Escape From Tarkov

sup PrepHole. how realistic is EFT in terms of ammunition, armor, ballistics and its damage model? I think the game does a really good job of immersing you with its movement, aiming, item and loot mechanics and those elements all feel pretty realistic. Ammo types seem to be a big balancing point, however, so was wondering how gamey that is or isn't.

  1. 2 weeks ago
    Anonymous

    K hates the game, but in reality its pretty great if you can get past the retarded recoil system, they will probably make it good, there's a lot of pressure. The fact that you can match with anyone of any skill and any level with any gear makes it very cool.

    • 2 weeks ago
      Anonymous

      >there's a lot of pressure
      Most of the pressure is coming from the casuals who wants to punish good players and prop up the shitters.

    • 2 weeks ago
      Anonymous

      Come on mate, I like this game but you can't not mention how fucking awful the quest system is

  2. 2 weeks ago
    Anonymous

    moronkita is a worthless, lazy, stupid, Vatmoron. Cannot fix game, cannot stop lying. And fuck Hohols before the cope squad shows up.

  3. 2 weeks ago
    Anonymous

    it used to be realistic, but it went to shit a while back.

  4. 2 weeks ago
    Anonymous

    A lot of the features in the game are quite realistic. Things like the sounds, models, medical equipment, optics, malfunctions and manual of arms, selection of weapons, even shit like the lighting and ballistics. The only thing about the game I don’t like is how many shots a player can tank, which was done obviously to make the game more playable.

    • 2 weeks ago
      Anonymous

      >medical equipment
      lol, pop some opiates and sprint around for the next 20 minutes on broken legs

      https://i.imgur.com/fgkemCg.jpg

      sup PrepHole. how realistic is EFT in terms of ammunition, armor, ballistics and its damage model? I think the game does a really good job of immersing you with its movement, aiming, item and loot mechanics and those elements all feel pretty realistic. Ammo types seem to be a big balancing point, however, so was wondering how gamey that is or isn't.

      I'd say it does a good job of having realistic manual of arms with non autistic gameplay, which most milsim games struggle to do. other than that no.

    • 2 weeks ago
      Anonymous

      >how many shots a player can tank
      do you mean shots to armor or shots to flesh?

      It's kind of realistic but it's a game and not a milsim. In general, body armor is more effective irl than in tarkov, helmets are less effective, and wounds are more consequential. You also can't just slap some attachments onto small arms and decrease recoil by 80%

      >In general, body armor is more effective irl than in tarkov, helmets are less effective, and wounds are more consequential

      do you mean helmets and wounds are less effective in game or IRL?
      also yeah i kinda dislike how effective gun mods are, like its a grip not a pneumatic recoil piston guys cmon

      I wish they had a singleplayer mode. My old hands can't compete with that adhd zoomer shit.

      you can play offline, you dont get to keep loot xp or progress made, but you can go fight bots and stuff. can even customize if there are bosses or how many bots there are. if you have the expensive edition u can coop bot matches too

      >medical equipment
      lol, pop some opiates and sprint around for the next 20 minutes on broken legs
      [...]
      I'd say it does a good job of having realistic manual of arms with non autistic gameplay, which most milsim games struggle to do. other than that no.

      >I'd say it does a good job of having realistic manual of arms with non autistic gameplay

      Having never played it but having read about it, Tarkov makes some ammo types common that are only really available to collectors who are buying small amounts with no intent to shoot in real life, such as M993/M995.

      Also, for FPSes in general:
      >any game with a significant amount of guns of the same type (ie assault rifles) or accessories will blow the differences between them way out of proportion to the point where players can notice the difference in performance just by using them rather than needing measurement equipment (such as paper targets and a ruler for measuring groups, or a shot timer to measure the hundredths of a second you're shaving off the per shot during drills)
      >FPSes in general have tons of balancing concerns that go into the design process for close quarters parts of maps to keep them actually enjoyable and balanced rather than just being a slog that mostly comes down to luck

      yea would definitely agree with the inflated weapon differences
      do you mean weapon descriptions?

      • 2 weeks ago
        Anonymous

        Havent played it, just seen some gameplay and gear testing to see if i might like it.
        Bodyarmor seems interesting but retarded. Class 2 vest stoping 762x39 an 556 hollowpoints
        But a certain 308 zipping through class 6 armor (NIJ GOST And Tarkov armors are prolly different but still, nij lvl 4 is rated for 30 06 AP- slightly more power then 308)

        Some Helmets stopping some 308 ammo

        Deltoid protector being same category of armor as the body armor part and damage to 1 is damage to other

        Customization of loadout, sound, light design seem cool

    • 2 weeks ago
      Anonymous

      >Things like the sounds
      moron I can hear a guy eating crackers from a bunker underground while im standing above ground, you can hear someone switch the selector on their rifle from fucking mile away.

      • 2 weeks ago
        Anonymous

        Right now bunkers are broke as fuck. you can't hear anything outside of them when inside. Which would be fine for distance. but even at the entrance you don't hear anything even if your bud is dying right outside.

  5. 2 weeks ago
    Anonymous

    It's kind of realistic but it's a game and not a milsim. In general, body armor is more effective irl than in tarkov, helmets are less effective, and wounds are more consequential. You also can't just slap some attachments onto small arms and decrease recoil by 80%

    • 2 weeks ago
      Anonymous

      >body armor is more effective irl than in tarkov

      lmao, you can shoot 30 bullets of none AP 5.56 ammunition on high tier armor without removing a single health point to the target.

  6. 2 weeks ago
    Anonymous

    I don't play the game, but I once saw a video of someone empting and entire AK mag (don't remember what kind of AK it was) on a dude's helmet at point blank and the guy getting shot was completely fine.
    So at least in terms of helmets, it doesn't seem to be very accurate.

    • 2 weeks ago
      Anonymous

      That's probably desynch, the servers are on fire half the time. I mean, the helmets are definitely OP relative to reality, but usually stuff like that is just servers shitting themselves. I suppose if it was the worst rifle ammo vs best helmet it could happen, but a full mag would degrade the helmet and cause sufficient blunt damage yo kill regardless.

      I wish they had a singleplayer mode. My old hands can't compete with that adhd zoomer shit.

      SPT AKI

      its neat but the devs suck and make their money by creating RNG-based grind for secure cases, pressuring you to buy the 120 dollar edition of the game.

      MW22's DMZ mode is free and generally more fun.

      I think its more they just want everyone to fuck off after paying them because servers aren't free but legacy players don't pay anything after initial sale. Getting a beta container can be done early wipe and isn't really that bad vs the paid gamma. Alpha is rough, but so is all lvl1-14 gameplay.

    • 2 weeks ago
      Anonymous

      I think the devs stated they did on purpose to make helmets a thing players would use.

  7. 2 weeks ago
    Anonymous

    I wish they had a singleplayer mode. My old hands can't compete with that adhd zoomer shit.

    • 2 weeks ago
      Anonymous

      There is a single player mod look up SPT AKI

      it fixes most things about the game tbh

  8. 2 weeks ago
    Anonymous

    Shit game made by retarded russians
    Don't waste your time and money on this
    The devs think an ak has you looking at the sky after shooting 10 rounds in full auto

    • 2 weeks ago
      Anonymous

      Unironically instead of making your gun walk sky high they should just add spread for longer sprays kinda like CSGO, especially on guns with iron sights since your sight alignment will be shit while firing rapidly. It would probably mimic real life shooting better that way anyway.

      • 2 weeks ago
        Anonymous

        Guns don't paint T's on walls IRL
        The whole point is that your character is a PMC, a professional and he handles an AK as well as a toddler

        • 2 weeks ago
          Anonymous

          But if you add just the right attachments you can laser beam someone 50 yards away from the hip

          • 2 weeks ago
            Anonymous

            Maybe in 2017 but not anytime recent

            It would better simulate your character not being a perfect firing platform especially from a stand still. Spraying full auto and your shots lasering directly at your front sight post is straight out of call of duty lmao

            >t. weakling that can't handle a gun

        • 2 weeks ago
          Anonymous

          It would better simulate your character not being a perfect firing platform especially from a stand still. Spraying full auto and your shots lasering directly at your front sight post is straight out of call of duty lmao

  9. 2 weeks ago
    Anonymous

    its neat but the devs suck and make their money by creating RNG-based grind for secure cases, pressuring you to buy the 120 dollar edition of the game.

    MW22's DMZ mode is free and generally more fun.

  10. 2 weeks ago
    Anonymous

    Having never played it but having read about it, Tarkov makes some ammo types common that are only really available to collectors who are buying small amounts with no intent to shoot in real life, such as M993/M995.

    Also, for FPSes in general:
    >any game with a significant amount of guns of the same type (ie assault rifles) or accessories will blow the differences between them way out of proportion to the point where players can notice the difference in performance just by using them rather than needing measurement equipment (such as paper targets and a ruler for measuring groups, or a shot timer to measure the hundredths of a second you're shaving off the per shot during drills)
    >FPSes in general have tons of balancing concerns that go into the design process for close quarters parts of maps to keep them actually enjoyable and balanced rather than just being a slog that mostly comes down to luck

    • 2 weeks ago
      Anonymous

      M995 was common on mg belts for the m249 on some vehicles. Just because ammo isn’t available to civilians doesn’t mean it is unavailable. There are way worse things to nitpick than this.

      A lot of the features in the game are quite realistic. Things like the sounds, models, medical equipment, optics, malfunctions and manual of arms, selection of weapons, even shit like the lighting and ballistics. The only thing about the game I don’t like is how many shots a player can tank, which was done obviously to make the game more playable.

      The sound is horrible

      I wish they had a singleplayer mode. My old hands can't compete with that adhd zoomer shit.

      You could scav online just to get cool shit for offline, really not an excuse. You could use the Xmas gift too.

      • 2 weeks ago
        Anonymous

        >sound is horrible
        The samples are phenomenal, the engine they run on is trash.

        • 2 weeks ago
          Anonymous

          The samples are good, but the sound as I’m using it to locate enemy’s are gunshots is horrible. When you hear something, it’s only left or right. No other axis. You cant tell if something is above or below, forward or behind. What’s the point of a crispy svd crack?

        • 2 weeks ago
          Anonymous

          >The samples are phenomenal
          AHAHHAHAHAHHAHAHHAHAAAA
          >walk indoors
          >CRUNCH CRUNCH CRUNCH
          >walk on some solid metal things
          >BANG BANG BANG
          >walk on a laminated floor
          >STOMP STOMP STOMP
          Gun sounds are trash too, delusional and you should have a nice day

      • 2 weeks ago
        Anonymous

        >Just because ammo isn’t available to civilians doesn’t mean it is unavailable. There are way worse things to nitpick than this.
        If is hard to even find on the civilian market where people buy and sell shit on country wide auction site like Gunbroker, then it isn't going to be available in significant enough quantities to support actual use by people in a more limited situation like Tarkov portrays.

        • 2 weeks ago
          Anonymous

          Usec wouldn’t be confined to the same market as civilians. How do they get grenade launchers and itar restricted gear in Tarkov?
          >t. Former triple canopy contractor

          • 2 weeks ago
            Anonymous

            >and itar restricted gear in Tarkov
            Realistically, that would be heavily restricted. The higher end, cool ITAR restricted shit is from defense contractors who have close ties to the US/NATO, which aren't going to want that gear to be potentially laundered by PMCs. If you actually look at who manufactures it, even supplies of stuff as seemingly simple as modern ammo/smokeless powder from western countries could quickly be dialed back to the extreme if the US/NATO didn't approve of it (considering every manufacturer of smokeless powder in the west is either government owned, or owned by a big name defense contractor).

            there's a difference between what you can get in a peaceful country with import restrictions and enforced gun laws and what you find laying around in war zones.
            [...]
            I don't really agree with that guy but the sounds are good in that they convey the information they should from a gameplay perspective. I should be able to guestimate where in the map someone is by the sound of the material they are walking on.

            >and what you find laying around in war zones.
            Except what ends up in war zones is still restricted by laws in areas that aren't war zones.

            A lot of this ammo is also hard to find in tarkov or requires personal crafting (reloading and casting) to acquire. You don't play the game.
            [...]
            Yeah, for all its flaws, I'm playing it instead of BFxxxx Arma Squad or Insurgency now.
            [...]
            Agreed, but people who haven't played it before needed that clarification because the samples are exceptional, save some footstep sounds as [...] mentions, though he's smoking crack if he's hating on actual gun sounds, and as [...] says at least footstep sounds succeed in giving you location info well.

            >requires personal crafting
            Which is more unrealistic bullshit. You aren't just casting your own tungsten carbide core bullets, and no, simple tungsten rods off aliexpress are not equivalent to tungsten carbide.

            • 2 weeks ago
              Anonymous

              Imagine being this autistic about munitions realism in a video game. Nobody wants to play your ideal game, whatever that is. Go join the army.

              • 2 weeks ago
                Anonymous

                >hurr autistic
                OP is asking if it's realistic, I'm simply giving an explanation as to why it isn't (and why video games in general aren't). Some of my other views on "realistic" FPSes in general and how even the CQB that people want in games will never actually realistic because it wouldn't be fun if it was are posted here:

                Having never played it but having read about it, Tarkov makes some ammo types common that are only really available to collectors who are buying small amounts with no intent to shoot in real life, such as M993/M995.

                Also, for FPSes in general:
                >any game with a significant amount of guns of the same type (ie assault rifles) or accessories will blow the differences between them way out of proportion to the point where players can notice the difference in performance just by using them rather than needing measurement equipment (such as paper targets and a ruler for measuring groups, or a shot timer to measure the hundredths of a second you're shaving off the per shot during drills)
                >FPSes in general have tons of balancing concerns that go into the design process for close quarters parts of maps to keep them actually enjoyable and balanced rather than just being a slog that mostly comes down to luck

                .

                Everything would be much more comfy on this board if people would simply acknowledge the difference between reality and fantasy, rather than screeching because they ceased to be able to tell their personal fantasies from reality. There's nothing wrong with discussing fantasy while acknowledging that it's fantasy.

          • 2 weeks ago
            Anonymous

            USECs are basically what Russia believes westerners in Ukraine military are - the most special of special forces, the most operator operators, with full backing of NATO and access to boogeyman dark science.
            BEAR are the "good guy" Russian Wagner expies.
            There's a reason why Terra Group (which is basically NATO illuminati shadow government corporate proxy) secrets leaking from Tarkov leads to (first conventional, eventually nuclear) World War 3 and collapse of society further on in the Russia 2028 timeline.

            • 2 weeks ago
              Anonymous

              Where can one read more about this time line? I am aware of contract wars, is there more in the franchise?

              • 2 weeks ago
                Anonymous

                russia 2028 is the game bsg wants to make after they finish eft lmao, it's a singleplayer post apocalyptic fps rpg-ish game (essentially a stalker clone)
                the only reason they made eft in the first place was to raise money for developing russia 2028

              • 2 weeks ago
                Anonymous

                Contract Wars are about the war in Tarkov, there's Hired Ops which takes place about concurrently with Tarkov and is about a more global PMC war between USEC and BEAR, there's Tarkov and then there's the two or three Tarkov e-books you can buy off their merch store (you even get some guns and other gear in-game, including GPNVGs, as "gifts" for buying them, this is what BSG does instead of direct micro-transactions).
                Can't actually really say if the WW3 part is true, especially nuclear war, because the lore hasn't went that far yet, but considering that Russia 2028, which, as someone else pointed out is a planned sequel to Tarkov, takes place during a total collapse of society event (most probably nuclear war), it's safe to assume that's the end goal of current lore stuff.

            • 2 weeks ago
              Anonymous

              >There's a reason why Terra Group (which is basically NATO illuminati shadow government corporate proxy) secrets leaking from Tarkov

              is it super secret weapon meant for targeting slavs by any chance?

              Tarkov lore is basically russian propaganda in a nutshell

              • 2 weeks ago
                Anonymous

                >Tarkov lore is basically russian propaganda in a nutshell
                It is. BSG doesn't like to talk about it openly in the west on the account of west being their main source of income but Tarkov and the whole surrounding lore is very much into the whole "silovniki" propaganda bullshit.

              • 2 weeks ago
                Anonymous

                I really feel like Tarkov is an empty shell lore wise.

                Like there is tons of UNTAR, terragroup or military vehicles on maps but you're just one guy grinding loot for money and looting GPUs to mine BTC, not caring about anything else.

              • 2 weeks ago
                Anonymous

                I don't think it's intended as propaganda, it's just the sum of all russian fears just like MW2 was for the americans (durr russian ultranationalists teleport to washington vs muh western biolabs and mercenaries performing human experiments). russia got domed in that game and all russians are corrupt alcs (prapor), schizophrenics (mechanic) or dementia patients (jaeger)

              • 2 weeks ago
                Anonymous

                Corrupt Prapor is also heavily leaning into friendly uncle praporshchik role by giving your shit for free and being generally cool. I don't think him being corrupt really registers properly with Russians considering that for them that's just how you do things.
                Mechanic is an autist schizo prepper (but if he's right about everything, is he actually a schizo?) but also casually makes advanced neural networks and possibly true AI in his cave, with a box of scraps.
                Jaeger is just an old guy who believes in doing morally right things but is also weirdly competent in combat.
                Ragman, who isn't Russian but Armenian just cares about money.
                Even Skier, being the most jail culture outright bandit, is a lot into the whole honor amongst thieves thing.
                Peacekeeper however is just moustache twirling evil pshek out to steal secrets of making a GAZ Tigr and such. He also literally hires out the player to pretend that UN is keeping peace in the region (while he actually has a hand in drug trade) and is delivering humanitarian aid (while the trucks actually carry weapons for USECs).

          • 2 weeks ago
            Anonymous

            The PC is supposed to be lost in Tarkov (you're supposed to escape, right ?), and cut from supply lines. Finding various full auto guns, AP ammo and NVG/thermals in the hands of scavs and merchants isn't unreasonable, since everything has been scavenged from dead bodies or supply crates. And all the rest is easily accessible for civilians.

            It reminds me of an Ukrainian woman living in western Europe who bought about 10 thermal hunting scopes in my LGS to send them to the front. When there's war, people always find more or less legal ways to smuggle shit, don't worry.

        • 2 weeks ago
          Anonymous

          there's a difference between what you can get in a peaceful country with import restrictions and enforced gun laws and what you find laying around in war zones.

          >The samples are phenomenal
          AHAHHAHAHAHHAHAHHAHAAAA
          >walk indoors
          >CRUNCH CRUNCH CRUNCH
          >walk on some solid metal things
          >BANG BANG BANG
          >walk on a laminated floor
          >STOMP STOMP STOMP
          Gun sounds are trash too, delusional and you should have a nice day

          I don't really agree with that guy but the sounds are good in that they convey the information they should from a gameplay perspective. I should be able to guestimate where in the map someone is by the sound of the material they are walking on.

          • 2 weeks ago
            Anonymous

            I should be able to crouch-walk on a metal floor without "CLANK CLANK CLANK CLANK".

            This happens even if you scroll-wheel your moevment down to the slowest possible setting. Not realistic, and very dumb when you die because of it.

            • 2 weeks ago
              Anonymous

              There's a chance thats a bug or something, idk maybe they changed it. All I know is that you used to be able to crouch walk without making sound in the past.

            • 2 weeks ago
              Anonymous

              There's a chance thats a bug or something, idk maybe they changed it. All I know is that you used to be able to crouch walk without making sound in the past.

              >its a bug
              Its been like this for a few wipes though, and the New Sound Engine didn't fix it, so it appears to now be as-intended.
              I have mixed sentiments.

              • 2 weeks ago
                Anonymous

                Yeah no I agree, its probably my biggest gripe. Since I always play solo, and making no sound is so important when squads are around you. These days you pretty much just either have to stand still or run and pray to god.

              • 2 weeks ago
                Anonymous

                >Its been like this for a few wipes though
                >a few wipes
                You mean since literally 2017, right?
                The footstep noises have been the same trash forever

              • 2 weeks ago
                Anonymous

                The inability to have low volume footsteps. It was a possibility after Reserve but they fucked it sometime around covid and now its locked in like the bad recoil.

              • 2 weeks ago
                Anonymous

                Good
                No balls fuckers like you being all scary crawling around and camping corners deserve to eat shit

              • 2 weeks ago
                Anonymous

                Get rekt fuckface. My stash is filled with gay metakits taken from elephant step CoD players, never gets old.

              • 2 weeks ago
                Anonymous

                gb2r

              • 2 weeks ago
                Anonymous

                Lmao you are the biggest retarded little wanna be twitch streamer gay
                the nerve of some retard running meta shit sprinting around abusing netcode rather than having to think about how to win a firefight telling anyone to "gb2r" is fucking transcendentally ironic
                t. 4800 hours of playtime in tark before I uninstalled and quit permanently after the game received chinese localization.

              • 2 weeks ago
                Anonymous

                t. little lvl 46 mosin man sitting in a dark corner on reserve drinking söylent and soiling his diaper waiting a whole hour to get a whole +200K worth of damaged gear because he's afraid of some scavs and a lvl 13 PMC with an ak

        • 2 weeks ago
          Anonymous

          A lot of this ammo is also hard to find in tarkov or requires personal crafting (reloading and casting) to acquire. You don't play the game.

          >It's a unique experience that hasn't been well replicated in any other game
          And that part should be stressed a bit. For whatever flaws Tarkov might have, it's doing something sufficiently right enough to have triple A studios drawing big inspiration from the game, and usually failing (BF 2042) or sometimes succeeding (MW2).

          Yeah, for all its flaws, I'm playing it instead of BFxxxx Arma Squad or Insurgency now.

          The samples are good, but the sound as I’m using it to locate enemy’s are gunshots is horrible. When you hear something, it’s only left or right. No other axis. You cant tell if something is above or below, forward or behind. What’s the point of a crispy svd crack?

          Agreed, but people who haven't played it before needed that clarification because the samples are exceptional, save some footstep sounds as

          >The samples are phenomenal
          AHAHHAHAHAHHAHAHHAHAAAA
          >walk indoors
          >CRUNCH CRUNCH CRUNCH
          >walk on some solid metal things
          >BANG BANG BANG
          >walk on a laminated floor
          >STOMP STOMP STOMP
          Gun sounds are trash too, delusional and you should have a nice day

          mentions, though he's smoking crack if he's hating on actual gun sounds, and as

          there's a difference between what you can get in a peaceful country with import restrictions and enforced gun laws and what you find laying around in war zones.
          [...]
          I don't really agree with that guy but the sounds are good in that they convey the information they should from a gameplay perspective. I should be able to guestimate where in the map someone is by the sound of the material they are walking on.

          says at least footstep sounds succeed in giving you location info well.

  11. 2 weeks ago
    Anonymous

    Its a game where you can apply a tourniquet to your chest.

    The armor is all 100% coverage of given body parts.
    The helmets actually stop rifle rounds
    Face shields can block rifle rounds even.
    The health system is straight up magical, just they called their magic potions things like "surgery kit" so it looks realistic.
    The recoil is atrocious, and no, they will never make it decent.
    In sum, it is an MMORPG with gear and character leveling, and most of the balance is for the sake of that system, not realism or playability. There's lots of nonsense, like turning an ir gun laser on (without nods) will give you better hip fire...
    A bunch of attachments are not going to take a spraycan Ak74U and turn it into a recoilless laser. The weapon modding is all extremely overwrought to tie into the RPG system.
    Yes, armor piercing ammo exists IRL and there are tiers of armors and ammos. I lack the statistical background to say how accurate the game is, just I'll note that again all of this is part of their RPG plan and is likely only going to dimly reflect reality.

    Its a fun game, but it only had the veneer of realism. While most games alter that veneer for the sake of fun, tarkov alters it for the sake of RPG mechanics and grind.

  12. 2 weeks ago
    Anonymous

    >Wear level 4 body armor
    >Get shot with 10 bullets of 5.45
    >Smear Vaseline on chest, Continue fighting as normal
    Why don't all militaries do this?

    • 2 weeks ago
      Anonymous

      Its a game where you can apply a tourniquet to your chest.

      The armor is all 100% coverage of given body parts.
      The helmets actually stop rifle rounds
      Face shields can block rifle rounds even.
      The health system is straight up magical, just they called their magic potions things like "surgery kit" so it looks realistic.
      The recoil is atrocious, and no, they will never make it decent.
      In sum, it is an MMORPG with gear and character leveling, and most of the balance is for the sake of that system, not realism or playability. There's lots of nonsense, like turning an ir gun laser on (without nods) will give you better hip fire...
      A bunch of attachments are not going to take a spraycan Ak74U and turn it into a recoilless laser. The weapon modding is all extremely overwrought to tie into the RPG system.
      Yes, armor piercing ammo exists IRL and there are tiers of armors and ammos. I lack the statistical background to say how accurate the game is, just I'll note that again all of this is part of their RPG plan and is likely only going to dimly reflect reality.

      Its a fun game, but it only had the veneer of realism. While most games alter that veneer for the sake of fun, tarkov alters it for the sake of RPG mechanics and grind.

      too much realism sucks. go back to playing Misery and pretending you're having fun.

      • 2 weeks ago
        Anonymous

        >autism
        OP asked about realism and I responded in that vein.
        I don't want Misery either and would prefer this game was less grindy. Especially recoil needs a good nerf. The med system is fine, the armor/ammo system is a good balance. That's my personal play opinion. I only really want harder scavs back, that week was actually fun pve that shitters whined away.

    • 2 weeks ago
      Anonymous

      Isn’t there some silly fragmentation chance mechanic in Tarkov that increases damage along with a “normal” damage number?

      Yeah that’s not how that really works. Stuff like M855A1 fragments consistently and predictably above a certain velocity - its normal “wound profile” INCLUDES fragmentation. It is the overwhelming minority of shots where it doesn’t, and in these cases the terminal performance is pretty garbage.

      Now many 5.45 rounds irl do have a very low chance of fragmentation, meaning they basically start at 0 fragmentation to begin with.

      Most Level 4 armor stops multiple 5.45 rounds with ease, with minimal BFD. You would have to land bullets on the same spot in the armor to have a real chance of doing anything substantive.

      • 2 weeks ago
        Anonymous

        Tarkov fragmentation is just a critical hit. Don't think about it too hard, it's literally just an RPG critical hit mechanic. Long time ago there were even plans to be able to increase the fragmentation chance through skills.

      • 2 weeks ago
        Anonymous

        actually fragmentation no longer works on players just ai these days.

  13. 2 weeks ago
    Anonymous

    I played this one time and shot someone like 20 times and they didn't die. Refunded immediately

  14. 2 weeks ago
    Anonymous

    TLDR: Play arma instead, this is a tedious unfixable game that runs horribly and will always have cheaters unless serious changes are made.

    This game has shitty gun play as a shooter and the attachments and customization of weapons, armor choice, ect boils down to an illusion of choice under some pseudo realistic guise. The only realistic aspect of the game is that the guns, locations, gear are real. The game will always run and sound bad at this rate. 2 steps back for 1 step forward. The only reason to play this is if you want a grind worse than RuneScape in a shooter with clunky unnatural movement and weapon handling. The bosses are becoming cheesier (in both concept and how you have to fight them) and the lore becomes more convoluted.

    The pros of Tarkov are the setting, the realistic models of gear and weapons, and the medical system (though arguably a little too tedious and punishing). I like the ability to pack mags and the gameplay loop as a concept.

    • 2 weeks ago
      Anonymous

      >shitty gunplay
      >play arma instead
      I left arma when tarkov got big and haven't looked back.
      >sounds bad
      >recommends arma
      Crack pop crack pop crack pop can't hear shit but bullet cracks if its a lively server. I'll be the first to moan about tarkovs sound engine(s) being engineered by monkeys but the samples are god tier (beat jsrs by a mile) and at least bullet cracks don't drown out literally everything.
      Arma had great sound until they overhauled it several years back and tuned up cracks to 11. Never seen devs destroy their own work quite that bad. Bsg simply keeps shitting up an already shit sound engine.

      • 2 weeks ago
        Anonymous

        Not my fault you play vanilla arma. I just recommend spending one’s time on anything else than this Slavic cess pool. It had potential. It’s fucked. Don’t buy in or give them money now. Great big hyped up streets launch aye? I have an alpha arm band. I played when the only maps were customs, woods, and factory. I wish Tarkov was good. Like I said, 2 steps back for every step forward.

  15. 2 weeks ago
    Anonymous

    It has unrealistic systems that mimic real life systems. It's a unique experience that hasn't been well replicated in any other game, but so is putting toothpicks under your toenail and kicking a wall.

    • 2 weeks ago
      Anonymous

      >It's a unique experience that hasn't been well replicated in any other game
      And that part should be stressed a bit. For whatever flaws Tarkov might have, it's doing something sufficiently right enough to have triple A studios drawing big inspiration from the game, and usually failing (BF 2042) or sometimes succeeding (MW2).

  16. 2 weeks ago
    Anonymous

    A game that could have been good but is unfortunately developed by technologically illiterate white morons

    • 2 weeks ago
      Anonymous

      S tier summary

  17. 2 weeks ago
    Anonymous

    >spend 10 minutes building your loadout
    >spend 5 minutes loading into the match
    >spend 2 minutes playing the actual game then die
    >spend 5 minutes loading back into the main menu

  18. 2 weeks ago
    Anonymous

    not at all, in a nutshell
    the fat fuck in charge is retarded and regularly contradicts himself and what the game actually is like every time he opens his mouth
    not to mention every time he watches people playing his game and in a way he deems wrong and pulls an update midwipe changing a bunch of shit

  19. 2 weeks ago
    Anonymous

    Do yourself a favor and play VR shooters.

    • 2 weeks ago
      Anonymous

      >play VR shooters.
      Best post in thread. FPS is just mouse twitching and pre-aiming at head level.

      VR Shooters (and VR in general) literally cause PTSD because shit really does feel real. VR shooters are only getting better and they're already amazing.

  20. 2 weeks ago
    Anonymous

    The game can be fun, but currently it’s in a state of shit because Nikita and BSG absolutely hate to see player have any sort of fun. In terms of realism it pretends to be realistic but:
    - Your character can re-attach busted limbs infinitely
    - You can die of dehydration and hunger in under an hour
    - Putting Vaseline on your body somehow let’s you walk with broken legs and arms
    - there’s more recoil on an mp5 shooting 9x19 than a gun shooting 7.62x39 (mutant)
    - Actually all the recoil is horrible and doesn’t make sense, and is not fun
    - The game has been ruined by changes meant to combat RMT and hackers, but the hacking situation is worse than ever and all the changes that people had to “compromise” on to combat hackers are still in despite not doing anything to stop them
    - key rooms have been nerfed, and looting any map except lighthouse and streets is not worth it.
    - On the topic of streets, they released a laggy unfinished map that only the top 5% of computers can run at over 60 FPS, along with rubber banding that can last minutes that even the biggest streamers have to deal with
    - too retarded to figure out steam audio, so they scrap it for an even worse version of oculus audio.
    - overall, game has become
    more grindy and less fun. Carried mostly by the people you play with the and the faint hope that the game will one day be in a playable state.

    Thank you for coming to my rant, the game is shit, Nikita is shit, the realism is shit, but you may have a bit of enjoyment if you’re new or haven’t played for a while. Just don’t expect this game to respect you or your time.

    • 2 weeks ago
      Anonymous

      >it’s in a state of shit because Nikita and BSG absolutely hate to see player have any sort of fun

      more like they want player to buy the "leg and an arm" edition so they make the early game as painful as possible.

  21. 2 weeks ago
    Anonymous

    Every step forward they take with this game's development is like ten steps back.
    I wish I would be able to play the game as it was in 2017-18 but with new content and maybe stuff like inertia, or, better yet, have someone else create the whole gameplay from grounds up while keeping the aesthetics and gear.

  22. 2 weeks ago
    Anonymous

    A great game if you’re a streamer or plan to pay it for 12 hours a day as a NEET.

    • 2 weeks ago
      Anonymous

      I remember them just doubling the XP requirement to get to lvl 20 one minor update
      One of the reasons I don't play anymore, main reason being BSG is pants on head retarded
      BSG is worse at handling a videogame than a group of lobotomized monkeys

  23. 2 weeks ago
    Anonymous

    Ignoring minutiae like ballistics, armor pen blah blah blah here's what I love about Tarkov:
    >the sheer tension of playing is unparalleled, second to none
    also why I rarely play, my fucking blood pressure man
    >AI is decent and sometimes even devious
    a single scav can be dangerous, any other game you need to blunder into a group of them to even be threatened
    >equally unparalleled level design,
    every building, hillside, corner, nook & cranny is unique
    You could take any random screenshot and know where it is, save for maybe the woods. It's beautiful and immersive, unquestionably
    >guns + parts + accessories
    fuck the tetris I just seriously love the autistic magnitude of that shit. fuck the metas I just love mixing it up.

    • 2 weeks ago
      Anonymous

      >>AI is decent and sometimes even devious
      >a single scav can be dangerous,
      Because they're poorly setup and scav bosses literally have inhuman reaction speeds+aimbot
      Oh they are also completely unbothered by things you are, like recoil and thirst or stamina
      unparalleled level design,
      Unparalleled because it's shit from a gameplay perspective
      Yeah that's a mall alright, but it plays like utter dogshit

  24. 2 weeks ago
    Anonymous

    >how realistic is EFT
    LOL
    >the game does a really good job of immersing you with its movement
    LOL. You run past a bush and it slows you down like you stepped in quicksand.
    >aiming
    Yeah, no.
    >item and loot mechanics
    If you're good at Tetris, you'll be good at inventory management.
    >and those elements all feel pretty realistic
    LOL, no.
    moronkita doesn't even play his own game because "it's not where he wants it".
    That should tell you all you need to know about the game.

  25. 2 weeks ago
    Anonymous

    >be me
    >sneaking around
    >get the drop on a PMC
    >score a nice center of mass target hit with rifle caliber.
    >they wheel around and 1 shot head shot me

    yeah fuck this game

    • 2 weeks ago
      Anonymous

      should've aimed for the head. but yeah the game sucks

      • 2 weeks ago
        Anonymous

        >be me
        >sneaking around
        >get the drop on a PMC
        >score a nice center of mass target hit with rifle caliber.
        >they wheel around and 1 shot head shot me

        yeah fuck this game

        Always aim for the legs
        The game is Mechwarrior with tacticool bullshit

  26. 2 weeks ago
    Anonymous

    hate the ridiculous recoil and the mall ninja gun shit.

    the shit recoil and constant wipe is just there to force player to buy the expensive edition to avoid the early game.

    • 2 weeks ago
      Anonymous

      Early game is literally the best part, what are you smoking?

      • 2 weeks ago
        Anonymous

        early wipe is the best part, before all the streamer and sweat turn into super mall ninja and left you behind.

  27. 2 weeks ago
    Anonymous

    The game in reality is mostly dogshit because of bad game design and devs not learning how to code. This results in bugs from years past resurfacing and streets releasing unfinished and still shit.
    7 years and somehow people still think this game is worth it. Feels like no one can look at the games future because they all know it'll be bad so they end up staying in the moment for better or worse.

  28. 2 weeks ago
    Anonymous

    game sucks. I can't stress how bad the game design is, what are neat or cool ideas aren't translated well into the experience or straight up clash with other features and it's really jarring. you will not use 90% of the the guns or attachments because BiS turns the recoil system into cod. Half the armors are pointless and item bloat past wipe day. one scope could have a different mouse sensitivity than the next. Cheating is pretty rampant but, mostly contained to the high loot maps. The past couple of updates have just included made up shit such as, .366 AP and .45 AP which yeah is a minor complaint but it's a troubling sign of bsg's loss of focus and vision. there's a zeroing system but each gun is coded to a certain load in its respective caliber and so are scopes but nobody uses zeroing soooo...

    TL;DR:
    >combination of fantasy rpg and shooter game, done poorly.
    >severe item bloat
    >identity crisis
    >shady devs
    >unoptimized entirely and this patch is particularly bad
    >it's operator dress up if you want to play offline

    t. 800+ hours + 3-4 wipes played.

    • 2 weeks ago
      Anonymous

      mad cuz bad learn to tap or stop relying on vidya spray to get kills recoil is never going to be 1-1 so tap and hipfire when in close proximity. The game is fun. t. 4k hours and never got above level 40

      • 2 weeks ago
        Anonymous

        You sound like the living emodiement as to why this game will never get bettter.

        • 2 weeks ago
          Anonymous

          I play to enjoy I'm not a chad I'm not rushing kappa or doing fucking endgame content, I play how I want and I enjoy building guns and shooting bolt guns on lighthouse and ratting shoreline and enjoying the fucking game nobody is making you play and if you take it too seriously you won't enjoy it.

      • 2 weeks ago
        Anonymous

        I know you've never played the game because you're talking about tap firing

    • 2 weeks ago
      Anonymous

      Russian devs are always suspect. No Mans Sky used up his profits to fix his game. EFT feels like he is over promising for getting more sales but each patch feels like there are hardly any devs working for him.

  29. 2 weeks ago
    Anonymous

    Tarkov is held back by tech and engine. The gameplay itself is fun once you "get" it and learn to play your own way.
    It's still a game, not a mil sim. The systems in play do a decent job of feeling like representations of real life considerations, but they are still structured on gameplay, rather then IRL. Exaggerations and inaccuracies are all over.

    This latest wipe has brought with it terrible audio and questionable performance(both network and frames) on the new map Streets of Tarkov. This has led to a very justified backlash.
    Streets itself is a great map if you can get past performance issues. When you start learning the key areas and locations it can lead to some great fights and action when it's running right, it's also absolutely swimming in loot. That is all based on the big "if you can run it... and hope to fuck you don't walk into a network bubble".
    One lesser known secret is that night time streets is actually completely playable and runs better then day. Devs made good use of dynamic light sources and you can even shoot out street lights and create concealment.

  30. 2 weeks ago
    Anonymous

    >Spawn at that mall with buddy
    >Only equipment is a pistol and some really good ammo
    >take meds and run like SANIC
    >go to the electonics store
    >get there first to grab a graphics card
    >put it in the safe container
    >lay in ambush as next pair comes up the escalator
    >wreck em as they try to look for gfx card
    >loot all their shit and go out hunting without any worries since you already got that gfx card

    Good times. But then they put restrictions on selling items you didnt extract, so went downhill from there.

  31. 2 weeks ago
    Anonymous

    It's more realistic than most shooters out there, but that's not a very high bar.
    The balistic armor is completely out of whack though, face shields being able to stop anything above the average handgun round is insane.
    Also, the fact that 5.56 is less controllable than 7.62x39 is mental, even in well built rifles designed for controlling spray, 5.56 still somehow jumps around more even though it's a smaller round.
    And don't get me started on how the meta was "big rifle with drum mag and laser sight being hipfired on full auto" for ages, and is now just PCCs being used in the same way.
    This is all before we even bring up the bugs, server problems, hackers, FUCKING QUESTS, RMT and all the other problems it has.
    It legitimately feels like a worse star citizen at this point with how poorly development has moved forward over the last year or so.
    I am 100% certain that if they let the community host their own servers with their own admin teams, or even just for a bunch of friends to have one to hang out on, most of the problems I have would be gone.
    Also, they STILL haven't implemented the linux anti-cheat patch even though they emailed battleye and battleye responded.

    The shitty part is, it COULD be good, it COULD be really fucking great, but it isn't, and I'm really fucking bitter about that.

    • 2 weeks ago
      Anonymous

      Checked
      >Feels like a worse Star Citizen at this point
      That says a fucking lot. Also, when the fuck did Star Citizen raise over 500 million USD?

      • 2 weeks ago
        Anonymous

        >That says a fucking lot. Also, when the fuck did Star Citizen raise over 500 million USD?
        After they more or less convinced Chris Roberts to fuck off and stop trying to man-handle the project so much, it started making some decent progress.
        Lot of new people have been hopping on since then, they usually try out the free week and buy a ship.
        It's still nowhere near a level of quality and completion that I'd feel okay recommending though, it's still a buggy, laggy mess where you're fighting the game's code more often than you're fighting other players or NPCs.
        It's also really fucking tempting to just outright buy ships to skip the grind every wipe, if you don't at least have a prospector you're basically farming hand mining or bounty missions for half the patch.
        Only saving grace is that most of the people playing it are either pimped out simpit players that can't aim on foot or zoomies playing on a 10FPS toaster, makes ground combat really easy.

        • 2 weeks ago
          Anonymous

          Looks like Star Citizen actually might have a chance of being released in our lifetime. Not a huge chance, but a chance nonetheless.

        • 2 weeks ago
          Anonymous

          >be me
          >hornet fag
          >fuck I love the hornet
          >some cunts mastered the thing and shat all over the new cunts who just started
          >complained the hornet is op
          >has been a shell of it's former self since 2017
          fucking aegis fags man

      • 2 weeks ago
        Anonymous

        I've been saying this for a God damn while and I'm glad I'm not the only one that thinks this is like Star citizen at this point.

  32. 2 weeks ago
    Anonymous

    >ow realistic is EFT in terms of ammunition, armor, ballistics and its damage model?
    the game is fucking stupid. I am in it right now. you can dump 30-60 bullets into a person from 3 meters away and they survive. it's just so bad.

    you can also "lose" limbs and just repair them to be functional again.

    its just so stupid. its like an arcade shooter game, made difficult on purpose. its plagued with bugs and even the devs don't really play the game.

    there is a new game coming out with Unreal though, hyped for that. it's Tarkov, just without the stupid RPG elements.

    • 2 weeks ago
      Anonymous

      What is it? Marauders? That one ftp game that no one cares about?

      • 2 weeks ago
        Anonymous

        https://store.steampowered.com/app/2116120/PROJECT_QUARANTINE/

        Not trying to shill it, I know how many games don't become anything, etc. I mean look at Tarkov. Years later, FPS is still dogshit. If you use a scope, enjoy 20 fps. Servers can just random spike to 200ms ping and you can get kicked. And the list goes and goes.

        Even with all these issues I'd like the game, but this damage model drives me nuts. Scavs can exterminate me from a mile away with some potato gun. I put 70 SKS bullets into a dude with barely any armor and I died. it's just very stupid, very often.

        • 2 weeks ago
          Anonymous

          >pve only
          whats the fucking point?

          • 2 weeks ago
            Anonymous

            I've wished for years Tarkov would have a separate single-player character with quests and raider AI applied to a squad or two of AI PMCs like the SPT AKI mod. fuck flea, fuck cheaters fuck lag fuck 15min queues and oh yeah, FUCK CHEATERS.

          • 2 weeks ago
            Anonymous

            I mean, Tarkov PVP is also cancer since it throws you in solo against full groups. its so fucking stupid.

            • 2 weeks ago
              Anonymous

              Bro the random nature of every raid is one of the most redeeming features. Yeah it sucks getting wasted by a 3-5 man... But there is also no better feeling then if you manage to take them out.

              • 2 weeks ago
                Anonymous

                Still dogshit

              • 2 weeks ago
                Anonymous

                sounds like a skill issue.

              • 2 weeks ago
                Anonymous

                Take a (You) moron

  33. 2 weeks ago
    Anonymous

    >take 7.62×54mmR to the fucking chest
    >you walk it off
    the game is retarded garbage rewarding only people who sink stupid hours into it, like streamers

  34. 2 weeks ago
    Anonymous

    >equip ncstar optic
    >it doesn't lose zero immediately
    >chink shit optics are part of the the meta
    not very realistic

  35. 2 weeks ago
    Anonymous

    >airsoft attachments everywhere
    >bullet damage varies based on which caliber killed streamers a lot
    >take 20 rounds to the plate and you just walk it off

  36. 2 weeks ago
    Anonymous

    This game was ruined the moment streamers found it. Back when it was just Factory, Woods and Customs before all the sweaty meta try hard gays made the game a hyper sweatfest of brotry.

  37. 2 weeks ago
    Anonymous

    Russian games are all about micro transactions or making you suffer so you buy DLC. War Thunder is basically pay2win

    • 2 weeks ago
      Anonymous

      Yeah Tarkov is no different. Burger Kings get significant advantage with inventory space (end game storage from the start), a 3x3 secure storage which is essentially a permanent T bag attached to your ass. higher starting trader rep, which gives you far easier access to early traders without needing to complete certain quests to reach.
      it's easy mode really, and kinda stupid to try and balance progression around.

  38. 2 weeks ago
    Anonymous

    I wish BSG instead of adding new crap would OPTIMIZE THE GAME even on streets despite 32gb of ram its still getting barely 60fps, no streaming open nothing.

  39. 2 weeks ago
    Anonymous

    It gives you the mirage of realism but it's a video game, the ballistics are good enough, the armor system is a joke, the guns look and sound nice but some of them are ridiculous, you can make an AR15 that has 0 recoil or one that sends rounds into the celing because video game attachment meme.
    The community is dogshit and annoying, most of it is slavaboos or armchair tactifags and almost all of them are sweaty tryhards.
    I gave up on the MP aspect of this game like 3 years ago there are SP versions you can find (for free even) and those are significantly more fun albiet still have a lot of issues.
    Short of it is that it's a video game not a sim, it looks pretty but it's hardly realistic. Arma is still the king when it comes to proper milsims and people who say otherwise are retarded.

    • 2 weeks ago
      Anonymous

      >SP versions you can find (for free even) and those are significantly more fun albiet still have a lot of issues
      They also have a decent modding community too

      • 2 weeks ago
        Anonymous

        They even put the fucking scar and aug in the game before bsg did

    • 2 weeks ago
      Anonymous

      Yeah but arma is so mf dated and the sound is trash due to cracks. Also the community leans heavily into 100+ player servers that give abysmal FPS when the same hardware running a wholly sufficient 50 player server would run like polished glass.
      Squad took arma, stripped out the vehicle autism, put it in a modern engine, and focused the gameplay somewhat. It isnt perfect, but also its player base is somewhat competent at fps, whereas arma lobbies were pure noobfests even on the strictly PvP servers. Arma was like stomping kittens, it got old after a while.

      Basically, if you want milsim either hardcore arma coop autism with comms, ACE, chain of command, etc, for non-pvp, OR Squad pubs.
      Or tarkov which had a ton of RPG bs slapped on but is otherwise far more thrilling than the others by a mile.

      • 2 weeks ago
        Anonymous

        I tarkov and squad or insurgency all are much more thrilling but they are hardly "realistic" squad can be depending on the server and such but PR honestly is more realistic despite being more dated and on the BF2 engine and Arma might feel more janky and run like ass but it's a hell of a lot more realistic if you actually want to do milsim shit.
        Most people don't actually want to play a milsim they really want something more akin to what battlefield used to be back in the BF Vietnam or BF2 era something that is realistic enough and immersive but still lets you actually have fun and not spend an hour driving around in a truck to get ambushed from a mile away.

  40. 2 weeks ago
    Anonymous

    People make too much of the P2W benefits of the game+ package. It makes early wipe a bit easier, but after 40hrs of play most of that difference is gone. The starting loot is used up, the traders are leveled anyway, and the standard game players have an upgraded protected container that's halfway between their starter and the game+ container.
    Anyone who complains about what is in effect a bunch of mostly minor comforts is coping poorly.
    The game has its issues, this isn't worth mentioning.

    • 2 weeks ago
      Anonymous

      >The game has its issues, this isn't worth mentioning.
      The game has had lots of the same issues for years with no fix in sight but yeah go ahead and shill away

      • 2 weeks ago
        Anonymous

        Anyone who likes a thing and still gives a balanced take with lots of criticism is a shill, okay.

      • 2 weeks ago
        Anonymous

        Don't forget it's been in "development" for 7 god damn years

    • 2 weeks ago
      Anonymous

      It makes the early to mid game significantly easier which is a large chunk of the game for much of the player base. Yeah it doesn't matter when you hit 40's and have all those upgrades... that's when you are supposed to be getting them. duh.
      Have you played with an alpha account? The amount of hideout management is just obscenely annoying. Storage upgrades cost tons and are level locked. Trader rep needs to be managed if you want to be able to get progress on certain hideout upgrades and storage containers. Having a gamma off the bat gives you the ability to carry meds+stims, keys+cash, and loot without ever having to worry about sacrifice.

      It's not just pay to win it's pay to suffer less, and it trivializes certain aspects of the game entirely.

      • 2 weeks ago
        Anonymous

        >hit 40s
        Hit 15 more like.
        >hideout management
        Just sell stuff packrat, its a non issue if you don't hoard compulsively.
        >hideout upgrades
        90% pointless nolifer filler
        >storage containers
        See above RE: sell things.
        >gamma
        You can get Beta at level 15 for 1M ruskiebucks, and that's all you really need.

        It matters a little for the first week of wipe, why care this much?

        • 2 weeks ago
          Anonymous

          lmao when was the last time you played? That reply reads like 2 years out of date. A lot of posts to defend the BK boys... i wonder who could be behind this post...

          • 2 weeks ago
            Anonymous

            >t. No argument just mentally vacant posturing
            Current wipe.

            • 2 weeks ago
              Anonymous

              15 gets the flea obviously. Buy a beta all good 2+ slots is a docs case so cool. Still not parity to Gamma, you need to play shoreline 10000 times and complete punisher to get that. Now punisher 6 opens at 21 so if you are really on point you can get a decent secure container by then, but reasonably you are gonna be getting it later.
              Hideout management is a thing and pretending it's not is just misleading, half the game is tetris. Also god forbid i loot and store said loot in my inventory in the looter shooter game I'm playing.
              I could just leave my storage at 1 the whole wipe and just sell sell sell but that's kinda silly, most people will upgrade storage, and they are expected to. Best part is lvl 2 and 3 cost a cool 12 mil plus parts. Upgrade 3 costs 200k in euro. Plus all the parts as well. All of that is skipped if you have EoD.

              Hideout upgrades likewise are extremely valuable for both marketing and selling loot as you need capital pretty much the whole progression. Making those pesky FiR items that just don't pop up. Also you want to be making a lot of ammo since AP is hard to find and off the markets. Likewise scav case and Intel center are valuable for scav timers and gambling. Scavving can be more fun then a PMC so having a short timer is a no brainer. Scav case you can miss but i find it fun. We also have new things like shooting range level 2 with moving targets and of course the gym.
              Many of these upgrades are locked behind certain trader ranks. Having EoD makes getting those requirements easier.

              These are basic mechanics of the game, to just say "lol don't use them" is not an argument when we are comparing two different levels of progressions. It seems to me you got your opinions mixed up with facts and decided that just because you don't want to use a feature means that it doesn't matter and that somehow this leads to a belief that EoD doesn't give a real advantage.

              EoD is easy mode and you pay for it = p2w.

              • 2 weeks ago
                Anonymous

                Have EOD, can confirm its P2W as fuck. If Tarkov was the game it should be, the argument that EOD is the full edition and worth the price would probably be valid, but read the thread of course its not. Having EOD compared to standard version saves probably well over 100 in game hours, all of which are grinding, mind you. Beyond that, the full stash isn't even shit, containers are where its at, the best ones which give you like a 6:1 to 10:1 space expansion being like 8-15 million throughout the wipe.

                Here's a fun tip: If you're trying to make money, having gear is fucking retarded!

                Here's how I averaged 500k per 10 minute raid.
                >have EOD
                >have Shoreline resort full key case and injector case
                >load in with USP w/ .45 AP and Berkut (25k)
                >sprint to resort in a completely straight line
                >use USP to kill any scavs in the way
                >run to room 301E or 219W depending on what side you're on
                >you now most likely have exceeded the cost of your kit tenfold by shit in your secure
                >if you hear no one coming, which you most likely will before they're on you, keep looting
                >if you get really lucky and full loot before anyone shows, you're talking well over a million for a near zero investment
                >if you hear anyone coming, pop propital, jump out window, beeline extract
                >this entire process takes about 10 minutes and with the skills system you get faster every single time at an extremely high rate

                Mind you, this is two wipes out of date so things like propital negating damage is gone and I have no idea if Shoreline still has that insane of loot, but it made the game a joke. If I had two hours to kill I could make 4 million plus loose meta kit and then run slicks (which I'd accumulated by camping the trader restock all day like a no life) half a dozen raids in a row, dying, not caring at all.

                Oh also if you want a hot take on moderation in that game, my name was moronS and my friends names were similar, never got banned, level 50+ two wipes in a row.

              • 2 weeks ago
                Anonymous

                Current wipe has had pretty awful stability and performance. Also hacking is still very real and wide spread.

                But streets is worth it.

                If you don't take the game seriously and just scav it till you figure it out, streets will impress with how simple yet deep it is.
                Fantastic map hidden under a slew of shit and incompetence. Fits pretty well for the game as a whole.

              • 2 weeks ago
                Anonymous

                fuckin lol yeah this game does sound like a total joke when you tell that story

                I dunno man I'm enjoying it when I'm doing loot tetris and playing with friends, but the game is just fuckin unbearable solo. And of course I have the cheapest version and my stash is now actually full, and I don't know what to do because my progress is now stunted unless I sell all the good gear I looted to just go loot more of it. Regardless I cannot bring myself to play a PMC solo, I will only do scav runs, because why the fuck would I risk anything when I know fuck all about the game or any of the maps

              • 2 weeks ago
                Anonymous

                So my advice in QRD is this:
                Abuse therapist's insurance for little things and extra armors. It's longer then Prapor and quicker return. This means you can treat it as a stasis for shit like headphones.
                Sell armor when it goes too low and sell bad armor or use it in factory. Cash takes less space then gear, sell stuff it's it's beyond your use.
                Many valuables and high value bartering goods might be worth more for cash then the space depending on the item. Consult the wiki if unsure.
                Invest in getting boxes for your shit. and prioritize getting stash upgrade 2 in the hideout to get some breathing room.

              • 2 weeks ago
                Anonymous

                what is QRD?
                I'm using as many rigs as I can to maximize inventory slots, i saved up for and bought the junk case. ive been experimenting with ripping mods, magazines, grips, stocks scopes etc off guns to see if can save room. im stacking backpacks together. been selling damaged armor and guns and ammo thats shit or i cant use

                but like, i still cant buy ak74's, and i have 3 of them sitting in inventory, i have 4 SKSs i want to use, 3 level 4 armors, 4 level 4 helmets

                and now im actually out of space, like i cant loot anything else without deleting/selling shit

                wondering if i should just sell all of the expensive items i have because im never using them anyway

              • 2 weeks ago
                Anonymous

                just starting running your scav loot runs as a PMC and see what happens. worst case you loose kit you didn't have space for. Best case you survive. Gotta use it to use it.

              • 2 weeks ago
                Anonymous

                that's all ive been doing in general and its the reason my inventory is full lol

                So for solo just play for a goal and like don't bring great stuff, bring stuff you know how to use and that might come back to you. Like a solid pick is a OP SKS from jeager 1. Throw a PSO on it and a 20rd mag and you have a solid starter tool for solo ops. Use sound. Knowing where shit happens in the map can influence where you go. Hear gunshots at new gas? fuck that noise. Cut back and over to old gas. Just play smart, and recognize how you get out played.

                So my advice in QRD is this:
                Abuse therapist's insurance for little things and extra armors. It's longer then Prapor and quicker return. This means you can treat it as a stasis for shit like headphones.
                Sell armor when it goes too low and sell bad armor or use it in factory. Cash takes less space then gear, sell stuff it's it's beyond your use.
                Many valuables and high value bartering goods might be worth more for cash then the space depending on the item. Consult the wiki if unsure.
                Invest in getting boxes for your shit. and prioritize getting stash upgrade 2 in the hideout to get some breathing room.

                oh lemme add that im now basically having to sell things i get back from insurance lol. definitely feel like just ran headfirst into the p2w wall

              • 2 weeks ago
                Anonymous

                yeah if you aren't going to use guns within a few raids sell them, their space to money ratio is generally shit. The same goes for rare quest items that aren't 1x1 slots. Keep railed forends so you can stick lights, lasers, grips and red dots on them. Easiest way to save space on guns is to rip the pistol grip/ magazine out. Most will end up as a 1 x 4/5/6 slotter.

              • 2 weeks ago
                Anonymous

                So for solo just play for a goal and like don't bring great stuff, bring stuff you know how to use and that might come back to you. Like a solid pick is a OP SKS from jeager 1. Throw a PSO on it and a 20rd mag and you have a solid starter tool for solo ops. Use sound. Knowing where shit happens in the map can influence where you go. Hear gunshots at new gas? fuck that noise. Cut back and over to old gas. Just play smart, and recognize how you get out played.

              • 2 weeks ago
                Anonymous

                that's all ive been doing in general and its the reason my inventory is full lol

              • 2 weeks ago
                Anonymous

                Yeah you are gonna have to insurance fraud some shit. or just sell it. top shelf shit is worth more in cash. Get inventory 2 with the cash. Have more space. repeat cycle.

              • 2 weeks ago
                Anonymous

                yeah if you aren't going to use guns within a few raids sell them, their space to money ratio is generally shit. The same goes for rare quest items that aren't 1x1 slots. Keep railed forends so you can stick lights, lasers, grips and red dots on them. Easiest way to save space on guns is to rip the pistol grip/ magazine out. Most will end up as a 1 x 4/5/6 slotter.

                yeah been comboing mods as well. also making sure i use the wiki to see what's a quest/hideout item

                alright well guess ill just sell a bit to make room then start bringing decent gear or selling it until i have space again

                thanks for the tips guys

              • 2 weeks ago
                Anonymous

                >sounds like a joke
                Its because he's a joke.

                There are different ways to play this game:
                You can focus on RPG completionism and being top geared, and I guarantee you will never be content and end up on social media bitching and moaning about every little thing, like EOD. This is autism and a few other mental disorders.
                You can play solely as a scav and enjoy low risk low reward and always being shit on by geared pmcs. This is fine if you're just bad and don't expect to get good, but you still get the basic gameplay loop with less stress.
                You can play the ultimate shitter, the extract camper bushwookie or pistolier, and at that point you should seriously consider a new game because the fun/minute of those is abysmal.
                Or you can play the basic loop of load in as PMC, kill and loot and extract with apocalyptic vibes, and otherwise mostly ignore the nolifer RPG mechanics in the hideout/trader leveling systems. This is max fun/minute, and when you get tired find something new and wait a couple wipes.

                Tips:
                #1 the game is difficult first wipe. Prioritize extraction and avoid PvP before flea. Grind offline factory horde scavs to learn shooting mechanics.
                #2 do quests and power level your PMC to get to flea, stop scavving entirely, you are going to otherwise be permanently stuck in your current hole.
                #3 Kedr/klin or shotgun with paca is all you need early to mid wipe. Git gud with those. Loot better gear off scavs/pmcs and use it don't stash it.
                #4 learn a few loot runs on interchange or (if that's too low SR) cache runs woods for money.
                #5 keep keys, check all scavs you kill for them and all jackets, any purple keys, use them.
                #6 watch YouTube vids and read guides, this isn't the game to play blind.

              • 2 weeks ago
                Anonymous

                Scav in on Lighthouse, beeline it to water treatment, loot the buildings and the dead Rogues gear, extract at Industrial gate or the Grotto.
                Easy and fast way to make profit.

              • 2 weeks ago
                Anonymous

                These are all minor issues not really game changing.
                >assbag
                They're selling excess with gamma, not necessity. 6 slots is fine, I don't feel the need for more, while 4 was rough but over quick enough.
                >stash
                Hideout management can be done with 10 slots, 100, 10000, you still have to manage the loot you have and sell stuff. There is almost zero game benefit to having an EOD stash, if anything it makes you poorer because you aren't selling gear, and I've seen streamers stashes and they look exactly like some hoarders basement.
                >upgrades
                Hideout upgrades give you very little ROI, even max btc farm takes half the wipe to break even; this was more true several wipes back. The only thing really useful are ammo crafts. Just sell loot to nolife grinders on flea, simple.
                >shooting range
                Offline scav horde/hard factory is far more effective for warmup and gear tryouts. Also more fun.
                >scav timer
                Scaving is a crutch I dropped long ago.
                >easy mode
                No, just default nightmare mode with minor buffs, you still need to git gud.

                Have EOD, can confirm its P2W as fuck. If Tarkov was the game it should be, the argument that EOD is the full edition and worth the price would probably be valid, but read the thread of course its not. Having EOD compared to standard version saves probably well over 100 in game hours, all of which are grinding, mind you. Beyond that, the full stash isn't even shit, containers are where its at, the best ones which give you like a 6:1 to 10:1 space expansion being like 8-15 million throughout the wipe.

                Here's a fun tip: If you're trying to make money, having gear is fucking retarded!

                Here's how I averaged 500k per 10 minute raid.
                >have EOD
                >have Shoreline resort full key case and injector case
                >load in with USP w/ .45 AP and Berkut (25k)
                >sprint to resort in a completely straight line
                >use USP to kill any scavs in the way
                >run to room 301E or 219W depending on what side you're on
                >you now most likely have exceeded the cost of your kit tenfold by shit in your secure
                >if you hear no one coming, which you most likely will before they're on you, keep looting
                >if you get really lucky and full loot before anyone shows, you're talking well over a million for a near zero investment
                >if you hear anyone coming, pop propital, jump out window, beeline extract
                >this entire process takes about 10 minutes and with the skills system you get faster every single time at an extremely high rate

                Mind you, this is two wipes out of date so things like propital negating damage is gone and I have no idea if Shoreline still has that insane of loot, but it made the game a joke. If I had two hours to kill I could make 4 million plus loose meta kit and then run slicks (which I'd accumulated by camping the trader restock all day like a no life) half a dozen raids in a row, dying, not caring at all.

                Oh also if you want a hot take on moderation in that game, my name was moronS and my friends names were similar, never got banned, level 50+ two wipes in a row.

                literal pistolier who can't consider being flush without a big assbag shills EOD, checks out.

              • 2 weeks ago
                Anonymous

                Imagine defending BK boys this hard and for what? to prove they are the same when anyone looking at objective information can see that obviously isn't true?

                I'm glad you figured out your ideal way to play. Again that doesn't really prove anything when we are comparing progression of two different profiles against one another. Not you vs me in how we play the game.
                EoD gives a significant advantage, but more importantly it cuts your time investment into the game. That alone is priceless and. It won't make you a better player but it will give you a easier game.

    • 2 weeks ago
      Anonymous

      >the traders are leveled anyway
      That shit is not fun, especially if you solo.

      • 2 weeks ago
        Anonymous

        Trader leveling is pretty optional anyway outside whoever you use for ammo, and mechanic so you can craft ammo.
        Nolife grinding is the issue, EOD isn't a huge boost compared to being a full time player.

  41. 2 weeks ago
    Anonymous

    it's only superficially accurate with things like ammo types and parts,
    basically the stuff nerds can copy + paste from wikipedia.

    everything regarding the actual gameplay is totally unrealistic. insurgency is honestly a better game if you want realism, not that it's incredibly accurate either.

  42. 2 weeks ago
    Anonymous

    Ridden with bugs and issues regarding every aspect of the game, but i still like playing it 1-2 hours a day, it's pretty comfy

  43. 2 weeks ago
    Anonymous

    The real issue with Tarkov PVP is the people that play it are almost all universally gays. I feel like I am playing ranked CS:GO but with even bigger try hards. Even the people in Sea of Thieves aren't as big of sweaty try hards.

    • 2 weeks ago
      Anonymous

      Voip is one of the best features they ever added, and it changes the game entirely. It's not as prevalent as maybe DayZ, and granted it's entirely based on individual situations and encounters, but i have talked my way out of a few sticky situations. Voip is also great for building the scav army and going after PMCs, which is always a good time.

    • 2 weeks ago
      Anonymous

      >Even the people in Sea of Thieves aren't as big of sweaty try hards.

      god don't remind me. me and my friends tried out the new invasion pvp thing and it sucks ass. not only do they just spit you out 10 feet away from the enemy ship but everyone us running shotgun/sniper to minimize the amount of effort required.

  44. 2 weeks ago
    Anonymous

    The only thing worse than the state of the game is the state of the community, game was godlike in 0.12 and 11.7 compared to the shit that it is now, and the fags saying everything is better than ever are some streamer dickriders who can't form their own opinion.

  45. 2 weeks ago
    Anonymous

    I'm going to buy Stalker 2 to piss off vatniks

  46. 2 weeks ago
    Anonymous

    It's fun. It's more realistic than most fps out there but it's not a simulator if that's what you're expecting.
    It's geared toward sweaty tryhards but I think that's a good thing. Not every game needs to be for everyone, sometimes the exclusivity makes success feel even better. It can be pretty unforgiving though.
    I'm not very good at the game but I think it's a lot of fun in short bursts. I can do about 2-3 raids before burning myself out. A single player would be awesome for it and from the responses here it looks like someone's already on it.

    Pic related is the real reason I play Tarkov, to LARP in-game with my guns.

  47. 2 weeks ago
    Anonymous

    7.62 High Calibre is a far better game than tarkov.

    • 2 weeks ago
      Anonymous

      It's so good but so jank. Also play Marauder if you haven't already

    • 2 weeks ago
      Anonymous

      It's so good but so jank. Also play Marauder if you haven't already

      fellow 7.62 enjoyers
      Speaking of, I recently tried to get BSM + Mercocalypse working and I don't think it's doing what is intended. After installing Mecocalypse, I can no longer pick a character class nor can I level the character. I was able to up the game level once but after that my required kill count went into the negatives. Any idea? Should I try installing BSM over Mercocalpyse? Trying BSM by itself xrashes my game on save or loading into any of the towns.

  48. 2 weeks ago
    Anonymous

    I play it a fuck ton, it's not realistic at all. Tarkovs biggest strength right now is just how fun it can be to camp out a spot get and hate mail from timmies and chads alike, and also the gun builder is neat

  49. 2 weeks ago
    Anonymous

    Maruaders is way better.

  50. 2 weeks ago
    Anonymous

    it's a grind you keep nerding and grinding to get items but the items are locked behind retarded arbitrary quests and trader levels

    I like the premise and the sneaking around looting stuff but I find it too frustrating and time consuming and grindy

    the quests are shit I want to repeat it, and its retarded you can't buy most things bc you havent lvld up the traders through the quests

    can still be fun especially with friends but I stopped playing it

  51. 2 weeks ago
    Anonymous

    Its okay. The whole game needs a rework in terms of loot and combat. Some people have jobs and can't grind tarkov all fucking day. 2 days into the recent wipe, I was already running into fully geared/decked out players.

    Recoil system is broken, most fire fights are over before you can even realize whats going on. Scav AI has pin point accuracy. You can mag dump someone, but because you dont have some form of AP, they will wipe the floor with your ass with their 0 recoil build.

    You spend 10-20 minutes to get into a lobby just to get clapped by a NEET who's fully kitted within 20 seconds.

    • 2 weeks ago
      Anonymous

      Also scav AI has some sort of final middle finger mechanic.
      >In woods
      >Looting mountain cache
      >Get shot at from scav with shot gun from like 100m away
      >Hits my arm, heavy bleed
      >One round hits him in the chest, he then proceeds to shoot me again and blacks both of my legs out.
      >Waste nearly 10 rounds trying to drop him
      >Finally hit him in the chest.
      >Can't fix bleeds or broken legs because of how sweaty this game is and everythings locked behind trader levels other than basic kit.
      >Hobble around and eventually pull a last stand in the woods against a 4 man squad.
      >Kill one before getting my shit rocked by grenades and automatic weapons.

      • 2 weeks ago
        Anonymous

        You can get a CMS from Yeager 1 for a nipper barter, i think you start with one as well. Leave it in your secure.
        If you are talking about Sniper scav he will indeed fuck your shit. Scav AI is largely based on how long you remain in the open. Taking cover and reducing your speed while remaining still will "reset them" after some time. You can then sneak over and use a lean peak to try and pop them. If they agro again then repeat. This will increase your survival against AI drastically if you practice it. It also boosts your covert movement skill as well.

        • 2 weeks ago
          Anonymous

          can you elaborate a little on on how that works with scavs? are you saying they lack object permanence?

          actually fragmentation no longer works on players just ai these days.

          Isn’t there some silly fragmentation chance mechanic in Tarkov that increases damage along with a “normal” damage number?

          Yeah that’s not how that really works. Stuff like M855A1 fragments consistently and predictably above a certain velocity - its normal “wound profile” INCLUDES fragmentation. It is the overwhelming minority of shots where it doesn’t, and in these cases the terminal performance is pretty garbage.

          Now many 5.45 rounds irl do have a very low chance of fragmentation, meaning they basically start at 0 fragmentation to begin with.

          Most Level 4 armor stops multiple 5.45 rounds with ease, with minimal BFD. You would have to land bullets on the same spot in the armor to have a real chance of doing anything substantive.

          is fragmentation when the game tells me i got shot in the arm but every part of my body was damaged by the round? because if so then it is definitely not just on AI

          • 2 weeks ago
            Anonymous

            yes but it used to be that ammo would frag on a players thorax but that is no longer the case.

          • 2 weeks ago
            Anonymous

            They lack it after you break LOS and get cover for a set amount of time and remain sneaked, they also might push but that just makes it easier since you can hear them walking up.

  52. 2 weeks ago
    Anonymous

    >PrepHole seethes about russian video games

    LMAO

    next PrepHole will find out that DCS and War Thunder are from Russia too

    • 2 weeks ago
      Anonymous

      (You)

  53. 2 weeks ago
    Anonymous

    >Mag dump someone in the chest or head, but if they're wearing the right armor they survive with just a minor status effect
    >They can then fix themselves up after a 30 second animation performing self surgery

    Doesn't matter that they'd be unconscious, with a broken neck or their ribs would be pulverized and lungs turned to pulp.

    Game is fundamentally retarded. Too many layers of complex "realistic" game mechanics that don't work together.

  54. 2 weeks ago
    Anonymous

    the raid series was a fun watch

  55. 2 weeks ago
    Anonymous

    Mosin rounds bounce off of old soviet surplus helmets, players rubberband into another timeline, vaseline cures cancer, sounds come from the wrong direction every time and everyone cheats.

  56. 2 weeks ago
    Anonymous

    I have unironically enjoyed the Call of Duty Tarkov knockoff more than real Tarkov
    though it's gunsmithing system is arguably even worse than Tarkov's in terms of mechanics

  57. 2 weeks ago
    Anonymous

    why would you even bother with this thing, it's just a financial stepping stone for russia 2028.
    also it's designed in such a way that promotes rats, you switch your gun's firing mode and everyone and their mother knows here you are

    • 2 weeks ago
      Anonymous

      >russia 2028

      lmao this thing will probably come out in 2028 with the same issues as Tarkov.

  58. 2 weeks ago
    Anonymous

    >Realism
    When dudes IRL are running aimbot we can talk about tarkov being "realistic".

  59. 2 weeks ago
    Anonymous

    A guy wearing a ssh68 can tank a shotgunner magdumping into the back of his head

  60. 2 weeks ago
    Anonymous

    It's made in unity. Hard pass.

  61. 2 weeks ago
    Anonymous

    The lore for the SKS in tarkov is that they came from tula storage stock piles, yet they have the bayonet removed for export.

    Unplayable

  62. 2 weeks ago
    Anonymous

    You’re not getting shot in the leg, throwing on a tourniquet to stop the bleeding, and then going on throughout the raid as if you’re all fine and dandy. Fun game though.

  63. 2 weeks ago
    Anonymous

    Veritas made a video about the state of Tarkov. Not gonna link it because I'll be called a shill but you could probably find it.
    Some of it I don't agree with but a lot of it makes sense.

    • 2 weeks ago
      Anonymous

      Honestly, at this point, most of the gameplay issues we have feel like an overcorrection for the whole "laser sight hip fire" meta we saw for so long.
      It NEEDED to go, but the way the did away with it basically fucked automatics in perpetuity, giving the average PMC the upper arm strength of a 14 year old girl.
      Best fix would have been to just disable the massive (unlisted) accuracy buff from using a laser sight, which is a real thing that turns your gun from a mostly accurate rifle into a laser guided bullet hose.

      • 2 weeks ago
        Anonymous

        I think the hipfire will balance out when they add high and low ready stance.
        Point fire stance will likely drain arm stamina so people won't be able to instagib you when that happens.

    • 2 weeks ago
      Anonymous

      Yeah, watching that video again, the gameplay at the end is more or less how the game SHOULD be now, but isn't.

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