firing is great.
Don't forget short bursts being absolutely useless because you can't really just do recoil control with a mouse like most other games. It would make muh rpg stats useless if you could
It is a piece of shit game infested with hackers that will make you want to have a nice day. 5/5 would not recommend.
Call me what you want, but I prefer the newest COD's DMZ mode over Tarkov at this point. It actually respects my time to some degree, significantly better weapon balance, and if people are desperate to turn Tarkov pvp into COD I might as well just fucking play COD.
Didn't CoD get rid of real guns?
I don't want to play with weapons that are "inspired" by real guns. I want to play with weapons that exist in real life.
this, DMZ is shockingly fun, especially considering its free.
To the people who play Trakov. What're your thoughts on the upcoming Mobile Game that's basically Escape from Tarkov, but in Mobile?
pic related is my thoughts on mobile games
seconded, there isn't a single mobile game that held my attention for years now. imagine covering a third of your screen just to play a game.
The guns are the most fleshed out in any game, all the parts in the game are real.
The balancing is bad, you need 13 attachments to make a gun useful.
Filled with cheaters right now.
No other cool features aside, they are reworking most of the game.
Its a part of game development that nobody really thinks about, BSG made like 3 games before tarkov.
You have to put all efforts into the story, and the features, THEN focus on optimization and performance.
Other games take performance into greater account when making games, not bsg.
As long as it is functional and playable they wont optimize anything yet.
Did you copy and paste this from a forum from 2017
>Is it actually based and valid if you are a gun enthusiast? How realistic are the guns really?
Let me explain. If a video game has a horse in it does it have any relvence to you knowing how to ride or work with a horse. No of course not. Same for the guns. Its a fucking video game. If you want to learn to shoot or about guns then get a fucking gun and learn to shoot. Not saying vidya is bad like some will be it has NOTHING to do with what's depicted in it.
You could use the close combats for the basics of infantry tactics or microsofts flight sim used be actually useful for trainees but FPS or tird person shooters teach you fuck all and nothing about shooting or firearms, thats a muscle memory think and has to be learned by shooting. Too many teens and manchildren think they 'know' about guns from vidya. No you don't. You don't even know the basics of handling a real weapon.
F for the stalker dev and cossacks dev who died fighting for Ukraine
WOT and tarkov is vatnik crap. It can fuck off.
its kinda fun but is incredibly annoying and it takes forever to load into and out of matches. CoD DMZ is free and is overall more enjoyable.
I think it's good but not for new players right now. I wouldn't say it's a disaster as people will lead you to believe but the game NEEDS sound fix and cheat fix. The hackers mostly just use esp and you can kill them if you are good and know the game but I can't imagine being a new player right now would be an ass experience. Just buy it next year 10/10 game when it is working well I been playing 3 wipes so far. I play solo self found only so I had to get gud but I also have alot of free time (seethe wagies)
i wouldn't be surprised if hackers and hacked accounts are the main source of income for BSG.
they clearly are and the devs want it until they finish up arena then they will probably give in to the community and implement a real anti cheat. They are missing basic security features build into windows on the game.
The most PrepHole tier game along with insurgency, arma3, Ghost recon future soldier/wildlands, ready or not and Digital Combat Simulator
>Ghost recon future soldier/wildlands
no
fuck off back to /v/
Tarkov is a DayZ ripoff that is worse by every possible metric, including the userbase.
/v/ sucks. no actual productive conversations to be had.
>picrel
If you want to enjoy the gun porn, download the fitgirl repack that comes with SPTarkov.
oh yea, fitgirl's repack is the shit.
>fitgirl
Buddy, please don't. You can easily download full game from their site, downgrade if needed, install fixer and then you free to install spt. It's much more safer. All this can be found here https://rutracker.org/forum/viewtopic.php?t=6119422&start=2310
what's wrong with fitgirl?
Why do you think that shit installs so slowly? It's a couple of miners in a trenchcoat
proofs?
The guns and armor and customization are all really cool and in depth but every so often you lose all your progress with the wipes which removes everything you have with no benefits. I personally found the game very sadistic and not rewarding cause you can kill about 5 or 6 guys and a scavenger with a bolt action shotgun can kill you.
The only way to play it is to download a repack with the singleplayer mod preinstalled and play only vs bots and enjoy the gun porn.
If you one of those secret HATO supersoldiers who can see people through walls, then I think it's quite realistic and a great experience. But if you don't have that ability, it loses a lot of realism.
it was fun 4 years ago
will you have fun?
who knows, try it.
Online sucks. I only play SPT AKI. It's actually enjoyable and not a sweatfest
The worst part about tarkov is knowing they're never gonna finish it and thus never make the single player game it's supposed to be. The idea of a really immersive, reaslistic but still gamey, clunky as fuck shooter appeals so heavily like it's arma 3 on crack but the execution somehow made it into a sweaty grindfest.
spt is the best way to play tarkov and even if it were an overall inferior gameplay experience I'd still play it exclusively because tarkov servers and performance is dogshit online.
Only thing keeping me from playing it again is the stupid large file and update size and the fact that the new updates especially gun variety are still mediocre.
those look solid, only been using svm and new update content mods so far but spawns and progression are real annoying. My workaround for the modding problem was just use svm to give the buffer tube stupid recoil and ergo so every build is meta.
cod has better weapons handling than Tarkov. That tells you all you need to know. One semi auto shot from an AK-74 in tarkov basically recoils your barrel up into the sun. Full auto automatically compensates into a tiny cone that's more accurate than semi auto. It's a shit game full of cheaters.
if they would get rid of the cheaters it would be a fun anarcho-capitalism simulator